/* * Mesa 3-D graphics library * * Copyright (C) 2014 Adrián Arroyo Calle * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include "eglconfig.h" #include "eglcontext.h" #include "egldisplay.h" #include "egldriver.h" #include "eglcurrent.h" #include "egllog.h" #include "eglsurface.h" #include "eglimage.h" #include "egltypedefs.h" #include #include #ifdef DEBUG # define TRACE(x...) printf("egl_haiku: " x) # define CALLED() TRACE("CALLED: %s\n", __PRETTY_FUNCTION__) #else # define TRACE(x...) # define CALLED() #endif #define ERROR(x...) printf("egl_haiku: " x) _EGL_DRIVER_STANDARD_TYPECASTS(haiku_egl) struct haiku_egl_config { _EGLConfig base; }; struct haiku_egl_context { _EGLContext ctx; }; struct haiku_egl_surface { _EGLSurface surf; BGLView* gl; }; /** * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). */ static _EGLSurface * haiku_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, void *native_window, const EGLint *attrib_list) { CALLED(); struct haiku_egl_surface* surface; surface = (struct haiku_egl_surface*) calloc(1, sizeof (*surface)); if (!surface) { _eglError(EGL_BAD_ALLOC, "haiku_create_window_surface"); return NULL; } if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT, conf, attrib_list)) { free(surface); return NULL; } (&surface->surf)->SwapInterval = 1; TRACE("Creating window\n"); BWindow* win = (BWindow*)native_window; TRACE("Creating GL view\n"); surface->gl = new BGLView(win->Bounds(), "OpenGL", B_FOLLOW_ALL_SIDES, 0, BGL_RGB | BGL_DOUBLE | BGL_ALPHA); TRACE("Adding GL\n"); win->AddChild(surface->gl); TRACE("Showing window\n"); win->Show(); return &surface->surf; } static _EGLSurface * haiku_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list) { return NULL; } static _EGLSurface * haiku_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, const EGLint *attrib_list) { return NULL; } static EGLBoolean haiku_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf) { if (_eglPutSurface(surf)) { // XXX: detach haiku_egl_surface::gl from the native window and destroy it free(surf); } return EGL_TRUE; } static EGLBoolean haiku_add_configs_for_visuals(_EGLDisplay *dpy) { CALLED(); struct haiku_egl_config* conf; conf = (struct haiku_egl_config*) calloc(1, sizeof (*conf)); if (!conf) return _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals"); _eglInitConfig(&conf->base, dpy, 1); TRACE("Config inited\n"); _eglSetConfigKey(&conf->base, EGL_RED_SIZE, 8); _eglSetConfigKey(&conf->base, EGL_BLUE_SIZE, 8); _eglSetConfigKey(&conf->base, EGL_GREEN_SIZE, 8); _eglSetConfigKey(&conf->base, EGL_LUMINANCE_SIZE, 0); _eglSetConfigKey(&conf->base, EGL_ALPHA_SIZE, 8); _eglSetConfigKey(&conf->base, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER); EGLint r = (_eglGetConfigKey(&conf->base, EGL_RED_SIZE) + _eglGetConfigKey(&conf->base, EGL_GREEN_SIZE) + _eglGetConfigKey(&conf->base, EGL_BLUE_SIZE) + _eglGetConfigKey(&conf->base, EGL_ALPHA_SIZE)); _eglSetConfigKey(&conf->base, EGL_BUFFER_SIZE, r); _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, EGL_NONE); _eglSetConfigKey(&conf->base, EGL_CONFIG_ID, 1); _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE); _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE); _eglSetConfigKey(&conf->base, EGL_STENCIL_SIZE, 0); _eglSetConfigKey(&conf->base, EGL_TRANSPARENT_TYPE, EGL_NONE); _eglSetConfigKey(&conf->base, EGL_NATIVE_RENDERABLE, EGL_TRUE); // Let's say yes _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0); // No visual _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE, EGL_NONE); // No visual _eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, 0x8); _eglSetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS, 0); // TODO: How to get the right value ? _eglSetConfigKey(&conf->base, EGL_SAMPLES, _eglGetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS) == 0 ? 0 : 0); _eglSetConfigKey(&conf->base, EGL_DEPTH_SIZE, 24); // TODO: How to get the right value ? _eglSetConfigKey(&conf->base, EGL_LEVEL, 0); _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_WIDTH, 0); // TODO: How to get the right value ? _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_HEIGHT, 0); // TODO: How to get the right value ? _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_PIXELS, 0); // TODO: How to get the right value ? _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/); TRACE("Config configuated\n"); if (!_eglValidateConfig(&conf->base, EGL_FALSE)) { _eglLog(_EGL_DEBUG, "Haiku: failed to validate config"); goto cleanup; } TRACE("Validated config\n"); _eglLinkConfig(&conf->base); if (!_eglGetArraySize(dpy->Configs)) { _eglLog(_EGL_WARNING, "Haiku: failed to create any config"); goto cleanup; } TRACE("Config successfull\n"); return EGL_TRUE; cleanup: free(conf); return EGL_FALSE; } extern "C" EGLBoolean init_haiku(_EGLDriver *drv, _EGLDisplay *dpy) { CALLED(); TRACE("Add configs\n"); if (!haiku_add_configs_for_visuals(dpy)) return EGL_FALSE; dpy->Version = 14; TRACE("Initialization finished\n"); return EGL_TRUE; } extern "C" EGLBoolean haiku_terminate(_EGLDriver* drv,_EGLDisplay* dpy) { return EGL_TRUE; } extern "C" _EGLContext* haiku_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list) { CALLED(); struct haiku_egl_context* context; context = (struct haiku_egl_context*) calloc(1, sizeof (*context)); if (!context) { _eglError(EGL_BAD_ALLOC, "haiku_create_context"); return NULL; } if (!_eglInitContext(&context->ctx, disp, conf, attrib_list)) goto cleanup; TRACE("Context created\n"); return &context->ctx; cleanup: free(context); return NULL; } extern "C" EGLBoolean haiku_destroy_context(_EGLDriver* drv, _EGLDisplay *disp, _EGLContext* ctx) { struct haiku_egl_context* context = haiku_egl_context(ctx); if (_eglPutContext(ctx)) { // XXX: teardown the context ? free(context); ctx = NULL; } return EGL_TRUE; } extern "C" EGLBoolean haiku_make_current(_EGLDriver* drv, _EGLDisplay* dpy, _EGLSurface *dsurf, _EGLSurface *rsurf, _EGLContext *ctx) { CALLED(); struct haiku_egl_context* cont = haiku_egl_context(ctx); struct haiku_egl_surface* surf = haiku_egl_surface(dsurf); _EGLContext *old_ctx; _EGLSurface *old_dsurf, *old_rsurf; if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf)) return EGL_FALSE; //cont->ctx.DrawSurface=&surf->surf; surf->gl->LockGL(); return EGL_TRUE; } extern "C" EGLBoolean haiku_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) { struct haiku_egl_surface* surface = haiku_egl_surface(surf); surface->gl->SwapBuffers(); //gl->Render(); return EGL_TRUE; } /** * This is the main entrypoint into the driver, called by libEGL. * Create a new _EGLDriver object and init its dispatch table. */ extern "C" _EGLDriver* _eglBuiltInDriver(void) { CALLED(); _EGLDriver* driver; driver = (_EGLDriver*) calloc(1, sizeof(*driver)); if (!driver) { _eglError(EGL_BAD_ALLOC, "_eglBuiltInDriverHaiku"); return NULL; } _eglInitDriverFallbacks(driver); driver->API.Initialize = init_haiku; driver->API.Terminate = haiku_terminate; driver->API.CreateContext = haiku_create_context; driver->API.DestroyContext = haiku_destroy_context; driver->API.MakeCurrent = haiku_make_current; driver->API.CreateWindowSurface = haiku_create_window_surface; driver->API.CreatePixmapSurface = haiku_create_pixmap_surface; driver->API.CreatePbufferSurface = haiku_create_pbuffer_surface; driver->API.DestroySurface = haiku_destroy_surface; driver->API.SwapBuffers = haiku_swap_buffers; driver->Name = "Haiku"; TRACE("API Calls defined\n"); return driver; }