/* * Copyright 2019 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "ParticlesSlide.h" #include "ImGuiLayer.h" #include "Resources.h" #include "SkAnimTimer.h" #include "SkOSFile.h" #include "SkOSPath.h" #include "SkParticleAffector.h" #include "SkParticleDrawable.h" #include "SkParticleEffect.h" #include "SkParticleSerialization.h" #include "SkReflected.h" #include "imgui.h" using namespace sk_app; namespace { static SkScalar kDragSize = 8.0f; static SkTArray gDragPoints; int gDragIndex = -1; } /////////////////////////////////////////////////////////////////////////////// static int InputTextCallback(ImGuiInputTextCallbackData* data) { if (data->EventFlag == ImGuiInputTextFlags_CallbackResize) { SkString* s = (SkString*)data->UserData; SkASSERT(data->Buf == s->writable_str()); SkString tmp(data->Buf, data->BufTextLen); s->swap(tmp); data->Buf = s->writable_str(); } return 0; } class SkGuiVisitor : public SkFieldVisitor { public: SkGuiVisitor() { fTreeStack.push_back(true); } #define IF_OPEN(WIDGET) if (fTreeStack.back()) { WIDGET; } void visit(const char* name, float& f) override { IF_OPEN(ImGui::DragFloat(item(name), &f)) } void visit(const char* name, int& i) override { IF_OPEN(ImGui::DragInt(item(name), &i)) } void visit(const char* name, bool& b) override { IF_OPEN(ImGui::Checkbox(item(name), &b)) } void visit(const char* name, SkString& s) override { if (fTreeStack.back()) { ImGuiInputTextFlags flags = ImGuiInputTextFlags_CallbackResize; ImGui::InputText(item(name), s.writable_str(), s.size() + 1, flags, InputTextCallback, &s); } } void visit(const char* name, int& i, const EnumStringMapping* map, int count) override { if (fTreeStack.back()) { const char* curStr = EnumToString(i, map, count); if (ImGui::BeginCombo(item(name), curStr ? curStr : "Unknown")) { for (int j = 0; j < count; ++j) { if (ImGui::Selectable(map[j].fName, i == map[j].fValue)) { i = map[j].fValue; } } ImGui::EndCombo(); } } } void visit(const char* name, SkPoint& p) override { if (fTreeStack.back()) { ImGui::DragFloat2(item(name), &p.fX); gDragPoints.push_back(&p); } } void visit(const char* name, SkColor4f& c) override { IF_OPEN(ImGui::ColorEdit4(item(name), c.vec())) } #undef IF_OPEN void visit(sk_sp& e, const SkReflected::Type* baseType) override { if (fTreeStack.back()) { const SkReflected::Type* curType = e ? e->getType() : nullptr; if (ImGui::BeginCombo("Type", curType ? curType->fName : "Null")) { auto visitType = [baseType, curType, &e](const SkReflected::Type* t) { if (t->fFactory && (t == baseType || t->isDerivedFrom(baseType)) && ImGui::Selectable(t->fName, curType == t)) { e = t->fFactory(); } }; SkReflected::VisitTypes(visitType); ImGui::EndCombo(); } } } void enterObject(const char* name) override { if (fTreeStack.back()) { fTreeStack.push_back(ImGui::TreeNodeEx(item(name), ImGuiTreeNodeFlags_AllowItemOverlap)); } else { fTreeStack.push_back(false); } } void exitObject() override { if (fTreeStack.back()) { ImGui::TreePop(); } fTreeStack.pop_back(); } int enterArray(const char* name, int oldCount) override { this->enterObject(item(name)); fArrayCounterStack.push_back(0); fArrayEditStack.push_back(); int count = oldCount; if (fTreeStack.back()) { ImGui::SameLine(); if (ImGui::Button("+")) { ++count; } } return count; } ArrayEdit exitArray() override { fArrayCounterStack.pop_back(); auto edit = fArrayEditStack.back(); fArrayEditStack.pop_back(); this->exitObject(); return edit; } private: const char* item(const char* name) { if (name) { return name; } // We're in an array. Add extra controls and a dynamic label. int index = fArrayCounterStack.back()++; ArrayEdit& edit(fArrayEditStack.back()); fScratchLabel = SkStringPrintf("[%d]", index); ImGui::PushID(index); if (ImGui::Button("X")) { edit.fVerb = ArrayEdit::Verb::kRemove; edit.fIndex = index; } ImGui::SameLine(); if (ImGui::Button("^")) { edit.fVerb = ArrayEdit::Verb::kMoveForward; edit.fIndex = index; } ImGui::SameLine(); if (ImGui::Button("v")) { edit.fVerb = ArrayEdit::Verb::kMoveForward; edit.fIndex = index + 1; } ImGui::SameLine(); ImGui::PopID(); return fScratchLabel.c_str(); } SkSTArray<16, bool, true> fTreeStack; SkSTArray<16, int, true> fArrayCounterStack; SkSTArray<16, ArrayEdit, true> fArrayEditStack; SkString fScratchLabel; }; ParticlesSlide::ParticlesSlide() { // Register types for serialization REGISTER_REFLECTED(SkReflected); SkParticleAffector::RegisterAffectorTypes(); SkParticleDrawable::RegisterDrawableTypes(); fName = "Particles"; fPlayPosition.set(200.0f, 200.0f); } void ParticlesSlide::loadEffects(const char* dirname) { fLoaded.reset(); fRunning.reset(); SkOSFile::Iter iter(dirname, ".json"); for (SkString file; iter.next(&file); ) { LoadedEffect effect; effect.fName = SkOSPath::Join(dirname, file.c_str()); effect.fParams.reset(new SkParticleEffectParams()); if (auto fileData = SkData::MakeFromFileName(effect.fName.c_str())) { skjson::DOM dom(static_cast(fileData->data()), fileData->size()); SkFromJsonVisitor fromJson(dom.root()); effect.fParams->visitFields(&fromJson); fLoaded.push_back(effect); } } } void ParticlesSlide::load(SkScalar winWidth, SkScalar winHeight) { this->loadEffects(GetResourcePath("particles").c_str()); } void ParticlesSlide::draw(SkCanvas* canvas) { canvas->clear(0); gDragPoints.reset(); gDragPoints.push_back(&fPlayPosition); // Window to show all loaded effects, and allow playing them if (ImGui::Begin("Library", nullptr, ImGuiWindowFlags_AlwaysVerticalScrollbar)) { static bool looped = true; ImGui::Checkbox("Looped", &looped); static SkString dirname = GetResourcePath("particles"); ImGuiInputTextFlags textFlags = ImGuiInputTextFlags_CallbackResize; ImGui::InputText("Directory", dirname.writable_str(), dirname.size() + 1, textFlags, InputTextCallback, &dirname); if (ImGui::Button("New")) { LoadedEffect effect; effect.fName = SkOSPath::Join(dirname.c_str(), "new.json"); effect.fParams.reset(new SkParticleEffectParams()); fLoaded.push_back(effect); } ImGui::SameLine(); if (ImGui::Button("Load")) { this->loadEffects(dirname.c_str()); } ImGui::SameLine(); if (ImGui::Button("Save")) { for (const auto& effect : fLoaded) { SkFILEWStream fileStream(effect.fName.c_str()); if (fileStream.isValid()) { SkJSONWriter writer(&fileStream, SkJSONWriter::Mode::kPretty); SkToJsonVisitor toJson(writer); writer.beginObject(); effect.fParams->visitFields(&toJson); writer.endObject(); writer.flush(); fileStream.flush(); } else { SkDebugf("Failed to open %s\n", effect.fName.c_str()); } } } SkGuiVisitor gui; for (int i = 0; i < fLoaded.count(); ++i) { ImGui::PushID(i); if (fTimer && ImGui::Button("Play")) { sk_sp effect(new SkParticleEffect(fLoaded[i].fParams, fRandom)); effect->start(fTimer->secs(), looped); fRunning.push_back({ fPlayPosition, fLoaded[i].fName, effect }); } ImGui::SameLine(); ImGui::InputText("##Name", fLoaded[i].fName.writable_str(), fLoaded[i].fName.size() + 1, textFlags, InputTextCallback, &fLoaded[i].fName); if (ImGui::TreeNode("##Details")) { fLoaded[i].fParams->visitFields(&gui); ImGui::TreePop(); } ImGui::PopID(); } } ImGui::End(); // Another window to show all the running effects if (ImGui::Begin("Running")) { for (int i = 0; i < fRunning.count(); ++i) { ImGui::PushID(i); bool remove = ImGui::Button("X") || !fRunning[i].fEffect->isAlive(); ImGui::SameLine(); ImGui::Text("%4g, %4g %5d %s", fRunning[i].fPosition.fX, fRunning[i].fPosition.fY, fRunning[i].fEffect->getCount(), fRunning[i].fName.c_str()); if (remove) { fRunning.removeShuffle(i); } ImGui::PopID(); } } ImGui::End(); SkPaint dragPaint; dragPaint.setColor(SK_ColorLTGRAY); dragPaint.setAntiAlias(true); SkPaint dragHighlight; dragHighlight.setStyle(SkPaint::kStroke_Style); dragHighlight.setColor(SK_ColorGREEN); dragHighlight.setStrokeWidth(2); dragHighlight.setAntiAlias(true); for (int i = 0; i < gDragPoints.count(); ++i) { canvas->drawCircle(*gDragPoints[i], kDragSize, dragPaint); if (gDragIndex == i) { canvas->drawCircle(*gDragPoints[i], kDragSize, dragHighlight); } } for (const auto& effect : fRunning) { canvas->save(); canvas->translate(effect.fPosition.fX, effect.fPosition.fY); effect.fEffect->draw(canvas); canvas->restore(); } } bool ParticlesSlide::animate(const SkAnimTimer& timer) { fTimer = &timer; for (const auto& effect : fRunning) { effect.fEffect->update(timer.secs()); } return true; } bool ParticlesSlide::onMouse(SkScalar x, SkScalar y, Window::InputState state, uint32_t modifiers) { if (gDragIndex == -1) { if (state == Window::kDown_InputState) { float bestDistance = kDragSize; SkPoint mousePt = { x, y }; for (int i = 0; i < gDragPoints.count(); ++i) { float distance = SkPoint::Distance(*gDragPoints[i], mousePt); if (distance < bestDistance) { gDragIndex = i; bestDistance = distance; } } return gDragIndex != -1; } } else { // Currently dragging SkASSERT(gDragIndex < gDragPoints.count()); gDragPoints[gDragIndex]->set(x, y); if (state == Window::kUp_InputState) { gDragIndex = -1; } return true; } return false; }