; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=1 -march=amdgcn -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVGPR -check-prefix=GCN %s ; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=1 -amdgpu-spill-sgpr-to-smem=0 -march=amdgcn -mcpu=tonga -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVGPR -check-prefix=GCN %s ; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=0 -march=amdgcn -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVMEM -check-prefix=GCN %s ; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=0 -amdgpu-spill-sgpr-to-smem=0 -march=amdgcn -mcpu=tonga -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVMEM -check-prefix=GCN %s ; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=0 -amdgpu-spill-sgpr-to-smem=1 -march=amdgcn -mcpu=tonga -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOSMEM -check-prefix=GCN %s ; XXX - Why does it like to use vcc? ; GCN-LABEL: {{^}}spill_m0: ; TOSMEM: s_mov_b32 s[[LO:[0-9]+]], SCRATCH_RSRC_DWORD0 ; TOSMEM: s_mov_b32 s[[HI:[0-9]+]], 0xe80000 ; GCN-DAG: s_cmp_lg_u32 ; TOVGPR-DAG: s_mov_b32 [[M0_COPY:s[0-9]+]], m0 ; TOVGPR: v_writelane_b32 [[SPILL_VREG:v[0-9]+]], [[M0_COPY]], 0 ; TOVMEM-DAG: s_mov_b32 [[M0_COPY:s[0-9]+]], m0 ; TOVMEM-DAG: v_mov_b32_e32 [[SPILL_VREG:v[0-9]+]], [[M0_COPY]] ; TOVMEM: buffer_store_dword [[SPILL_VREG]], off, s{{\[[0-9]+:[0-9]+\]}}, s{{[0-9]+}} offset:4 ; 4-byte Folded Spill ; TOSMEM-DAG: s_mov_b32 [[M0_COPY:s[0-9]+]], m0 ; TOSMEM: s_add_u32 m0, s3, 0x100{{$}} ; TOSMEM-NOT: [[M0_COPY]] ; TOSMEM: s_buffer_store_dword [[M0_COPY]], s{{\[}}[[LO]]:[[HI]]], m0 ; 4-byte Folded Spill ; GCN: s_cbranch_scc1 [[ENDIF:BB[0-9]+_[0-9]+]] ; GCN: [[ENDIF]]: ; TOVGPR: v_readlane_b32 [[M0_RESTORE:s[0-9]+]], [[SPILL_VREG]], 0 ; TOVGPR: s_mov_b32 m0, [[M0_RESTORE]] ; TOVMEM: buffer_load_dword [[RELOAD_VREG:v[0-9]+]], off, s{{\[[0-9]+:[0-9]+\]}}, s{{[0-9]+}} offset:4 ; 4-byte Folded Reload ; TOVMEM: s_waitcnt vmcnt(0) ; TOVMEM: v_readfirstlane_b32 [[M0_RESTORE:s[0-9]+]], [[RELOAD_VREG]] ; TOVMEM: s_mov_b32 m0, [[M0_RESTORE]] ; TOSMEM: s_add_u32 m0, s3, 0x100{{$}} ; TOSMEM: s_buffer_load_dword [[M0_RESTORE:s[0-9]+]], s{{\[}}[[LO]]:[[HI]]], m0 ; 4-byte Folded Reload ; TOSMEM-NOT: [[M0_RESTORE]] ; TOSMEM: s_mov_b32 m0, [[M0_RESTORE]] ; GCN: s_add_i32 s{{[0-9]+}}, m0, 1 define amdgpu_kernel void @spill_m0(i32 %cond, i32 addrspace(1)* %out) #0 { entry: %m0 = call i32 asm sideeffect "s_mov_b32 m0, 0", "={M0}"() #0 %cmp0 = icmp eq i32 %cond, 0 br i1 %cmp0, label %if, label %endif if: call void asm sideeffect "v_nop", ""() #0 br label %endif endif: %foo = call i32 asm sideeffect "s_add_i32 $0, $1, 1", "=s,{M0}"(i32 %m0) #0 store i32 %foo, i32 addrspace(1)* %out ret void } @lds = internal addrspace(3) global [64 x float] undef ; m0 is killed, so it isn't necessary during the entry block spill to preserve it ; GCN-LABEL: {{^}}spill_kill_m0_lds: ; GCN: s_mov_b32 m0, s6 ; GCN: v_interp_mov_f32 ; TOSMEM-NOT: s_m0 ; TOSMEM: s_add_u32 m0, s7, 0x100 ; TOSMEM-NEXT: s_buffer_store_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 8-byte Folded Spill ; FIXME: RegScavenger::isRegUsed() always returns true if m0 is reserved, so we have to save and restore it ; FIXME-TOSMEM-NOT: m0 ; FIXME-TOSMEM-NOT: m0 ; TOSMEM: s_add_u32 m0, s7, 0x300 ; TOSMEM: s_buffer_store_dword s{{[0-9]+}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 4-byte Folded Spill ; FIXME-TOSMEM-NOT: m0 ; TOSMEM: s_mov_b64 exec, ; TOSMEM: s_cbranch_execz ; TOSMEM: s_branch ; TOSMEM: BB{{[0-9]+_[0-9]+}}: ; TOSMEM: s_add_u32 m0, s7, 0x400 ; TOSMEM-NEXT: s_buffer_load_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 8-byte Folded Reload ; GCN-NOT: v_readlane_b32 m0 ; GCN-NOT: s_buffer_store_dword m0 ; GCN-NOT: s_buffer_load_dword m0 define amdgpu_ps void @spill_kill_m0_lds(<16 x i8> addrspace(4)* inreg %arg, <16 x i8> addrspace(4)* inreg %arg1, <32 x i8> addrspace(4)* inreg %arg2, i32 inreg %m0) #0 { main_body: %tmp = call float @llvm.amdgcn.interp.mov(i32 2, i32 0, i32 0, i32 %m0) %cmp = fcmp ueq float 0.000000e+00, %tmp br i1 %cmp, label %if, label %else if: ; preds = %main_body %lds_ptr = getelementptr [64 x float], [64 x float] addrspace(3)* @lds, i32 0, i32 0 %lds_data_ = load float, float addrspace(3)* %lds_ptr %lds_data = call float @llvm.amdgcn.wqm.f32(float %lds_data_) br label %endif else: ; preds = %main_body %interp = call float @llvm.amdgcn.interp.mov(i32 2, i32 0, i32 0, i32 %m0) br label %endif endif: ; preds = %else, %if %export = phi float [ %lds_data, %if ], [ %interp, %else ] %tmp4 = call <2 x half> @llvm.amdgcn.cvt.pkrtz(float %export, float %export) call void @llvm.amdgcn.exp.compr.v2f16(i32 0, i32 15, <2 x half> %tmp4, <2 x half> %tmp4, i1 true, i1 true) #0 ret void } ; Force save and restore of m0 during SMEM spill ; GCN-LABEL: {{^}}m0_unavailable_spill: ; GCN: ; def m0, 1 ; GCN: s_mov_b32 m0, s2 ; GCN: v_interp_mov_f32 ; GCN: ; clobber m0 ; TOSMEM: s_mov_b32 s2, m0 ; TOSMEM: s_add_u32 m0, s3, 0x100 ; TOSMEM-NEXT: s_buffer_store_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 8-byte Folded Spill ; TOSMEM: s_mov_b32 m0, s2 ; TOSMEM: s_mov_b64 exec, ; TOSMEM: s_cbranch_execz ; TOSMEM: s_branch ; TOSMEM: BB{{[0-9]+_[0-9]+}}: ; TOSMEM: s_add_u32 m0, s3, 0x100 ; TOSMEM-NEXT: s_buffer_load_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 8-byte Folded Reload ; GCN-NOT: v_readlane_b32 m0 ; GCN-NOT: s_buffer_store_dword m0 ; GCN-NOT: s_buffer_load_dword m0 define amdgpu_kernel void @m0_unavailable_spill(i32 %m0.arg) #0 { main_body: %m0 = call i32 asm sideeffect "; def $0, 1", "={M0}"() #0 %tmp = call float @llvm.amdgcn.interp.mov(i32 2, i32 0, i32 0, i32 %m0.arg) call void asm sideeffect "; clobber $0", "~{M0}"() #0 %cmp = fcmp ueq float 0.000000e+00, %tmp br i1 %cmp, label %if, label %else if: ; preds = %main_body store volatile i32 8, i32 addrspace(1)* undef br label %endif else: ; preds = %main_body store volatile i32 11, i32 addrspace(1)* undef br label %endif endif: ret void } ; GCN-LABEL: {{^}}restore_m0_lds: ; TOSMEM: s_load_dwordx2 [[REG:s\[[0-9]+:[0-9]+\]]] ; TOSMEM: s_cmp_eq_u32 ; FIXME: RegScavenger::isRegUsed() always returns true if m0 is reserved, so we have to save and restore it ; FIXME-TOSMEM-NOT: m0 ; TOSMEM: s_add_u32 m0, s3, 0x100 ; TOSMEM: s_buffer_store_dwordx2 [[REG]], s[88:91], m0 ; 8-byte Folded Spill ; FIXME-TOSMEM-NOT: m0 ; TOSMEM: s_add_u32 m0, s3, 0x300 ; TOSMEM: s_buffer_store_dword s{{[0-9]+}}, s[88:91], m0 ; 4-byte Folded Spill ; FIXME-TOSMEM-NOT: m0 ; TOSMEM: s_cbranch_scc1 ; TOSMEM: s_mov_b32 m0, -1 ; TOSMEM: s_mov_b32 s0, m0 ; TOSMEM: s_add_u32 m0, s3, 0x100 ; TOSMEM: s_buffer_load_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s[88:91], m0 ; 8-byte Folded Reload ; TOSMEM: s_mov_b32 m0, s0 ; TOSMEM: s_waitcnt lgkmcnt(0) ; TOSMEM: ds_write_b64 ; FIXME-TOSMEM-NOT: m0 ; TOSMEM: s_add_u32 m0, s3, 0x300 ; TOSMEM: s_buffer_load_dword s0, s[88:91], m0 ; 4-byte Folded Reload ; FIXME-TOSMEM-NOT: m0 ; TOSMEM: s_waitcnt lgkmcnt(0) ; TOSMEM-NOT: m0 ; TOSMEM: s_mov_b32 m0, s0 ; TOSMEM: ; use m0 ; TOSMEM: s_dcache_wb ; TOSMEM: s_endpgm define amdgpu_kernel void @restore_m0_lds(i32 %arg) { %m0 = call i32 asm sideeffect "s_mov_b32 m0, 0", "={M0}"() #0 %sval = load volatile i64, i64 addrspace(4)* undef %cmp = icmp eq i32 %arg, 0 br i1 %cmp, label %ret, label %bb bb: store volatile i64 %sval, i64 addrspace(3)* undef call void asm sideeffect "; use $0", "{M0}"(i32 %m0) #0 br label %ret ret: ret void } declare float @llvm.amdgcn.interp.mov(i32, i32, i32, i32) #1 declare void @llvm.amdgcn.exp.f32(i32, i32, float, float, float, float, i1, i1) #0 declare void @llvm.amdgcn.exp.compr.v2f16(i32, i32, <2 x half>, <2 x half>, i1, i1) #0 declare <2 x half> @llvm.amdgcn.cvt.pkrtz(float, float) #1 declare float @llvm.amdgcn.wqm.f32(float) #1 attributes #0 = { nounwind } attributes #1 = { nounwind readnone }