/* * Copyright © 2017 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir.h" #include "nir_builder.h" /** * \file nir_opt_intrinsics.c */ static bool opt_intrinsics_impl(nir_function_impl *impl) { nir_builder b; nir_builder_init(&b, impl); bool progress = false; nir_foreach_block(block, impl) { nir_foreach_instr_safe(instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); nir_ssa_def *replacement = NULL; b.cursor = nir_before_instr(instr); switch (intrin->intrinsic) { case nir_intrinsic_vote_any: case nir_intrinsic_vote_all: if (nir_src_as_const_value(intrin->src[0])) replacement = nir_ssa_for_src(&b, intrin->src[0], 1); break; case nir_intrinsic_vote_eq: if (nir_src_as_const_value(intrin->src[0])) replacement = nir_imm_int(&b, NIR_TRUE); break; default: break; } if (!replacement) continue; nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(replacement)); nir_instr_remove(instr); progress = true; } } return progress; } bool nir_opt_intrinsics(nir_shader *shader) { bool progress = false; nir_foreach_function(function, shader) { if (!function->impl) continue; if (opt_intrinsics_impl(function->impl)) { progress = true; nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance); } } return progress; }