//===- tools/dsymutil/DeclContext.h - Dwarf debug info linker ---*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "CompileUnit.h" #include "NonRelocatableStringpool.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseMapInfo.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/StringRef.h" #include "llvm/DebugInfo/DWARF/DWARFDie.h" #include "llvm/Support/Path.h" #ifndef LLVM_TOOLS_DSYMUTIL_DECLCONTEXT_H #define LLVM_TOOLS_DSYMUTIL_DECLCONTEXT_H namespace llvm { namespace dsymutil { struct DeclMapInfo; /// Small helper that resolves and caches file paths. This helps reduce the /// number of calls to realpath which is expensive. We assume the input are /// files, and cache the realpath of their parent. This way we can quickly /// resolve different files under the same path. class CachedPathResolver { public: /// Resolve a path by calling realpath and cache its result. The returned /// StringRef is interned in the given \p StringPool. StringRef resolve(std::string Path, NonRelocatableStringpool &StringPool) { StringRef FileName = sys::path::filename(Path); SmallString<256> ParentPath = sys::path::parent_path(Path); // If the ParentPath has not yet been resolved, resolve and cache it for // future look-ups. if (!ResolvedPaths.count(ParentPath)) { SmallString<256> RealPath; sys::fs::real_path(ParentPath, RealPath); ResolvedPaths.insert({ParentPath, StringRef(RealPath).str()}); } // Join the file name again with the resolved path. SmallString<256> ResolvedPath(ResolvedPaths[ParentPath]); sys::path::append(ResolvedPath, FileName); return StringPool.internString(ResolvedPath); } private: StringMap ResolvedPaths; }; /// A DeclContext is a named program scope that is used for ODR uniquing of /// types. /// /// The set of DeclContext for the ODR-subject parts of a Dwarf link is /// expanded (and uniqued) with each new object file processed. We need to /// determine the context of each DIE in an linked object file to see if the /// corresponding type has already been emitted. /// /// The contexts are conceptually organized as a tree (eg. a function scope is /// contained in a namespace scope that contains other scopes), but /// storing/accessing them in an actual tree is too inefficient: we need to be /// able to very quickly query a context for a given child context by name. /// Storing a StringMap in each DeclContext would be too space inefficient. /// /// The solution here is to give each DeclContext a link to its parent (this /// allows to walk up the tree), but to query the existence of a specific /// DeclContext using a separate DenseMap keyed on the hash of the fully /// qualified name of the context. class DeclContext { public: using Map = DenseSet; DeclContext() : DefinedInClangModule(0), Parent(*this) {} DeclContext(unsigned Hash, uint32_t Line, uint32_t ByteSize, uint16_t Tag, StringRef Name, StringRef File, const DeclContext &Parent, DWARFDie LastSeenDIE = DWARFDie(), unsigned CUId = 0) : QualifiedNameHash(Hash), Line(Line), ByteSize(ByteSize), Tag(Tag), DefinedInClangModule(0), Name(Name), File(File), Parent(Parent), LastSeenDIE(LastSeenDIE), LastSeenCompileUnitID(CUId) {} uint32_t getQualifiedNameHash() const { return QualifiedNameHash; } bool setLastSeenDIE(CompileUnit &U, const DWARFDie &Die); uint32_t getCanonicalDIEOffset() const { return CanonicalDIEOffset; } void setCanonicalDIEOffset(uint32_t Offset) { CanonicalDIEOffset = Offset; } bool isDefinedInClangModule() const { return DefinedInClangModule; } void setDefinedInClangModule(bool Val) { DefinedInClangModule = Val; } uint16_t getTag() const { return Tag; } StringRef getName() const { return Name; } private: friend DeclMapInfo; unsigned QualifiedNameHash = 0; uint32_t Line = 0; uint32_t ByteSize = 0; uint16_t Tag = dwarf::DW_TAG_compile_unit; unsigned DefinedInClangModule : 1; StringRef Name; StringRef File; const DeclContext &Parent; DWARFDie LastSeenDIE; uint32_t LastSeenCompileUnitID = 0; uint32_t CanonicalDIEOffset = 0; }; /// This class gives a tree-like API to the DenseMap that stores the /// DeclContext objects. It holds the BumpPtrAllocator where these objects will /// be allocated. class DeclContextTree { public: /// Get the child of \a Context described by \a DIE in \a Unit. The /// required strings will be interned in \a StringPool. /// \returns The child DeclContext along with one bit that is set if /// this context is invalid. /// /// An invalid context means it shouldn't be considered for uniquing, but its /// not returning null, because some children of that context might be /// uniquing candidates. /// /// FIXME: The invalid bit along the return value is to emulate some /// dsymutil-classic functionality. PointerIntPair getChildDeclContext(DeclContext &Context, const DWARFDie &DIE, CompileUnit &Unit, UniquingStringPool &StringPool, bool InClangModule); DeclContext &getRoot() { return Root; } private: BumpPtrAllocator Allocator; DeclContext Root; DeclContext::Map Contexts; /// Cache resolved paths from the line table. CachedPathResolver PathResolver; }; /// Info type for the DenseMap storing the DeclContext pointers. struct DeclMapInfo : private DenseMapInfo { using DenseMapInfo::getEmptyKey; using DenseMapInfo::getTombstoneKey; static unsigned getHashValue(const DeclContext *Ctxt) { return Ctxt->QualifiedNameHash; } static bool isEqual(const DeclContext *LHS, const DeclContext *RHS) { if (RHS == getEmptyKey() || RHS == getTombstoneKey()) return RHS == LHS; return LHS->QualifiedNameHash == RHS->QualifiedNameHash && LHS->Line == RHS->Line && LHS->ByteSize == RHS->ByteSize && LHS->Name.data() == RHS->Name.data() && LHS->File.data() == RHS->File.data() && LHS->Parent.QualifiedNameHash == RHS->Parent.QualifiedNameHash; } }; } // end namespace dsymutil } // end namespace llvm #endif // LLVM_TOOLS_DSYMUTIL_DECLCONTEXT_H