/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_LAYER_REJECTER_H #define ANDROID_LAYER_REJECTER_H #include "Layer.h" #include "BufferLayerConsumer.h" namespace android { class LayerRejecter : public BufferLayerConsumer::BufferRejecter { public: LayerRejecter(Layer::State &front, Layer::State ¤t, bool &recomputeVisibleRegions, bool stickySet, const char *name, int32_t overrideScalingMode, bool transformToDisplayInverse, bool &freezePositionUpdates); virtual bool reject(const sp &buf, const BufferItem &item); private: Layer::State &mFront; Layer::State &mCurrent; bool &mRecomputeVisibleRegions; bool mStickyTransformSet; const char *mName; int32_t mOverrideScalingMode; bool mTransformToDisplayInverse; bool &mFreezeGeometryUpdates; }; } // namespace android #endif // ANDROID_LAYER_REJECTER_H