/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "ClearKeyUUID.h" namespace clearkeydrm { bool isClearKeyUUID(const uint8_t uuid[16]) { static const uint8_t kCommonPsshBoxUUID[16] = { 0x10,0x77,0xEF,0xEC,0xC0,0xB2,0x4D,0x02, 0xAC,0xE3,0x3C,0x1E,0x52,0xE2,0xFB,0x4B }; // To be used in mpd to specify drm scheme for players static const uint8_t kClearKeyUUID[16] = { 0xE2,0x71,0x9D,0x58,0xA9,0x85,0xB3,0xC9, 0x78,0x1A,0xB0,0x30,0xAF,0x78,0xD3,0x0E }; return !memcmp(uuid, kCommonPsshBoxUUID, sizeof(kCommonPsshBoxUUID)) || !memcmp(uuid, kClearKeyUUID, sizeof(kClearKeyUUID)); } } // namespace clearkeydrm