// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_REGEXP_REGEXP_MACRO_ASSEMBLER_IRREGEXP_H_ #define V8_REGEXP_REGEXP_MACRO_ASSEMBLER_IRREGEXP_H_ #ifdef V8_INTERPRETED_REGEXP #include "src/regexp/regexp-macro-assembler.h" namespace v8 { namespace internal { // A light-weight assembler for the Irregexp byte code. class RegExpMacroAssemblerIrregexp: public RegExpMacroAssembler { public: // Create an assembler. Instructions and relocation information are emitted // into a buffer, with the instructions starting from the beginning and the // relocation information starting from the end of the buffer. See CodeDesc // for a detailed comment on the layout (globals.h). // // If the provided buffer is nullptr, the assembler allocates and grows its // own buffer, and buffer_size determines the initial buffer size. The buffer // is owned by the assembler and deallocated upon destruction of the // assembler. // // If the provided buffer is not nullptr, the assembler uses the provided // buffer for code generation and assumes its size to be buffer_size. If the // buffer is too small, a fatal error occurs. No deallocation of the buffer is // done upon destruction of the assembler. RegExpMacroAssemblerIrregexp(Isolate* isolate, Vector buffer, Zone* zone); virtual ~RegExpMacroAssemblerIrregexp(); // The byte-code interpreter checks on each push anyway. virtual int stack_limit_slack() { return 1; } virtual bool CanReadUnaligned() { return false; } virtual void Bind(Label* label); virtual void AdvanceCurrentPosition(int by); // Signed cp change. virtual void PopCurrentPosition(); virtual void PushCurrentPosition(); virtual void Backtrack(); virtual void GoTo(Label* label); virtual void PushBacktrack(Label* label); virtual bool Succeed(); virtual void Fail(); virtual void PopRegister(int register_index); virtual void PushRegister(int register_index, StackCheckFlag check_stack_limit); virtual void AdvanceRegister(int reg, int by); // r[reg] += by. virtual void SetCurrentPositionFromEnd(int by); virtual void SetRegister(int register_index, int to); virtual void WriteCurrentPositionToRegister(int reg, int cp_offset); virtual void ClearRegisters(int reg_from, int reg_to); virtual void ReadCurrentPositionFromRegister(int reg); virtual void WriteStackPointerToRegister(int reg); virtual void ReadStackPointerFromRegister(int reg); virtual void LoadCurrentCharacter(int cp_offset, Label* on_end_of_input, bool check_bounds = true, int characters = 1); virtual void CheckCharacter(unsigned c, Label* on_equal); virtual void CheckCharacterAfterAnd(unsigned c, unsigned mask, Label* on_equal); virtual void CheckCharacterGT(uc16 limit, Label* on_greater); virtual void CheckCharacterLT(uc16 limit, Label* on_less); virtual void CheckGreedyLoop(Label* on_tos_equals_current_position); virtual void CheckAtStart(Label* on_at_start); virtual void CheckNotAtStart(int cp_offset, Label* on_not_at_start); virtual void CheckNotCharacter(unsigned c, Label* on_not_equal); virtual void CheckNotCharacterAfterAnd(unsigned c, unsigned mask, Label* on_not_equal); virtual void CheckNotCharacterAfterMinusAnd(uc16 c, uc16 minus, uc16 mask, Label* on_not_equal); virtual void CheckCharacterInRange(uc16 from, uc16 to, Label* on_in_range); virtual void CheckCharacterNotInRange(uc16 from, uc16 to, Label* on_not_in_range); virtual void CheckBitInTable(Handle table, Label* on_bit_set); virtual void CheckNotBackReference(int start_reg, bool read_backward, Label* on_no_match); virtual void CheckNotBackReferenceIgnoreCase(int start_reg, bool read_backward, bool unicode, Label* on_no_match); virtual void IfRegisterLT(int register_index, int comparand, Label* if_lt); virtual void IfRegisterGE(int register_index, int comparand, Label* if_ge); virtual void IfRegisterEqPos(int register_index, Label* if_eq); virtual IrregexpImplementation Implementation(); virtual Handle GetCode(Handle source); private: void Expand(); // Code and bitmap emission. inline void EmitOrLink(Label* label); inline void Emit32(uint32_t x); inline void Emit16(uint32_t x); inline void Emit8(uint32_t x); inline void Emit(uint32_t bc, uint32_t arg); // Bytecode buffer. int length(); void Copy(byte* a); // The buffer into which code and relocation info are generated. Vector buffer_; // The program counter. int pc_; // True if the assembler owns the buffer, false if buffer is external. bool own_buffer_; Label backtrack_; int advance_current_start_; int advance_current_offset_; int advance_current_end_; Isolate* isolate_; static const int kInvalidPC = -1; DISALLOW_IMPLICIT_CONSTRUCTORS(RegExpMacroAssemblerIrregexp); }; } // namespace internal } // namespace v8 #endif // V8_INTERPRETED_REGEXP #endif // V8_REGEXP_REGEXP_MACRO_ASSEMBLER_IRREGEXP_H_