/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.glwallpaper; import android.util.Size; import java.io.FileDescriptor; import java.io.PrintWriter; /** * A renderer which is responsible for making OpenGL calls to render a frame. */ public interface GLWallpaperRenderer { /** * Called when the surface is created or recreated. */ void onSurfaceCreated(); /** * Called when the surface changed size. * @param width surface width. * @param height surface height. */ void onSurfaceChanged(int width, int height); /** * Called to draw the current frame. */ void onDrawFrame(); /** * Notify ambient mode is changed. * @param inAmbientMode true if in ambient mode. * @param duration duration of transition. */ void updateAmbientMode(boolean inAmbientMode, long duration); /** * Notify the wallpaper offsets changed. * @param xOffset offset along x axis. * @param yOffset offset along y axis. */ void updateOffsets(float xOffset, float yOffset); /** * Ask renderer to report the surface size it needs. */ Size reportSurfaceSize(); /** * Called when no need to render any more. */ void finish(); /** * Called to dump current state. * @param prefix prefix. * @param fd fd. * @param out out. * @param args args. */ void dump(String prefix, FileDescriptor fd, PrintWriter out, String[] args); /** * A proxy which owns surface holder. */ interface SurfaceProxy { /** * Ask proxy to start rendering frame to surface. */ void requestRender(); /** * Ask proxy to prepare render context. */ void preRender(); /** * Ask proxy to destroy render context. */ void postRender(); } }