/* * * Copyright 2014 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package transport import ( "bytes" "errors" "fmt" "io" "math" "net" "strconv" "sync" "sync/atomic" "time" "github.com/golang/protobuf/proto" "golang.org/x/net/context" "golang.org/x/net/http2" "golang.org/x/net/http2/hpack" "google.golang.org/grpc/codes" "google.golang.org/grpc/credentials" "google.golang.org/grpc/grpclog" "google.golang.org/grpc/internal/channelz" "google.golang.org/grpc/internal/grpcrand" "google.golang.org/grpc/keepalive" "google.golang.org/grpc/metadata" "google.golang.org/grpc/peer" "google.golang.org/grpc/stats" "google.golang.org/grpc/status" "google.golang.org/grpc/tap" ) // ErrIllegalHeaderWrite indicates that setting header is illegal because of // the stream's state. var ErrIllegalHeaderWrite = errors.New("transport: the stream is done or WriteHeader was already called") // http2Server implements the ServerTransport interface with HTTP2. type http2Server struct { ctx context.Context ctxDone <-chan struct{} // Cache the context.Done() chan cancel context.CancelFunc conn net.Conn loopy *loopyWriter readerDone chan struct{} // sync point to enable testing. writerDone chan struct{} // sync point to enable testing. remoteAddr net.Addr localAddr net.Addr maxStreamID uint32 // max stream ID ever seen authInfo credentials.AuthInfo // auth info about the connection inTapHandle tap.ServerInHandle framer *framer // The max number of concurrent streams. maxStreams uint32 // controlBuf delivers all the control related tasks (e.g., window // updates, reset streams, and various settings) to the controller. controlBuf *controlBuffer fc *trInFlow stats stats.Handler // Flag to keep track of reading activity on transport. // 1 is true and 0 is false. activity uint32 // Accessed atomically. // Keepalive and max-age parameters for the server. kp keepalive.ServerParameters // Keepalive enforcement policy. kep keepalive.EnforcementPolicy // The time instance last ping was received. lastPingAt time.Time // Number of times the client has violated keepalive ping policy so far. pingStrikes uint8 // Flag to signify that number of ping strikes should be reset to 0. // This is set whenever data or header frames are sent. // 1 means yes. resetPingStrikes uint32 // Accessed atomically. initialWindowSize int32 bdpEst *bdpEstimator mu sync.Mutex // guard the following // drainChan is initialized when drain(...) is called the first time. // After which the server writes out the first GoAway(with ID 2^31-1) frame. // Then an independent goroutine will be launched to later send the second GoAway. // During this time we don't want to write another first GoAway(with ID 2^31 -1) frame. // Thus call to drain(...) will be a no-op if drainChan is already initialized since draining is // already underway. drainChan chan struct{} state transportState activeStreams map[uint32]*Stream // idle is the time instant when the connection went idle. // This is either the beginning of the connection or when the number of // RPCs go down to 0. // When the connection is busy, this value is set to 0. idle time.Time // Fields below are for channelz metric collection. channelzID int64 // channelz unique identification number czmu sync.RWMutex kpCount int64 // The number of streams that have started, including already finished ones. streamsStarted int64 // The number of streams that have ended successfully by sending frame with // EoS bit set. streamsSucceeded int64 streamsFailed int64 lastStreamCreated time.Time msgSent int64 msgRecv int64 lastMsgSent time.Time lastMsgRecv time.Time } // newHTTP2Server constructs a ServerTransport based on HTTP2. ConnectionError is // returned if something goes wrong. func newHTTP2Server(conn net.Conn, config *ServerConfig) (_ ServerTransport, err error) { writeBufSize := defaultWriteBufSize if config.WriteBufferSize > 0 { writeBufSize = config.WriteBufferSize } readBufSize := defaultReadBufSize if config.ReadBufferSize > 0 { readBufSize = config.ReadBufferSize } framer := newFramer(conn, writeBufSize, readBufSize) // Send initial settings as connection preface to client. var isettings []http2.Setting // TODO(zhaoq): Have a better way to signal "no limit" because 0 is // permitted in the HTTP2 spec. maxStreams := config.MaxStreams if maxStreams == 0 { maxStreams = math.MaxUint32 } else { isettings = append(isettings, http2.Setting{ ID: http2.SettingMaxConcurrentStreams, Val: maxStreams, }) } dynamicWindow := true iwz := int32(initialWindowSize) if config.InitialWindowSize >= defaultWindowSize { iwz = config.InitialWindowSize dynamicWindow = false } icwz := int32(initialWindowSize) if config.InitialConnWindowSize >= defaultWindowSize { icwz = config.InitialConnWindowSize dynamicWindow = false } if iwz != defaultWindowSize { isettings = append(isettings, http2.Setting{ ID: http2.SettingInitialWindowSize, Val: uint32(iwz)}) } if err := framer.fr.WriteSettings(isettings...); err != nil { return nil, connectionErrorf(false, err, "transport: %v", err) } // Adjust the connection flow control window if needed. if delta := uint32(icwz - defaultWindowSize); delta > 0 { if err := framer.fr.WriteWindowUpdate(0, delta); err != nil { return nil, connectionErrorf(false, err, "transport: %v", err) } } kp := config.KeepaliveParams if kp.MaxConnectionIdle == 0 { kp.MaxConnectionIdle = defaultMaxConnectionIdle } if kp.MaxConnectionAge == 0 { kp.MaxConnectionAge = defaultMaxConnectionAge } // Add a jitter to MaxConnectionAge. kp.MaxConnectionAge += getJitter(kp.MaxConnectionAge) if kp.MaxConnectionAgeGrace == 0 { kp.MaxConnectionAgeGrace = defaultMaxConnectionAgeGrace } if kp.Time == 0 { kp.Time = defaultServerKeepaliveTime } if kp.Timeout == 0 { kp.Timeout = defaultServerKeepaliveTimeout } kep := config.KeepalivePolicy if kep.MinTime == 0 { kep.MinTime = defaultKeepalivePolicyMinTime } ctx, cancel := context.WithCancel(context.Background()) t := &http2Server{ ctx: ctx, cancel: cancel, ctxDone: ctx.Done(), conn: conn, remoteAddr: conn.RemoteAddr(), localAddr: conn.LocalAddr(), authInfo: config.AuthInfo, framer: framer, readerDone: make(chan struct{}), writerDone: make(chan struct{}), maxStreams: maxStreams, inTapHandle: config.InTapHandle, fc: &trInFlow{limit: uint32(icwz)}, state: reachable, activeStreams: make(map[uint32]*Stream), stats: config.StatsHandler, kp: kp, idle: time.Now(), kep: kep, initialWindowSize: iwz, } t.controlBuf = newControlBuffer(t.ctxDone) if dynamicWindow { t.bdpEst = &bdpEstimator{ bdp: initialWindowSize, updateFlowControl: t.updateFlowControl, } } if t.stats != nil { t.ctx = t.stats.TagConn(t.ctx, &stats.ConnTagInfo{ RemoteAddr: t.remoteAddr, LocalAddr: t.localAddr, }) connBegin := &stats.ConnBegin{} t.stats.HandleConn(t.ctx, connBegin) } if channelz.IsOn() { t.channelzID = channelz.RegisterNormalSocket(t, config.ChannelzParentID, "") } t.framer.writer.Flush() defer func() { if err != nil { t.Close() } }() // Check the validity of client preface. preface := make([]byte, len(clientPreface)) if _, err := io.ReadFull(t.conn, preface); err != nil { return nil, connectionErrorf(false, err, "transport: http2Server.HandleStreams failed to receive the preface from client: %v", err) } if !bytes.Equal(preface, clientPreface) { return nil, connectionErrorf(false, nil, "transport: http2Server.HandleStreams received bogus greeting from client: %q", preface) } frame, err := t.framer.fr.ReadFrame() if err == io.EOF || err == io.ErrUnexpectedEOF { return nil, err } if err != nil { return nil, connectionErrorf(false, err, "transport: http2Server.HandleStreams failed to read initial settings frame: %v", err) } atomic.StoreUint32(&t.activity, 1) sf, ok := frame.(*http2.SettingsFrame) if !ok { return nil, connectionErrorf(false, nil, "transport: http2Server.HandleStreams saw invalid preface type %T from client", frame) } t.handleSettings(sf) go func() { t.loopy = newLoopyWriter(serverSide, t.framer, t.controlBuf, t.bdpEst) t.loopy.ssGoAwayHandler = t.outgoingGoAwayHandler if err := t.loopy.run(); err != nil { errorf("transport: loopyWriter.run returning. Err: %v", err) } t.conn.Close() close(t.writerDone) }() go t.keepalive() return t, nil } // operateHeader takes action on the decoded headers. func (t *http2Server) operateHeaders(frame *http2.MetaHeadersFrame, handle func(*Stream), traceCtx func(context.Context, string) context.Context) (close bool) { streamID := frame.Header().StreamID var state decodeState for _, hf := range frame.Fields { if err := state.processHeaderField(hf); err != nil { if se, ok := err.(StreamError); ok { t.controlBuf.put(&cleanupStream{ streamID: streamID, rst: true, rstCode: statusCodeConvTab[se.Code], onWrite: func() {}, }) } return } } buf := newRecvBuffer() s := &Stream{ id: streamID, st: t, buf: buf, fc: &inFlow{limit: uint32(t.initialWindowSize)}, recvCompress: state.encoding, method: state.method, contentSubtype: state.contentSubtype, } if frame.StreamEnded() { // s is just created by the caller. No lock needed. s.state = streamReadDone } if state.timeoutSet { s.ctx, s.cancel = context.WithTimeout(t.ctx, state.timeout) } else { s.ctx, s.cancel = context.WithCancel(t.ctx) } pr := &peer.Peer{ Addr: t.remoteAddr, } // Attach Auth info if there is any. if t.authInfo != nil { pr.AuthInfo = t.authInfo } s.ctx = peer.NewContext(s.ctx, pr) // Attach the received metadata to the context. if len(state.mdata) > 0 { s.ctx = metadata.NewIncomingContext(s.ctx, state.mdata) } if state.statsTags != nil { s.ctx = stats.SetIncomingTags(s.ctx, state.statsTags) } if state.statsTrace != nil { s.ctx = stats.SetIncomingTrace(s.ctx, state.statsTrace) } if t.inTapHandle != nil { var err error info := &tap.Info{ FullMethodName: state.method, } s.ctx, err = t.inTapHandle(s.ctx, info) if err != nil { warningf("transport: http2Server.operateHeaders got an error from InTapHandle: %v", err) t.controlBuf.put(&cleanupStream{ streamID: s.id, rst: true, rstCode: http2.ErrCodeRefusedStream, onWrite: func() {}, }) return } } t.mu.Lock() if t.state != reachable { t.mu.Unlock() return } if uint32(len(t.activeStreams)) >= t.maxStreams { t.mu.Unlock() t.controlBuf.put(&cleanupStream{ streamID: streamID, rst: true, rstCode: http2.ErrCodeRefusedStream, onWrite: func() {}, }) return } if streamID%2 != 1 || streamID <= t.maxStreamID { t.mu.Unlock() // illegal gRPC stream id. errorf("transport: http2Server.HandleStreams received an illegal stream id: %v", streamID) return true } t.maxStreamID = streamID t.activeStreams[streamID] = s if len(t.activeStreams) == 1 { t.idle = time.Time{} } t.mu.Unlock() if channelz.IsOn() { t.czmu.Lock() t.streamsStarted++ t.lastStreamCreated = time.Now() t.czmu.Unlock() } s.requestRead = func(n int) { t.adjustWindow(s, uint32(n)) } s.ctx = traceCtx(s.ctx, s.method) if t.stats != nil { s.ctx = t.stats.TagRPC(s.ctx, &stats.RPCTagInfo{FullMethodName: s.method}) inHeader := &stats.InHeader{ FullMethod: s.method, RemoteAddr: t.remoteAddr, LocalAddr: t.localAddr, Compression: s.recvCompress, WireLength: int(frame.Header().Length), } t.stats.HandleRPC(s.ctx, inHeader) } s.ctxDone = s.ctx.Done() s.wq = newWriteQuota(defaultWriteQuota, s.ctxDone) s.trReader = &transportReader{ reader: &recvBufferReader{ ctx: s.ctx, ctxDone: s.ctxDone, recv: s.buf, }, windowHandler: func(n int) { t.updateWindow(s, uint32(n)) }, } // Register the stream with loopy. t.controlBuf.put(®isterStream{ streamID: s.id, wq: s.wq, }) handle(s) return } // HandleStreams receives incoming streams using the given handler. This is // typically run in a separate goroutine. // traceCtx attaches trace to ctx and returns the new context. func (t *http2Server) HandleStreams(handle func(*Stream), traceCtx func(context.Context, string) context.Context) { defer close(t.readerDone) for { frame, err := t.framer.fr.ReadFrame() atomic.StoreUint32(&t.activity, 1) if err != nil { if se, ok := err.(http2.StreamError); ok { warningf("transport: http2Server.HandleStreams encountered http2.StreamError: %v", se) t.mu.Lock() s := t.activeStreams[se.StreamID] t.mu.Unlock() if s != nil { t.closeStream(s, true, se.Code, nil, false) } else { t.controlBuf.put(&cleanupStream{ streamID: se.StreamID, rst: true, rstCode: se.Code, onWrite: func() {}, }) } continue } if err == io.EOF || err == io.ErrUnexpectedEOF { t.Close() return } warningf("transport: http2Server.HandleStreams failed to read frame: %v", err) t.Close() return } switch frame := frame.(type) { case *http2.MetaHeadersFrame: if t.operateHeaders(frame, handle, traceCtx) { t.Close() break } case *http2.DataFrame: t.handleData(frame) case *http2.RSTStreamFrame: t.handleRSTStream(frame) case *http2.SettingsFrame: t.handleSettings(frame) case *http2.PingFrame: t.handlePing(frame) case *http2.WindowUpdateFrame: t.handleWindowUpdate(frame) case *http2.GoAwayFrame: // TODO: Handle GoAway from the client appropriately. default: errorf("transport: http2Server.HandleStreams found unhandled frame type %v.", frame) } } } func (t *http2Server) getStream(f http2.Frame) (*Stream, bool) { t.mu.Lock() defer t.mu.Unlock() if t.activeStreams == nil { // The transport is closing. return nil, false } s, ok := t.activeStreams[f.Header().StreamID] if !ok { // The stream is already done. return nil, false } return s, true } // adjustWindow sends out extra window update over the initial window size // of stream if the application is requesting data larger in size than // the window. func (t *http2Server) adjustWindow(s *Stream, n uint32) { if w := s.fc.maybeAdjust(n); w > 0 { t.controlBuf.put(&outgoingWindowUpdate{streamID: s.id, increment: w}) } } // updateWindow adjusts the inbound quota for the stream and the transport. // Window updates will deliver to the controller for sending when // the cumulative quota exceeds the corresponding threshold. func (t *http2Server) updateWindow(s *Stream, n uint32) { if w := s.fc.onRead(n); w > 0 { t.controlBuf.put(&outgoingWindowUpdate{streamID: s.id, increment: w, }) } } // updateFlowControl updates the incoming flow control windows // for the transport and the stream based on the current bdp // estimation. func (t *http2Server) updateFlowControl(n uint32) { t.mu.Lock() for _, s := range t.activeStreams { s.fc.newLimit(n) } t.initialWindowSize = int32(n) t.mu.Unlock() t.controlBuf.put(&outgoingWindowUpdate{ streamID: 0, increment: t.fc.newLimit(n), }) t.controlBuf.put(&outgoingSettings{ ss: []http2.Setting{ { ID: http2.SettingInitialWindowSize, Val: n, }, }, }) } func (t *http2Server) handleData(f *http2.DataFrame) { size := f.Header().Length var sendBDPPing bool if t.bdpEst != nil { sendBDPPing = t.bdpEst.add(size) } // Decouple connection's flow control from application's read. // An update on connection's flow control should not depend on // whether user application has read the data or not. Such a // restriction is already imposed on the stream's flow control, // and therefore the sender will be blocked anyways. // Decoupling the connection flow control will prevent other // active(fast) streams from starving in presence of slow or // inactive streams. if w := t.fc.onData(size); w > 0 { t.controlBuf.put(&outgoingWindowUpdate{ streamID: 0, increment: w, }) } if sendBDPPing { // Avoid excessive ping detection (e.g. in an L7 proxy) // by sending a window update prior to the BDP ping. if w := t.fc.reset(); w > 0 { t.controlBuf.put(&outgoingWindowUpdate{ streamID: 0, increment: w, }) } t.controlBuf.put(bdpPing) } // Select the right stream to dispatch. s, ok := t.getStream(f) if !ok { return } if size > 0 { if err := s.fc.onData(size); err != nil { t.closeStream(s, true, http2.ErrCodeFlowControl, nil, false) return } if f.Header().Flags.Has(http2.FlagDataPadded) { if w := s.fc.onRead(size - uint32(len(f.Data()))); w > 0 { t.controlBuf.put(&outgoingWindowUpdate{s.id, w}) } } // TODO(bradfitz, zhaoq): A copy is required here because there is no // guarantee f.Data() is consumed before the arrival of next frame. // Can this copy be eliminated? if len(f.Data()) > 0 { data := make([]byte, len(f.Data())) copy(data, f.Data()) s.write(recvMsg{data: data}) } } if f.Header().Flags.Has(http2.FlagDataEndStream) { // Received the end of stream from the client. s.compareAndSwapState(streamActive, streamReadDone) s.write(recvMsg{err: io.EOF}) } } func (t *http2Server) handleRSTStream(f *http2.RSTStreamFrame) { s, ok := t.getStream(f) if !ok { return } t.closeStream(s, false, 0, nil, false) } func (t *http2Server) handleSettings(f *http2.SettingsFrame) { if f.IsAck() { return } var ss []http2.Setting f.ForeachSetting(func(s http2.Setting) error { ss = append(ss, s) return nil }) t.controlBuf.put(&incomingSettings{ ss: ss, }) } const ( maxPingStrikes = 2 defaultPingTimeout = 2 * time.Hour ) func (t *http2Server) handlePing(f *http2.PingFrame) { if f.IsAck() { if f.Data == goAwayPing.data && t.drainChan != nil { close(t.drainChan) return } // Maybe it's a BDP ping. if t.bdpEst != nil { t.bdpEst.calculate(f.Data) } return } pingAck := &ping{ack: true} copy(pingAck.data[:], f.Data[:]) t.controlBuf.put(pingAck) now := time.Now() defer func() { t.lastPingAt = now }() // A reset ping strikes means that we don't need to check for policy // violation for this ping and the pingStrikes counter should be set // to 0. if atomic.CompareAndSwapUint32(&t.resetPingStrikes, 1, 0) { t.pingStrikes = 0 return } t.mu.Lock() ns := len(t.activeStreams) t.mu.Unlock() if ns < 1 && !t.kep.PermitWithoutStream { // Keepalive shouldn't be active thus, this new ping should // have come after at least defaultPingTimeout. if t.lastPingAt.Add(defaultPingTimeout).After(now) { t.pingStrikes++ } } else { // Check if keepalive policy is respected. if t.lastPingAt.Add(t.kep.MinTime).After(now) { t.pingStrikes++ } } if t.pingStrikes > maxPingStrikes { // Send goaway and close the connection. errorf("transport: Got too many pings from the client, closing the connection.") t.controlBuf.put(&goAway{code: http2.ErrCodeEnhanceYourCalm, debugData: []byte("too_many_pings"), closeConn: true}) } } func (t *http2Server) handleWindowUpdate(f *http2.WindowUpdateFrame) { t.controlBuf.put(&incomingWindowUpdate{ streamID: f.Header().StreamID, increment: f.Increment, }) } func appendHeaderFieldsFromMD(headerFields []hpack.HeaderField, md metadata.MD) []hpack.HeaderField { for k, vv := range md { if isReservedHeader(k) { // Clients don't tolerate reading restricted headers after some non restricted ones were sent. continue } for _, v := range vv { headerFields = append(headerFields, hpack.HeaderField{Name: k, Value: encodeMetadataHeader(k, v)}) } } return headerFields } // WriteHeader sends the header metedata md back to the client. func (t *http2Server) WriteHeader(s *Stream, md metadata.MD) error { if s.updateHeaderSent() || s.getState() == streamDone { return ErrIllegalHeaderWrite } s.hdrMu.Lock() if md.Len() > 0 { if s.header.Len() > 0 { s.header = metadata.Join(s.header, md) } else { s.header = md } } t.writeHeaderLocked(s) s.hdrMu.Unlock() return nil } func (t *http2Server) writeHeaderLocked(s *Stream) { // TODO(mmukhi): Benchmark if the performance gets better if count the metadata and other header fields // first and create a slice of that exact size. headerFields := make([]hpack.HeaderField, 0, 2) // at least :status, content-type will be there if none else. headerFields = append(headerFields, hpack.HeaderField{Name: ":status", Value: "200"}) headerFields = append(headerFields, hpack.HeaderField{Name: "content-type", Value: contentType(s.contentSubtype)}) if s.sendCompress != "" { headerFields = append(headerFields, hpack.HeaderField{Name: "grpc-encoding", Value: s.sendCompress}) } headerFields = appendHeaderFieldsFromMD(headerFields, s.header) t.controlBuf.put(&headerFrame{ streamID: s.id, hf: headerFields, endStream: false, onWrite: func() { atomic.StoreUint32(&t.resetPingStrikes, 1) }, }) if t.stats != nil { // Note: WireLength is not set in outHeader. // TODO(mmukhi): Revisit this later, if needed. outHeader := &stats.OutHeader{} t.stats.HandleRPC(s.Context(), outHeader) } } // WriteStatus sends stream status to the client and terminates the stream. // There is no further I/O operations being able to perform on this stream. // TODO(zhaoq): Now it indicates the end of entire stream. Revisit if early // OK is adopted. func (t *http2Server) WriteStatus(s *Stream, st *status.Status) error { if s.getState() == streamDone { return nil } s.hdrMu.Lock() // TODO(mmukhi): Benchmark if the performance gets better if count the metadata and other header fields // first and create a slice of that exact size. headerFields := make([]hpack.HeaderField, 0, 2) // grpc-status and grpc-message will be there if none else. if !s.updateHeaderSent() { // No headers have been sent. if len(s.header) > 0 { // Send a separate header frame. t.writeHeaderLocked(s) } else { // Send a trailer only response. headerFields = append(headerFields, hpack.HeaderField{Name: ":status", Value: "200"}) headerFields = append(headerFields, hpack.HeaderField{Name: "content-type", Value: contentType(s.contentSubtype)}) } } headerFields = append(headerFields, hpack.HeaderField{Name: "grpc-status", Value: strconv.Itoa(int(st.Code()))}) headerFields = append(headerFields, hpack.HeaderField{Name: "grpc-message", Value: encodeGrpcMessage(st.Message())}) if p := st.Proto(); p != nil && len(p.Details) > 0 { stBytes, err := proto.Marshal(p) if err != nil { // TODO: return error instead, when callers are able to handle it. grpclog.Errorf("transport: failed to marshal rpc status: %v, error: %v", p, err) } else { headerFields = append(headerFields, hpack.HeaderField{Name: "grpc-status-details-bin", Value: encodeBinHeader(stBytes)}) } } // Attach the trailer metadata. headerFields = appendHeaderFieldsFromMD(headerFields, s.trailer) trailingHeader := &headerFrame{ streamID: s.id, hf: headerFields, endStream: true, onWrite: func() { atomic.StoreUint32(&t.resetPingStrikes, 1) }, } s.hdrMu.Unlock() t.closeStream(s, false, 0, trailingHeader, true) if t.stats != nil { t.stats.HandleRPC(s.Context(), &stats.OutTrailer{}) } return nil } // Write converts the data into HTTP2 data frame and sends it out. Non-nil error // is returns if it fails (e.g., framing error, transport error). func (t *http2Server) Write(s *Stream, hdr []byte, data []byte, opts *Options) error { if !s.isHeaderSent() { // Headers haven't been written yet. if err := t.WriteHeader(s, nil); err != nil { // TODO(mmukhi, dfawley): Make sure this is the right code to return. return streamErrorf(codes.Internal, "transport: %v", err) } } else { // Writing headers checks for this condition. if s.getState() == streamDone { // TODO(mmukhi, dfawley): Should the server write also return io.EOF? s.cancel() select { case <-t.ctx.Done(): return ErrConnClosing default: } return ContextErr(s.ctx.Err()) } } // Add some data to header frame so that we can equally distribute bytes across frames. emptyLen := http2MaxFrameLen - len(hdr) if emptyLen > len(data) { emptyLen = len(data) } hdr = append(hdr, data[:emptyLen]...) data = data[emptyLen:] df := &dataFrame{ streamID: s.id, h: hdr, d: data, onEachWrite: func() { atomic.StoreUint32(&t.resetPingStrikes, 1) }, } if err := s.wq.get(int32(len(hdr) + len(data))); err != nil { select { case <-t.ctx.Done(): return ErrConnClosing default: } return ContextErr(s.ctx.Err()) } return t.controlBuf.put(df) } // keepalive running in a separate goroutine does the following: // 1. Gracefully closes an idle connection after a duration of keepalive.MaxConnectionIdle. // 2. Gracefully closes any connection after a duration of keepalive.MaxConnectionAge. // 3. Forcibly closes a connection after an additive period of keepalive.MaxConnectionAgeGrace over keepalive.MaxConnectionAge. // 4. Makes sure a connection is alive by sending pings with a frequency of keepalive.Time and closes a non-responsive connection // after an additional duration of keepalive.Timeout. func (t *http2Server) keepalive() { p := &ping{} var pingSent bool maxIdle := time.NewTimer(t.kp.MaxConnectionIdle) maxAge := time.NewTimer(t.kp.MaxConnectionAge) keepalive := time.NewTimer(t.kp.Time) // NOTE: All exit paths of this function should reset their // respective timers. A failure to do so will cause the // following clean-up to deadlock and eventually leak. defer func() { if !maxIdle.Stop() { <-maxIdle.C } if !maxAge.Stop() { <-maxAge.C } if !keepalive.Stop() { <-keepalive.C } }() for { select { case <-maxIdle.C: t.mu.Lock() idle := t.idle if idle.IsZero() { // The connection is non-idle. t.mu.Unlock() maxIdle.Reset(t.kp.MaxConnectionIdle) continue } val := t.kp.MaxConnectionIdle - time.Since(idle) t.mu.Unlock() if val <= 0 { // The connection has been idle for a duration of keepalive.MaxConnectionIdle or more. // Gracefully close the connection. t.drain(http2.ErrCodeNo, []byte{}) // Resetting the timer so that the clean-up doesn't deadlock. maxIdle.Reset(infinity) return } maxIdle.Reset(val) case <-maxAge.C: t.drain(http2.ErrCodeNo, []byte{}) maxAge.Reset(t.kp.MaxConnectionAgeGrace) select { case <-maxAge.C: // Close the connection after grace period. t.Close() // Resetting the timer so that the clean-up doesn't deadlock. maxAge.Reset(infinity) case <-t.ctx.Done(): } return case <-keepalive.C: if atomic.CompareAndSwapUint32(&t.activity, 1, 0) { pingSent = false keepalive.Reset(t.kp.Time) continue } if pingSent { t.Close() // Resetting the timer so that the clean-up doesn't deadlock. keepalive.Reset(infinity) return } pingSent = true if channelz.IsOn() { t.czmu.Lock() t.kpCount++ t.czmu.Unlock() } t.controlBuf.put(p) keepalive.Reset(t.kp.Timeout) case <-t.ctx.Done(): return } } } // Close starts shutting down the http2Server transport. // TODO(zhaoq): Now the destruction is not blocked on any pending streams. This // could cause some resource issue. Revisit this later. func (t *http2Server) Close() error { t.mu.Lock() if t.state == closing { t.mu.Unlock() return errors.New("transport: Close() was already called") } t.state = closing streams := t.activeStreams t.activeStreams = nil t.mu.Unlock() t.controlBuf.finish() t.cancel() err := t.conn.Close() if channelz.IsOn() { channelz.RemoveEntry(t.channelzID) } // Cancel all active streams. for _, s := range streams { s.cancel() } if t.stats != nil { connEnd := &stats.ConnEnd{} t.stats.HandleConn(t.ctx, connEnd) } return err } // closeStream clears the footprint of a stream when the stream is not needed // any more. func (t *http2Server) closeStream(s *Stream, rst bool, rstCode http2.ErrCode, hdr *headerFrame, eosReceived bool) { if s.swapState(streamDone) == streamDone { // If the stream was already done, return. return } // In case stream sending and receiving are invoked in separate // goroutines (e.g., bi-directional streaming), cancel needs to be // called to interrupt the potential blocking on other goroutines. s.cancel() cleanup := &cleanupStream{ streamID: s.id, rst: rst, rstCode: rstCode, onWrite: func() { t.mu.Lock() if t.activeStreams != nil { delete(t.activeStreams, s.id) if len(t.activeStreams) == 0 { t.idle = time.Now() } } t.mu.Unlock() if channelz.IsOn() { t.czmu.Lock() if eosReceived { t.streamsSucceeded++ } else { t.streamsFailed++ } t.czmu.Unlock() } }, } if hdr != nil { hdr.cleanup = cleanup t.controlBuf.put(hdr) } else { t.controlBuf.put(cleanup) } } func (t *http2Server) RemoteAddr() net.Addr { return t.remoteAddr } func (t *http2Server) Drain() { t.drain(http2.ErrCodeNo, []byte{}) } func (t *http2Server) drain(code http2.ErrCode, debugData []byte) { t.mu.Lock() defer t.mu.Unlock() if t.drainChan != nil { return } t.drainChan = make(chan struct{}) t.controlBuf.put(&goAway{code: code, debugData: debugData, headsUp: true}) } var goAwayPing = &ping{data: [8]byte{1, 6, 1, 8, 0, 3, 3, 9}} // Handles outgoing GoAway and returns true if loopy needs to put itself // in draining mode. func (t *http2Server) outgoingGoAwayHandler(g *goAway) (bool, error) { t.mu.Lock() if t.state == closing { // TODO(mmukhi): This seems unnecessary. t.mu.Unlock() // The transport is closing. return false, ErrConnClosing } sid := t.maxStreamID if !g.headsUp { // Stop accepting more streams now. t.state = draining if len(t.activeStreams) == 0 { g.closeConn = true } t.mu.Unlock() if err := t.framer.fr.WriteGoAway(sid, g.code, g.debugData); err != nil { return false, err } if g.closeConn { // Abruptly close the connection following the GoAway (via // loopywriter). But flush out what's inside the buffer first. t.framer.writer.Flush() return false, fmt.Errorf("transport: Connection closing") } return true, nil } t.mu.Unlock() // For a graceful close, send out a GoAway with stream ID of MaxUInt32, // Follow that with a ping and wait for the ack to come back or a timer // to expire. During this time accept new streams since they might have // originated before the GoAway reaches the client. // After getting the ack or timer expiration send out another GoAway this // time with an ID of the max stream server intends to process. if err := t.framer.fr.WriteGoAway(math.MaxUint32, http2.ErrCodeNo, []byte{}); err != nil { return false, err } if err := t.framer.fr.WritePing(false, goAwayPing.data); err != nil { return false, err } go func() { timer := time.NewTimer(time.Minute) defer timer.Stop() select { case <-t.drainChan: case <-timer.C: case <-t.ctx.Done(): return } t.controlBuf.put(&goAway{code: g.code, debugData: g.debugData}) }() return false, nil } func (t *http2Server) ChannelzMetric() *channelz.SocketInternalMetric { t.czmu.RLock() s := channelz.SocketInternalMetric{ StreamsStarted: t.streamsStarted, StreamsSucceeded: t.streamsSucceeded, StreamsFailed: t.streamsFailed, MessagesSent: t.msgSent, MessagesReceived: t.msgRecv, KeepAlivesSent: t.kpCount, LastRemoteStreamCreatedTimestamp: t.lastStreamCreated, LastMessageSentTimestamp: t.lastMsgSent, LastMessageReceivedTimestamp: t.lastMsgRecv, LocalFlowControlWindow: int64(t.fc.getSize()), SocketOptions: channelz.GetSocketOption(t.conn), LocalAddr: t.localAddr, RemoteAddr: t.remoteAddr, // RemoteName : } if au, ok := t.authInfo.(credentials.ChannelzSecurityInfo); ok { s.Security = au.GetSecurityValue() } t.czmu.RUnlock() s.RemoteFlowControlWindow = t.getOutFlowWindow() return &s } func (t *http2Server) IncrMsgSent() { t.czmu.Lock() t.msgSent++ t.lastMsgSent = time.Now() t.czmu.Unlock() } func (t *http2Server) IncrMsgRecv() { t.czmu.Lock() t.msgRecv++ t.lastMsgRecv = time.Now() t.czmu.Unlock() } func (t *http2Server) getOutFlowWindow() int64 { resp := make(chan uint32) timer := time.NewTimer(time.Second) defer timer.Stop() t.controlBuf.put(&outFlowControlSizeRequest{resp}) select { case sz := <-resp: return int64(sz) case <-t.ctxDone: return -1 case <-timer.C: return -2 } } func getJitter(v time.Duration) time.Duration { if v == infinity { return 0 } // Generate a jitter between +/- 10% of the value. r := int64(v / 10) j := grpcrand.Int63n(2*r) - r return time.Duration(j) }