/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware.graphics.allocator@2.0; import android.hardware.graphics.mapper@2.0; interface IAllocator { /** * Retrieves implementation-defined debug information, which will be * displayed during, for example, `dumpsys SurfaceFlinger`. * * @return debugInfo is a string of debug information. */ @entry @exit @callflow(next="*") dumpDebugInfo() generates (string debugInfo); /** * Allocates buffers with the properties specified by the descriptor. * * @param descriptor specifies the properties of the buffers to allocate. * @param count is the number of buffers to allocate. * @return error is NONE upon success. Otherwise, * BAD_DESCRIPTOR when the descriptor is invalid. * NO_RESOURCES when the allocation cannot be fulfilled at this * time. * UNSUPPORTED when any of the property encoded in the descriptor * is not supported. * @return stride is the number of pixels between two consecutive rows of * the buffers, when the concept of consecutive rows is defined. * Otherwise, it has no meaning. * @return buffers is an array of raw handles to the newly allocated * buffers. */ @entry @exit @callflow(next="*") allocate(BufferDescriptor descriptor, uint32_t count) generates (Error error, uint32_t stride, vec buffers); };