; RUN: llc -mtriple i686-windows-msvc -filetype asm -o - %s | FileCheck %s -check-prefix CHECK -check-prefix CHECK-ULP ; RUN: llc -mtriple x86_64-windows-msvc -filetype asm -o - %s | FileCheck %s -check-prefix CHECK -check-prefix CHECK-NOULP @i = global i32 0 @j = weak global i32 0 @k = internal global i32 0 declare x86_vectorcallcc void @l() @m = private global i32 0 @llvm.used = appending global [5 x i8*] [i8* bitcast (i32* @i to i8*), i8* bitcast (i32* @j to i8*), i8* bitcast (i32* @k to i8*), i8* bitcast (void ()* @l to i8*), i8* bitcast (i32* @m to i8*)] ; CHECK: .section .drectve ; CHECK-ULP: .ascii " /INCLUDE:_i" ; CHECK-ULP: .ascii " /INCLUDE:_j" ; CHECK-ULP-NOT: .ascii " /INCLUDE:_k" ; CHECK-ULP-NOT: .ascii " /INCLUDE:L_m" ; CHECK-NOULP: .ascii " /INCLUDE:i" ; CHECK-NOULP: .ascii " /INCLUDE:j" ; CHECK-NOULP-NOT: .ascii " /INCLUDE:k" ; CHECK-NOULP-NOT: .ascii " /INCLUDE:.Lm" ; CHECK: .ascii " /INCLUDE:l@@0"