// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_ENDPOINT_CLIENT_H_ #define MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_ENDPOINT_CLIENT_H_ #include #include #include #include #include "base/callback.h" #include "base/compiler_specific.h" #include "base/logging.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "base/optional.h" #include "base/sequence_checker.h" #include "base/sequenced_task_runner.h" #include "mojo/public/cpp/bindings/bindings_export.h" #include "mojo/public/cpp/bindings/connection_error_callback.h" #include "mojo/public/cpp/bindings/disconnect_reason.h" #include "mojo/public/cpp/bindings/filter_chain.h" #include "mojo/public/cpp/bindings/lib/control_message_handler.h" #include "mojo/public/cpp/bindings/lib/control_message_proxy.h" #include "mojo/public/cpp/bindings/message.h" #include "mojo/public/cpp/bindings/scoped_interface_endpoint_handle.h" namespace mojo { class AssociatedGroup; class InterfaceEndpointController; // InterfaceEndpointClient handles message sending and receiving of an interface // endpoint, either the implementation side or the client side. // It should only be accessed and destructed on the creating sequence. class MOJO_CPP_BINDINGS_EXPORT InterfaceEndpointClient : public MessageReceiverWithResponder { public: // |receiver| is okay to be null. If it is not null, it must outlive this // object. InterfaceEndpointClient(ScopedInterfaceEndpointHandle handle, MessageReceiverWithResponderStatus* receiver, std::unique_ptr payload_validator, bool expect_sync_requests, scoped_refptr runner, uint32_t interface_version); ~InterfaceEndpointClient() override; // Sets the error handler to receive notifications when an error is // encountered. void set_connection_error_handler(base::OnceClosure error_handler) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); error_handler_ = std::move(error_handler); error_with_reason_handler_.Reset(); } void set_connection_error_with_reason_handler( ConnectionErrorWithReasonCallback error_handler) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); error_with_reason_handler_ = std::move(error_handler); error_handler_.Reset(); } // Returns true if an error was encountered. bool encountered_error() const { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); return encountered_error_; } // Returns true if this endpoint has any pending callbacks. bool has_pending_responders() const { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); return !async_responders_.empty() || !sync_responses_.empty(); } AssociatedGroup* associated_group(); // Adds a MessageReceiver which can filter a message after validation but // before dispatch. void AddFilter(std::unique_ptr filter); // After this call the object is in an invalid state and shouldn't be reused. ScopedInterfaceEndpointHandle PassHandle(); // Raises an error on the underlying message pipe. It disconnects the pipe // and notifies all interfaces running on this pipe. void RaiseError(); void CloseWithReason(uint32_t custom_reason, const std::string& description); // MessageReceiverWithResponder implementation: // They must only be called when the handle is not in pending association // state. bool PrefersSerializedMessages() override; bool Accept(Message* message) override; bool AcceptWithResponder(Message* message, std::unique_ptr responder) override; // The following methods are called by the router. They must be called // outside of the router's lock. // NOTE: |message| must have passed message header validation. bool HandleIncomingMessage(Message* message); void NotifyError(const base::Optional& reason); // The following methods send interface control messages. // They must only be called when the handle is not in pending association // state. void QueryVersion(const base::Callback& callback); void RequireVersion(uint32_t version); void FlushForTesting(); private: // Maps from the id of a response to the MessageReceiver that handles the // response. using AsyncResponderMap = std::map>; struct SyncResponseInfo { public: explicit SyncResponseInfo(bool* in_response_received); ~SyncResponseInfo(); Message response; // Points to a stack-allocated variable. bool* response_received; private: DISALLOW_COPY_AND_ASSIGN(SyncResponseInfo); }; using SyncResponseMap = std::map>; // Used as the sink for |payload_validator_| and forwards messages to // HandleValidatedMessage(). class HandleIncomingMessageThunk : public MessageReceiver { public: explicit HandleIncomingMessageThunk(InterfaceEndpointClient* owner); ~HandleIncomingMessageThunk() override; // MessageReceiver implementation: bool Accept(Message* message) override; private: InterfaceEndpointClient* const owner_; DISALLOW_COPY_AND_ASSIGN(HandleIncomingMessageThunk); }; void InitControllerIfNecessary(); void OnAssociationEvent( ScopedInterfaceEndpointHandle::AssociationEvent event); bool HandleValidatedMessage(Message* message); const bool expect_sync_requests_ = false; ScopedInterfaceEndpointHandle handle_; std::unique_ptr associated_group_; InterfaceEndpointController* controller_ = nullptr; MessageReceiverWithResponderStatus* const incoming_receiver_ = nullptr; HandleIncomingMessageThunk thunk_; FilterChain filters_; AsyncResponderMap async_responders_; SyncResponseMap sync_responses_; uint64_t next_request_id_ = 1; base::OnceClosure error_handler_; ConnectionErrorWithReasonCallback error_with_reason_handler_; bool encountered_error_ = false; scoped_refptr task_runner_; internal::ControlMessageProxy control_message_proxy_; internal::ControlMessageHandler control_message_handler_; SEQUENCE_CHECKER(sequence_checker_); base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(InterfaceEndpointClient); }; } // namespace mojo #endif // MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_ENDPOINT_CLIENT_H_