#ifndef ANDROID_DVR_BUFFER_QUEUE_H_ #define ANDROID_DVR_BUFFER_QUEUE_H_ #include #include __BEGIN_DECLS typedef struct ANativeWindow ANativeWindow; typedef struct DvrWriteBufferQueue DvrWriteBufferQueue; typedef struct DvrReadBufferQueue DvrReadBufferQueue; // Creates a write buffer queue to be used locally. // // Note that this API is mostly for testing purpose. For now there is no // mechanism to send a DvrWriteBufferQueue cross process. Use // dvrSurfaceCreateWriteBufferQueue if cross-process buffer transport is // intended. // // @param width The width of the buffers that this queue will produce. // @param height The height of buffers that this queue will produce. // @param format The format of the buffers that this queue will produce. This // must be one of the AHARDWAREBUFFER_FORMAT_XXX enums. // @param layer_count The number of layers of the buffers that this queue will // produce. // @param usage The usage of the buffers that this queue will produce. This // must a combination of the AHARDWAREBUFFER_USAGE_XXX flags. // @param capacity The number of buffer that this queue will allocate. Note that // all buffers will be allocated on create. Currently, the number of buffers // is the queue cannot be changed after creation though DVR API. However, // ANativeWindow can choose to reallocate, attach, or detach buffers from // a DvrWriteBufferQueue through Android platform logic. // @param metadata_size The size of metadata in bytes. // @param out_write_queue The pointer of a DvrWriteBufferQueue will be filled // here if the method call succeeds. The metadata size must match // the metadata size in dvrWriteBufferPost/dvrReadBufferAcquire. // @return Zero on success, or negative error code. int dvrWriteBufferQueueCreate(uint32_t width, uint32_t height, uint32_t format, uint32_t layer_count, uint64_t usage, size_t capacity, size_t metadata_size, DvrWriteBufferQueue** out_write_queue); // Destroy a write buffer queue. // // @param write_queue The DvrWriteBufferQueue of interest. void dvrWriteBufferQueueDestroy(DvrWriteBufferQueue* write_queue); // Get the total number of buffers in a write buffer queue. // // @param write_queue The DvrWriteBufferQueue of interest. // @return The capacity on success; or negative error code. ssize_t dvrWriteBufferQueueGetCapacity(DvrWriteBufferQueue* write_queue); // Get the system unique queue id of a write buffer queue. // // @param write_queue The DvrWriteBufferQueue of interest. // @return Queue id on success; or negative error code. int dvrWriteBufferQueueGetId(DvrWriteBufferQueue* write_queue); // Gets an ANativeWindow backed by the DvrWriteBufferQueue // // Can be casted to a Java Surface using ANativeWindow_toSurface NDK API. Note // that the native window is lazily created at the first time |GetNativeWindow| // is called, and the created ANativeWindow will be cached so that multiple // calls to this method will return the same object. Also note that this method // does not acquire an additional reference to the ANativeWindow returned, don't // call ANativeWindow_release on it. // // @param write_queue The DvrWriteBufferQueue of interest. // @param out_window The pointer of an ANativeWindow will be filled here if // the method call succeeds. // @return Zero on success; or -EINVAL if this DvrWriteBufferQueue does not // support being used as an android Surface. int dvrWriteBufferQueueGetANativeWindow(DvrWriteBufferQueue* write_queue, ANativeWindow** out_window); // Create a read buffer queue from an existing write buffer queue. // // @param write_queue The DvrWriteBufferQueue of interest. // @param out_read_queue The pointer of a DvrReadBufferQueue will be filled here // if the method call succeeds. // @return Zero on success, or negative error code. int dvrWriteBufferQueueCreateReadQueue(DvrWriteBufferQueue* write_queue, DvrReadBufferQueue** out_read_queue); // Gains a buffer to write into. // // @param write_queue The DvrWriteBufferQueue to gain buffer from. // @param timeout Specifies the number of milliseconds that the method will // block. Specifying a timeout of -1 causes it to block indefinitely, // while specifying a timeout equal to zero cause it to return immediately, // even if no buffers are available. // @param out_buffer A targeting DvrWriteBuffer object to hold the output of the // dequeue operation. // @param out_meta A DvrNativeBufferMetadata object populated by the // corresponding dvrReadBufferQueueReleaseBuffer API. // @param out_fence_fd A sync fence fd defined in NDK's sync.h API, which // signals the release of underlying buffer. The producer should wait until // this fence clears before writing data into it. // @return Zero on success, or negative error code. int dvrWriteBufferQueueGainBuffer(DvrWriteBufferQueue* write_queue, int timeout, DvrWriteBuffer** out_write_buffer, DvrNativeBufferMetadata* out_meta, int* out_fence_fd); // Posts a buffer and signals its readiness to be read from. // // @param write_queue The DvrWriteBufferQueue to post buffer into. // @param write_buffer The buffer to be posted. // @param meta The buffer metadata describing the buffer. // @param ready_fence_fd A sync fence fd defined in NDK's sync.h API, which // signals the readdiness of underlying buffer. When a valid fence gets // passed in, the consumer will wait the fence to be ready before it starts // to ready from the buffer. // @return Zero on success, or negative error code. int dvrWriteBufferQueuePostBuffer(DvrWriteBufferQueue* write_queue, DvrWriteBuffer* write_buffer, const DvrNativeBufferMetadata* meta, int ready_fence_fd); // Overrides buffer dimension with new width and height. // // After the call successfully returns, each |dvrWriteBufferQueueDequeue| call // will return buffer with newly assigned |width| and |height|. When necessary, // old buffer will be removed from the buffer queue and replaced with new buffer // matching the new buffer size. // // @param write_queue The DvrWriteBufferQueue of interest. // @param width Desired width, cannot be Zero. // @param height Desired height, cannot be Zero. // @return Zero on success, or negative error code. int dvrWriteBufferQueueResizeBuffer(DvrWriteBufferQueue* write_queue, uint32_t width, uint32_t height); // Destroy a read buffer queue. // // @param read_queue The DvrReadBufferQueue of interest. void dvrReadBufferQueueDestroy(DvrReadBufferQueue* read_queue); // Get the total number of buffers in a read buffer queue. // // @param read_queue The DvrReadBufferQueue of interest. // @return The capacity on success; or negative error code. ssize_t dvrReadBufferQueueGetCapacity(DvrReadBufferQueue* read_queue); // Get the system unique queue id of a read buffer queue. // // @param read_queue The DvrReadBufferQueue of interest. // @return Queue id on success; or negative error code. int dvrReadBufferQueueGetId(DvrReadBufferQueue* read_queue); // Get the event fd that signals when queue updates occur. // // Use ReadBufferQueueHandleEvents to trigger registered event callbacks. // // @param read_queue The DvrReadBufferQueue of interest. // @return Fd on success; or negative error code. int dvrReadBufferQueueGetEventFd(DvrReadBufferQueue* read_queue); // Create a read buffer queue from an existing read buffer queue. // // @param read_queue The DvrReadBufferQueue of interest. // @param out_read_queue The pointer of a DvrReadBufferQueue will be filled here // if the method call succeeds. // @return Zero on success, or negative error code. int dvrReadBufferQueueCreateReadQueue(DvrReadBufferQueue* read_queue, DvrReadBufferQueue** out_read_queue); // Dequeues a buffer to read from. // // @param read_queue The DvrReadBufferQueue to acquire buffer from. // @param timeout Specifies the number of milliseconds that the method will // block. Specifying a timeout of -1 causes it to block indefinitely, // while specifying a timeout equal to zero cause it to return immediately, // even if no buffers are available. // @param out_buffer A targeting DvrReadBuffer object to hold the output of the // dequeue operation. Must be created by |dvrReadBufferCreateEmpty|. // @param out_meta A DvrNativeBufferMetadata object populated by the // corresponding dvrWriteBufferQueuePostBuffer API. // @param out_fence_fd A sync fence fd defined in NDK's sync.h API, which // signals the release of underlying buffer. The consumer should wait until // this fence clears before reading data from it. // @return Zero on success, or negative error code. int dvrReadBufferQueueAcquireBuffer(DvrReadBufferQueue* read_queue, int timeout, DvrReadBuffer** out_read_buffer, DvrNativeBufferMetadata* out_meta, int* out_fence_fd); // Releases a buffer and signals its readiness to be written into. // // @param read_queue The DvrReadBufferQueue to release buffer into. // @param read_buffer The buffer to be released. // @param meta The buffer metadata describing the buffer. // @param release_fence_fd A sync fence fd defined in NDK's sync.h API, which // signals the readdiness of underlying buffer. When a valid fence gets // passed in, the producer will wait the fence to be ready before it starts // to write into the buffer again. // @return Zero on success, or negative error code. int dvrReadBufferQueueReleaseBuffer(DvrReadBufferQueue* read_queue, DvrReadBuffer* read_buffer, const DvrNativeBufferMetadata* meta, int release_fence_fd); // Callback function which will be called when a buffer is avaiable. // // Note that there is no guarantee of thread safety and on which thread the // callback will be fired. // // @param context User provided opaque pointer. typedef void (*DvrReadBufferQueueBufferAvailableCallback)(void* context); // Set buffer avaiable callback. // // @param read_queue The DvrReadBufferQueue of interest. // @param callback The callback function. Set this to NULL if caller no longer // needs to listen to new buffer available events. // @param context User provided opaque pointer, will be passed back during // callback. The caller is responsible for ensuring the validity of the // context through the life cycle of the DvrReadBufferQueue. // @return Zero on success, or negative error code. int dvrReadBufferQueueSetBufferAvailableCallback( DvrReadBufferQueue* read_queue, DvrReadBufferQueueBufferAvailableCallback callback, void* context); // Callback function which will be called when a buffer is about to be removed. // // Note that there is no guarantee of thread safety and on which thread the // callback will be fired. // // @param buffer The buffer being removed. Once the callbacks returns, this // buffer will be dereferenced from the buffer queue. If user has ever // cached other DvrReadBuffer/AHardwareBuffer/EglImageKHR objects derived // from this buffer, it's the user's responsibility to clean them up. // Note that the ownership of the read buffer is not passed to this // callback, so it should call dvrReadBufferDestroy on the buffer. // @param context User provided opaque pointer. typedef void (*DvrReadBufferQueueBufferRemovedCallback)(DvrReadBuffer* buffer, void* context); // Set buffer removed callback. // // @param read_queue The DvrReadBufferQueue of interest. // @param callback The callback function. Set this to NULL if caller no longer // needs to listen to buffer removed events. // @param context User provided opaque pointer, will be passed back during // callback. The caller is responsible for ensuring the validity of the // context through the life cycle of the DvrReadBufferQueue. // @return Zero on success, or negative error code. int dvrReadBufferQueueSetBufferRemovedCallback( DvrReadBufferQueue* read_queue, DvrReadBufferQueueBufferRemovedCallback callback, void* context); // Handle all pending events on the read queue. // // @param read_queue The DvrReadBufferQueue of interest. // @return Zero on success, or negative error code. int dvrReadBufferQueueHandleEvents(DvrReadBufferQueue* read_queue); __END_DECLS #endif // ANDROID_DVR_BUFFER_QUEUE_H_