/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef LIBTEXTCLASSIFIER_ACTIONS_LUA_RANKER_H_ #define LIBTEXTCLASSIFIER_ACTIONS_LUA_RANKER_H_ #include #include #include "actions/lua-utils.h" #include "actions/types.h" #include "utils/lua-utils.h" namespace libtextclassifier3 { // Lua backed action suggestion ranking. class ActionsSuggestionsLuaRanker : public LuaEnvironment { public: static std::unique_ptr Create( const Conversation& conversation, const std::string& ranker_code, const reflection::Schema* entity_data_schema, const reflection::Schema* annotations_entity_data_schema, ActionsSuggestionsResponse* response); bool RankActions(); private: explicit ActionsSuggestionsLuaRanker( const Conversation& conversation, const std::string& ranker_code, const reflection::Schema* entity_data_schema, const reflection::Schema* annotations_entity_data_schema, ActionsSuggestionsResponse* response) : conversation_(conversation), ranker_code_(ranker_code), response_(response), actions_iterator_(entity_data_schema, annotations_entity_data_schema, this), conversation_iterator_(annotations_entity_data_schema, this) {} bool Initialize(); // Reads ranking results from the lua stack. int ReadActionsRanking(); const Conversation& conversation_; const std::string& ranker_code_; ActionsSuggestionsResponse* response_; const ActionsIterator actions_iterator_; const ConversationIterator conversation_iterator_; }; } // namespace libtextclassifier3 #endif // LIBTEXTCLASSIFIER_ACTIONS_LUA_RANKER_H_