/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkRectPriv.h" #include "SkSGNode.h" #include "SkSGInvalidationController.h" #include namespace sksg { class Node::ScopedFlag { public: ScopedFlag(Node* node, uint32_t flag) : fNode(node) , fFlag(flag) , fWasSet(node->fFlags & flag) { node->fFlags |= flag; } ~ScopedFlag() { if (!fWasSet) { fNode->fFlags &= ~fFlag; } } bool wasSet() const { return fWasSet; } private: Node* fNode; uint32_t fFlag; bool fWasSet; }; #define TRAVERSAL_GUARD \ ScopedFlag traversal_guard(this, kInTraversal_Flag); \ if (traversal_guard.wasSet()) \ return Node::Node(uint32_t invalTraits) : fInvalObserver(nullptr) , fBounds(SkRectPriv::MakeLargeS32()) , fInvalTraits(invalTraits) , fFlags(kInvalidated_Flag) {} Node::~Node() { if (fFlags & kObserverArray_Flag) { SkASSERT(fInvalObserverArray->empty()); delete fInvalObserverArray; } else { SkASSERT(!fInvalObserver); } } void Node::observeInval(const sk_sp& node) { SkASSERT(node); if (!(node->fFlags & kObserverArray_Flag)) { if (!node->fInvalObserver) { node->fInvalObserver = this; return; } auto observers = new std::vector(); observers->reserve(2); observers->push_back(node->fInvalObserver); node->fInvalObserverArray = observers; node->fFlags |= kObserverArray_Flag; } // No duplicate observers. SkASSERT(std::find(node->fInvalObserverArray->begin(), node->fInvalObserverArray->end(), this) == node->fInvalObserverArray->end()); node->fInvalObserverArray->push_back(this); } void Node::unobserveInval(const sk_sp& node) { SkASSERT(node); if (!(node->fFlags & kObserverArray_Flag)) { SkASSERT(node->fInvalObserver == this); node->fInvalObserver = nullptr; return; } SkDEBUGCODE(const auto origSize = node->fInvalObserverArray->size()); node->fInvalObserverArray->erase(std::remove(node->fInvalObserverArray->begin(), node->fInvalObserverArray->end(), this), node->fInvalObserverArray->end()); SkASSERT(node->fInvalObserverArray->size() == origSize - 1); } template void Node::forEachInvalObserver(Func&& func) const { if (fFlags & kObserverArray_Flag) { for (const auto& parent : *fInvalObserverArray) { func(parent); } return; } if (fInvalObserver) { func(fInvalObserver); } } void Node::invalidate(bool damageBubbling) { TRAVERSAL_GUARD; if (this->hasInval() && (!damageBubbling || (fFlags & kDamage_Flag))) { // All done. return; } if (damageBubbling && !(fInvalTraits & kBubbleDamage_Trait)) { // Found a damage observer. fFlags |= kDamage_Flag; damageBubbling = false; } fFlags |= kInvalidated_Flag; forEachInvalObserver([&](Node* observer) { observer->invalidate(damageBubbling); }); } const SkRect& Node::revalidate(InvalidationController* ic, const SkMatrix& ctm) { TRAVERSAL_GUARD fBounds; if (!this->hasInval()) { return fBounds; } const auto generate_damage = ic && ((fFlags & kDamage_Flag) || (fInvalTraits & kOverrideDamage_Trait)); if (!generate_damage) { // Trivial transitive revalidation. fBounds = this->onRevalidate(ic, ctm); } else { // Revalidate and emit damage for old-bounds, new-bounds. const auto prev_bounds = fBounds; auto* ic_override = (fInvalTraits & kOverrideDamage_Trait) ? nullptr : ic; fBounds = this->onRevalidate(ic_override, ctm); ic->inval(prev_bounds, ctm); if (fBounds != prev_bounds) { ic->inval(fBounds, ctm); } } fFlags &= ~(kInvalidated_Flag | kDamage_Flag); return fBounds; } } // namespace sksg