// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/property-access-builder.h" #include "src/compiler/access-builder.h" #include "src/compiler/access-info.h" #include "src/compiler/compilation-dependencies.h" #include "src/compiler/js-graph.h" #include "src/compiler/node-matchers.h" #include "src/compiler/simplified-operator.h" #include "src/lookup.h" #include "src/field-index-inl.h" #include "src/isolate-inl.h" namespace v8 { namespace internal { namespace compiler { Graph* PropertyAccessBuilder::graph() const { return jsgraph()->graph(); } Isolate* PropertyAccessBuilder::isolate() const { return jsgraph()->isolate(); } CommonOperatorBuilder* PropertyAccessBuilder::common() const { return jsgraph()->common(); } SimplifiedOperatorBuilder* PropertyAccessBuilder::simplified() const { return jsgraph()->simplified(); } bool HasOnlyStringMaps(MapHandles const& maps) { for (auto map : maps) { if (!map->IsStringMap()) return false; } return true; } namespace { bool HasOnlyNumberMaps(MapHandles const& maps) { for (auto map : maps) { if (map->instance_type() != HEAP_NUMBER_TYPE) return false; } return true; } } // namespace bool PropertyAccessBuilder::TryBuildStringCheck(MapHandles const& maps, Node** receiver, Node** effect, Node* control) { if (HasOnlyStringMaps(maps)) { // Monormorphic string access (ignoring the fact that there are multiple // String maps). *receiver = *effect = graph()->NewNode(simplified()->CheckString(VectorSlotPair()), *receiver, *effect, control); return true; } return false; } bool PropertyAccessBuilder::TryBuildNumberCheck(MapHandles const& maps, Node** receiver, Node** effect, Node* control) { if (HasOnlyNumberMaps(maps)) { // Monomorphic number access (we also deal with Smis here). *receiver = *effect = graph()->NewNode(simplified()->CheckNumber(VectorSlotPair()), *receiver, *effect, control); return true; } return false; } namespace { bool NeedsCheckHeapObject(Node* receiver) { switch (receiver->opcode()) { case IrOpcode::kConvertReceiver: case IrOpcode::kHeapConstant: case IrOpcode::kJSCreate: case IrOpcode::kJSCreateArguments: case IrOpcode::kJSCreateArray: case IrOpcode::kJSCreateClosure: case IrOpcode::kJSCreateIterResultObject: case IrOpcode::kJSCreateLiteralArray: case IrOpcode::kJSCreateEmptyLiteralArray: case IrOpcode::kJSCreateLiteralObject: case IrOpcode::kJSCreateEmptyLiteralObject: case IrOpcode::kJSCreateLiteralRegExp: case IrOpcode::kJSCreateGeneratorObject: case IrOpcode::kJSConstructForwardVarargs: case IrOpcode::kJSConstruct: case IrOpcode::kJSConstructWithArrayLike: case IrOpcode::kJSConstructWithSpread: case IrOpcode::kJSToName: case IrOpcode::kJSToString: case IrOpcode::kJSToObject: case IrOpcode::kTypeOf: case IrOpcode::kJSGetSuperConstructor: return false; case IrOpcode::kPhi: { Node* control = NodeProperties::GetControlInput(receiver); if (control->opcode() != IrOpcode::kMerge) return true; for (int i = 0; i < receiver->InputCount() - 1; ++i) { if (NeedsCheckHeapObject(receiver->InputAt(i))) return true; } return false; } default: return true; } } } // namespace Node* PropertyAccessBuilder::BuildCheckHeapObject(Node* receiver, Node** effect, Node* control) { if (NeedsCheckHeapObject(receiver)) { receiver = *effect = graph()->NewNode(simplified()->CheckHeapObject(), receiver, *effect, control); } return receiver; } void PropertyAccessBuilder::BuildCheckMaps( Node* receiver, Node** effect, Node* control, std::vector> const& receiver_maps) { HeapObjectMatcher m(receiver); if (m.HasValue()) { Handle receiver_map(m.Value()->map(), isolate()); if (receiver_map->is_stable()) { for (Handle map : receiver_maps) { if (map.is_identical_to(receiver_map)) { dependencies()->DependOnStableMap( MapRef(js_heap_broker(), receiver_map)); return; } } } } ZoneHandleSet maps; CheckMapsFlags flags = CheckMapsFlag::kNone; for (Handle map : receiver_maps) { maps.insert(map, graph()->zone()); if (map->is_migration_target()) { flags |= CheckMapsFlag::kTryMigrateInstance; } } *effect = graph()->NewNode(simplified()->CheckMaps(flags, maps), receiver, *effect, control); } Node* PropertyAccessBuilder::BuildCheckValue(Node* receiver, Node** effect, Node* control, Handle value) { HeapObjectMatcher m(receiver); if (m.Is(value)) return receiver; Node* expected = jsgraph()->HeapConstant(value); Node* check = graph()->NewNode(simplified()->ReferenceEqual(), receiver, expected); *effect = graph()->NewNode(simplified()->CheckIf(DeoptimizeReason::kWrongValue), check, *effect, control); return expected; } Node* PropertyAccessBuilder::ResolveHolder( PropertyAccessInfo const& access_info, Node* receiver) { Handle holder; if (access_info.holder().ToHandle(&holder)) { return jsgraph()->Constant(holder); } return receiver; } Node* PropertyAccessBuilder::TryBuildLoadConstantDataField( Handle name, PropertyAccessInfo const& access_info, Node* receiver) { // Optimize immutable property loads. HeapObjectMatcher m(receiver); if (m.HasValue() && m.Value()->IsJSObject()) { // TODO(ishell): Use something simpler like // // Handle value = // JSObject::FastPropertyAt(Handle::cast(m.Value()), // Representation::Tagged(), field_index); // // here, once we have the immutable bit in the access_info. // TODO(turbofan): Given that we already have the field_index here, we // might be smarter in the future and not rely on the LookupIterator. LookupIterator it(isolate(), m.Value(), name, LookupIterator::OWN_SKIP_INTERCEPTOR); if (it.state() == LookupIterator::DATA) { bool is_readonly_non_configurable = it.IsReadOnly() && !it.IsConfigurable(); if (is_readonly_non_configurable || (FLAG_track_constant_fields && access_info.IsDataConstantField())) { Node* value = jsgraph()->Constant(JSReceiver::GetDataProperty(&it)); if (!is_readonly_non_configurable) { // It's necessary to add dependency on the map that introduced // the field. DCHECK(access_info.IsDataConstantField()); DCHECK(!it.is_dictionary_holder()); MapRef map(js_heap_broker(), handle(it.GetHolder()->map(), isolate())); dependencies()->DependOnFieldType(map, it.GetFieldDescriptorIndex()); } return value; } } } return nullptr; } Node* PropertyAccessBuilder::BuildLoadDataField( Handle name, PropertyAccessInfo const& access_info, Node* receiver, Node** effect, Node** control) { DCHECK(access_info.IsDataField() || access_info.IsDataConstantField()); receiver = ResolveHolder(access_info, receiver); if (Node* value = TryBuildLoadConstantDataField(name, access_info, receiver)) { return value; } FieldIndex const field_index = access_info.field_index(); Type const field_type = access_info.field_type(); MachineRepresentation const field_representation = access_info.field_representation(); Node* storage = receiver; if (!field_index.is_inobject()) { storage = *effect = graph()->NewNode( simplified()->LoadField(AccessBuilder::ForJSObjectPropertiesOrHash()), storage, *effect, *control); } FieldAccess field_access = { kTaggedBase, field_index.offset(), name, MaybeHandle(), field_type, MachineType::TypeForRepresentation(field_representation), kFullWriteBarrier}; if (field_representation == MachineRepresentation::kFloat64) { if (!field_index.is_inobject() || field_index.is_hidden_field() || !FLAG_unbox_double_fields) { FieldAccess const storage_access = {kTaggedBase, field_index.offset(), name, MaybeHandle(), Type::OtherInternal(), MachineType::TaggedPointer(), kPointerWriteBarrier}; storage = *effect = graph()->NewNode( simplified()->LoadField(storage_access), storage, *effect, *control); field_access.offset = HeapNumber::kValueOffset; field_access.name = MaybeHandle(); } } else if (field_representation == MachineRepresentation::kTaggedPointer) { // Remember the map of the field value, if its map is stable. This is // used by the LoadElimination to eliminate map checks on the result. Handle field_map; if (access_info.field_map().ToHandle(&field_map)) { if (field_map->is_stable()) { dependencies()->DependOnStableMap(MapRef(js_heap_broker(), field_map)); field_access.map = field_map; } } } Node* value = *effect = graph()->NewNode( simplified()->LoadField(field_access), storage, *effect, *control); return value; } } // namespace compiler } // namespace internal } // namespace v8