/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ //#include #include "WindowContextFactory_unix.h" #include "SkUTF.h" #include "Timer.h" #include "../GLWindowContext.h" #include "Window_unix.h" extern "C" { #include "keysym2ucs.h" } #include #include namespace sk_app { SkTDynamicHash Window_unix::gWindowMap; Window* Window::CreateNativeWindow(void* platformData) { Display* display = (Display*)platformData; SkASSERT(display); Window_unix* window = new Window_unix(); if (!window->initWindow(display)) { delete window; return nullptr; } return window; } const long kEventMask = ExposureMask | StructureNotifyMask | KeyPressMask | KeyReleaseMask | PointerMotionMask | ButtonPressMask | ButtonReleaseMask; bool Window_unix::initWindow(Display* display) { if (fRequestedDisplayParams.fMSAASampleCount != fMSAASampleCount) { this->closeWindow(); } // we already have a window if (fDisplay) { return true; } fDisplay = display; constexpr int initialWidth = 1280; constexpr int initialHeight = 960; // Attempt to create a window that supports GL // We prefer the more recent glXChooseFBConfig but fall back to glXChooseVisual. They have // slight differences in how attributes are specified. static int constexpr kChooseFBConfigAtt[] = { GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_DOUBLEBUFFER, True, GLX_STENCIL_SIZE, 8, None }; // For some reason glXChooseVisual takes a non-const pointer to the attributes. int chooseVisualAtt[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_STENCIL_SIZE, 8, None }; SkASSERT(nullptr == fVisualInfo); if (fRequestedDisplayParams.fMSAASampleCount > 1) { static const GLint kChooseFBConifgAttCnt = SK_ARRAY_COUNT(kChooseFBConfigAtt); GLint msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 4]; memcpy(msaaChooseFBConfigAtt, kChooseFBConfigAtt, sizeof(kChooseFBConfigAtt)); SkASSERT(None == msaaChooseFBConfigAtt[kChooseFBConifgAttCnt - 1]); msaaChooseFBConfigAtt[kChooseFBConifgAttCnt - 1] = GLX_SAMPLE_BUFFERS_ARB; msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 0] = 1; msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 1] = GLX_SAMPLES_ARB; msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 2] = fRequestedDisplayParams.fMSAASampleCount; msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 3] = None; int n; fFBConfig = glXChooseFBConfig(fDisplay, DefaultScreen(fDisplay), msaaChooseFBConfigAtt, &n); if (n > 0) { fVisualInfo = glXGetVisualFromFBConfig(fDisplay, *fFBConfig); } else { static const GLint kChooseVisualAttCnt = SK_ARRAY_COUNT(chooseVisualAtt); GLint msaaChooseVisualAtt[kChooseVisualAttCnt + 4]; memcpy(msaaChooseVisualAtt, chooseVisualAtt, sizeof(chooseVisualAtt)); SkASSERT(None == msaaChooseVisualAtt[kChooseVisualAttCnt - 1]); msaaChooseFBConfigAtt[kChooseVisualAttCnt - 1] = GLX_SAMPLE_BUFFERS_ARB; msaaChooseFBConfigAtt[kChooseVisualAttCnt + 0] = 1; msaaChooseFBConfigAtt[kChooseVisualAttCnt + 1] = GLX_SAMPLES_ARB; msaaChooseFBConfigAtt[kChooseVisualAttCnt + 2] = fRequestedDisplayParams.fMSAASampleCount; msaaChooseFBConfigAtt[kChooseVisualAttCnt + 3] = None; fVisualInfo = glXChooseVisual(display, DefaultScreen(display), msaaChooseVisualAtt); fFBConfig = nullptr; } } if (nullptr == fVisualInfo) { int n; fFBConfig = glXChooseFBConfig(fDisplay, DefaultScreen(fDisplay), kChooseFBConfigAtt, &n); if (n > 0) { fVisualInfo = glXGetVisualFromFBConfig(fDisplay, *fFBConfig); } else { fVisualInfo = glXChooseVisual(display, DefaultScreen(display), chooseVisualAtt); fFBConfig = nullptr; } } if (fVisualInfo) { Colormap colorMap = XCreateColormap(display, RootWindow(display, fVisualInfo->screen), fVisualInfo->visual, AllocNone); XSetWindowAttributes swa; swa.colormap = colorMap; swa.event_mask = kEventMask; fWindow = XCreateWindow(display, RootWindow(display, fVisualInfo->screen), 0, 0, // x, y initialWidth, initialHeight, 0, // border width fVisualInfo->depth, InputOutput, fVisualInfo->visual, CWEventMask | CWColormap, &swa); } else { // Create a simple window instead. We will not be able to show GL fWindow = XCreateSimpleWindow(display, DefaultRootWindow(display), 0, 0, // x, y initialWidth, initialHeight, 0, // border width 0, // border value 0); // background value XSelectInput(display, fWindow, kEventMask); } if (!fWindow) { return false; } fMSAASampleCount = fRequestedDisplayParams.fMSAASampleCount; // set up to catch window delete message fWmDeleteMessage = XInternAtom(display, "WM_DELETE_WINDOW", False); XSetWMProtocols(display, fWindow, &fWmDeleteMessage, 1); // add to hashtable of windows gWindowMap.add(this); // init event variables fPendingPaint = false; fPendingResize = false; return true; } void Window_unix::closeWindow() { if (fDisplay) { this->detach(); if (fGC) { XFreeGC(fDisplay, fGC); fGC = nullptr; } gWindowMap.remove(fWindow); XDestroyWindow(fDisplay, fWindow); fWindow = 0; if (fFBConfig) { XFree(fFBConfig); fFBConfig = nullptr; } if (fVisualInfo) { XFree(fVisualInfo); fVisualInfo = nullptr; } fDisplay = nullptr; } } static Window::Key get_key(KeySym keysym) { static const struct { KeySym fXK; Window::Key fKey; } gPair[] = { { XK_BackSpace, Window::Key::kBack }, { XK_Clear, Window::Key::kBack }, { XK_Return, Window::Key::kOK }, { XK_Up, Window::Key::kUp }, { XK_Down, Window::Key::kDown }, { XK_Left, Window::Key::kLeft }, { XK_Right, Window::Key::kRight }, { XK_Tab, Window::Key::kTab }, { XK_Page_Up, Window::Key::kPageUp }, { XK_Page_Down, Window::Key::kPageDown }, { XK_Home, Window::Key::kHome }, { XK_End, Window::Key::kEnd }, { XK_Delete, Window::Key::kDelete }, { XK_Escape, Window::Key::kEscape }, { XK_Shift_L, Window::Key::kShift }, { XK_Shift_R, Window::Key::kShift }, { XK_Control_L, Window::Key::kCtrl }, { XK_Control_R, Window::Key::kCtrl }, { XK_Alt_L, Window::Key::kOption }, { XK_Alt_R, Window::Key::kOption }, { 'A', Window::Key::kA }, { 'C', Window::Key::kC }, { 'V', Window::Key::kV }, { 'X', Window::Key::kX }, { 'Y', Window::Key::kY }, { 'Z', Window::Key::kZ }, }; for (size_t i = 0; i < SK_ARRAY_COUNT(gPair); i++) { if (gPair[i].fXK == keysym) { return gPair[i].fKey; } } return Window::Key::kNONE; } static uint32_t get_modifiers(const XEvent& event) { static const struct { unsigned fXMask; unsigned fSkMask; } gModifiers[] = { { ShiftMask, Window::kShift_ModifierKey }, { ControlMask, Window::kControl_ModifierKey }, { Mod1Mask, Window::kOption_ModifierKey }, }; auto modifiers = 0; for (size_t i = 0; i < SK_ARRAY_COUNT(gModifiers); ++i) { if (event.xkey.state & gModifiers[i].fXMask) { modifiers |= gModifiers[i].fSkMask; } } return modifiers; } bool Window_unix::handleEvent(const XEvent& event) { switch (event.type) { case MapNotify: if (!fGC) { fGC = XCreateGC(fDisplay, fWindow, 0, nullptr); } break; case ClientMessage: if ((Atom)event.xclient.data.l[0] == fWmDeleteMessage && gWindowMap.count() == 1) { return true; } break; case ButtonPress: switch (event.xbutton.button) { case Button1: this->onMouse(event.xbutton.x, event.xbutton.y, Window::kDown_InputState, get_modifiers(event)); break; case Button4: this->onMouseWheel(1.0f, get_modifiers(event)); break; case Button5: this->onMouseWheel(-1.0f, get_modifiers(event)); break; } break; case ButtonRelease: if (event.xbutton.button == Button1) { this->onMouse(event.xbutton.x, event.xbutton.y, Window::kUp_InputState, get_modifiers(event)); } break; case MotionNotify: this->onMouse(event.xmotion.x, event.xmotion.y, Window::kMove_InputState, get_modifiers(event)); break; case KeyPress: { int shiftLevel = (event.xkey.state & ShiftMask) ? 1 : 0; KeySym keysym = XkbKeycodeToKeysym(fDisplay, event.xkey.keycode, 0, shiftLevel); Window::Key key = get_key(keysym); if (key != Window::Key::kNONE) { if (!this->onKey(key, Window::kDown_InputState, get_modifiers(event))) { if (keysym == XK_Escape) { return true; } } } long uni = keysym2ucs(keysym); if (uni != -1) { (void) this->onChar((SkUnichar) uni, get_modifiers(event)); } } break; case KeyRelease: { int shiftLevel = (event.xkey.state & ShiftMask) ? 1 : 0; KeySym keysym = XkbKeycodeToKeysym(fDisplay, event.xkey.keycode, 0, shiftLevel); Window::Key key = get_key(keysym); (void) this->onKey(key, Window::kUp_InputState, get_modifiers(event)); } break; default: // these events should be handled in the main event loop SkASSERT(event.type != Expose && event.type != ConfigureNotify); break; } return false; } void Window_unix::setTitle(const char* title) { XTextProperty textproperty; XStringListToTextProperty(const_cast(&title), 1, &textproperty); XSetWMName(fDisplay, fWindow, &textproperty); } void Window_unix::show() { XMapWindow(fDisplay, fWindow); } bool Window_unix::attach(BackendType attachType) { this->initWindow(fDisplay); window_context_factory::XlibWindowInfo winInfo; winInfo.fDisplay = fDisplay; winInfo.fWindow = fWindow; winInfo.fFBConfig = fFBConfig; winInfo.fVisualInfo = fVisualInfo; XWindowAttributes attrs; if (XGetWindowAttributes(fDisplay, fWindow, &attrs)) { winInfo.fWidth = attrs.width; winInfo.fHeight = attrs.height; } else { winInfo.fWidth = winInfo.fHeight = 0; } switch (attachType) { #ifdef SK_VULKAN case kVulkan_BackendType: fWindowContext = window_context_factory::NewVulkanForXlib(winInfo, fRequestedDisplayParams); break; #endif case kNativeGL_BackendType: fWindowContext = window_context_factory::NewGLForXlib(winInfo, fRequestedDisplayParams); break; case kRaster_BackendType: fWindowContext = window_context_factory::NewRasterForXlib(winInfo, fRequestedDisplayParams); break; } this->onBackendCreated(); return (SkToBool(fWindowContext)); } void Window_unix::onInval() { XEvent event; event.type = Expose; event.xexpose.send_event = True; event.xexpose.display = fDisplay; event.xexpose.window = fWindow; event.xexpose.x = 0; event.xexpose.y = 0; event.xexpose.width = this->width(); event.xexpose.height = this->height(); event.xexpose.count = 0; XSendEvent(fDisplay, fWindow, False, 0, &event); } } // namespace sk_app