/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkPathOpsTSect.h" #define COINCIDENT_SPAN_COUNT 9 void SkTCoincident::setPerp(const SkTCurve& c1, double t, const SkDPoint& cPt, const SkTCurve& c2) { SkDVector dxdy = c1.dxdyAtT(t); SkDLine perp = {{ cPt, {cPt.fX + dxdy.fY, cPt.fY - dxdy.fX} }}; SkIntersections i SkDEBUGCODE((c1.globalState())); int used = i.intersectRay(c2, perp); // only keep closest if (used == 0 || used == 3) { this->init(); return; } fPerpT = i[0][0]; fPerpPt = i.pt(0); SkASSERT(used <= 2); if (used == 2) { double distSq = (fPerpPt - cPt).lengthSquared(); double dist2Sq = (i.pt(1) - cPt).lengthSquared(); if (dist2Sq < distSq) { fPerpT = i[0][1]; fPerpPt = i.pt(1); } } #if DEBUG_T_SECT SkDebugf("setPerp t=%1.9g cPt=(%1.9g,%1.9g) %s oppT=%1.9g fPerpPt=(%1.9g,%1.9g)\n", t, cPt.fX, cPt.fY, cPt.approximatelyEqual(fPerpPt) ? "==" : "!=", fPerpT, fPerpPt.fX, fPerpPt.fY); #endif fMatch = cPt.approximatelyEqual(fPerpPt); #if DEBUG_T_SECT if (fMatch) { SkDebugf(""); // allow setting breakpoint } #endif } void SkTSpan::addBounded(SkTSpan* span, SkArenaAlloc* heap) { SkTSpanBounded* bounded = heap->make(); bounded->fBounded = span; bounded->fNext = fBounded; fBounded = bounded; } SkTSpan* SkTSect::addFollowing( SkTSpan* prior) { SkTSpan* result = this->addOne(); SkDEBUGCODE(result->debugSetGlobalState(this->globalState())); result->fStartT = prior ? prior->fEndT : 0; SkTSpan* next = prior ? prior->fNext : fHead; result->fEndT = next ? next->fStartT : 1; result->fPrev = prior; result->fNext = next; if (prior) { prior->fNext = result; } else { fHead = result; } if (next) { next->fPrev = result; } result->resetBounds(fCurve); // world may not be consistent to call validate here result->validate(); return result; } void SkTSect::addForPerp(SkTSpan* span, double t) { if (!span->hasOppT(t)) { SkTSpan* priorSpan; SkTSpan* opp = this->spanAtT(t, &priorSpan); if (!opp) { opp = this->addFollowing(priorSpan); #if DEBUG_PERP SkDebugf("%s priorSpan=%d t=%1.9g opp=%d\n", __FUNCTION__, priorSpan ? priorSpan->debugID() : -1, t, opp->debugID()); #endif } #if DEBUG_PERP opp->dump(); SkDebugf("\n"); SkDebugf("%s addBounded span=%d opp=%d\n", __FUNCTION__, priorSpan ? priorSpan->debugID() : -1, opp->debugID()); #endif opp->addBounded(span, &fHeap); span->addBounded(opp, &fHeap); } this->validate(); #if DEBUG_T_SECT span->validatePerpT(t); #endif } double SkTSpan::closestBoundedT(const SkDPoint& pt) const { double result = -1; double closest = DBL_MAX; const SkTSpanBounded* testBounded = fBounded; while (testBounded) { const SkTSpan* test = testBounded->fBounded; double startDist = test->pointFirst().distanceSquared(pt); if (closest > startDist) { closest = startDist; result = test->fStartT; } double endDist = test->pointLast().distanceSquared(pt); if (closest > endDist) { closest = endDist; result = test->fEndT; } testBounded = testBounded->fNext; } SkASSERT(between(0, result, 1)); return result; } #ifdef SK_DEBUG bool SkTSpan::debugIsBefore(const SkTSpan* span) const { const SkTSpan* work = this; do { if (span == work) { return true; } } while ((work = work->fNext)); return false; } #endif bool SkTSpan::contains(double t) const { const SkTSpan* work = this; do { if (between(work->fStartT, t, work->fEndT)) { return true; } } while ((work = work->fNext)); return false; } const SkTSect* SkTSpan::debugOpp() const { return SkDEBUGRELEASE(fDebugSect->debugOpp(), nullptr); } SkTSpan* SkTSpan::findOppSpan( const SkTSpan* opp) const { SkTSpanBounded* bounded = fBounded; while (bounded) { SkTSpan* test = bounded->fBounded; if (opp == test) { return test; } bounded = bounded->fNext; } return nullptr; } // returns 0 if no hull intersection // 1 if hulls intersect // 2 if hulls only share a common endpoint // -1 if linear and further checking is required int SkTSpan::hullCheck(const SkTSpan* opp, bool* start, bool* oppStart) { if (fIsLinear) { return -1; } bool ptsInCommon; if (onlyEndPointsInCommon(opp, start, oppStart, &ptsInCommon)) { SkASSERT(ptsInCommon); return 2; } bool linear; if (fPart->hullIntersects(*opp->fPart, &linear)) { if (!linear) { // check set true if linear return 1; } fIsLinear = true; fIsLine = fPart->controlsInside(); return ptsInCommon ? 1 : -1; } else { // hull is not linear; check set true if intersected at the end points return ((int) ptsInCommon) << 1; // 0 or 2 } return 0; } // OPTIMIZE ? If at_most_end_pts_in_common detects that one quad is near linear, // use line intersection to guess a better split than 0.5 // OPTIMIZE Once at_most_end_pts_in_common detects linear, mark span so all future splits are linear int SkTSpan::hullsIntersect(SkTSpan* opp, bool* start, bool* oppStart) { if (!fBounds.intersects(opp->fBounds)) { return 0; } int hullSect = this->hullCheck(opp, start, oppStart); if (hullSect >= 0) { return hullSect; } hullSect = opp->hullCheck(this, oppStart, start); if (hullSect >= 0) { return hullSect; } return -1; } void SkTSpan::init(const SkTCurve& c) { fPrev = fNext = nullptr; fStartT = 0; fEndT = 1; fBounded = nullptr; resetBounds(c); } bool SkTSpan::initBounds(const SkTCurve& c) { if (SkDoubleIsNaN(fStartT) || SkDoubleIsNaN(fEndT)) { return false; } c.subDivide(fStartT, fEndT, fPart); fBounds.setBounds(*fPart); fCoinStart.init(); fCoinEnd.init(); fBoundsMax = SkTMax(fBounds.width(), fBounds.height()); fCollapsed = fPart->collapsed(); fHasPerp = false; fDeleted = false; #if DEBUG_T_SECT if (fCollapsed) { SkDebugf(""); // for convenient breakpoints } #endif return fBounds.valid(); } bool SkTSpan::linearsIntersect(SkTSpan* span) { int result = this->linearIntersects(*span->fPart); if (result <= 1) { return SkToBool(result); } SkASSERT(span->fIsLinear); result = span->linearIntersects(*fPart); // SkASSERT(result <= 1); return SkToBool(result); } double SkTSpan::linearT(const SkDPoint& pt) const { SkDVector len = this->pointLast() - this->pointFirst(); return fabs(len.fX) > fabs(len.fY) ? (pt.fX - this->pointFirst().fX) / len.fX : (pt.fY - this->pointFirst().fY) / len.fY; } int SkTSpan::linearIntersects(const SkTCurve& q2) const { // looks like q1 is near-linear int start = 0, end = fPart->pointLast(); // the outside points are usually the extremes if (!fPart->controlsInside()) { double dist = 0; // if there's any question, compute distance to find best outsiders for (int outer = 0; outer < this->pointCount() - 1; ++outer) { for (int inner = outer + 1; inner < this->pointCount(); ++inner) { double test = ((*fPart)[outer] - (*fPart)[inner]).lengthSquared(); if (dist > test) { continue; } dist = test; start = outer; end = inner; } } } // see if q2 is on one side of the line formed by the extreme points double origX = (*fPart)[start].fX; double origY = (*fPart)[start].fY; double adj = (*fPart)[end].fX - origX; double opp = (*fPart)[end].fY - origY; double maxPart = SkTMax(fabs(adj), fabs(opp)); double sign = 0; // initialization to shut up warning in release build for (int n = 0; n < q2.pointCount(); ++n) { double dx = q2[n].fY - origY; double dy = q2[n].fX - origX; double maxVal = SkTMax(maxPart, SkTMax(fabs(dx), fabs(dy))); double test = (q2[n].fY - origY) * adj - (q2[n].fX - origX) * opp; if (precisely_zero_when_compared_to(test, maxVal)) { return 1; } if (approximately_zero_when_compared_to(test, maxVal)) { return 3; } if (n == 0) { sign = test; continue; } if (test * sign < 0) { return 1; } } return 0; } bool SkTSpan::onlyEndPointsInCommon(const SkTSpan* opp, bool* start, bool* oppStart, bool* ptsInCommon) { if (opp->pointFirst() == this->pointFirst()) { *start = *oppStart = true; } else if (opp->pointFirst() == this->pointLast()) { *start = false; *oppStart = true; } else if (opp->pointLast() == this->pointFirst()) { *start = true; *oppStart = false; } else if (opp->pointLast() == this->pointLast()) { *start = *oppStart = false; } else { *ptsInCommon = false; return false; } *ptsInCommon = true; const SkDPoint* otherPts[4], * oppOtherPts[4]; // const SkDPoint* otherPts[this->pointCount() - 1], * oppOtherPts[opp->pointCount() - 1]; int baseIndex = *start ? 0 : fPart->pointLast(); fPart->otherPts(baseIndex, otherPts); opp->fPart->otherPts(*oppStart ? 0 : opp->fPart->pointLast(), oppOtherPts); const SkDPoint& base = (*fPart)[baseIndex]; for (int o1 = 0; o1 < this->pointCount() - 1; ++o1) { SkDVector v1 = *otherPts[o1] - base; for (int o2 = 0; o2 < opp->pointCount() - 1; ++o2) { SkDVector v2 = *oppOtherPts[o2] - base; if (v2.dot(v1) >= 0) { return false; } } } return true; } SkTSpan* SkTSpan::oppT(double t) const { SkTSpanBounded* bounded = fBounded; while (bounded) { SkTSpan* test = bounded->fBounded; if (between(test->fStartT, t, test->fEndT)) { return test; } bounded = bounded->fNext; } return nullptr; } bool SkTSpan::removeAllBounded() { bool deleteSpan = false; SkTSpanBounded* bounded = fBounded; while (bounded) { SkTSpan* opp = bounded->fBounded; deleteSpan |= opp->removeBounded(this); bounded = bounded->fNext; } return deleteSpan; } bool SkTSpan::removeBounded(const SkTSpan* opp) { if (fHasPerp) { bool foundStart = false; bool foundEnd = false; SkTSpanBounded* bounded = fBounded; while (bounded) { SkTSpan* test = bounded->fBounded; if (opp != test) { foundStart |= between(test->fStartT, fCoinStart.perpT(), test->fEndT); foundEnd |= between(test->fStartT, fCoinEnd.perpT(), test->fEndT); } bounded = bounded->fNext; } if (!foundStart || !foundEnd) { fHasPerp = false; fCoinStart.init(); fCoinEnd.init(); } } SkTSpanBounded* bounded = fBounded; SkTSpanBounded* prev = nullptr; while (bounded) { SkTSpanBounded* boundedNext = bounded->fNext; if (opp == bounded->fBounded) { if (prev) { prev->fNext = boundedNext; return false; } else { fBounded = boundedNext; return fBounded == nullptr; } } prev = bounded; bounded = boundedNext; } SkOPASSERT(0); return false; } bool SkTSpan::splitAt(SkTSpan* work, double t, SkArenaAlloc* heap) { fStartT = t; fEndT = work->fEndT; if (fStartT == fEndT) { fCollapsed = true; return false; } work->fEndT = t; if (work->fStartT == work->fEndT) { work->fCollapsed = true; return false; } fPrev = work; fNext = work->fNext; fIsLinear = work->fIsLinear; fIsLine = work->fIsLine; work->fNext = this; if (fNext) { fNext->fPrev = this; } this->validate(); SkTSpanBounded* bounded = work->fBounded; fBounded = nullptr; while (bounded) { this->addBounded(bounded->fBounded, heap); bounded = bounded->fNext; } bounded = fBounded; while (bounded) { bounded->fBounded->addBounded(this, heap); bounded = bounded->fNext; } return true; } void SkTSpan::validate() const { #if DEBUG_VALIDATE SkASSERT(this != fPrev); SkASSERT(this != fNext); SkASSERT(fNext == nullptr || fNext != fPrev); SkASSERT(fNext == nullptr || this == fNext->fPrev); SkASSERT(fPrev == nullptr || this == fPrev->fNext); this->validateBounded(); #endif #if DEBUG_T_SECT SkASSERT(fBounds.width() || fBounds.height() || fCollapsed); SkASSERT(fBoundsMax == SkTMax(fBounds.width(), fBounds.height()) || fCollapsed == 0xFF); SkASSERT(0 <= fStartT); SkASSERT(fEndT <= 1); SkASSERT(fStartT <= fEndT); SkASSERT(fBounded || fCollapsed == 0xFF); if (fHasPerp) { if (fCoinStart.isMatch()) { validatePerpT(fCoinStart.perpT()); validatePerpPt(fCoinStart.perpT(), fCoinStart.perpPt()); } if (fCoinEnd.isMatch()) { validatePerpT(fCoinEnd.perpT()); validatePerpPt(fCoinEnd.perpT(), fCoinEnd.perpPt()); } } #endif } void SkTSpan::validateBounded() const { #if DEBUG_VALIDATE const SkTSpanBounded* testBounded = fBounded; while (testBounded) { SkDEBUGCODE(const SkTSpan* overlap = testBounded->fBounded); SkASSERT(!overlap->fDeleted); #if DEBUG_T_SECT SkASSERT(((this->debugID() ^ overlap->debugID()) & 1) == 1); SkASSERT(overlap->findOppSpan(this)); #endif testBounded = testBounded->fNext; } #endif } void SkTSpan::validatePerpT(double oppT) const { const SkTSpanBounded* testBounded = fBounded; while (testBounded) { const SkTSpan* overlap = testBounded->fBounded; if (precisely_between(overlap->fStartT, oppT, overlap->fEndT)) { return; } testBounded = testBounded->fNext; } SkASSERT(0); } void SkTSpan::validatePerpPt(double t, const SkDPoint& pt) const { SkASSERT(fDebugSect->fOppSect->fCurve.ptAtT(t) == pt); } SkTSect::SkTSect(const SkTCurve& c SkDEBUGPARAMS(SkOpGlobalState* debugGlobalState) PATH_OPS_DEBUG_T_SECT_PARAMS(int id)) : fCurve(c) , fHeap(sizeof(SkTSpan) * 4) , fCoincident(nullptr) , fDeleted(nullptr) , fActiveCount(0) , fHung(false) SkDEBUGPARAMS(fDebugGlobalState(debugGlobalState)) PATH_OPS_DEBUG_T_SECT_PARAMS(fID(id)) PATH_OPS_DEBUG_T_SECT_PARAMS(fDebugCount(0)) PATH_OPS_DEBUG_T_SECT_PARAMS(fDebugAllocatedCount(0)) { this->resetRemovedEnds(); fHead = this->addOne(); SkDEBUGCODE(fHead->debugSetGlobalState(debugGlobalState)); fHead->init(c); } SkTSpan* SkTSect::addOne() { SkTSpan* result; if (fDeleted) { result = fDeleted; fDeleted = result->fNext; } else { result = fHeap.make(fCurve, fHeap); #if DEBUG_T_SECT ++fDebugAllocatedCount; #endif } result->reset(); result->fHasPerp = false; result->fDeleted = false; ++fActiveCount; PATH_OPS_DEBUG_T_SECT_CODE(result->fID = fDebugCount++ * 2 + fID); SkDEBUGCODE(result->fDebugSect = this); #ifdef SK_DEBUG result->debugInit(fCurve, fHeap); result->fCoinStart.debugInit(); result->fCoinEnd.debugInit(); result->fPrev = result->fNext = nullptr; result->fBounds.debugInit(); result->fStartT = result->fEndT = result->fBoundsMax = SK_ScalarNaN; result->fCollapsed = result->fIsLinear = result->fIsLine = 0xFF; #endif return result; } bool SkTSect::binarySearchCoin(SkTSect* sect2, double tStart, double tStep, double* resultT, double* oppT, SkTSpan** oppFirst) { SkTSpan work(fCurve, fHeap); double result = work.fStartT = work.fEndT = tStart; SkDEBUGCODE(work.fDebugSect = this); SkDPoint last = fCurve.ptAtT(tStart); SkDPoint oppPt; bool flip = false; bool contained = false; bool down = tStep < 0; const SkTCurve& opp = sect2->fCurve; do { tStep *= 0.5; work.fStartT += tStep; if (flip) { tStep = -tStep; flip = false; } work.initBounds(fCurve); if (work.fCollapsed) { return false; } if (last.approximatelyEqual(work.pointFirst())) { break; } last = work.pointFirst(); work.fCoinStart.setPerp(fCurve, work.fStartT, last, opp); if (work.fCoinStart.isMatch()) { #if DEBUG_T_SECT work.validatePerpPt(work.fCoinStart.perpT(), work.fCoinStart.perpPt()); #endif double oppTTest = work.fCoinStart.perpT(); if (sect2->fHead->contains(oppTTest)) { *oppT = oppTTest; oppPt = work.fCoinStart.perpPt(); contained = true; if (down ? result <= work.fStartT : result >= work.fStartT) { *oppFirst = nullptr; // signal caller to fail return false; } result = work.fStartT; continue; } } tStep = -tStep; flip = true; } while (true); if (!contained) { return false; } if (last.approximatelyEqual(fCurve[0])) { result = 0; } else if (last.approximatelyEqual(this->pointLast())) { result = 1; } if (oppPt.approximatelyEqual(opp[0])) { *oppT = 0; } else if (oppPt.approximatelyEqual(sect2->pointLast())) { *oppT = 1; } *resultT = result; return true; } // OPTIMIZE ? keep a sorted list of sizes in the form of a doubly-linked list in quad span // so that each quad sect has a pointer to the largest, and can update it as spans // are split SkTSpan* SkTSect::boundsMax() { SkTSpan* test = fHead; SkTSpan* largest = fHead; bool lCollapsed = largest->fCollapsed; int safetyNet = 10000; while ((test = test->fNext)) { if (!--safetyNet) { fHung = true; return nullptr; } bool tCollapsed = test->fCollapsed; if ((lCollapsed && !tCollapsed) || (lCollapsed == tCollapsed && largest->fBoundsMax < test->fBoundsMax)) { largest = test; lCollapsed = test->fCollapsed; } } return largest; } bool SkTSect::coincidentCheck(SkTSect* sect2) { SkTSpan* first = fHead; if (!first) { return false; } SkTSpan* last, * next; do { int consecutive = this->countConsecutiveSpans(first, &last); next = last->fNext; if (consecutive < COINCIDENT_SPAN_COUNT) { continue; } this->validate(); sect2->validate(); this->computePerpendiculars(sect2, first, last); this->validate(); sect2->validate(); // check to see if a range of points are on the curve SkTSpan* coinStart = first; do { bool success = this->extractCoincident(sect2, coinStart, last, &coinStart); if (!success) { return false; } } while (coinStart && !last->fDeleted); if (!fHead || !sect2->fHead) { break; } if (!next || next->fDeleted) { break; } } while ((first = next)); return true; } void SkTSect::coincidentForce(SkTSect* sect2, double start1s, double start1e) { SkTSpan* first = fHead; SkTSpan* last = this->tail(); SkTSpan* oppFirst = sect2->fHead; SkTSpan* oppLast = sect2->tail(); if (!last || !oppLast) { return; } bool deleteEmptySpans = this->updateBounded(first, last, oppFirst); deleteEmptySpans |= sect2->updateBounded(oppFirst, oppLast, first); this->removeSpanRange(first, last); sect2->removeSpanRange(oppFirst, oppLast); first->fStartT = start1s; first->fEndT = start1e; first->resetBounds(fCurve); first->fCoinStart.setPerp(fCurve, start1s, fCurve[0], sect2->fCurve); first->fCoinEnd.setPerp(fCurve, start1e, this->pointLast(), sect2->fCurve); bool oppMatched = first->fCoinStart.perpT() < first->fCoinEnd.perpT(); double oppStartT = first->fCoinStart.perpT() == -1 ? 0 : SkTMax(0., first->fCoinStart.perpT()); double oppEndT = first->fCoinEnd.perpT() == -1 ? 1 : SkTMin(1., first->fCoinEnd.perpT()); if (!oppMatched) { using std::swap; swap(oppStartT, oppEndT); } oppFirst->fStartT = oppStartT; oppFirst->fEndT = oppEndT; oppFirst->resetBounds(sect2->fCurve); this->removeCoincident(first, false); sect2->removeCoincident(oppFirst, true); if (deleteEmptySpans) { this->deleteEmptySpans(); sect2->deleteEmptySpans(); } } bool SkTSect::coincidentHasT(double t) { SkTSpan* test = fCoincident; while (test) { if (between(test->fStartT, t, test->fEndT)) { return true; } test = test->fNext; } return false; } int SkTSect::collapsed() const { int result = 0; const SkTSpan* test = fHead; while (test) { if (test->fCollapsed) { ++result; } test = test->next(); } return result; } void SkTSect::computePerpendiculars(SkTSect* sect2, SkTSpan* first, SkTSpan* last) { if (!last) { return; } const SkTCurve& opp = sect2->fCurve; SkTSpan* work = first; SkTSpan* prior = nullptr; do { if (!work->fHasPerp && !work->fCollapsed) { if (prior) { work->fCoinStart = prior->fCoinEnd; } else { work->fCoinStart.setPerp(fCurve, work->fStartT, work->pointFirst(), opp); } if (work->fCoinStart.isMatch()) { double perpT = work->fCoinStart.perpT(); if (sect2->coincidentHasT(perpT)) { work->fCoinStart.init(); } else { sect2->addForPerp(work, perpT); } } work->fCoinEnd.setPerp(fCurve, work->fEndT, work->pointLast(), opp); if (work->fCoinEnd.isMatch()) { double perpT = work->fCoinEnd.perpT(); if (sect2->coincidentHasT(perpT)) { work->fCoinEnd.init(); } else { sect2->addForPerp(work, perpT); } } work->fHasPerp = true; } if (work == last) { break; } prior = work; work = work->fNext; SkASSERT(work); } while (true); } int SkTSect::countConsecutiveSpans(SkTSpan* first, SkTSpan** lastPtr) const { int consecutive = 1; SkTSpan* last = first; do { SkTSpan* next = last->fNext; if (!next) { break; } if (next->fStartT > last->fEndT) { break; } ++consecutive; last = next; } while (true); *lastPtr = last; return consecutive; } bool SkTSect::hasBounded(const SkTSpan* span) const { const SkTSpan* test = fHead; if (!test) { return false; } do { if (test->findOppSpan(span)) { return true; } } while ((test = test->next())); return false; } bool SkTSect::deleteEmptySpans() { SkTSpan* test; SkTSpan* next = fHead; int safetyHatch = 1000; while ((test = next)) { next = test->fNext; if (!test->fBounded) { if (!this->removeSpan(test)) { return false; } } if (--safetyHatch < 0) { return false; } } return true; } bool SkTSect::extractCoincident( SkTSect* sect2, SkTSpan* first, SkTSpan* last, SkTSpan** result) { first = findCoincidentRun(first, &last); if (!first || !last) { *result = nullptr; return true; } // march outwards to find limit of coincidence from here to previous and next spans double startT = first->fStartT; double oppStartT SK_INIT_TO_AVOID_WARNING; double oppEndT SK_INIT_TO_AVOID_WARNING; SkTSpan* prev = first->fPrev; SkASSERT(first->fCoinStart.isMatch()); SkTSpan* oppFirst = first->findOppT(first->fCoinStart.perpT()); SkOPASSERT(last->fCoinEnd.isMatch()); bool oppMatched = first->fCoinStart.perpT() < first->fCoinEnd.perpT(); double coinStart; SkDEBUGCODE(double coinEnd); SkTSpan* cutFirst; if (prev && prev->fEndT == startT && this->binarySearchCoin(sect2, startT, prev->fStartT - startT, &coinStart, &oppStartT, &oppFirst) && prev->fStartT < coinStart && coinStart < startT && (cutFirst = prev->oppT(oppStartT))) { oppFirst = cutFirst; first = this->addSplitAt(prev, coinStart); first->markCoincident(); prev->fCoinEnd.markCoincident(); if (oppFirst->fStartT < oppStartT && oppStartT < oppFirst->fEndT) { SkTSpan* oppHalf = sect2->addSplitAt(oppFirst, oppStartT); if (oppMatched) { oppFirst->fCoinEnd.markCoincident(); oppHalf->markCoincident(); oppFirst = oppHalf; } else { oppFirst->markCoincident(); oppHalf->fCoinStart.markCoincident(); } } } else { if (!oppFirst) { return false; } SkDEBUGCODE(coinStart = first->fStartT); SkDEBUGCODE(oppStartT = oppMatched ? oppFirst->fStartT : oppFirst->fEndT); } // FIXME: incomplete : if we're not at the end, find end of coin SkTSpan* oppLast; SkOPASSERT(last->fCoinEnd.isMatch()); oppLast = last->findOppT(last->fCoinEnd.perpT()); SkDEBUGCODE(coinEnd = last->fEndT); #ifdef SK_DEBUG if (!this->globalState() || !this->globalState()->debugSkipAssert()) { oppEndT = oppMatched ? oppLast->fEndT : oppLast->fStartT; } #endif if (!oppMatched) { using std::swap; swap(oppFirst, oppLast); swap(oppStartT, oppEndT); } SkOPASSERT(oppStartT < oppEndT); SkASSERT(coinStart == first->fStartT); SkASSERT(coinEnd == last->fEndT); if (!oppFirst) { *result = nullptr; return true; } SkOPASSERT(oppStartT == oppFirst->fStartT); if (!oppLast) { *result = nullptr; return true; } SkOPASSERT(oppEndT == oppLast->fEndT); // reduce coincident runs to single entries this->validate(); sect2->validate(); bool deleteEmptySpans = this->updateBounded(first, last, oppFirst); deleteEmptySpans |= sect2->updateBounded(oppFirst, oppLast, first); this->removeSpanRange(first, last); sect2->removeSpanRange(oppFirst, oppLast); first->fEndT = last->fEndT; first->resetBounds(this->fCurve); first->fCoinStart.setPerp(fCurve, first->fStartT, first->pointFirst(), sect2->fCurve); first->fCoinEnd.setPerp(fCurve, first->fEndT, first->pointLast(), sect2->fCurve); oppStartT = first->fCoinStart.perpT(); oppEndT = first->fCoinEnd.perpT(); if (between(0, oppStartT, 1) && between(0, oppEndT, 1)) { if (!oppMatched) { using std::swap; swap(oppStartT, oppEndT); } oppFirst->fStartT = oppStartT; oppFirst->fEndT = oppEndT; oppFirst->resetBounds(sect2->fCurve); } this->validateBounded(); sect2->validateBounded(); last = first->fNext; if (!this->removeCoincident(first, false)) { return false; } if (!sect2->removeCoincident(oppFirst, true)) { return false; } if (deleteEmptySpans) { if (!this->deleteEmptySpans() || !sect2->deleteEmptySpans()) { *result = nullptr; return false; } } this->validate(); sect2->validate(); *result = last && !last->fDeleted && fHead && sect2->fHead ? last : nullptr; return true; } SkTSpan* SkTSect::findCoincidentRun( SkTSpan* first, SkTSpan** lastPtr) { SkTSpan* work = first; SkTSpan* lastCandidate = nullptr; first = nullptr; // find the first fully coincident span do { if (work->fCoinStart.isMatch()) { #if DEBUG_T_SECT work->validatePerpT(work->fCoinStart.perpT()); work->validatePerpPt(work->fCoinStart.perpT(), work->fCoinStart.perpPt()); #endif SkOPASSERT(work->hasOppT(work->fCoinStart.perpT())); if (!work->fCoinEnd.isMatch()) { break; } lastCandidate = work; if (!first) { first = work; } } else if (first && work->fCollapsed) { *lastPtr = lastCandidate; return first; } else { lastCandidate = nullptr; SkOPASSERT(!first); } if (work == *lastPtr) { return first; } work = work->fNext; if (!work) { return nullptr; } } while (true); if (lastCandidate) { *lastPtr = lastCandidate; } return first; } int SkTSect::intersects(SkTSpan* span, SkTSect* opp, SkTSpan* oppSpan, int* oppResult) { bool spanStart, oppStart; int hullResult = span->hullsIntersect(oppSpan, &spanStart, &oppStart); if (hullResult >= 0) { if (hullResult == 2) { // hulls have one point in common if (!span->fBounded || !span->fBounded->fNext) { SkASSERT(!span->fBounded || span->fBounded->fBounded == oppSpan); if (spanStart) { span->fEndT = span->fStartT; } else { span->fStartT = span->fEndT; } } else { hullResult = 1; } if (!oppSpan->fBounded || !oppSpan->fBounded->fNext) { if (oppSpan->fBounded && oppSpan->fBounded->fBounded != span) { return 0; } if (oppStart) { oppSpan->fEndT = oppSpan->fStartT; } else { oppSpan->fStartT = oppSpan->fEndT; } *oppResult = 2; } else { *oppResult = 1; } } else { *oppResult = 1; } return hullResult; } if (span->fIsLine && oppSpan->fIsLine) { SkIntersections i; int sects = this->linesIntersect(span, opp, oppSpan, &i); if (sects == 2) { return *oppResult = 1; } if (!sects) { return -1; } this->removedEndCheck(span); span->fStartT = span->fEndT = i[0][0]; opp->removedEndCheck(oppSpan); oppSpan->fStartT = oppSpan->fEndT = i[1][0]; return *oppResult = 2; } if (span->fIsLinear || oppSpan->fIsLinear) { return *oppResult = (int) span->linearsIntersect(oppSpan); } return *oppResult = 1; } template static bool is_parallel(const SkDLine& thisLine, const SkTCurve& opp) { if (!opp.IsConic()) { return false; // FIXME : breaks a lot of stuff now } int finds = 0; SkDLine thisPerp; thisPerp.fPts[0].fX = thisLine.fPts[1].fX + (thisLine.fPts[1].fY - thisLine.fPts[0].fY); thisPerp.fPts[0].fY = thisLine.fPts[1].fY + (thisLine.fPts[0].fX - thisLine.fPts[1].fX); thisPerp.fPts[1] = thisLine.fPts[1]; SkIntersections perpRayI; perpRayI.intersectRay(opp, thisPerp); for (int pIndex = 0; pIndex < perpRayI.used(); ++pIndex) { finds += perpRayI.pt(pIndex).approximatelyEqual(thisPerp.fPts[1]); } thisPerp.fPts[1].fX = thisLine.fPts[0].fX + (thisLine.fPts[1].fY - thisLine.fPts[0].fY); thisPerp.fPts[1].fY = thisLine.fPts[0].fY + (thisLine.fPts[0].fX - thisLine.fPts[1].fX); thisPerp.fPts[0] = thisLine.fPts[0]; perpRayI.intersectRay(opp, thisPerp); for (int pIndex = 0; pIndex < perpRayI.used(); ++pIndex) { finds += perpRayI.pt(pIndex).approximatelyEqual(thisPerp.fPts[0]); } return finds >= 2; } // while the intersection points are sufficiently far apart: // construct the tangent lines from the intersections // find the point where the tangent line intersects the opposite curve int SkTSect::linesIntersect(SkTSpan* span, SkTSect* opp, SkTSpan* oppSpan, SkIntersections* i) { SkIntersections thisRayI SkDEBUGCODE((span->fDebugGlobalState)); SkIntersections oppRayI SkDEBUGCODE((span->fDebugGlobalState)); SkDLine thisLine = {{ span->pointFirst(), span->pointLast() }}; SkDLine oppLine = {{ oppSpan->pointFirst(), oppSpan->pointLast() }}; int loopCount = 0; double bestDistSq = DBL_MAX; if (!thisRayI.intersectRay(opp->fCurve, thisLine)) { return 0; } if (!oppRayI.intersectRay(this->fCurve, oppLine)) { return 0; } // if the ends of each line intersect the opposite curve, the lines are coincident if (thisRayI.used() > 1) { int ptMatches = 0; for (int tIndex = 0; tIndex < thisRayI.used(); ++tIndex) { for (int lIndex = 0; lIndex < (int) SK_ARRAY_COUNT(thisLine.fPts); ++lIndex) { ptMatches += thisRayI.pt(tIndex).approximatelyEqual(thisLine.fPts[lIndex]); } } if (ptMatches == 2 || is_parallel(thisLine, opp->fCurve)) { return 2; } } if (oppRayI.used() > 1) { int ptMatches = 0; for (int oIndex = 0; oIndex < oppRayI.used(); ++oIndex) { for (int lIndex = 0; lIndex < (int) SK_ARRAY_COUNT(oppLine.fPts); ++lIndex) { ptMatches += oppRayI.pt(oIndex).approximatelyEqual(oppLine.fPts[lIndex]); } } if (ptMatches == 2|| is_parallel(oppLine, this->fCurve)) { return 2; } } do { // pick the closest pair of points double closest = DBL_MAX; int closeIndex SK_INIT_TO_AVOID_WARNING; int oppCloseIndex SK_INIT_TO_AVOID_WARNING; for (int index = 0; index < oppRayI.used(); ++index) { if (!roughly_between(span->fStartT, oppRayI[0][index], span->fEndT)) { continue; } for (int oIndex = 0; oIndex < thisRayI.used(); ++oIndex) { if (!roughly_between(oppSpan->fStartT, thisRayI[0][oIndex], oppSpan->fEndT)) { continue; } double distSq = thisRayI.pt(index).distanceSquared(oppRayI.pt(oIndex)); if (closest > distSq) { closest = distSq; closeIndex = index; oppCloseIndex = oIndex; } } } if (closest == DBL_MAX) { break; } const SkDPoint& oppIPt = thisRayI.pt(oppCloseIndex); const SkDPoint& iPt = oppRayI.pt(closeIndex); if (between(span->fStartT, oppRayI[0][closeIndex], span->fEndT) && between(oppSpan->fStartT, thisRayI[0][oppCloseIndex], oppSpan->fEndT) && oppIPt.approximatelyEqual(iPt)) { i->merge(oppRayI, closeIndex, thisRayI, oppCloseIndex); return i->used(); } double distSq = oppIPt.distanceSquared(iPt); if (bestDistSq < distSq || ++loopCount > 5) { return 0; } bestDistSq = distSq; double oppStart = oppRayI[0][closeIndex]; thisLine[0] = fCurve.ptAtT(oppStart); thisLine[1] = thisLine[0] + fCurve.dxdyAtT(oppStart); if (!thisRayI.intersectRay(opp->fCurve, thisLine)) { break; } double start = thisRayI[0][oppCloseIndex]; oppLine[0] = opp->fCurve.ptAtT(start); oppLine[1] = oppLine[0] + opp->fCurve.dxdyAtT(start); if (!oppRayI.intersectRay(this->fCurve, oppLine)) { break; } } while (true); // convergence may fail if the curves are nearly coincident SkTCoincident oCoinS, oCoinE; oCoinS.setPerp(opp->fCurve, oppSpan->fStartT, oppSpan->pointFirst(), fCurve); oCoinE.setPerp(opp->fCurve, oppSpan->fEndT, oppSpan->pointLast(), fCurve); double tStart = oCoinS.perpT(); double tEnd = oCoinE.perpT(); bool swap = tStart > tEnd; if (swap) { using std::swap; swap(tStart, tEnd); } tStart = SkTMax(tStart, span->fStartT); tEnd = SkTMin(tEnd, span->fEndT); if (tStart > tEnd) { return 0; } SkDVector perpS, perpE; if (tStart == span->fStartT) { SkTCoincident coinS; coinS.setPerp(fCurve, span->fStartT, span->pointFirst(), opp->fCurve); perpS = span->pointFirst() - coinS.perpPt(); } else if (swap) { perpS = oCoinE.perpPt() - oppSpan->pointLast(); } else { perpS = oCoinS.perpPt() - oppSpan->pointFirst(); } if (tEnd == span->fEndT) { SkTCoincident coinE; coinE.setPerp(fCurve, span->fEndT, span->pointLast(), opp->fCurve); perpE = span->pointLast() - coinE.perpPt(); } else if (swap) { perpE = oCoinS.perpPt() - oppSpan->pointFirst(); } else { perpE = oCoinE.perpPt() - oppSpan->pointLast(); } if (perpS.dot(perpE) >= 0) { return 0; } SkTCoincident coinW; double workT = tStart; double tStep = tEnd - tStart; SkDPoint workPt; do { tStep *= 0.5; if (precisely_zero(tStep)) { return 0; } workT += tStep; workPt = fCurve.ptAtT(workT); coinW.setPerp(fCurve, workT, workPt, opp->fCurve); double perpT = coinW.perpT(); if (coinW.isMatch() ? !between(oppSpan->fStartT, perpT, oppSpan->fEndT) : perpT < 0) { continue; } SkDVector perpW = workPt - coinW.perpPt(); if ((perpS.dot(perpW) >= 0) == (tStep < 0)) { tStep = -tStep; } if (workPt.approximatelyEqual(coinW.perpPt())) { break; } } while (true); double oppTTest = coinW.perpT(); if (!opp->fHead->contains(oppTTest)) { return 0; } i->setMax(1); i->insert(workT, oppTTest, workPt); return 1; } bool SkTSect::markSpanGone(SkTSpan* span) { if (--fActiveCount < 0) { return false; } span->fNext = fDeleted; fDeleted = span; SkOPASSERT(!span->fDeleted); span->fDeleted = true; return true; } bool SkTSect::matchedDirection(double t, const SkTSect* sect2, double t2) const { SkDVector dxdy = this->fCurve.dxdyAtT(t); SkDVector dxdy2 = sect2->fCurve.dxdyAtT(t2); return dxdy.dot(dxdy2) >= 0; } void SkTSect::matchedDirCheck(double t, const SkTSect* sect2, double t2, bool* calcMatched, bool* oppMatched) const { if (*calcMatched) { SkASSERT(*oppMatched == this->matchedDirection(t, sect2, t2)); } else { *oppMatched = this->matchedDirection(t, sect2, t2); *calcMatched = true; } } void SkTSect::mergeCoincidence(SkTSect* sect2) { double smallLimit = 0; do { // find the smallest unprocessed span SkTSpan* smaller = nullptr; SkTSpan* test = fCoincident; do { if (!test) { return; } if (test->fStartT < smallLimit) { continue; } if (smaller && smaller->fEndT < test->fStartT) { continue; } smaller = test; } while ((test = test->fNext)); if (!smaller) { return; } smallLimit = smaller->fEndT; // find next larger span SkTSpan* prior = nullptr; SkTSpan* larger = nullptr; SkTSpan* largerPrior = nullptr; test = fCoincident; do { if (test->fStartT < smaller->fEndT) { continue; } SkOPASSERT(test->fStartT != smaller->fEndT); if (larger && larger->fStartT < test->fStartT) { continue; } largerPrior = prior; larger = test; } while ((void) (prior = test), (test = test->fNext)); if (!larger) { continue; } // check middle t value to see if it is coincident as well double midT = (smaller->fEndT + larger->fStartT) / 2; SkDPoint midPt = fCurve.ptAtT(midT); SkTCoincident coin; coin.setPerp(fCurve, midT, midPt, sect2->fCurve); if (coin.isMatch()) { smaller->fEndT = larger->fEndT; smaller->fCoinEnd = larger->fCoinEnd; if (largerPrior) { largerPrior->fNext = larger->fNext; largerPrior->validate(); } else { fCoincident = larger->fNext; } } } while (true); } SkTSpan* SkTSect::prev( SkTSpan* span) const { SkTSpan* result = nullptr; SkTSpan* test = fHead; while (span != test) { result = test; test = test->fNext; SkASSERT(test); } return result; } void SkTSect::recoverCollapsed() { SkTSpan* deleted = fDeleted; while (deleted) { SkTSpan* delNext = deleted->fNext; if (deleted->fCollapsed) { SkTSpan** spanPtr = &fHead; while (*spanPtr && (*spanPtr)->fEndT <= deleted->fStartT) { spanPtr = &(*spanPtr)->fNext; } deleted->fNext = *spanPtr; *spanPtr = deleted; } deleted = delNext; } } void SkTSect::removeAllBut(const SkTSpan* keep, SkTSpan* span, SkTSect* opp) { const SkTSpanBounded* testBounded = span->fBounded; while (testBounded) { SkTSpan* bounded = testBounded->fBounded; const SkTSpanBounded* next = testBounded->fNext; // may have been deleted when opp did 'remove all but' if (bounded != keep && !bounded->fDeleted) { SkAssertResult(SkDEBUGCODE(!) span->removeBounded(bounded)); if (bounded->removeBounded(span)) { opp->removeSpan(bounded); } } testBounded = next; } SkASSERT(!span->fDeleted); SkASSERT(span->findOppSpan(keep)); SkASSERT(keep->findOppSpan(span)); } bool SkTSect::removeByPerpendicular(SkTSect* opp) { SkTSpan* test = fHead; SkTSpan* next; do { next = test->fNext; if (test->fCoinStart.perpT() < 0 || test->fCoinEnd.perpT() < 0) { continue; } SkDVector startV = test->fCoinStart.perpPt() - test->pointFirst(); SkDVector endV = test->fCoinEnd.perpPt() - test->pointLast(); #if DEBUG_T_SECT SkDebugf("%s startV=(%1.9g,%1.9g) endV=(%1.9g,%1.9g) dot=%1.9g\n", __FUNCTION__, startV.fX, startV.fY, endV.fX, endV.fY, startV.dot(endV)); #endif if (startV.dot(endV) <= 0) { continue; } if (!this->removeSpans(test, opp)) { return false; } } while ((test = next)); return true; } bool SkTSect::removeCoincident(SkTSpan* span, bool isBetween) { if (!this->unlinkSpan(span)) { return false; } if (isBetween || between(0, span->fCoinStart.perpT(), 1)) { --fActiveCount; span->fNext = fCoincident; fCoincident = span; } else { this->markSpanGone(span); } return true; } void SkTSect::removedEndCheck(SkTSpan* span) { if (!span->fStartT) { fRemovedStartT = true; } if (1 == span->fEndT) { fRemovedEndT = true; } } bool SkTSect::removeSpan(SkTSpan* span) {\ this->removedEndCheck(span); if (!this->unlinkSpan(span)) { return false; } return this->markSpanGone(span); } void SkTSect::removeSpanRange(SkTSpan* first, SkTSpan* last) { if (first == last) { return; } SkTSpan* span = first; SkASSERT(span); SkTSpan* final = last->fNext; SkTSpan* next = span->fNext; while ((span = next) && span != final) { next = span->fNext; this->markSpanGone(span); } if (final) { final->fPrev = first; } first->fNext = final; // world may not be ready for validation here first->validate(); } bool SkTSect::removeSpans(SkTSpan* span, SkTSect* opp) { SkTSpanBounded* bounded = span->fBounded; while (bounded) { SkTSpan* spanBounded = bounded->fBounded; SkTSpanBounded* next = bounded->fNext; if (span->removeBounded(spanBounded)) { // shuffles last into position 0 this->removeSpan(span); } if (spanBounded->removeBounded(span)) { opp->removeSpan(spanBounded); } if (span->fDeleted && opp->hasBounded(span)) { return false; } bounded = next; } return true; } SkTSpan* SkTSect::spanAtT(double t, SkTSpan** priorSpan) { SkTSpan* test = fHead; SkTSpan* prev = nullptr; while (test && test->fEndT < t) { prev = test; test = test->fNext; } *priorSpan = prev; return test && test->fStartT <= t ? test : nullptr; } SkTSpan* SkTSect::tail() { SkTSpan* result = fHead; SkTSpan* next = fHead; int safetyNet = 100000; while ((next = next->fNext)) { if (!--safetyNet) { return nullptr; } if (next->fEndT > result->fEndT) { result = next; } } return result; } /* Each span has a range of opposite spans it intersects. After the span is split in two, adjust the range to its new size */ bool SkTSect::trim(SkTSpan* span, SkTSect* opp) { FAIL_IF(!span->initBounds(fCurve)); const SkTSpanBounded* testBounded = span->fBounded; while (testBounded) { SkTSpan* test = testBounded->fBounded; const SkTSpanBounded* next = testBounded->fNext; int oppSects, sects = this->intersects(span, opp, test, &oppSects); if (sects >= 1) { if (oppSects == 2) { test->initBounds(opp->fCurve); opp->removeAllBut(span, test, this); } if (sects == 2) { span->initBounds(fCurve); this->removeAllBut(test, span, opp); return true; } } else { if (span->removeBounded(test)) { this->removeSpan(span); } if (test->removeBounded(span)) { opp->removeSpan(test); } } testBounded = next; } return true; } bool SkTSect::unlinkSpan(SkTSpan* span) { SkTSpan* prev = span->fPrev; SkTSpan* next = span->fNext; if (prev) { prev->fNext = next; if (next) { next->fPrev = prev; if (next->fStartT > next->fEndT) { return false; } // world may not be ready for validate here next->validate(); } } else { fHead = next; if (next) { next->fPrev = nullptr; } } return true; } bool SkTSect::updateBounded(SkTSpan* first, SkTSpan* last, SkTSpan* oppFirst) { SkTSpan* test = first; const SkTSpan* final = last->next(); bool deleteSpan = false; do { deleteSpan |= test->removeAllBounded(); } while ((test = test->fNext) != final && test); first->fBounded = nullptr; first->addBounded(oppFirst, &fHeap); // cannot call validate until remove span range is called return deleteSpan; } void SkTSect::validate() const { #if DEBUG_VALIDATE int count = 0; double last = 0; if (fHead) { const SkTSpan* span = fHead; SkASSERT(!span->fPrev); const SkTSpan* next; do { span->validate(); SkASSERT(span->fStartT >= last); last = span->fEndT; ++count; next = span->fNext; SkASSERT(next != span); } while ((span = next) != nullptr); } SkASSERT(count == fActiveCount); #endif #if DEBUG_T_SECT SkASSERT(fActiveCount <= fDebugAllocatedCount); int deletedCount = 0; const SkTSpan* deleted = fDeleted; while (deleted) { ++deletedCount; deleted = deleted->fNext; } const SkTSpan* coincident = fCoincident; while (coincident) { ++deletedCount; coincident = coincident->fNext; } SkASSERT(fActiveCount + deletedCount == fDebugAllocatedCount); #endif } void SkTSect::validateBounded() const { #if DEBUG_VALIDATE if (!fHead) { return; } const SkTSpan* span = fHead; do { span->validateBounded(); } while ((span = span->fNext) != nullptr); #endif } int SkTSect::EndsEqual(const SkTSect* sect1, const SkTSect* sect2, SkIntersections* intersections) { int zeroOneSet = 0; if (sect1->fCurve[0] == sect2->fCurve[0]) { zeroOneSet |= kZeroS1Set | kZeroS2Set; intersections->insert(0, 0, sect1->fCurve[0]); } if (sect1->fCurve[0] == sect2->pointLast()) { zeroOneSet |= kZeroS1Set | kOneS2Set; intersections->insert(0, 1, sect1->fCurve[0]); } if (sect1->pointLast() == sect2->fCurve[0]) { zeroOneSet |= kOneS1Set | kZeroS2Set; intersections->insert(1, 0, sect1->pointLast()); } if (sect1->pointLast() == sect2->pointLast()) { zeroOneSet |= kOneS1Set | kOneS2Set; intersections->insert(1, 1, sect1->pointLast()); } // check for zero if (!(zeroOneSet & (kZeroS1Set | kZeroS2Set)) && sect1->fCurve[0].approximatelyEqual(sect2->fCurve[0])) { zeroOneSet |= kZeroS1Set | kZeroS2Set; intersections->insertNear(0, 0, sect1->fCurve[0], sect2->fCurve[0]); } if (!(zeroOneSet & (kZeroS1Set | kOneS2Set)) && sect1->fCurve[0].approximatelyEqual(sect2->pointLast())) { zeroOneSet |= kZeroS1Set | kOneS2Set; intersections->insertNear(0, 1, sect1->fCurve[0], sect2->pointLast()); } // check for one if (!(zeroOneSet & (kOneS1Set | kZeroS2Set)) && sect1->pointLast().approximatelyEqual(sect2->fCurve[0])) { zeroOneSet |= kOneS1Set | kZeroS2Set; intersections->insertNear(1, 0, sect1->pointLast(), sect2->fCurve[0]); } if (!(zeroOneSet & (kOneS1Set | kOneS2Set)) && sect1->pointLast().approximatelyEqual(sect2->pointLast())) { zeroOneSet |= kOneS1Set | kOneS2Set; intersections->insertNear(1, 1, sect1->pointLast(), sect2->pointLast()); } return zeroOneSet; } struct SkClosestRecord { bool operator<(const SkClosestRecord& rh) const { return fClosest < rh.fClosest; } void addIntersection(SkIntersections* intersections) const { double r1t = fC1Index ? fC1Span->endT() : fC1Span->startT(); double r2t = fC2Index ? fC2Span->endT() : fC2Span->startT(); intersections->insert(r1t, r2t, fC1Span->part()[fC1Index]); } void findEnd(const SkTSpan* span1, const SkTSpan* span2, int c1Index, int c2Index) { const SkTCurve& c1 = span1->part(); const SkTCurve& c2 = span2->part(); if (!c1[c1Index].approximatelyEqual(c2[c2Index])) { return; } double dist = c1[c1Index].distanceSquared(c2[c2Index]); if (fClosest < dist) { return; } fC1Span = span1; fC2Span = span2; fC1StartT = span1->startT(); fC1EndT = span1->endT(); fC2StartT = span2->startT(); fC2EndT = span2->endT(); fC1Index = c1Index; fC2Index = c2Index; fClosest = dist; } bool matesWith(const SkClosestRecord& mate SkDEBUGPARAMS(SkIntersections* i)) const { SkOPOBJASSERT(i, fC1Span == mate.fC1Span || fC1Span->endT() <= mate.fC1Span->startT() || mate.fC1Span->endT() <= fC1Span->startT()); SkOPOBJASSERT(i, fC2Span == mate.fC2Span || fC2Span->endT() <= mate.fC2Span->startT() || mate.fC2Span->endT() <= fC2Span->startT()); return fC1Span == mate.fC1Span || fC1Span->endT() == mate.fC1Span->startT() || fC1Span->startT() == mate.fC1Span->endT() || fC2Span == mate.fC2Span || fC2Span->endT() == mate.fC2Span->startT() || fC2Span->startT() == mate.fC2Span->endT(); } void merge(const SkClosestRecord& mate) { fC1Span = mate.fC1Span; fC2Span = mate.fC2Span; fClosest = mate.fClosest; fC1Index = mate.fC1Index; fC2Index = mate.fC2Index; } void reset() { fClosest = FLT_MAX; SkDEBUGCODE(fC1Span = nullptr); SkDEBUGCODE(fC2Span = nullptr); SkDEBUGCODE(fC1Index = fC2Index = -1); } void update(const SkClosestRecord& mate) { fC1StartT = SkTMin(fC1StartT, mate.fC1StartT); fC1EndT = SkTMax(fC1EndT, mate.fC1EndT); fC2StartT = SkTMin(fC2StartT, mate.fC2StartT); fC2EndT = SkTMax(fC2EndT, mate.fC2EndT); } const SkTSpan* fC1Span; const SkTSpan* fC2Span; double fC1StartT; double fC1EndT; double fC2StartT; double fC2EndT; double fClosest; int fC1Index; int fC2Index; }; struct SkClosestSect { SkClosestSect() : fUsed(0) { fClosest.push_back().reset(); } bool find(const SkTSpan* span1, const SkTSpan* span2 SkDEBUGPARAMS(SkIntersections* i)) { SkClosestRecord* record = &fClosest[fUsed]; record->findEnd(span1, span2, 0, 0); record->findEnd(span1, span2, 0, span2->part().pointLast()); record->findEnd(span1, span2, span1->part().pointLast(), 0); record->findEnd(span1, span2, span1->part().pointLast(), span2->part().pointLast()); if (record->fClosest == FLT_MAX) { return false; } for (int index = 0; index < fUsed; ++index) { SkClosestRecord* test = &fClosest[index]; if (test->matesWith(*record SkDEBUGPARAMS(i))) { if (test->fClosest > record->fClosest) { test->merge(*record); } test->update(*record); record->reset(); return false; } } ++fUsed; fClosest.push_back().reset(); return true; } void finish(SkIntersections* intersections) const { SkSTArray closestPtrs; for (int index = 0; index < fUsed; ++index) { closestPtrs.push_back(&fClosest[index]); } SkTQSort(closestPtrs.begin(), closestPtrs.end() - 1); for (int index = 0; index < fUsed; ++index) { const SkClosestRecord* test = closestPtrs[index]; test->addIntersection(intersections); } } // this is oversized so that an extra records can merge into final one SkSTArray fClosest; int fUsed; }; // returns true if the rect is too small to consider void SkTSect::BinarySearch(SkTSect* sect1, SkTSect* sect2, SkIntersections* intersections) { #if DEBUG_T_SECT_DUMP > 1 gDumpTSectNum = 0; #endif SkDEBUGCODE(sect1->fOppSect = sect2); SkDEBUGCODE(sect2->fOppSect = sect1); intersections->reset(); intersections->setMax(sect1->fCurve.maxIntersections() + 4); // give extra for slop SkTSpan* span1 = sect1->fHead; SkTSpan* span2 = sect2->fHead; int oppSect, sect = sect1->intersects(span1, sect2, span2, &oppSect); // SkASSERT(between(0, sect, 2)); if (!sect) { return; } if (sect == 2 && oppSect == 2) { (void) EndsEqual(sect1, sect2, intersections); return; } span1->addBounded(span2, §1->fHeap); span2->addBounded(span1, §2->fHeap); const int kMaxCoinLoopCount = 8; int coinLoopCount = kMaxCoinLoopCount; double start1s SK_INIT_TO_AVOID_WARNING; double start1e SK_INIT_TO_AVOID_WARNING; do { // find the largest bounds SkTSpan* largest1 = sect1->boundsMax(); if (!largest1) { if (sect1->fHung) { return; } break; } SkTSpan* largest2 = sect2->boundsMax(); // split it if (!largest2 || (largest1 && (largest1->fBoundsMax > largest2->fBoundsMax || (!largest1->fCollapsed && largest2->fCollapsed)))) { if (sect2->fHung) { return; } if (largest1->fCollapsed) { break; } sect1->resetRemovedEnds(); sect2->resetRemovedEnds(); // trim parts that don't intersect the opposite SkTSpan* half1 = sect1->addOne(); SkDEBUGCODE(half1->debugSetGlobalState(sect1->globalState())); if (!half1->split(largest1, §1->fHeap)) { break; } if (!sect1->trim(largest1, sect2)) { SkOPOBJASSERT(intersections, 0); return; } if (!sect1->trim(half1, sect2)) { SkOPOBJASSERT(intersections, 0); return; } } else { if (largest2->fCollapsed) { break; } sect1->resetRemovedEnds(); sect2->resetRemovedEnds(); // trim parts that don't intersect the opposite SkTSpan* half2 = sect2->addOne(); SkDEBUGCODE(half2->debugSetGlobalState(sect2->globalState())); if (!half2->split(largest2, §2->fHeap)) { break; } if (!sect2->trim(largest2, sect1)) { SkOPOBJASSERT(intersections, 0); return; } if (!sect2->trim(half2, sect1)) { SkOPOBJASSERT(intersections, 0); return; } } sect1->validate(); sect2->validate(); #if DEBUG_T_SECT_LOOP_COUNT intersections->debugBumpLoopCount(SkIntersections::kIterations_DebugLoop); #endif // if there are 9 or more continuous spans on both sects, suspect coincidence if (sect1->fActiveCount >= COINCIDENT_SPAN_COUNT && sect2->fActiveCount >= COINCIDENT_SPAN_COUNT) { if (coinLoopCount == kMaxCoinLoopCount) { start1s = sect1->fHead->fStartT; start1e = sect1->tail()->fEndT; } if (!sect1->coincidentCheck(sect2)) { return; } sect1->validate(); sect2->validate(); #if DEBUG_T_SECT_LOOP_COUNT intersections->debugBumpLoopCount(SkIntersections::kCoinCheck_DebugLoop); #endif if (!--coinLoopCount && sect1->fHead && sect2->fHead) { /* All known working cases resolve in two tries. Sadly, cubicConicTests[0] gets stuck in a loop. It adds an extension to allow a coincident end perpendicular to track its intersection in the opposite curve. However, the bounding box of the extension does not intersect the original curve, so the extension is discarded, only to be added again the next time around. */ sect1->coincidentForce(sect2, start1s, start1e); sect1->validate(); sect2->validate(); } } if (sect1->fActiveCount >= COINCIDENT_SPAN_COUNT && sect2->fActiveCount >= COINCIDENT_SPAN_COUNT) { if (!sect1->fHead) { return; } sect1->computePerpendiculars(sect2, sect1->fHead, sect1->tail()); if (!sect2->fHead) { return; } sect2->computePerpendiculars(sect1, sect2->fHead, sect2->tail()); if (!sect1->removeByPerpendicular(sect2)) { return; } sect1->validate(); sect2->validate(); #if DEBUG_T_SECT_LOOP_COUNT intersections->debugBumpLoopCount(SkIntersections::kComputePerp_DebugLoop); #endif if (sect1->collapsed() > sect1->fCurve.maxIntersections()) { break; } } #if DEBUG_T_SECT_DUMP sect1->dumpBoth(sect2); #endif if (!sect1->fHead || !sect2->fHead) { break; } } while (true); SkTSpan* coincident = sect1->fCoincident; if (coincident) { // if there is more than one coincident span, check loosely to see if they should be joined if (coincident->fNext) { sect1->mergeCoincidence(sect2); coincident = sect1->fCoincident; } SkASSERT(sect2->fCoincident); // courtesy check : coincidence only looks at sect 1 do { if (!coincident) { return; } if (!coincident->fCoinStart.isMatch()) { continue; } if (!coincident->fCoinEnd.isMatch()) { continue; } double perpT = coincident->fCoinStart.perpT(); if (perpT < 0) { return; } int index = intersections->insertCoincident(coincident->fStartT, perpT, coincident->pointFirst()); if ((intersections->insertCoincident(coincident->fEndT, coincident->fCoinEnd.perpT(), coincident->pointLast()) < 0) && index >= 0) { intersections->clearCoincidence(index); } } while ((coincident = coincident->fNext)); } int zeroOneSet = EndsEqual(sect1, sect2, intersections); // if (!sect1->fHead || !sect2->fHead) { // if the final iteration contains an end (0 or 1), if (sect1->fRemovedStartT && !(zeroOneSet & kZeroS1Set)) { SkTCoincident perp; // intersect perpendicular with opposite curve perp.setPerp(sect1->fCurve, 0, sect1->fCurve[0], sect2->fCurve); if (perp.isMatch()) { intersections->insert(0, perp.perpT(), perp.perpPt()); } } if (sect1->fRemovedEndT && !(zeroOneSet & kOneS1Set)) { SkTCoincident perp; perp.setPerp(sect1->fCurve, 1, sect1->pointLast(), sect2->fCurve); if (perp.isMatch()) { intersections->insert(1, perp.perpT(), perp.perpPt()); } } if (sect2->fRemovedStartT && !(zeroOneSet & kZeroS2Set)) { SkTCoincident perp; perp.setPerp(sect2->fCurve, 0, sect2->fCurve[0], sect1->fCurve); if (perp.isMatch()) { intersections->insert(perp.perpT(), 0, perp.perpPt()); } } if (sect2->fRemovedEndT && !(zeroOneSet & kOneS2Set)) { SkTCoincident perp; perp.setPerp(sect2->fCurve, 1, sect2->pointLast(), sect1->fCurve); if (perp.isMatch()) { intersections->insert(perp.perpT(), 1, perp.perpPt()); } } // } if (!sect1->fHead || !sect2->fHead) { return; } sect1->recoverCollapsed(); sect2->recoverCollapsed(); SkTSpan* result1 = sect1->fHead; // check heads and tails for zero and ones and insert them if we haven't already done so const SkTSpan* head1 = result1; if (!(zeroOneSet & kZeroS1Set) && approximately_less_than_zero(head1->fStartT)) { const SkDPoint& start1 = sect1->fCurve[0]; if (head1->isBounded()) { double t = head1->closestBoundedT(start1); if (sect2->fCurve.ptAtT(t).approximatelyEqual(start1)) { intersections->insert(0, t, start1); } } } const SkTSpan* head2 = sect2->fHead; if (!(zeroOneSet & kZeroS2Set) && approximately_less_than_zero(head2->fStartT)) { const SkDPoint& start2 = sect2->fCurve[0]; if (head2->isBounded()) { double t = head2->closestBoundedT(start2); if (sect1->fCurve.ptAtT(t).approximatelyEqual(start2)) { intersections->insert(t, 0, start2); } } } if (!(zeroOneSet & kOneS1Set)) { const SkTSpan* tail1 = sect1->tail(); if (!tail1) { return; } if (approximately_greater_than_one(tail1->fEndT)) { const SkDPoint& end1 = sect1->pointLast(); if (tail1->isBounded()) { double t = tail1->closestBoundedT(end1); if (sect2->fCurve.ptAtT(t).approximatelyEqual(end1)) { intersections->insert(1, t, end1); } } } } if (!(zeroOneSet & kOneS2Set)) { const SkTSpan* tail2 = sect2->tail(); if (!tail2) { return; } if (approximately_greater_than_one(tail2->fEndT)) { const SkDPoint& end2 = sect2->pointLast(); if (tail2->isBounded()) { double t = tail2->closestBoundedT(end2); if (sect1->fCurve.ptAtT(t).approximatelyEqual(end2)) { intersections->insert(t, 1, end2); } } } } SkClosestSect closest; do { while (result1 && result1->fCoinStart.isMatch() && result1->fCoinEnd.isMatch()) { result1 = result1->fNext; } if (!result1) { break; } SkTSpan* result2 = sect2->fHead; bool found = false; while (result2) { found |= closest.find(result1, result2 SkDEBUGPARAMS(intersections)); result2 = result2->fNext; } } while ((result1 = result1->fNext)); closest.finish(intersections); // if there is more than one intersection and it isn't already coincident, check int last = intersections->used() - 1; for (int index = 0; index < last; ) { if (intersections->isCoincident(index) && intersections->isCoincident(index + 1)) { ++index; continue; } double midT = ((*intersections)[0][index] + (*intersections)[0][index + 1]) / 2; SkDPoint midPt = sect1->fCurve.ptAtT(midT); // intersect perpendicular with opposite curve SkTCoincident perp; perp.setPerp(sect1->fCurve, midT, midPt, sect2->fCurve); if (!perp.isMatch()) { ++index; continue; } if (intersections->isCoincident(index)) { intersections->removeOne(index); --last; } else if (intersections->isCoincident(index + 1)) { intersections->removeOne(index + 1); --last; } else { intersections->setCoincident(index++); } intersections->setCoincident(index); } SkOPOBJASSERT(intersections, intersections->used() <= sect1->fCurve.maxIntersections()); } int SkIntersections::intersect(const SkDQuad& q1, const SkDQuad& q2) { SkTQuad quad1(q1); SkTQuad quad2(q2); SkTSect sect1(quad1 SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(1)); SkTSect sect2(quad2 SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(2)); SkTSect::BinarySearch(§1, §2, this); return used(); } int SkIntersections::intersect(const SkDConic& c, const SkDQuad& q) { SkTConic conic(c); SkTQuad quad(q); SkTSect sect1(conic SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(1)); SkTSect sect2(quad SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(2)); SkTSect::BinarySearch(§1, §2, this); return used(); } int SkIntersections::intersect(const SkDConic& c1, const SkDConic& c2) { SkTConic conic1(c1); SkTConic conic2(c2); SkTSect sect1(conic1 SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(1)); SkTSect sect2(conic2 SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(2)); SkTSect::BinarySearch(§1, §2, this); return used(); } int SkIntersections::intersect(const SkDCubic& c, const SkDQuad& q) { SkTCubic cubic(c); SkTQuad quad(q); SkTSect sect1(cubic SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(1)); SkTSect sect2(quad SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(2)); SkTSect::BinarySearch(§1, §2, this); return used(); } int SkIntersections::intersect(const SkDCubic& cu, const SkDConic& co) { SkTCubic cubic(cu); SkTConic conic(co); SkTSect sect1(cubic SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(1)); SkTSect sect2(conic SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(2)); SkTSect::BinarySearch(§1, §2, this); return used(); } int SkIntersections::intersect(const SkDCubic& c1, const SkDCubic& c2) { SkTCubic cubic1(c1); SkTCubic cubic2(c2); SkTSect sect1(cubic1 SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(1)); SkTSect sect2(cubic2 SkDEBUGPARAMS(globalState()) PATH_OPS_DEBUG_T_SECT_PARAMS(2)); SkTSect::BinarySearch(§1, §2, this); return used(); }