// Copyright (c) 2017 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "source/opt/value_number_table.h" #include #include "source/opt/cfg.h" #include "source/opt/ir_context.h" namespace spvtools { namespace opt { uint32_t ValueNumberTable::GetValueNumber(Instruction* inst) const { assert(inst->result_id() != 0 && "inst must have a result id to get a value number."); // Check if this instruction already has a value. auto result_id_to_val = id_to_value_.find(inst->result_id()); if (result_id_to_val != id_to_value_.end()) { return result_id_to_val->second; } return 0; } uint32_t ValueNumberTable::GetValueNumber(uint32_t id) const { return GetValueNumber(context()->get_def_use_mgr()->GetDef(id)); } uint32_t ValueNumberTable::AssignValueNumber(Instruction* inst) { // If it already has a value return that. uint32_t value = GetValueNumber(inst); if (value != 0) { return value; } // If the instruction has other side effects, then it must // have its own value number. // OpSampledImage and OpImage must remain in the same basic block in which // they are used, because of this we will assign each one it own value number. if (!context()->IsCombinatorInstruction(inst)) { value = TakeNextValueNumber(); id_to_value_[inst->result_id()] = value; return value; } switch (inst->opcode()) { case SpvOpSampledImage: case SpvOpImage: case SpvOpVariable: value = TakeNextValueNumber(); id_to_value_[inst->result_id()] = value; return value; default: break; } // If it is a load from memory that can be modified, we have to assume the // memory has been modified, so we give it a new value number. // // Note that this test will also handle volatile loads because they are not // read only. However, if this is ever relaxed because we analyze stores, we // will have to add a new case for volatile loads. if (inst->IsLoad() && !inst->IsReadOnlyLoad()) { value = TakeNextValueNumber(); id_to_value_[inst->result_id()] = value; return value; } // When we copy an object, the value numbers should be the same. if (inst->opcode() == SpvOpCopyObject) { value = GetValueNumber(inst->GetSingleWordInOperand(0)); if (value != 0) { id_to_value_[inst->result_id()] = value; return value; } } // Phi nodes are a type of copy. If all of the inputs have the same value // number, then we can assign the result of the phi the same value number. if (inst->opcode() == SpvOpPhi) { value = GetValueNumber(inst->GetSingleWordInOperand(0)); if (value != 0) { for (uint32_t op = 2; op < inst->NumInOperands(); op += 2) { if (value != GetValueNumber(inst->GetSingleWordInOperand(op))) { value = 0; break; } } if (value != 0) { id_to_value_[inst->result_id()] = value; return value; } } } // Replace all of the operands by their value number. The sign bit will be // set to distinguish between an id and a value number. Instruction value_ins(context(), inst->opcode(), inst->type_id(), inst->result_id(), {}); for (uint32_t o = 0; o < inst->NumInOperands(); ++o) { const Operand& op = inst->GetInOperand(o); if (spvIsIdType(op.type)) { uint32_t id_value = op.words[0]; auto use_id_to_val = id_to_value_.find(id_value); if (use_id_to_val != id_to_value_.end()) { id_value = (1 << 31) | use_id_to_val->second; } value_ins.AddOperand(Operand(op.type, {id_value})); } else { value_ins.AddOperand(Operand(op.type, op.words)); } } // TODO: Implement a normal form for opcodes that commute like integer // addition. This will let us know that a+b is the same value as b+a. // Otherwise, we check if this value has been computed before. auto value_iterator = instruction_to_value_.find(value_ins); if (value_iterator != instruction_to_value_.end()) { value = id_to_value_[value_iterator->first.result_id()]; id_to_value_[inst->result_id()] = value; return value; } // If not, assign it a new value number. value = TakeNextValueNumber(); id_to_value_[inst->result_id()] = value; instruction_to_value_[value_ins] = value; return value; } void ValueNumberTable::BuildDominatorTreeValueNumberTable() { // First value number the headers. for (auto& inst : context()->annotations()) { if (inst.result_id() != 0) { AssignValueNumber(&inst); } } for (auto& inst : context()->capabilities()) { if (inst.result_id() != 0) { AssignValueNumber(&inst); } } for (auto& inst : context()->types_values()) { if (inst.result_id() != 0) { AssignValueNumber(&inst); } } for (auto& inst : context()->module()->ext_inst_imports()) { if (inst.result_id() != 0) { AssignValueNumber(&inst); } } for (Function& func : *context()->module()) { // For best results we want to traverse the code in reverse post order. // This happens naturally because of the forward referencing rules. for (BasicBlock& block : func) { for (Instruction& inst : block) { if (inst.result_id() != 0) { AssignValueNumber(&inst); } } } } } bool ComputeSameValue::operator()(const Instruction& lhs, const Instruction& rhs) const { if (lhs.result_id() == 0 || rhs.result_id() == 0) { return false; } if (lhs.opcode() != rhs.opcode()) { return false; } if (lhs.type_id() != rhs.type_id()) { return false; } if (lhs.NumInOperands() != rhs.NumInOperands()) { return false; } for (uint32_t i = 0; i < lhs.NumInOperands(); ++i) { if (lhs.GetInOperand(i) != rhs.GetInOperand(i)) { return false; } } return lhs.context()->get_decoration_mgr()->HaveTheSameDecorations( lhs.result_id(), rhs.result_id()); } std::size_t ValueTableHash::operator()(const Instruction& inst) const { // We hash the opcode and in-operands, not the result, because we want // instructions that are the same except for the result to hash to the // same value. std::u32string h; h.push_back(inst.opcode()); h.push_back(inst.type_id()); for (uint32_t i = 0; i < inst.NumInOperands(); ++i) { const auto& opnd = inst.GetInOperand(i); for (uint32_t word : opnd.words) { h.push_back(word); } } return std::hash()(h); } } // namespace opt } // namespace spvtools