/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkPaint.h" #include "SkColorFilter.h" #include "SkColorSpacePriv.h" #include "SkColorSpaceXformSteps.h" #include "SkData.h" #include "SkDraw.h" #include "SkGraphics.h" #include "SkImageFilter.h" #include "SkMaskFilter.h" #include "SkMaskGamma.h" #include "SkMutex.h" #include "SkOpts.h" #include "SkPaintDefaults.h" #include "SkPaintPriv.h" #include "SkPathEffect.h" #include "SkReadBuffer.h" #include "SkSafeRange.h" #include "SkScalar.h" #include "SkShader.h" #include "SkShaderBase.h" #include "SkStringUtils.h" #include "SkStroke.h" #include "SkStrokeRec.h" #include "SkSurfacePriv.h" #include "SkTLazy.h" #include "SkTo.h" #include "SkTypeface.h" #include "SkWriteBuffer.h" // define this to get a printf for out-of-range parameter in setters // e.g. setTextSize(-1) //#define SK_REPORT_API_RANGE_CHECK SkPaint::SkPaint() { fColor4f = { 0, 0, 0, 1 }; // opaque black fWidth = 0; fMiterLimit = SkPaintDefaults_MiterLimit; // we init (to 0) and copy using fBitfieldsUInt rather than fBitfields, so we need it // to be large enough to cover all of the bits. static_assert(sizeof(fBitfields) <= sizeof(fBitfieldsUInt), "need union uint to be large enough"); // Zero all bitfields, then set some non-zero defaults. fBitfieldsUInt = 0; fBitfields.fCapType = kDefault_Cap; fBitfields.fJoinType = kDefault_Join; fBitfields.fStyle = kFill_Style; fBitfields.fBlendMode = (unsigned)SkBlendMode::kSrcOver; } SkPaint::SkPaint(const SkPaint& src) #define COPY(field) field(src.field) : COPY(fPathEffect) , COPY(fShader) , COPY(fMaskFilter) , COPY(fColorFilter) , COPY(fDrawLooper) , COPY(fImageFilter) , COPY(fColor4f) , COPY(fWidth) , COPY(fMiterLimit) , COPY(fBitfieldsUInt) #undef COPY {} SkPaint::SkPaint(SkPaint&& src) { #define MOVE(field) field = std::move(src.field) MOVE(fPathEffect); MOVE(fShader); MOVE(fMaskFilter); MOVE(fColorFilter); MOVE(fDrawLooper); MOVE(fImageFilter); MOVE(fColor4f); MOVE(fWidth); MOVE(fMiterLimit); MOVE(fBitfieldsUInt); #undef MOVE } SkPaint::~SkPaint() {} SkPaint& SkPaint::operator=(const SkPaint& src) { if (this == &src) { return *this; } #define ASSIGN(field) field = src.field ASSIGN(fPathEffect); ASSIGN(fShader); ASSIGN(fMaskFilter); ASSIGN(fColorFilter); ASSIGN(fDrawLooper); ASSIGN(fImageFilter); ASSIGN(fColor4f); ASSIGN(fWidth); ASSIGN(fMiterLimit); ASSIGN(fBitfieldsUInt); #undef ASSIGN return *this; } SkPaint& SkPaint::operator=(SkPaint&& src) { if (this == &src) { return *this; } #define MOVE(field) field = std::move(src.field) MOVE(fPathEffect); MOVE(fShader); MOVE(fMaskFilter); MOVE(fColorFilter); MOVE(fDrawLooper); MOVE(fImageFilter); MOVE(fColor4f); MOVE(fWidth); MOVE(fMiterLimit); MOVE(fBitfieldsUInt); #undef MOVE return *this; } bool operator==(const SkPaint& a, const SkPaint& b) { #define EQUAL(field) (a.field == b.field) return EQUAL(fPathEffect) && EQUAL(fShader) && EQUAL(fMaskFilter) && EQUAL(fColorFilter) && EQUAL(fDrawLooper) && EQUAL(fImageFilter) && EQUAL(fColor4f) && EQUAL(fWidth) && EQUAL(fMiterLimit) && EQUAL(fBitfieldsUInt) ; #undef EQUAL } #define DEFINE_REF_FOO(type) sk_sp SkPaint::ref##type() const { return f##type; } DEFINE_REF_FOO(ColorFilter) DEFINE_REF_FOO(DrawLooper) DEFINE_REF_FOO(ImageFilter) DEFINE_REF_FOO(MaskFilter) DEFINE_REF_FOO(PathEffect) DEFINE_REF_FOO(Shader) #undef DEFINE_REF_FOO void SkPaint::reset() { SkPaint init; *this = init; } void SkPaint::setFilterQuality(SkFilterQuality quality) { fBitfields.fFilterQuality = quality; } void SkPaint::setStyle(Style style) { if ((unsigned)style < kStyleCount) { fBitfields.fStyle = style; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStyle(%d) out of range\n", style); #endif } } void SkPaint::setColor(SkColor color) { fColor4f = SkColor4f::FromColor(color); } void SkPaint::setColor4f(const SkColor4f& color, SkColorSpace* colorSpace) { SkColorSpaceXformSteps steps{colorSpace, kUnpremul_SkAlphaType, sk_srgb_singleton(), kUnpremul_SkAlphaType}; fColor4f = color; steps.apply(fColor4f.vec()); } void SkPaint::setAlpha(U8CPU a) { SkASSERT(a <= 255); fColor4f.fA = a * (1.0f / 255); } void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { this->setColor(SkColorSetARGB(a, r, g, b)); } void SkPaint::setStrokeWidth(SkScalar width) { if (width >= 0) { fWidth = width; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeWidth() called with negative value\n"); #endif } } void SkPaint::setStrokeMiter(SkScalar limit) { if (limit >= 0) { fMiterLimit = limit; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeMiter() called with negative value\n"); #endif } } void SkPaint::setStrokeCap(Cap ct) { if ((unsigned)ct < kCapCount) { fBitfields.fCapType = SkToU8(ct); } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeCap(%d) out of range\n", ct); #endif } } void SkPaint::setStrokeJoin(Join jt) { if ((unsigned)jt < kJoinCount) { fBitfields.fJoinType = SkToU8(jt); } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeJoin(%d) out of range\n", jt); #endif } } /////////////////////////////////////////////////////////////////////////////// #define MOVE_FIELD(Field) void SkPaint::set##Field(sk_sp f) { f##Field = std::move(f); } MOVE_FIELD(ImageFilter) MOVE_FIELD(Shader) MOVE_FIELD(ColorFilter) MOVE_FIELD(PathEffect) MOVE_FIELD(MaskFilter) MOVE_FIELD(DrawLooper) #undef MOVE_FIELD void SkPaint::setLooper(sk_sp looper) { fDrawLooper = std::move(looper); } /////////////////////////////////////////////////////////////////////////////// #include "SkStream.h" #ifdef SK_DEBUG static void ASSERT_FITS_IN(uint32_t value, int bitCount) { SkASSERT(bitCount > 0 && bitCount <= 32); uint32_t mask = ~0U; mask >>= (32 - bitCount); SkASSERT(0 == (value & ~mask)); } #else #define ASSERT_FITS_IN(value, bitcount) #endif enum FlatFlags { kHasTypeface_FlatFlag = 0x1, kHasEffects_FlatFlag = 0x2, kFlatFlagMask = 0x3, }; enum BitsPerField { kFlags_BPF = 16, kHint_BPF = 2, kFilter_BPF = 2, kFlatFlags_BPF = 3, }; static inline int BPF_Mask(int bits) { return (1 << bits) - 1; } // SkPaint originally defined flags, some of which now apply to SkFont. These are renames // of those flags, split into categories depending on which objects they (now) apply to. enum PaintFlagsForPaint { kAA_PaintFlagForPaint = 0x01, kDither_PaintFlagForPaint = 0x04, }; enum PaintFlagsForFont { kFakeBold_PaintFlagForFont = 0x20, kLinear_PaintFlagForFont = 0x40, kSubpixel_PaintFlagForFont = 0x80, kLCD_PaintFlagForFont = 0x200, kEmbeddedBitmap_PaintFlagForFont = 0x400, kAutoHinting_PaintFlagForFont = 0x800, }; static FlatFlags unpack_paint_flags(SkPaint* paint, uint32_t packed, SkFont* font) { uint32_t f = packed >> 16; paint->setAntiAlias((f & kAA_PaintFlagForPaint) != 0); paint->setDither((f & kDither_PaintFlagForPaint) != 0); if (font) { font->setEmbolden((f & kFakeBold_PaintFlagForFont) != 0); font->setLinearMetrics((f & kLinear_PaintFlagForFont) != 0); font->setSubpixel((f & kSubpixel_PaintFlagForFont) != 0); font->setEmbeddedBitmaps((f & kEmbeddedBitmap_PaintFlagForFont) != 0); font->setForceAutoHinting((f & kAutoHinting_PaintFlagForFont) != 0); font->setHinting((SkFontHinting)((packed >> 14) & BPF_Mask(kHint_BPF))); if (f & kAA_PaintFlagForPaint) { if (f & kLCD_PaintFlagForFont) { font->setEdging(SkFont::Edging::kSubpixelAntiAlias); } else { font->setEdging(SkFont::Edging::kAntiAlias); } } else { font->setEdging(SkFont::Edging::kAlias); } } paint->setFilterQuality((SkFilterQuality)((packed >> 10) & BPF_Mask(kFilter_BPF))); return (FlatFlags)(packed & kFlatFlagMask); } template uint32_t shift_bits(T value, unsigned shift, unsigned bits) { SkASSERT(shift + bits <= 32); uint32_t v = static_cast(value); ASSERT_FITS_IN(v, bits); return v << shift; } /* Packing the paint flags : 8 // 2... blend : 8 // 30+ cap : 2 // 3 join : 2 // 3 style : 2 // 3 filter: 2 // 4 flat : 8 // 1... total : 32 */ static uint32_t pack_v68(const SkPaint& paint, unsigned flatFlags) { uint32_t packed = 0; packed |= shift_bits(((unsigned)paint.isDither() << 1) | (unsigned)paint.isAntiAlias(), 0, 8); packed |= shift_bits(paint.getBlendMode(), 8, 8); packed |= shift_bits(paint.getStrokeCap(), 16, 2); packed |= shift_bits(paint.getStrokeJoin(), 18, 2); packed |= shift_bits(paint.getStyle(), 20, 2); packed |= shift_bits(paint.getFilterQuality(), 22, 2); packed |= shift_bits(flatFlags, 24, 8); return packed; } static uint32_t unpack_v68(SkPaint* paint, uint32_t packed, SkSafeRange& safe) { paint->setAntiAlias((packed & 1) != 0); paint->setDither((packed & 2) != 0); packed >>= 8; paint->setBlendMode(safe.checkLE(packed & 0xFF, SkBlendMode::kLastMode)); packed >>= 8; paint->setStrokeCap(safe.checkLE(packed & 0x3, SkPaint::kLast_Cap)); packed >>= 2; paint->setStrokeJoin(safe.checkLE(packed & 0x3, SkPaint::kLast_Join)); packed >>= 2; paint->setStyle(safe.checkLE(packed & 0x3, SkPaint::kStrokeAndFill_Style)); packed >>= 2; paint->setFilterQuality(safe.checkLE(packed & 0x3, kLast_SkFilterQuality)); packed >>= 2; return packed; } /* To save space/time, we analyze the paint, and write a truncated version of it if there are not tricky elements like shaders, etc. */ void SkPaintPriv::Flatten(const SkPaint& paint, SkWriteBuffer& buffer) { uint8_t flatFlags = 0; if (paint.getPathEffect() || paint.getShader() || paint.getMaskFilter() || paint.getColorFilter() || paint.getLooper() || paint.getImageFilter()) { flatFlags |= kHasEffects_FlatFlag; } buffer.writeScalar(paint.getStrokeWidth()); buffer.writeScalar(paint.getStrokeMiter()); buffer.writeColor4f(paint.getColor4f()); buffer.write32(pack_v68(paint, flatFlags)); if (flatFlags & kHasEffects_FlatFlag) { buffer.writeFlattenable(paint.getPathEffect()); buffer.writeFlattenable(paint.getShader()); buffer.writeFlattenable(paint.getMaskFilter()); buffer.writeFlattenable(paint.getColorFilter()); buffer.writeFlattenable(paint.getLooper()); buffer.writeFlattenable(paint.getImageFilter()); } } SkReadPaintResult SkPaintPriv::Unflatten_PreV68(SkPaint* paint, SkReadBuffer& buffer, SkFont* font) { SkSafeRange safe; { SkScalar sz = buffer.readScalar(); SkScalar sx = buffer.readScalar(); SkScalar kx = buffer.readScalar(); if (font) { font->setSize(sz); font->setScaleX(sx); font->setSkewX(kx); } } paint->setStrokeWidth(buffer.readScalar()); paint->setStrokeMiter(buffer.readScalar()); if (buffer.isVersionLT(SkReadBuffer::kFloat4PaintColor_Version)) { paint->setColor(buffer.readColor()); } else { SkColor4f color; buffer.readColor4f(&color); paint->setColor4f(color, sk_srgb_singleton()); } unsigned flatFlags = unpack_paint_flags(paint, buffer.readUInt(), font); uint32_t tmp = buffer.readUInt(); paint->setStrokeCap(safe.checkLE((tmp >> 24) & 0xFF, SkPaint::kLast_Cap)); paint->setStrokeJoin(safe.checkLE((tmp >> 16) & 0xFF, SkPaint::kLast_Join)); paint->setStyle(safe.checkLE((tmp >> 12) & 0xF, SkPaint::kStrokeAndFill_Style)); paint->setBlendMode(safe.checkLE(tmp & 0xFF, SkBlendMode::kLastMode)); sk_sp tf; if (flatFlags & kHasTypeface_FlatFlag) { tf = buffer.readTypeface(); } if (font) { font->setTypeface(tf); } if (flatFlags & kHasEffects_FlatFlag) { paint->setPathEffect(buffer.readPathEffect()); paint->setShader(buffer.readShader()); paint->setMaskFilter(buffer.readMaskFilter()); paint->setColorFilter(buffer.readColorFilter()); (void)buffer.read32(); // use to be SkRasterizer paint->setLooper(buffer.readDrawLooper()); paint->setImageFilter(buffer.readImageFilter()); } else { paint->setPathEffect(nullptr); paint->setShader(nullptr); paint->setMaskFilter(nullptr); paint->setColorFilter(nullptr); paint->setLooper(nullptr); paint->setImageFilter(nullptr); } if (!buffer.validate(safe)) { paint->reset(); return kFailed_ReadPaint; } return kSuccess_PaintAndFont; } SkReadPaintResult SkPaintPriv::Unflatten(SkPaint* paint, SkReadBuffer& buffer, SkFont* font) { if (buffer.isVersionLT(SkReadBuffer::kPaintDoesntSerializeFonts_Version)) { return Unflatten_PreV68(paint, buffer, font); } SkSafeRange safe; paint->setStrokeWidth(buffer.readScalar()); paint->setStrokeMiter(buffer.readScalar()); { SkColor4f color; buffer.readColor4f(&color); paint->setColor4f(color, sk_srgb_singleton()); } unsigned flatFlags = unpack_v68(paint, buffer.readUInt(), safe); if (flatFlags & kHasEffects_FlatFlag) { paint->setPathEffect(buffer.readPathEffect()); paint->setShader(buffer.readShader()); paint->setMaskFilter(buffer.readMaskFilter()); paint->setColorFilter(buffer.readColorFilter()); paint->setLooper(buffer.readDrawLooper()); paint->setImageFilter(buffer.readImageFilter()); } else { paint->setPathEffect(nullptr); paint->setShader(nullptr); paint->setMaskFilter(nullptr); paint->setColorFilter(nullptr); paint->setLooper(nullptr); paint->setImageFilter(nullptr); } if (!buffer.validate(safe)) { paint->reset(); return kFailed_ReadPaint; } return kSuccess_JustPaint; } /////////////////////////////////////////////////////////////////////////////// bool SkPaint::getFillPath(const SkPath& src, SkPath* dst, const SkRect* cullRect, SkScalar resScale) const { if (!src.isFinite()) { dst->reset(); return false; } SkStrokeRec rec(*this, resScale); const SkPath* srcPtr = &src; SkPath tmpPath; if (fPathEffect && fPathEffect->filterPath(&tmpPath, src, &rec, cullRect)) { srcPtr = &tmpPath; } if (!rec.applyToPath(dst, *srcPtr)) { if (srcPtr == &tmpPath) { // If path's were copy-on-write, this trick would not be needed. // As it is, we want to save making a deep-copy from tmpPath -> dst // since we know we're just going to delete tmpPath when we return, // so the swap saves that copy. dst->swap(tmpPath); } else { *dst = *srcPtr; } } if (!dst->isFinite()) { dst->reset(); return false; } return !rec.isHairlineStyle(); } bool SkPaint::canComputeFastBounds() const { if (this->getLooper()) { return this->getLooper()->canComputeFastBounds(*this); } if (this->getImageFilter() && !this->getImageFilter()->canComputeFastBounds()) { return false; } return true; } const SkRect& SkPaint::doComputeFastBounds(const SkRect& origSrc, SkRect* storage, Style style) const { SkASSERT(storage); const SkRect* src = &origSrc; if (this->getLooper()) { SkASSERT(this->getLooper()->canComputeFastBounds(*this)); this->getLooper()->computeFastBounds(*this, *src, storage); return *storage; } SkRect tmpSrc; if (this->getPathEffect()) { this->getPathEffect()->computeFastBounds(&tmpSrc, origSrc); src = &tmpSrc; } SkScalar radius = SkStrokeRec::GetInflationRadius(*this, style); *storage = src->makeOutset(radius, radius); if (this->getMaskFilter()) { as_MFB(this->getMaskFilter())->computeFastBounds(*storage, storage); } if (this->getImageFilter()) { *storage = this->getImageFilter()->computeFastBounds(*storage); } return *storage; } /////////////////////////////////////////////////////////////////////////////// // return true if the filter exists, and may affect alpha static bool affects_alpha(const SkColorFilter* cf) { return cf && !(cf->getFlags() & SkColorFilter::kAlphaUnchanged_Flag); } // return true if the filter exists, and may affect alpha static bool affects_alpha(const SkImageFilter* imf) { // TODO: check if we should allow imagefilters to broadcast that they don't affect alpha // ala colorfilters return imf != nullptr; } bool SkPaint::nothingToDraw() const { if (fDrawLooper) { return false; } switch (this->getBlendMode()) { case SkBlendMode::kSrcOver: case SkBlendMode::kSrcATop: case SkBlendMode::kDstOut: case SkBlendMode::kDstOver: case SkBlendMode::kPlus: if (0 == this->getAlpha()) { return !affects_alpha(fColorFilter.get()) && !affects_alpha(fImageFilter.get()); } break; case SkBlendMode::kDst: return true; default: break; } return false; } uint32_t SkPaint::getHash() const { // We're going to hash 6 pointers and 6 floats, finishing up with fBitfields, // so fBitfields should be 6 pointers and 6 floats from the start. static_assert(offsetof(SkPaint, fBitfieldsUInt) == 6 * sizeof(void*) + 6 * sizeof(float), "SkPaint_notPackedTightly"); return SkOpts::hash(reinterpret_cast(this), offsetof(SkPaint, fBitfieldsUInt) + sizeof(fBitfieldsUInt)); }