/* * Copyright (C) 2006-2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AudioSystem" //#define LOG_NDEBUG 0 #include #include #include #include #include #include #include #include #include #include #include // ---------------------------------------------------------------------------- namespace android { // client singleton for AudioFlinger binder interface Mutex AudioSystem::gLock; Mutex AudioSystem::gLockAPS; sp AudioSystem::gAudioFlinger; sp AudioSystem::gAudioFlingerClient; audio_error_callback AudioSystem::gAudioErrorCallback = NULL; dynamic_policy_callback AudioSystem::gDynPolicyCallback = NULL; record_config_callback AudioSystem::gRecordConfigCallback = NULL; // establish binder interface to AudioFlinger service const sp AudioSystem::get_audio_flinger() { sp af; sp afc; { Mutex::Autolock _l(gLock); if (gAudioFlinger == 0) { sp sm = defaultServiceManager(); sp binder; do { binder = sm->getService(String16("media.audio_flinger")); if (binder != 0) break; ALOGW("AudioFlinger not published, waiting..."); usleep(500000); // 0.5 s } while (true); if (gAudioFlingerClient == NULL) { gAudioFlingerClient = new AudioFlingerClient(); } else { if (gAudioErrorCallback) { gAudioErrorCallback(NO_ERROR); } } binder->linkToDeath(gAudioFlingerClient); gAudioFlinger = interface_cast(binder); LOG_ALWAYS_FATAL_IF(gAudioFlinger == 0); afc = gAudioFlingerClient; // Make sure callbacks can be received by gAudioFlingerClient ProcessState::self()->startThreadPool(); } af = gAudioFlinger; } if (afc != 0) { int64_t token = IPCThreadState::self()->clearCallingIdentity(); af->registerClient(afc); IPCThreadState::self()->restoreCallingIdentity(token); } return af; } const sp AudioSystem::getAudioFlingerClient() { // calling get_audio_flinger() will initialize gAudioFlingerClient if needed const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return 0; Mutex::Autolock _l(gLock); return gAudioFlingerClient; } sp AudioSystem::getIoDescriptor(audio_io_handle_t ioHandle) { sp desc; const sp afc = getAudioFlingerClient(); if (afc != 0) { desc = afc->getIoDescriptor(ioHandle); } return desc; } /* static */ status_t AudioSystem::checkAudioFlinger() { if (defaultServiceManager()->checkService(String16("media.audio_flinger")) != 0) { return NO_ERROR; } return DEAD_OBJECT; } // FIXME Declare in binder opcode order, similarly to IAudioFlinger.h and IAudioFlinger.cpp status_t AudioSystem::muteMicrophone(bool state) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setMicMute(state); } status_t AudioSystem::isMicrophoneMuted(bool* state) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *state = af->getMicMute(); return NO_ERROR; } status_t AudioSystem::setMasterVolume(float value) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setMasterVolume(value); return NO_ERROR; } status_t AudioSystem::setMasterMute(bool mute) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setMasterMute(mute); return NO_ERROR; } status_t AudioSystem::getMasterVolume(float* volume) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *volume = af->masterVolume(); return NO_ERROR; } status_t AudioSystem::getMasterMute(bool* mute) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *mute = af->masterMute(); return NO_ERROR; } status_t AudioSystem::setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setStreamVolume(stream, value, output); return NO_ERROR; } status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setStreamMute(stream, mute); return NO_ERROR; } status_t AudioSystem::getStreamVolume(audio_stream_type_t stream, float* volume, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *volume = af->streamVolume(stream, output); return NO_ERROR; } status_t AudioSystem::getStreamMute(audio_stream_type_t stream, bool* mute) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *mute = af->streamMute(stream); return NO_ERROR; } status_t AudioSystem::setMode(audio_mode_t mode) { if (uint32_t(mode) >= AUDIO_MODE_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setMode(mode); } status_t AudioSystem::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setParameters(ioHandle, keyValuePairs); } String8 AudioSystem::getParameters(audio_io_handle_t ioHandle, const String8& keys) { const sp& af = AudioSystem::get_audio_flinger(); String8 result = String8(""); if (af == 0) return result; result = af->getParameters(ioHandle, keys); return result; } status_t AudioSystem::setParameters(const String8& keyValuePairs) { return setParameters(AUDIO_IO_HANDLE_NONE, keyValuePairs); } String8 AudioSystem::getParameters(const String8& keys) { return getParameters(AUDIO_IO_HANDLE_NONE, keys); } // convert volume steps to natural log scale // change this value to change volume scaling static const float dBPerStep = 0.5f; // shouldn't need to touch these static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f; static const float dBConvertInverse = 1.0f / dBConvert; float AudioSystem::linearToLog(int volume) { // float v = volume ? exp(float(100 - volume) * dBConvert) : 0; // ALOGD("linearToLog(%d)=%f", volume, v); // return v; return volume ? exp(float(100 - volume) * dBConvert) : 0; } int AudioSystem::logToLinear(float volume) { // int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0; // ALOGD("logTolinear(%d)=%f", v, volume); // return v; return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0; } /* static */ size_t AudioSystem::calculateMinFrameCount( uint32_t afLatencyMs, uint32_t afFrameCount, uint32_t afSampleRate, uint32_t sampleRate, float speed /*, uint32_t notificationsPerBufferReq*/) { // Ensure that buffer depth covers at least audio hardware latency uint32_t minBufCount = afLatencyMs / ((1000 * afFrameCount) / afSampleRate); if (minBufCount < 2) { minBufCount = 2; } #if 0 // The notificationsPerBufferReq parameter is not yet used for non-fast tracks, // but keeping the code here to make it easier to add later. if (minBufCount < notificationsPerBufferReq) { minBufCount = notificationsPerBufferReq; } #endif ALOGV("calculateMinFrameCount afLatency %u afFrameCount %u afSampleRate %u " "sampleRate %u speed %f minBufCount: %u" /*" notificationsPerBufferReq %u"*/, afLatencyMs, afFrameCount, afSampleRate, sampleRate, speed, minBufCount /*, notificationsPerBufferReq*/); return minBufCount * sourceFramesNeededWithTimestretch( sampleRate, afFrameCount, afSampleRate, speed); } status_t AudioSystem::getOutputSamplingRate(uint32_t* samplingRate, audio_stream_type_t streamType) { audio_io_handle_t output; if (streamType == AUDIO_STREAM_DEFAULT) { streamType = AUDIO_STREAM_MUSIC; } output = getOutput(streamType); if (output == 0) { return PERMISSION_DENIED; } return getSamplingRate(output, samplingRate); } status_t AudioSystem::getSamplingRate(audio_io_handle_t ioHandle, uint32_t* samplingRate) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp desc = getIoDescriptor(ioHandle); if (desc == 0) { *samplingRate = af->sampleRate(ioHandle); } else { *samplingRate = desc->mSamplingRate; } if (*samplingRate == 0) { ALOGE("AudioSystem::getSamplingRate failed for ioHandle %d", ioHandle); return BAD_VALUE; } ALOGV("getSamplingRate() ioHandle %d, sampling rate %u", ioHandle, *samplingRate); return NO_ERROR; } status_t AudioSystem::getOutputFrameCount(size_t* frameCount, audio_stream_type_t streamType) { audio_io_handle_t output; if (streamType == AUDIO_STREAM_DEFAULT) { streamType = AUDIO_STREAM_MUSIC; } output = getOutput(streamType); if (output == AUDIO_IO_HANDLE_NONE) { return PERMISSION_DENIED; } return getFrameCount(output, frameCount); } status_t AudioSystem::getFrameCount(audio_io_handle_t ioHandle, size_t* frameCount) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp desc = getIoDescriptor(ioHandle); if (desc == 0) { *frameCount = af->frameCount(ioHandle); } else { *frameCount = desc->mFrameCount; } if (*frameCount == 0) { ALOGE("AudioSystem::getFrameCount failed for ioHandle %d", ioHandle); return BAD_VALUE; } ALOGV("getFrameCount() ioHandle %d, frameCount %zu", ioHandle, *frameCount); return NO_ERROR; } status_t AudioSystem::getOutputLatency(uint32_t* latency, audio_stream_type_t streamType) { audio_io_handle_t output; if (streamType == AUDIO_STREAM_DEFAULT) { streamType = AUDIO_STREAM_MUSIC; } output = getOutput(streamType); if (output == AUDIO_IO_HANDLE_NONE) { return PERMISSION_DENIED; } return getLatency(output, latency); } status_t AudioSystem::getLatency(audio_io_handle_t output, uint32_t* latency) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp outputDesc = getIoDescriptor(output); if (outputDesc == 0) { *latency = af->latency(output); } else { *latency = outputDesc->mLatency; } ALOGV("getLatency() output %d, latency %d", output, *latency); return NO_ERROR; } status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t* buffSize) { const sp afc = getAudioFlingerClient(); if (afc == 0) { return NO_INIT; } return afc->getInputBufferSize(sampleRate, format, channelMask, buffSize); } status_t AudioSystem::setVoiceVolume(float value) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setVoiceVolume(value); } status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t *halFrames, uint32_t *dspFrames) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->getRenderPosition(halFrames, dspFrames, output); } uint32_t AudioSystem::getInputFramesLost(audio_io_handle_t ioHandle) { const sp& af = AudioSystem::get_audio_flinger(); uint32_t result = 0; if (af == 0) return result; if (ioHandle == AUDIO_IO_HANDLE_NONE) return result; result = af->getInputFramesLost(ioHandle); return result; } audio_unique_id_t AudioSystem::newAudioUniqueId(audio_unique_id_use_t use) { // Must not use AF as IDs will re-roll on audioserver restart, b/130369529. const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return AUDIO_UNIQUE_ID_ALLOCATE; return af->newAudioUniqueId(use); } void AudioSystem::acquireAudioSessionId(audio_session_t audioSession, pid_t pid) { const sp& af = AudioSystem::get_audio_flinger(); if (af != 0) { af->acquireAudioSessionId(audioSession, pid); } } void AudioSystem::releaseAudioSessionId(audio_session_t audioSession, pid_t pid) { const sp& af = AudioSystem::get_audio_flinger(); if (af != 0) { af->releaseAudioSessionId(audioSession, pid); } } audio_hw_sync_t AudioSystem::getAudioHwSyncForSession(audio_session_t sessionId) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return AUDIO_HW_SYNC_INVALID; return af->getAudioHwSyncForSession(sessionId); } status_t AudioSystem::systemReady() { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return NO_INIT; return af->systemReady(); } status_t AudioSystem::getFrameCountHAL(audio_io_handle_t ioHandle, size_t* frameCount) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp desc = getIoDescriptor(ioHandle); if (desc == 0) { *frameCount = af->frameCountHAL(ioHandle); } else { *frameCount = desc->mFrameCountHAL; } if (*frameCount == 0) { ALOGE("AudioSystem::getFrameCountHAL failed for ioHandle %d", ioHandle); return BAD_VALUE; } ALOGV("getFrameCountHAL() ioHandle %d, frameCount %zu", ioHandle, *frameCount); return NO_ERROR; } // --------------------------------------------------------------------------- void AudioSystem::AudioFlingerClient::clearIoCache() { Mutex::Autolock _l(mLock); mIoDescriptors.clear(); mInBuffSize = 0; mInSamplingRate = 0; mInFormat = AUDIO_FORMAT_DEFAULT; mInChannelMask = AUDIO_CHANNEL_NONE; } void AudioSystem::AudioFlingerClient::binderDied(const wp& who __unused) { audio_error_callback cb = NULL; { Mutex::Autolock _l(AudioSystem::gLock); AudioSystem::gAudioFlinger.clear(); cb = gAudioErrorCallback; } // clear output handles and stream to output map caches clearIoCache(); if (cb) { cb(DEAD_OBJECT); } ALOGW("AudioFlinger server died!"); } void AudioSystem::AudioFlingerClient::ioConfigChanged(audio_io_config_event event, const sp& ioDesc) { ALOGV("ioConfigChanged() event %d", event); if (ioDesc == 0 || ioDesc->mIoHandle == AUDIO_IO_HANDLE_NONE) return; audio_port_handle_t deviceId = AUDIO_PORT_HANDLE_NONE; std::vector> callbacksToCall; { Mutex::Autolock _l(mLock); auto callbacks = std::map>(); switch (event) { case AUDIO_OUTPUT_OPENED: case AUDIO_OUTPUT_REGISTERED: case AUDIO_INPUT_OPENED: case AUDIO_INPUT_REGISTERED: { sp oldDesc = getIoDescriptor_l(ioDesc->mIoHandle); if (oldDesc == 0) { mIoDescriptors.add(ioDesc->mIoHandle, ioDesc); } else { deviceId = oldDesc->getDeviceId(); mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc); } if (ioDesc->getDeviceId() != AUDIO_PORT_HANDLE_NONE) { deviceId = ioDesc->getDeviceId(); if (event == AUDIO_OUTPUT_OPENED || event == AUDIO_INPUT_OPENED) { auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle); if (it != mAudioDeviceCallbacks.end()) { callbacks = it->second; } } } ALOGV("ioConfigChanged() new %s %s %d samplingRate %u, format %#x channel mask %#x " "frameCount %zu deviceId %d", event == AUDIO_OUTPUT_OPENED || event == AUDIO_OUTPUT_REGISTERED ? "output" : "input", event == AUDIO_OUTPUT_OPENED || event == AUDIO_INPUT_OPENED ? "opened" : "registered", ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat, ioDesc->mChannelMask, ioDesc->mFrameCount, ioDesc->getDeviceId()); } break; case AUDIO_OUTPUT_CLOSED: case AUDIO_INPUT_CLOSED: { if (getIoDescriptor_l(ioDesc->mIoHandle) == 0) { ALOGW("ioConfigChanged() closing unknown %s %d", event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle); break; } ALOGV("ioConfigChanged() %s %d closed", event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle); mIoDescriptors.removeItem(ioDesc->mIoHandle); mAudioDeviceCallbacks.erase(ioDesc->mIoHandle); } break; case AUDIO_OUTPUT_CONFIG_CHANGED: case AUDIO_INPUT_CONFIG_CHANGED: { sp oldDesc = getIoDescriptor_l(ioDesc->mIoHandle); if (oldDesc == 0) { ALOGW("ioConfigChanged() modifying unknown output! %d", ioDesc->mIoHandle); break; } deviceId = oldDesc->getDeviceId(); mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc); if (deviceId != ioDesc->getDeviceId()) { deviceId = ioDesc->getDeviceId(); auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle); if (it != mAudioDeviceCallbacks.end()) { callbacks = it->second; } } ALOGV("ioConfigChanged() new config for %s %d samplingRate %u, format %#x " "channel mask %#x frameCount %zu frameCountHAL %zu deviceId %d", event == AUDIO_OUTPUT_CONFIG_CHANGED ? "output" : "input", ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat, ioDesc->mChannelMask, ioDesc->mFrameCount, ioDesc->mFrameCountHAL, ioDesc->getDeviceId()); } break; case AUDIO_CLIENT_STARTED: { sp oldDesc = getIoDescriptor_l(ioDesc->mIoHandle); if (oldDesc == 0) { ALOGW("ioConfigChanged() start client on unknown io! %d", ioDesc->mIoHandle); break; } ALOGV("ioConfigChanged() AUDIO_CLIENT_STARTED io %d port %d num callbacks %zu", ioDesc->mIoHandle, ioDesc->mPortId, mAudioDeviceCallbacks.size()); oldDesc->mPatch = ioDesc->mPatch; auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle); if (it != mAudioDeviceCallbacks.end()) { auto cbks = it->second; auto it2 = cbks.find(ioDesc->mPortId); if (it2 != cbks.end()) { callbacks.emplace(ioDesc->mPortId, it2->second); deviceId = oldDesc->getDeviceId(); } } } break; } for (auto wpCbk : callbacks) { sp spCbk = wpCbk.second.promote(); if (spCbk != nullptr) { callbacksToCall.push_back(spCbk); } } } // Callbacks must be called without mLock held. May lead to dead lock if calling for // example getRoutedDevice that updates the device and tries to acquire mLock. for (auto cb : callbacksToCall) { // If callbacksToCall is not empty, it implies ioDesc->mIoHandle and deviceId are valid cb->onAudioDeviceUpdate(ioDesc->mIoHandle, deviceId); } } status_t AudioSystem::AudioFlingerClient::getInputBufferSize( uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t* buffSize) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) { return PERMISSION_DENIED; } Mutex::Autolock _l(mLock); // Do we have a stale mInBuffSize or are we requesting the input buffer size for new values if ((mInBuffSize == 0) || (sampleRate != mInSamplingRate) || (format != mInFormat) || (channelMask != mInChannelMask)) { size_t inBuffSize = af->getInputBufferSize(sampleRate, format, channelMask); if (inBuffSize == 0) { ALOGE("AudioSystem::getInputBufferSize failed sampleRate %d format %#x channelMask %#x", sampleRate, format, channelMask); return BAD_VALUE; } // A benign race is possible here: we could overwrite a fresher cache entry // save the request params mInSamplingRate = sampleRate; mInFormat = format; mInChannelMask = channelMask; mInBuffSize = inBuffSize; } *buffSize = mInBuffSize; return NO_ERROR; } sp AudioSystem::AudioFlingerClient::getIoDescriptor_l(audio_io_handle_t ioHandle) { sp desc; ssize_t index = mIoDescriptors.indexOfKey(ioHandle); if (index >= 0) { desc = mIoDescriptors.valueAt(index); } return desc; } sp AudioSystem::AudioFlingerClient::getIoDescriptor(audio_io_handle_t ioHandle) { Mutex::Autolock _l(mLock); return getIoDescriptor_l(ioHandle); } status_t AudioSystem::AudioFlingerClient::addAudioDeviceCallback( const wp& callback, audio_io_handle_t audioIo, audio_port_handle_t portId) { ALOGV("%s audioIo %d portId %d", __func__, audioIo, portId); Mutex::Autolock _l(mLock); auto& callbacks = mAudioDeviceCallbacks.emplace(audioIo, std::map>()).first->second; auto result = callbacks.try_emplace(portId, callback); if (!result.second) { return INVALID_OPERATION; } return NO_ERROR; } status_t AudioSystem::AudioFlingerClient::removeAudioDeviceCallback( const wp& callback __unused, audio_io_handle_t audioIo, audio_port_handle_t portId) { ALOGV("%s audioIo %d portId %d", __func__, audioIo, portId); Mutex::Autolock _l(mLock); auto it = mAudioDeviceCallbacks.find(audioIo); if (it == mAudioDeviceCallbacks.end()) { return INVALID_OPERATION; } if (it->second.erase(portId) == 0) { return INVALID_OPERATION; } if (it->second.size() == 0) { mAudioDeviceCallbacks.erase(audioIo); } return NO_ERROR; } /* static */ void AudioSystem::setErrorCallback(audio_error_callback cb) { Mutex::Autolock _l(gLock); gAudioErrorCallback = cb; } /*static*/ void AudioSystem::setDynPolicyCallback(dynamic_policy_callback cb) { Mutex::Autolock _l(gLock); gDynPolicyCallback = cb; } /*static*/ void AudioSystem::setRecordConfigCallback(record_config_callback cb) { Mutex::Autolock _l(gLock); gRecordConfigCallback = cb; } // client singleton for AudioPolicyService binder interface // protected by gLockAPS sp AudioSystem::gAudioPolicyService; sp AudioSystem::gAudioPolicyServiceClient; // establish binder interface to AudioPolicy service const sp AudioSystem::get_audio_policy_service() { sp ap; sp apc; { Mutex::Autolock _l(gLockAPS); if (gAudioPolicyService == 0) { sp sm = defaultServiceManager(); sp binder; do { binder = sm->getService(String16("media.audio_policy")); if (binder != 0) break; ALOGW("AudioPolicyService not published, waiting..."); usleep(500000); // 0.5 s } while (true); if (gAudioPolicyServiceClient == NULL) { gAudioPolicyServiceClient = new AudioPolicyServiceClient(); } binder->linkToDeath(gAudioPolicyServiceClient); gAudioPolicyService = interface_cast(binder); LOG_ALWAYS_FATAL_IF(gAudioPolicyService == 0); apc = gAudioPolicyServiceClient; // Make sure callbacks can be received by gAudioPolicyServiceClient ProcessState::self()->startThreadPool(); } ap = gAudioPolicyService; } if (apc != 0) { int64_t token = IPCThreadState::self()->clearCallingIdentity(); ap->registerClient(apc); ap->setAudioPortCallbacksEnabled(apc->isAudioPortCbEnabled()); ap->setAudioVolumeGroupCallbacksEnabled(apc->isAudioVolumeGroupCbEnabled()); IPCThreadState::self()->restoreCallingIdentity(token); } return ap; } // --------------------------------------------------------------------------- status_t AudioSystem::setDeviceConnectionState(audio_devices_t device, audio_policy_dev_state_t state, const char *device_address, const char *device_name, audio_format_t encodedFormat) { const sp& aps = AudioSystem::get_audio_policy_service(); const char *address = ""; const char *name = ""; if (aps == 0) return PERMISSION_DENIED; if (device_address != NULL) { address = device_address; } if (device_name != NULL) { name = device_name; } return aps->setDeviceConnectionState(device, state, address, name, encodedFormat); } audio_policy_dev_state_t AudioSystem::getDeviceConnectionState(audio_devices_t device, const char *device_address) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE; return aps->getDeviceConnectionState(device, device_address); } status_t AudioSystem::handleDeviceConfigChange(audio_devices_t device, const char *device_address, const char *device_name, audio_format_t encodedFormat) { const sp& aps = AudioSystem::get_audio_policy_service(); const char *address = ""; const char *name = ""; if (aps == 0) return PERMISSION_DENIED; if (device_address != NULL) { address = device_address; } if (device_name != NULL) { name = device_name; } return aps->handleDeviceConfigChange(device, address, name, encodedFormat); } status_t AudioSystem::setPhoneState(audio_mode_t state) { if (uint32_t(state) >= AUDIO_MODE_CNT) return BAD_VALUE; const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setPhoneState(state); } status_t AudioSystem::setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setForceUse(usage, config); } audio_policy_forced_cfg_t AudioSystem::getForceUse(audio_policy_force_use_t usage) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_POLICY_FORCE_NONE; return aps->getForceUse(usage); } audio_io_handle_t AudioSystem::getOutput(audio_stream_type_t stream) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return 0; return aps->getOutput(stream); } status_t AudioSystem::getOutputForAttr(audio_attributes_t *attr, audio_io_handle_t *output, audio_session_t session, audio_stream_type_t *stream, pid_t pid, uid_t uid, const audio_config_t *config, audio_output_flags_t flags, audio_port_handle_t *selectedDeviceId, audio_port_handle_t *portId, std::vector *secondaryOutputs) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return NO_INIT; return aps->getOutputForAttr(attr, output, session, stream, pid, uid, config, flags, selectedDeviceId, portId, secondaryOutputs); } status_t AudioSystem::startOutput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->startOutput(portId); } status_t AudioSystem::stopOutput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->stopOutput(portId); } void AudioSystem::releaseOutput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return; aps->releaseOutput(portId); } status_t AudioSystem::getInputForAttr(const audio_attributes_t *attr, audio_io_handle_t *input, audio_unique_id_t riid, audio_session_t session, pid_t pid, uid_t uid, const String16& opPackageName, const audio_config_base_t *config, audio_input_flags_t flags, audio_port_handle_t *selectedDeviceId, audio_port_handle_t *portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return NO_INIT; return aps->getInputForAttr( attr, input, riid, session, pid, uid, opPackageName, config, flags, selectedDeviceId, portId); } status_t AudioSystem::startInput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->startInput(portId); } status_t AudioSystem::stopInput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->stopInput(portId); } void AudioSystem::releaseInput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return; aps->releaseInput(portId); } status_t AudioSystem::initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->initStreamVolume(stream, indexMin, indexMax); } status_t AudioSystem::setStreamVolumeIndex(audio_stream_type_t stream, int index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setStreamVolumeIndex(stream, index, device); } status_t AudioSystem::getStreamVolumeIndex(audio_stream_type_t stream, int *index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getStreamVolumeIndex(stream, index, device); } status_t AudioSystem::setVolumeIndexForAttributes(const audio_attributes_t &attr, int index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setVolumeIndexForAttributes(attr, index, device); } status_t AudioSystem::getVolumeIndexForAttributes(const audio_attributes_t &attr, int &index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getVolumeIndexForAttributes(attr, index, device); } status_t AudioSystem::getMaxVolumeIndexForAttributes(const audio_attributes_t &attr, int &index) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getMaxVolumeIndexForAttributes(attr, index); } status_t AudioSystem::getMinVolumeIndexForAttributes(const audio_attributes_t &attr, int &index) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getMinVolumeIndexForAttributes(attr, index); } uint32_t AudioSystem::getStrategyForStream(audio_stream_type_t stream) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PRODUCT_STRATEGY_NONE; return aps->getStrategyForStream(stream); } audio_devices_t AudioSystem::getDevicesForStream(audio_stream_type_t stream) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_DEVICE_NONE; return aps->getDevicesForStream(stream); } audio_io_handle_t AudioSystem::getOutputForEffect(const effect_descriptor_t *desc) { const sp& aps = AudioSystem::get_audio_policy_service(); // FIXME change return type to status_t, and return PERMISSION_DENIED here if (aps == 0) return AUDIO_IO_HANDLE_NONE; return aps->getOutputForEffect(desc); } status_t AudioSystem::registerEffect(const effect_descriptor_t *desc, audio_io_handle_t io, uint32_t strategy, audio_session_t session, int id) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->registerEffect(desc, io, strategy, session, id); } status_t AudioSystem::unregisterEffect(int id) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->unregisterEffect(id); } status_t AudioSystem::setEffectEnabled(int id, bool enabled) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setEffectEnabled(id, enabled); } status_t AudioSystem::moveEffectsToIo(const std::vector& ids, audio_io_handle_t io) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->moveEffectsToIo(ids, io); } status_t AudioSystem::isStreamActive(audio_stream_type_t stream, bool* state, uint32_t inPastMs) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; if (state == NULL) return BAD_VALUE; *state = aps->isStreamActive(stream, inPastMs); return NO_ERROR; } status_t AudioSystem::isStreamActiveRemotely(audio_stream_type_t stream, bool* state, uint32_t inPastMs) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; if (state == NULL) return BAD_VALUE; *state = aps->isStreamActiveRemotely(stream, inPastMs); return NO_ERROR; } status_t AudioSystem::isSourceActive(audio_source_t stream, bool* state) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; if (state == NULL) return BAD_VALUE; *state = aps->isSourceActive(stream); return NO_ERROR; } uint32_t AudioSystem::getPrimaryOutputSamplingRate() { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return 0; return af->getPrimaryOutputSamplingRate(); } size_t AudioSystem::getPrimaryOutputFrameCount() { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return 0; return af->getPrimaryOutputFrameCount(); } status_t AudioSystem::setLowRamDevice(bool isLowRamDevice, int64_t totalMemory) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setLowRamDevice(isLowRamDevice, totalMemory); } void AudioSystem::clearAudioConfigCache() { // called by restoreTrack_l(), which needs new IAudioFlinger and IAudioPolicyService instances ALOGV("clearAudioConfigCache()"); { Mutex::Autolock _l(gLock); if (gAudioFlingerClient != 0) { gAudioFlingerClient->clearIoCache(); } gAudioFlinger.clear(); } { Mutex::Autolock _l(gLockAPS); gAudioPolicyService.clear(); } } status_t AudioSystem::setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t flags) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == nullptr) return PERMISSION_DENIED; return aps->setAllowedCapturePolicy(uid, flags); } bool AudioSystem::isOffloadSupported(const audio_offload_info_t& info) { ALOGV("isOffloadSupported()"); const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return false; return aps->isOffloadSupported(info); } status_t AudioSystem::listAudioPorts(audio_port_role_t role, audio_port_type_t type, unsigned int *num_ports, struct audio_port *ports, unsigned int *generation) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->listAudioPorts(role, type, num_ports, ports, generation); } status_t AudioSystem::getAudioPort(struct audio_port *port) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getAudioPort(port); } status_t AudioSystem::createAudioPatch(const struct audio_patch *patch, audio_patch_handle_t *handle) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->createAudioPatch(patch, handle); } status_t AudioSystem::releaseAudioPatch(audio_patch_handle_t handle) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->releaseAudioPatch(handle); } status_t AudioSystem::listAudioPatches(unsigned int *num_patches, struct audio_patch *patches, unsigned int *generation) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->listAudioPatches(num_patches, patches, generation); } status_t AudioSystem::setAudioPortConfig(const struct audio_port_config *config) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setAudioPortConfig(config); } status_t AudioSystem::addAudioPortCallback(const sp& callback) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->addAudioPortCallback(callback); if (ret == 1) { aps->setAudioPortCallbacksEnabled(true); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } /*static*/ status_t AudioSystem::removeAudioPortCallback(const sp& callback) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->removeAudioPortCallback(callback); if (ret == 0) { aps->setAudioPortCallbacksEnabled(false); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } status_t AudioSystem::addAudioVolumeGroupCallback(const sp& callback) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->addAudioVolumeGroupCallback(callback); if (ret == 1) { aps->setAudioVolumeGroupCallbacksEnabled(true); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } status_t AudioSystem::removeAudioVolumeGroupCallback(const sp& callback) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->removeAudioVolumeGroupCallback(callback); if (ret == 0) { aps->setAudioVolumeGroupCallbacksEnabled(false); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } status_t AudioSystem::addAudioDeviceCallback( const wp& callback, audio_io_handle_t audioIo, audio_port_handle_t portId) { const sp afc = getAudioFlingerClient(); if (afc == 0) { return NO_INIT; } status_t status = afc->addAudioDeviceCallback(callback, audioIo, portId); if (status == NO_ERROR) { const sp& af = AudioSystem::get_audio_flinger(); if (af != 0) { af->registerClient(afc); } } return status; } status_t AudioSystem::removeAudioDeviceCallback( const wp& callback, audio_io_handle_t audioIo, audio_port_handle_t portId) { const sp afc = getAudioFlingerClient(); if (afc == 0) { return NO_INIT; } return afc->removeAudioDeviceCallback(callback, audioIo, portId); } audio_port_handle_t AudioSystem::getDeviceIdForIo(audio_io_handle_t audioIo) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; const sp desc = getIoDescriptor(audioIo); if (desc == 0) { return AUDIO_PORT_HANDLE_NONE; } return desc->getDeviceId(); } status_t AudioSystem::acquireSoundTriggerSession(audio_session_t *session, audio_io_handle_t *ioHandle, audio_devices_t *device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->acquireSoundTriggerSession(session, ioHandle, device); } status_t AudioSystem::releaseSoundTriggerSession(audio_session_t session) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->releaseSoundTriggerSession(session); } audio_mode_t AudioSystem::getPhoneState() { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_MODE_INVALID; return aps->getPhoneState(); } status_t AudioSystem::registerPolicyMixes(const Vector& mixes, bool registration) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->registerPolicyMixes(mixes, registration); } status_t AudioSystem::setUidDeviceAffinities(uid_t uid, const Vector& devices) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setUidDeviceAffinities(uid, devices); } status_t AudioSystem::removeUidDeviceAffinities(uid_t uid) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->removeUidDeviceAffinities(uid); } status_t AudioSystem::startAudioSource(const struct audio_port_config *source, const audio_attributes_t *attributes, audio_port_handle_t *portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->startAudioSource(source, attributes, portId); } status_t AudioSystem::stopAudioSource(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->stopAudioSource(portId); } status_t AudioSystem::setMasterMono(bool mono) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setMasterMono(mono); } status_t AudioSystem::getMasterMono(bool *mono) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getMasterMono(mono); } status_t AudioSystem::setMasterBalance(float balance) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setMasterBalance(balance); } status_t AudioSystem::getMasterBalance(float *balance) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->getMasterBalance(balance); } float AudioSystem::getStreamVolumeDB(audio_stream_type_t stream, int index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return NAN; return aps->getStreamVolumeDB(stream, index, device); } status_t AudioSystem::getMicrophones(std::vector *microphones) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->getMicrophones(microphones); } status_t AudioSystem::getSurroundFormats(unsigned int *numSurroundFormats, audio_format_t *surroundFormats, bool *surroundFormatsEnabled, bool reported) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getSurroundFormats( numSurroundFormats, surroundFormats, surroundFormatsEnabled, reported); } status_t AudioSystem::setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setSurroundFormatEnabled(audioFormat, enabled); } status_t AudioSystem::setAssistantUid(uid_t uid) { const sp & aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setAssistantUid(uid); } status_t AudioSystem::setA11yServicesUids(const std::vector& uids) { const sp & aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setA11yServicesUids(uids); } bool AudioSystem::isHapticPlaybackSupported() { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return false; return aps->isHapticPlaybackSupported(); } status_t AudioSystem::getHwOffloadEncodingFormatsSupportedForA2DP( std::vector *formats) { const sp & aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getHwOffloadEncodingFormatsSupportedForA2DP(formats); } status_t AudioSystem::listAudioProductStrategies(AudioProductStrategyVector &strategies) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->listAudioProductStrategies(strategies); } audio_attributes_t AudioSystem::streamTypeToAttributes(audio_stream_type_t stream) { AudioProductStrategyVector strategies; listAudioProductStrategies(strategies); for (const auto &strategy : strategies) { auto attrVect = strategy.getAudioAttributes(); auto iter = std::find_if(begin(attrVect), end(attrVect), [&stream](const auto &attributes) { return attributes.getStreamType() == stream; }); if (iter != end(attrVect)) { return iter->getAttributes(); } } ALOGE("invalid stream type %s when converting to attributes", toString(stream).c_str()); return AUDIO_ATTRIBUTES_INITIALIZER; } audio_stream_type_t AudioSystem::attributesToStreamType(const audio_attributes_t &attr) { product_strategy_t psId; status_t ret = AudioSystem::getProductStrategyFromAudioAttributes(AudioAttributes(attr), psId); if (ret != NO_ERROR) { ALOGE("no strategy found for attributes %s", toString(attr).c_str()); return AUDIO_STREAM_MUSIC; } AudioProductStrategyVector strategies; listAudioProductStrategies(strategies); for (const auto &strategy : strategies) { if (strategy.getId() == psId) { auto attrVect = strategy.getAudioAttributes(); auto iter = std::find_if(begin(attrVect), end(attrVect), [&attr](const auto &refAttr) { return AudioProductStrategy::attributesMatches( refAttr.getAttributes(), attr); }); if (iter != end(attrVect)) { return iter->getStreamType(); } } } ALOGE("invalid attributes %s when converting to stream", toString(attr).c_str()); return AUDIO_STREAM_MUSIC; } status_t AudioSystem::getProductStrategyFromAudioAttributes(const AudioAttributes &aa, product_strategy_t &productStrategy) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getProductStrategyFromAudioAttributes(aa,productStrategy); } status_t AudioSystem::listAudioVolumeGroups(AudioVolumeGroupVector &groups) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->listAudioVolumeGroups(groups); } status_t AudioSystem::getVolumeGroupFromAudioAttributes(const AudioAttributes &aa, volume_group_t &volumeGroup) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getVolumeGroupFromAudioAttributes(aa, volumeGroup); } status_t AudioSystem::setRttEnabled(bool enabled) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setRttEnabled(enabled); } // --------------------------------------------------------------------------- int AudioSystem::AudioPolicyServiceClient::addAudioPortCallback( const sp& callback) { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { if (mAudioPortCallbacks[i] == callback) { return -1; } } mAudioPortCallbacks.add(callback); return mAudioPortCallbacks.size(); } int AudioSystem::AudioPolicyServiceClient::removeAudioPortCallback( const sp& callback) { Mutex::Autolock _l(mLock); size_t i; for (i = 0; i < mAudioPortCallbacks.size(); i++) { if (mAudioPortCallbacks[i] == callback) { break; } } if (i == mAudioPortCallbacks.size()) { return -1; } mAudioPortCallbacks.removeAt(i); return mAudioPortCallbacks.size(); } void AudioSystem::AudioPolicyServiceClient::onAudioPortListUpdate() { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { mAudioPortCallbacks[i]->onAudioPortListUpdate(); } } void AudioSystem::AudioPolicyServiceClient::onAudioPatchListUpdate() { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { mAudioPortCallbacks[i]->onAudioPatchListUpdate(); } } // ---------------------------------------------------------------------------- int AudioSystem::AudioPolicyServiceClient::addAudioVolumeGroupCallback( const sp& callback) { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) { if (mAudioVolumeGroupCallback[i] == callback) { return -1; } } mAudioVolumeGroupCallback.add(callback); return mAudioVolumeGroupCallback.size(); } int AudioSystem::AudioPolicyServiceClient::removeAudioVolumeGroupCallback( const sp& callback) { Mutex::Autolock _l(mLock); size_t i; for (i = 0; i < mAudioVolumeGroupCallback.size(); i++) { if (mAudioVolumeGroupCallback[i] == callback) { break; } } if (i == mAudioVolumeGroupCallback.size()) { return -1; } mAudioVolumeGroupCallback.removeAt(i); return mAudioVolumeGroupCallback.size(); } void AudioSystem::AudioPolicyServiceClient::onAudioVolumeGroupChanged(volume_group_t group, int flags) { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) { mAudioVolumeGroupCallback[i]->onAudioVolumeGroupChanged(group, flags); } } // ---------------------------------------------------------------------------- void AudioSystem::AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate( String8 regId, int32_t state) { ALOGV("AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate(%s, %d)", regId.string(), state); dynamic_policy_callback cb = NULL; { Mutex::Autolock _l(AudioSystem::gLock); cb = gDynPolicyCallback; } if (cb != NULL) { cb(DYNAMIC_POLICY_EVENT_MIX_STATE_UPDATE, regId, state); } } void AudioSystem::AudioPolicyServiceClient::onRecordingConfigurationUpdate( int event, const record_client_info_t *clientInfo, const audio_config_base_t *clientConfig, std::vector clientEffects, const audio_config_base_t *deviceConfig, std::vector effects, audio_patch_handle_t patchHandle, audio_source_t source) { record_config_callback cb = NULL; { Mutex::Autolock _l(AudioSystem::gLock); cb = gRecordConfigCallback; } if (cb != NULL) { cb(event, clientInfo, clientConfig, clientEffects, deviceConfig, effects, patchHandle, source); } } void AudioSystem::AudioPolicyServiceClient::binderDied(const wp& who __unused) { { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { mAudioPortCallbacks[i]->onServiceDied(); } for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) { mAudioVolumeGroupCallback[i]->onServiceDied(); } } { Mutex::Autolock _l(gLockAPS); AudioSystem::gAudioPolicyService.clear(); } ALOGW("AudioPolicyService server died!"); } } // namespace android