/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // // Provide access to a read-only asset. // #define LOG_TAG "asset" //#define NDEBUG 0 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace android; #ifndef O_BINARY # define O_BINARY 0 #endif static const bool kIsDebug = false; static Mutex gAssetLock; static int32_t gCount = 0; static Asset* gHead = NULL; static Asset* gTail = NULL; void Asset::registerAsset(Asset* asset) { AutoMutex _l(gAssetLock); gCount++; asset->mNext = asset->mPrev = NULL; if (gTail == NULL) { gHead = gTail = asset; } else { asset->mPrev = gTail; gTail->mNext = asset; gTail = asset; } if (kIsDebug) { ALOGI("Creating Asset %p #%d\n", asset, gCount); } } void Asset::unregisterAsset(Asset* asset) { AutoMutex _l(gAssetLock); gCount--; if (gHead == asset) { gHead = asset->mNext; } if (gTail == asset) { gTail = asset->mPrev; } if (asset->mNext != NULL) { asset->mNext->mPrev = asset->mPrev; } if (asset->mPrev != NULL) { asset->mPrev->mNext = asset->mNext; } asset->mNext = asset->mPrev = NULL; if (kIsDebug) { ALOGI("Destroying Asset in %p #%d\n", asset, gCount); } } int32_t Asset::getGlobalCount() { AutoMutex _l(gAssetLock); return gCount; } String8 Asset::getAssetAllocations() { AutoMutex _l(gAssetLock); String8 res; Asset* cur = gHead; while (cur != NULL) { if (cur->isAllocated()) { res.append(" "); res.append(cur->getAssetSource()); off64_t size = (cur->getLength()+512)/1024; char buf[64]; snprintf(buf, sizeof(buf), ": %dK\n", (int)size); res.append(buf); } cur = cur->mNext; } return res; } Asset::Asset(void) : mAccessMode(ACCESS_UNKNOWN), mNext(NULL), mPrev(NULL) { } /* * Create a new Asset from a file on disk. There is a fair chance that * the file doesn't actually exist. * * We can use "mode" to decide how we want to go about it. */ /*static*/ Asset* Asset::createFromFile(const char* fileName, AccessMode mode) { _FileAsset* pAsset; status_t result; off64_t length; int fd; fd = open(fileName, O_RDONLY | O_BINARY); if (fd < 0) return NULL; /* * Under Linux, the lseek fails if we actually opened a directory. To * be correct we should test the file type explicitly, but since we * always open things read-only it doesn't really matter, so there's * no value in incurring the extra overhead of an fstat() call. */ // TODO(kroot): replace this with fstat despite the plea above. #if 1 length = lseek64(fd, 0, SEEK_END); if (length < 0) { ::close(fd); return NULL; } (void) lseek64(fd, 0, SEEK_SET); #else struct stat st; if (fstat(fd, &st) < 0) { ::close(fd); return NULL; } if (!S_ISREG(st.st_mode)) { ::close(fd); return NULL; } #endif pAsset = new _FileAsset; result = pAsset->openChunk(fileName, fd, 0, length); if (result != NO_ERROR) { delete pAsset; return NULL; } pAsset->mAccessMode = mode; return pAsset; } /* * Create a new Asset from a compressed file on disk. There is a fair chance * that the file doesn't actually exist. * * We currently support gzip files. We might want to handle .bz2 someday. */ /*static*/ Asset* Asset::createFromCompressedFile(const char* fileName, AccessMode mode) { _CompressedAsset* pAsset; status_t result; off64_t fileLen; bool scanResult; long offset; int method; long uncompressedLen, compressedLen; int fd; fd = open(fileName, O_RDONLY | O_BINARY); if (fd < 0) return NULL; fileLen = lseek(fd, 0, SEEK_END); if (fileLen < 0) { ::close(fd); return NULL; } (void) lseek(fd, 0, SEEK_SET); /* want buffered I/O for the file scan; must dup so fclose() is safe */ FILE* fp = fdopen(dup(fd), "rb"); if (fp == NULL) { ::close(fd); return NULL; } unsigned long crc32; scanResult = ZipUtils::examineGzip(fp, &method, &uncompressedLen, &compressedLen, &crc32); offset = ftell(fp); fclose(fp); if (!scanResult) { ALOGD("File '%s' is not in gzip format\n", fileName); ::close(fd); return NULL; } pAsset = new _CompressedAsset; result = pAsset->openChunk(fd, offset, method, uncompressedLen, compressedLen); if (result != NO_ERROR) { delete pAsset; return NULL; } pAsset->mAccessMode = mode; return pAsset; } #if 0 /* * Create a new Asset from part of an open file. */ /*static*/ Asset* Asset::createFromFileSegment(int fd, off64_t offset, size_t length, AccessMode mode) { _FileAsset* pAsset; status_t result; pAsset = new _FileAsset; result = pAsset->openChunk(NULL, fd, offset, length); if (result != NO_ERROR) return NULL; pAsset->mAccessMode = mode; return pAsset; } /* * Create a new Asset from compressed data in an open file. */ /*static*/ Asset* Asset::createFromCompressedData(int fd, off64_t offset, int compressionMethod, size_t uncompressedLen, size_t compressedLen, AccessMode mode) { _CompressedAsset* pAsset; status_t result; pAsset = new _CompressedAsset; result = pAsset->openChunk(fd, offset, compressionMethod, uncompressedLen, compressedLen); if (result != NO_ERROR) return NULL; pAsset->mAccessMode = mode; return pAsset; } #endif /* * Create a new Asset from a memory mapping. */ /*static*/ Asset* Asset::createFromUncompressedMap(FileMap* dataMap, AccessMode mode) { _FileAsset* pAsset; status_t result; pAsset = new _FileAsset; result = pAsset->openChunk(dataMap); if (result != NO_ERROR) { delete pAsset; return NULL; } pAsset->mAccessMode = mode; return pAsset; } /*static*/ std::unique_ptr Asset::createFromUncompressedMap(std::unique_ptr dataMap, AccessMode mode) { std::unique_ptr<_FileAsset> pAsset = util::make_unique<_FileAsset>(); status_t result = pAsset->openChunk(dataMap.get()); if (result != NO_ERROR) { return NULL; } // We succeeded, so relinquish control of dataMap (void) dataMap.release(); pAsset->mAccessMode = mode; return std::move(pAsset); } /* * Create a new Asset from compressed data in a memory mapping. */ /*static*/ Asset* Asset::createFromCompressedMap(FileMap* dataMap, size_t uncompressedLen, AccessMode mode) { _CompressedAsset* pAsset; status_t result; pAsset = new _CompressedAsset; result = pAsset->openChunk(dataMap, uncompressedLen); if (result != NO_ERROR) return NULL; pAsset->mAccessMode = mode; return pAsset; } /*static*/ std::unique_ptr Asset::createFromCompressedMap(std::unique_ptr dataMap, size_t uncompressedLen, AccessMode mode) { std::unique_ptr<_CompressedAsset> pAsset = util::make_unique<_CompressedAsset>(); status_t result = pAsset->openChunk(dataMap.get(), uncompressedLen); if (result != NO_ERROR) { return NULL; } // We succeeded, so relinquish control of dataMap (void) dataMap.release(); pAsset->mAccessMode = mode; return std::move(pAsset); } /* * Do generic seek() housekeeping. Pass in the offset/whence values from * the seek request, along with the current chunk offset and the chunk * length. * * Returns the new chunk offset, or -1 if the seek is illegal. */ off64_t Asset::handleSeek(off64_t offset, int whence, off64_t curPosn, off64_t maxPosn) { off64_t newOffset; switch (whence) { case SEEK_SET: newOffset = offset; break; case SEEK_CUR: newOffset = curPosn + offset; break; case SEEK_END: newOffset = maxPosn + offset; break; default: ALOGW("unexpected whence %d\n", whence); // this was happening due to an off64_t size mismatch assert(false); return (off64_t) -1; } if (newOffset < 0 || newOffset > maxPosn) { ALOGW("seek out of range: want %ld, end=%ld\n", (long) newOffset, (long) maxPosn); return (off64_t) -1; } return newOffset; } /* * =========================================================================== * _FileAsset * =========================================================================== */ /* * Constructor. */ _FileAsset::_FileAsset(void) : mStart(0), mLength(0), mOffset(0), mFp(NULL), mFileName(NULL), mMap(NULL), mBuf(NULL) { // Register the Asset with the global list here after it is fully constructed and its // vtable pointer points to this concrete type. b/31113965 registerAsset(this); } /* * Destructor. Release resources. */ _FileAsset::~_FileAsset(void) { close(); // Unregister the Asset from the global list here before it is destructed and while its vtable // pointer still points to this concrete type. b/31113965 unregisterAsset(this); } /* * Operate on a chunk of an uncompressed file. * * Zero-length chunks are allowed. */ status_t _FileAsset::openChunk(const char* fileName, int fd, off64_t offset, size_t length) { assert(mFp == NULL); // no reopen assert(mMap == NULL); assert(fd >= 0); assert(offset >= 0); /* * Seek to end to get file length. */ off64_t fileLength; fileLength = lseek64(fd, 0, SEEK_END); if (fileLength == (off64_t) -1) { // probably a bad file descriptor ALOGD("failed lseek (errno=%d)\n", errno); return UNKNOWN_ERROR; } if ((off64_t) (offset + length) > fileLength) { ALOGD("start (%ld) + len (%ld) > end (%ld)\n", (long) offset, (long) length, (long) fileLength); return BAD_INDEX; } /* after fdopen, the fd will be closed on fclose() */ mFp = fdopen(fd, "rb"); if (mFp == NULL) return UNKNOWN_ERROR; mStart = offset; mLength = length; assert(mOffset == 0); /* seek the FILE* to the start of chunk */ if (fseek(mFp, mStart, SEEK_SET) != 0) { assert(false); } mFileName = fileName != NULL ? strdup(fileName) : NULL; return NO_ERROR; } /* * Create the chunk from the map. */ status_t _FileAsset::openChunk(FileMap* dataMap) { assert(mFp == NULL); // no reopen assert(mMap == NULL); assert(dataMap != NULL); mMap = dataMap; mStart = -1; // not used mLength = dataMap->getDataLength(); assert(mOffset == 0); return NO_ERROR; } /* * Read a chunk of data. */ ssize_t _FileAsset::read(void* buf, size_t count) { size_t maxLen; size_t actual; assert(mOffset >= 0 && mOffset <= mLength); if (getAccessMode() == ACCESS_BUFFER) { /* * On first access, read or map the entire file. The caller has * requested buffer access, either because they're going to be * using the buffer or because what they're doing has appropriate * performance needs and access patterns. */ if (mBuf == NULL) getBuffer(false); } /* adjust count if we're near EOF */ maxLen = mLength - mOffset; if (count > maxLen) count = maxLen; if (!count) return 0; if (mMap != NULL) { /* copy from mapped area */ //printf("map read\n"); memcpy(buf, (char*)mMap->getDataPtr() + mOffset, count); actual = count; } else if (mBuf != NULL) { /* copy from buffer */ //printf("buf read\n"); memcpy(buf, (char*)mBuf + mOffset, count); actual = count; } else { /* read from the file */ //printf("file read\n"); if (ftell(mFp) != mStart + mOffset) { ALOGE("Hosed: %ld != %ld+%ld\n", ftell(mFp), (long) mStart, (long) mOffset); assert(false); } /* * This returns 0 on error or eof. We need to use ferror() or feof() * to tell the difference, but we don't currently have those on the * device. However, we know how much data is *supposed* to be in the * file, so if we don't read the full amount we know something is * hosed. */ actual = fread(buf, 1, count, mFp); if (actual == 0) // something failed -- I/O error? return -1; assert(actual == count); } mOffset += actual; return actual; } /* * Seek to a new position. */ off64_t _FileAsset::seek(off64_t offset, int whence) { off64_t newPosn; off64_t actualOffset; // compute new position within chunk newPosn = handleSeek(offset, whence, mOffset, mLength); if (newPosn == (off64_t) -1) return newPosn; actualOffset = mStart + newPosn; if (mFp != NULL) { if (fseek(mFp, (long) actualOffset, SEEK_SET) != 0) return (off64_t) -1; } mOffset = actualOffset - mStart; return mOffset; } /* * Close the asset. */ void _FileAsset::close(void) { if (mMap != NULL) { delete mMap; mMap = NULL; } if (mBuf != NULL) { delete[] mBuf; mBuf = NULL; } if (mFileName != NULL) { free(mFileName); mFileName = NULL; } if (mFp != NULL) { // can only be NULL when called from destructor // (otherwise we would never return this object) fclose(mFp); mFp = NULL; } } /* * Return a read-only pointer to a buffer. * * We can either read the whole thing in or map the relevant piece of * the source file. Ideally a map would be established at a higher * level and we'd be using a different object, but we didn't, so we * deal with it here. */ const void* _FileAsset::getBuffer(bool wordAligned) { /* subsequent requests just use what we did previously */ if (mBuf != NULL) return mBuf; if (mMap != NULL) { if (!wordAligned) { return mMap->getDataPtr(); } return ensureAlignment(mMap); } assert(mFp != NULL); if (mLength < kReadVsMapThreshold) { unsigned char* buf; long allocLen; /* zero-length files are allowed; not sure about zero-len allocs */ /* (works fine with gcc + x86linux) */ allocLen = mLength; if (mLength == 0) allocLen = 1; buf = new unsigned char[allocLen]; if (buf == NULL) { ALOGE("alloc of %ld bytes failed\n", (long) allocLen); return NULL; } ALOGV("Asset %p allocating buffer size %d (smaller than threshold)", this, (int)allocLen); if (mLength > 0) { long oldPosn = ftell(mFp); fseek(mFp, mStart, SEEK_SET); if (fread(buf, 1, mLength, mFp) != (size_t) mLength) { ALOGE("failed reading %ld bytes\n", (long) mLength); delete[] buf; return NULL; } fseek(mFp, oldPosn, SEEK_SET); } ALOGV(" getBuffer: loaded into buffer\n"); mBuf = buf; return mBuf; } else { FileMap* map; map = new FileMap; if (!map->create(NULL, fileno(mFp), mStart, mLength, true)) { delete map; return NULL; } ALOGV(" getBuffer: mapped\n"); mMap = map; if (!wordAligned) { return mMap->getDataPtr(); } return ensureAlignment(mMap); } } int _FileAsset::openFileDescriptor(off64_t* outStart, off64_t* outLength) const { if (mMap != NULL) { const char* fname = mMap->getFileName(); if (fname == NULL) { fname = mFileName; } if (fname == NULL) { return -1; } *outStart = mMap->getDataOffset(); *outLength = mMap->getDataLength(); return open(fname, O_RDONLY | O_BINARY); } if (mFileName == NULL) { return -1; } *outStart = mStart; *outLength = mLength; return open(mFileName, O_RDONLY | O_BINARY); } const void* _FileAsset::ensureAlignment(FileMap* map) { void* data = map->getDataPtr(); if ((((size_t)data)&0x3) == 0) { // We can return this directly if it is aligned on a word // boundary. ALOGV("Returning aligned FileAsset %p (%s).", this, getAssetSource()); return data; } // If not aligned on a word boundary, then we need to copy it into // our own buffer. ALOGV("Copying FileAsset %p (%s) to buffer size %d to make it aligned.", this, getAssetSource(), (int)mLength); unsigned char* buf = new unsigned char[mLength]; if (buf == NULL) { ALOGE("alloc of %ld bytes failed\n", (long) mLength); return NULL; } memcpy(buf, data, mLength); mBuf = buf; return buf; } /* * =========================================================================== * _CompressedAsset * =========================================================================== */ /* * Constructor. */ _CompressedAsset::_CompressedAsset(void) : mStart(0), mCompressedLen(0), mUncompressedLen(0), mOffset(0), mMap(NULL), mFd(-1), mZipInflater(NULL), mBuf(NULL) { // Register the Asset with the global list here after it is fully constructed and its // vtable pointer points to this concrete type. b/31113965 registerAsset(this); } /* * Destructor. Release resources. */ _CompressedAsset::~_CompressedAsset(void) { close(); // Unregister the Asset from the global list here before it is destructed and while its vtable // pointer still points to this concrete type. b/31113965 unregisterAsset(this); } /* * Open a chunk of compressed data inside a file. * * This currently just sets up some values and returns. On the first * read, we expand the entire file into a buffer and return data from it. */ status_t _CompressedAsset::openChunk(int fd, off64_t offset, int compressionMethod, size_t uncompressedLen, size_t compressedLen) { assert(mFd < 0); // no re-open assert(mMap == NULL); assert(fd >= 0); assert(offset >= 0); assert(compressedLen > 0); if (compressionMethod != ZipFileRO::kCompressDeflated) { assert(false); return UNKNOWN_ERROR; } mStart = offset; mCompressedLen = compressedLen; mUncompressedLen = uncompressedLen; assert(mOffset == 0); mFd = fd; assert(mBuf == NULL); if (uncompressedLen > StreamingZipInflater::OUTPUT_CHUNK_SIZE) { mZipInflater = new StreamingZipInflater(mFd, offset, uncompressedLen, compressedLen); } return NO_ERROR; } /* * Open a chunk of compressed data in a mapped region. * * Nothing is expanded until the first read call. */ status_t _CompressedAsset::openChunk(FileMap* dataMap, size_t uncompressedLen) { assert(mFd < 0); // no re-open assert(mMap == NULL); assert(dataMap != NULL); mMap = dataMap; mStart = -1; // not used mCompressedLen = dataMap->getDataLength(); mUncompressedLen = uncompressedLen; assert(mOffset == 0); if (uncompressedLen > StreamingZipInflater::OUTPUT_CHUNK_SIZE) { mZipInflater = new StreamingZipInflater(dataMap, uncompressedLen); } return NO_ERROR; } /* * Read data from a chunk of compressed data. * * [For now, that's just copying data out of a buffer.] */ ssize_t _CompressedAsset::read(void* buf, size_t count) { size_t maxLen; size_t actual; assert(mOffset >= 0 && mOffset <= mUncompressedLen); /* If we're relying on a streaming inflater, go through that */ if (mZipInflater) { actual = mZipInflater->read(buf, count); } else { if (mBuf == NULL) { if (getBuffer(false) == NULL) return -1; } assert(mBuf != NULL); /* adjust count if we're near EOF */ maxLen = mUncompressedLen - mOffset; if (count > maxLen) count = maxLen; if (!count) return 0; /* copy from buffer */ //printf("comp buf read\n"); memcpy(buf, (char*)mBuf + mOffset, count); actual = count; } mOffset += actual; return actual; } /* * Handle a seek request. * * If we're working in a streaming mode, this is going to be fairly * expensive, because it requires plowing through a bunch of compressed * data. */ off64_t _CompressedAsset::seek(off64_t offset, int whence) { off64_t newPosn; // compute new position within chunk newPosn = handleSeek(offset, whence, mOffset, mUncompressedLen); if (newPosn == (off64_t) -1) return newPosn; if (mZipInflater) { mZipInflater->seekAbsolute(newPosn); } mOffset = newPosn; return mOffset; } /* * Close the asset. */ void _CompressedAsset::close(void) { if (mMap != NULL) { delete mMap; mMap = NULL; } delete[] mBuf; mBuf = NULL; delete mZipInflater; mZipInflater = NULL; if (mFd > 0) { ::close(mFd); mFd = -1; } } /* * Get a pointer to a read-only buffer of data. * * The first time this is called, we expand the compressed data into a * buffer. */ const void* _CompressedAsset::getBuffer(bool) { unsigned char* buf = NULL; if (mBuf != NULL) return mBuf; /* * Allocate a buffer and read the file into it. */ buf = new unsigned char[mUncompressedLen]; if (buf == NULL) { ALOGW("alloc %ld bytes failed\n", (long) mUncompressedLen); goto bail; } if (mMap != NULL) { if (!ZipUtils::inflateToBuffer(mMap->getDataPtr(), buf, mUncompressedLen, mCompressedLen)) goto bail; } else { assert(mFd >= 0); /* * Seek to the start of the compressed data. */ if (lseek(mFd, mStart, SEEK_SET) != mStart) goto bail; /* * Expand the data into it. */ if (!ZipUtils::inflateToBuffer(mFd, buf, mUncompressedLen, mCompressedLen)) goto bail; } /* * Success - now that we have the full asset in RAM we * no longer need the streaming inflater */ delete mZipInflater; mZipInflater = NULL; mBuf = buf; buf = NULL; bail: delete[] buf; return mBuf; }