// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_RANGE_RANGE_F_H_ #define UI_GFX_RANGE_RANGE_F_H_ #include #include #include #include "ui/gfx/range/gfx_range_export.h" #include "ui/gfx/range/range.h" namespace gfx { // A float version of Range. RangeF is made of a start and end position; when // they are the same, the range is empty. Note that |start_| can be greater // than |end_| to respect the directionality of the range. class GFX_RANGE_EXPORT RangeF { public: // Creates an empty range {0,0}. constexpr RangeF() : RangeF(0.f) {} // Initializes the range with a start and end. constexpr RangeF(float start, float end) : start_(start), end_(end) {} // Initializes the range with the same start and end positions. constexpr explicit RangeF(float position) : RangeF(position, position) {} // Returns a range that is invalid, which is {float_max,float_max}. static constexpr RangeF InvalidRange() { return RangeF(std::numeric_limits::max()); } // Checks if the range is valid through comparison to InvalidRange(). constexpr bool IsValid() const { return *this != InvalidRange(); } // Getters and setters. constexpr float start() const { return start_; } void set_start(float start) { start_ = start; } constexpr float end() const { return end_; } void set_end(float end) { end_ = end; } // Returns the absolute value of the length. constexpr float length() const { return GetMax() - GetMin(); } constexpr bool is_reversed() const { return start() > end(); } constexpr bool is_empty() const { return start() == end(); } // Returns the minimum and maximum values. constexpr float GetMin() const { return start() < end() ? start() : end(); } constexpr float GetMax() const { return start() > end() ? start() : end(); } constexpr bool operator==(const RangeF& other) const { return start() == other.start() && end() == other.end(); } constexpr bool operator!=(const RangeF& other) const { return !(*this == other); } constexpr bool EqualsIgnoringDirection(const RangeF& other) const { return GetMin() == other.GetMin() && GetMax() == other.GetMax(); } // Returns true if this range intersects the specified |range|. constexpr bool Intersects(const RangeF& range) const { return IsValid() && range.IsValid() && !(range.GetMax() < GetMin() || range.GetMin() >= GetMax()); } // Returns true if this range contains the specified |range|. constexpr bool Contains(const RangeF& range) const { return IsValid() && range.IsValid() && GetMin() <= range.GetMin() && range.GetMax() <= GetMax(); } // Computes the intersection of this range with the given |range|. // If they don't intersect, it returns an InvalidRange(). // The returned range is always empty or forward (never reversed). RangeF Intersect(const RangeF& range) const; RangeF Intersect(const Range& range) const; // Floor/Ceil/Round the start and end values of the given RangeF. Range Floor() const; Range Ceil() const; Range Round() const; std::string ToString() const; private: float start_; float end_; }; GFX_RANGE_EXPORT std::ostream& operator<<(std::ostream& os, const RangeF& range); } // namespace gfx #endif // UI_GFX_RANGE_RANGE_F_H_