/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "EffectFactoryHAL" #include "EffectsFactory.h" #include "AcousticEchoCancelerEffect.h" #include "AutomaticGainControlEffect.h" #include "BassBoostEffect.h" #include "Conversions.h" #include "DownmixEffect.h" #include "Effect.h" #include "EnvironmentalReverbEffect.h" #include "EqualizerEffect.h" #include "HidlUtils.h" #include "LoudnessEnhancerEffect.h" #include "NoiseSuppressionEffect.h" #include "PresetReverbEffect.h" #include "VirtualizerEffect.h" #include "VisualizerEffect.h" #include "common/all-versions/default/EffectMap.h" #include #include #include #include #include #include #include #include #include #include #include #include #include namespace android { namespace hardware { namespace audio { namespace effect { namespace CPP_VERSION { namespace implementation { using ::android::hardware::audio::common::CPP_VERSION::implementation::HidlUtils; // static sp EffectsFactory::dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor, effect_handle_t handle) { const effect_uuid_t* halUuid = &halDescriptor.type; if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) { return new AcousticEchoCancelerEffect(handle); } else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) { return new AutomaticGainControlEffect(handle); } else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) { return new BassBoostEffect(handle); } else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) { return new DownmixEffect(handle); } else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) { return new EnvironmentalReverbEffect(handle); } else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) { return new EqualizerEffect(handle); } else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) { return new LoudnessEnhancerEffect(handle); } else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) { return new NoiseSuppressionEffect(handle); } else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) { return new PresetReverbEffect(handle); } else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) { return new VirtualizerEffect(handle); } else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) { return new VisualizerEffect(handle); } return new Effect(handle); } // Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow. Return EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb) { Result retval(Result::OK); hidl_vec result; uint32_t numEffects; status_t status; restart: numEffects = 0; status = EffectQueryNumberEffects(&numEffects); if (status != OK) { retval = Result::NOT_INITIALIZED; ALOGE("Error querying number of effects: %s", strerror(-status)); goto exit; } result.resize(numEffects); for (uint32_t i = 0; i < numEffects; ++i) { effect_descriptor_t halDescriptor; status = EffectQueryEffect(i, &halDescriptor); if (status == OK) { effectDescriptorFromHal(halDescriptor, &result[i]); } else { ALOGE("Error querying effect at position %d / %d: %s", i, numEffects, strerror(-status)); switch (status) { case -ENOSYS: { // Effect list has changed. goto restart; } case -ENOENT: { // No more effects available. result.resize(i); break; } default: { result.resize(0); retval = Result::NOT_INITIALIZED; } } break; } } exit: _hidl_cb(retval, result); return Void(); } Return EffectsFactory::getDescriptor(const Uuid& uid, getDescriptor_cb _hidl_cb) { effect_uuid_t halUuid; HidlUtils::uuidToHal(uid, &halUuid); effect_descriptor_t halDescriptor; status_t status = EffectGetDescriptor(&halUuid, &halDescriptor); EffectDescriptor descriptor; effectDescriptorFromHal(halDescriptor, &descriptor); Result retval(Result::OK); if (status != OK) { ALOGE("Error querying effect descriptor for %s: %s", uuidToString(halUuid).c_str(), strerror(-status)); if (status == -ENOENT) { retval = Result::INVALID_ARGUMENTS; } else { retval = Result::NOT_INITIALIZED; } } _hidl_cb(retval, descriptor); return Void(); } Return EffectsFactory::createEffect(const Uuid& uid, int32_t session, int32_t ioHandle, createEffect_cb _hidl_cb) { effect_uuid_t halUuid; HidlUtils::uuidToHal(uid, &halUuid); effect_handle_t handle; Result retval(Result::OK); status_t status = EffectCreate(&halUuid, session, ioHandle, &handle); sp effect; uint64_t effectId = EffectMap::INVALID_ID; if (status == OK) { effect_descriptor_t halDescriptor; memset(&halDescriptor, 0, sizeof(effect_descriptor_t)); status = (*handle)->get_descriptor(handle, &halDescriptor); if (status == OK) { effect = dispatchEffectInstanceCreation(halDescriptor, handle); effectId = EffectMap::getInstance().add(handle); } else { ALOGE("Error querying effect descriptor for %s: %s", uuidToString(halUuid).c_str(), strerror(-status)); EffectRelease(handle); } } if (status != OK) { ALOGE("Error creating effect %s: %s", uuidToString(halUuid).c_str(), strerror(-status)); if (status == -ENOENT) { retval = Result::INVALID_ARGUMENTS; } else { retval = Result::NOT_INITIALIZED; } } _hidl_cb(retval, effect, effectId); return Void(); } Return EffectsFactory::debugDump(const hidl_handle& fd) { return debug(fd, {} /* options */); } Return EffectsFactory::debug(const hidl_handle& fd, const hidl_vec& /* options */) { if (fd.getNativeHandle() != nullptr && fd->numFds == 1) { EffectDumpEffects(fd->data[0]); } return Void(); } IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name) { return strcmp(name, "default") == 0 ? new EffectsFactory() : nullptr; } } // namespace implementation } // namespace CPP_VERSION } // namespace effect } // namespace audio } // namespace hardware } // namespace android