// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef COMPILER_PREPROCESSOR_INPUT_H_ #define COMPILER_PREPROCESSOR_INPUT_H_ #include #include #include namespace pp { // Holds and reads input for Lexer. class Input { public: Input(); ~Input(); Input(size_t count, const char *const string[], const int length[]); size_t count() const { return mCount; } const char *string(size_t index) const { return mString[index]; } size_t length(size_t index) const { return mLength[index]; } size_t read(char *buf, size_t maxSize, int *lineNo); struct Location { size_t sIndex; // String index; size_t cIndex; // Char index. Location() : sIndex(0), cIndex(0) {} }; const Location &readLoc() const { return mReadLoc; } private: // Skip a character and return the next character after the one that was skipped. // Return nullptr if data runs out. const char *skipChar(); // Input. size_t mCount; const char *const *mString; std::vector mLength; Location mReadLoc; }; } // namespace pp #endif // COMPILER_PREPROCESSOR_INPUT_H_