/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include "Scheduler/EventThread.h" namespace android { namespace mock { class EventThread : public android::EventThread { public: EventThread(); ~EventThread() override; MOCK_CONST_METHOD1(createEventConnection, sp(ResyncCallback)); MOCK_METHOD0(onScreenReleased, void()); MOCK_METHOD0(onScreenAcquired, void()); MOCK_METHOD2(onHotplugReceived, void(PhysicalDisplayId, bool)); MOCK_METHOD2(onConfigChanged, void(PhysicalDisplayId, int32_t)); MOCK_CONST_METHOD1(dump, void(std::string&)); MOCK_METHOD1(setPhaseOffset, void(nsecs_t phaseOffset)); MOCK_METHOD1(registerDisplayEventConnection, status_t(const sp &)); MOCK_METHOD2(setVsyncRate, void(uint32_t, const sp &)); MOCK_METHOD1(requestNextVsync, void(const sp &)); MOCK_METHOD1(pauseVsyncCallback, void(bool)); }; } // namespace mock } // namespace android