/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "VtsHalRenderscriptV1_0TargetTest.h" /* * This test creates a 1D Allocation with 128 Float Elements, and two float * vector dataIn & dataOut. dataIn is pre-populated with data, and copied into * the Allocation using allocation1DWrite. Then the Allocation is copied into * dataOut with allocation1DRead. * * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation1DWrite, * allocation1DRead * * Expect: dataIn & dataOut are the same. */ TEST_F(RenderscriptHidlTest, Simple1DCopyTest) { // float1 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); ASSERT_NE(Element(0), element); // 128 x float1 Type type = context->typeCreate(element, 128, 0, 0, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), type); // 128 x float1 Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE, (int)AllocationUsageType::SCRIPT, (Ptr)nullptr); ASSERT_NE(Allocation(0), allocation); std::vector dataIn(128), dataOut(128); std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); context->allocation1DWrite(allocation, 0, 0, (Size)dataIn.size(), _data); context->allocation1DRead(allocation, 0, 0, (uint32_t)dataOut.size(), (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float)); EXPECT_EQ(dataIn, dataOut); } /* * This test creates a 2D Allocation with 128 * 128 Float Elements, and two * float vector dataIn & dataOut. dataIn is pre-populated with data, and copied * into the Allocation using allocation2DWrite. Then the Allocation is copied * into dataOut with allocation2DRead. * * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation2DWrite, * allocation2DRead * * Expect: dataIn & dataOut are the same. */ TEST_F(RenderscriptHidlTest, Simple2DCopyTest) { // float1 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); ASSERT_NE(Element(0), element); // 128 x 128 x float1 Type type = context->typeCreate(element, 128, 128, 0, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), type); // 128 x 128 x float1 Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE, (int)AllocationUsageType::SCRIPT, (Ptr)nullptr); ASSERT_NE(Allocation(0), allocation); std::vector dataIn(128*128), dataOut(128*128); std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); context->allocation2DWrite(allocation, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 128, 128, _data, 0); context->allocation2DRead(allocation, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 128, 128, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float), 0); EXPECT_EQ(dataIn, dataOut); } /* * This test creates a 3D Allocation with 32 * 32 * 32 Float Elements, and two * float vector dataIn & dataOut. dataIn is pre-populated with data, and copied * into the Allocation using allocation3DWrite. Then the Allocation is copied * into dataOut with allocation3DRead. * * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation3DWrite, * allocation3DRead * * Expect: dataIn & dataOut are the same. */ TEST_F(RenderscriptHidlTest, Simple3DCopyTest) { // float1 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); ASSERT_NE(Element(0), element); // 32 x 32 x 32 x float1 Type type = context->typeCreate(element, 32, 32, 32, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), type); // 32 x 32 x 32 x float1 Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE, (int)AllocationUsageType::SCRIPT, (Ptr)nullptr); ASSERT_NE(Allocation(0), allocation); std::vector dataIn(32*32*32), dataOut(32*32*32); std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); context->allocation3DWrite(allocation, 0, 0, 0, 0, 32, 32, 32, _data, 0); context->allocation3DRead(allocation, 0, 0, 0, 0, 32, 32, 32, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float), 0); EXPECT_EQ(dataIn, dataOut); } /* * This test creates a 2D Allocation with 512 * 512 Float Elements with * allocationCreateFromBitmap, and two float vector dataIn & dataOut. dataIn is * pre-populated with data, and copied into the Allocation using * allocationCopyToBitmap. Then the Allocation is copied into dataOut with * allocationRead. * * Calls: elementCreate, typeCreate, allocationCreateFromBitmap, * allocationCopyToBitmap, allocationRead * * Expect: dataIn & dataOut are the same. */ TEST_F(RenderscriptHidlTest, SimpleBitmapTest) { // float1 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); ASSERT_NE(Element(0), element); // 512 x 512 x float1 Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), type); std::vector dataIn(512*512), dataOut1(512*512), dataOut2(512*512); std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); // 512 x 512 x float1 Allocation allocation = context->allocationCreateFromBitmap(type, AllocationMipmapControl::NONE, _data, (int)AllocationUsageType::SCRIPT); ASSERT_NE(Allocation(0), allocation); context->allocationCopyToBitmap(allocation, (Ptr)dataOut1.data(), (Size)dataOut1.size()*sizeof(float)); EXPECT_EQ(dataIn, dataOut1); context->allocationRead(allocation, (Ptr)dataOut2.data(), (Size)dataOut2.size()*sizeof(float)); EXPECT_EQ(dataIn, dataOut2); } /* * This test creates two 2D Allocations, one with 512 * 512 Float Elements, the * other with 256 * 256 Float Elements. The larger Allocation is pre-populated * with dataIn, and copied into the smaller Allocation using * allocationCopy2DRange. Then the Allocation is copied into dataOut with * allocationRead. * * Calls: elementCreate, typeCreate, allocationCreateFromBitmap, * allocationCreateTyped, allocationCopy2DRange, allocationRead * * Expect: dataIn & dataOut are the same. */ TEST_F(RenderscriptHidlTest, AllocationCopy2DRangeTest) { // float1 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); ASSERT_NE(Element(0), element); // 512 x 512 x float1 Type typeSrc = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), typeSrc); // 256 x 256 x float1 Type typeDst = context->typeCreate(element, 256, 256, 0, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), typeDst); std::vector dataIn(512*512), dataOut(256*256), expected(256*256); std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); // 512 x 512 x float1 Allocation allocSrc = context->allocationCreateFromBitmap(typeSrc, AllocationMipmapControl::NONE, _data, (int)AllocationUsageType::SCRIPT); ASSERT_NE(Allocation(0), allocSrc); // 256 x 256 x float1 Allocation allocDst = context->allocationCreateTyped(typeDst, AllocationMipmapControl::NONE, (int)AllocationUsageType::SCRIPT, (Ptr)nullptr); ASSERT_NE(Allocation(0), allocDst); context->allocationCopy2DRange(allocDst, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 256, 256, allocSrc, 128, 128, 0, AllocationCubemapFace::POSITIVE_X); context->allocationRead(allocDst, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float)); for (int i = 0; i < 256; ++i) { for (int j = 0; j < 256; ++j) { expected[i*256 + j] = dataIn[(i+128)*512 + (j+128)]; } } EXPECT_EQ(expected, dataOut); } /* * This test creates two 3D Allocations, one with 128 * 128 * 128 Float * Elements, the other with 64 * 64 * 64 Float Elements. The larger Allocation * is pre-populated with dataIn, and copied into the smaller Allocation using * allocationCopy3DRange. Then the Allocation is copied into dataOut with * allocationRead. * * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation3DWrite, * allocationCopy3DRange, allocationRead * * Expect: dataIn & dataOut are the same. */ TEST_F(RenderscriptHidlTest, AllocationCopy3DRangeTest) { // float1 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); ASSERT_NE(Element(0), element); // 128 x 128 x 128 x float1 Type typeSrc = context->typeCreate(element, 128, 128, 128, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), typeSrc); // 64 x 64 x 64 x float1 Type typeDst = context->typeCreate(element, 64, 64, 64, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), typeDst); std::vector dataIn(128*128*128), dataOut(64*64*64), expected(64*64*64); std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); // 512 x 512 x float1 Allocation allocSrc = context->allocationCreateTyped(typeSrc, AllocationMipmapControl::NONE, (int)AllocationUsageType::SCRIPT, (Ptr)nullptr); ASSERT_NE(Allocation(0), allocSrc); // 256 x 256 x float1 Allocation allocDst = context->allocationCreateTyped(typeDst, AllocationMipmapControl::NONE, (int)AllocationUsageType::SCRIPT, (Ptr)nullptr); ASSERT_NE(Allocation(0), allocDst); context->allocation3DWrite(allocSrc, 0, 0, 0, 0, 128, 128, 128, _data, 128*sizeof(float)); context->allocationCopy3DRange(allocDst, 0, 0, 0, 0, 64, 64, 64, allocSrc, 32, 32, 32, 0); context->allocationRead(allocDst, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float)); for (int i = 0; i < 64; ++i) { for (int j = 0; j < 64; ++j) { for (int k = 0; k < 64; ++k) { expected[i*64*64 + j*64 + k] = dataIn[(i+32)*128*128 + (j+32)*128 + (k+32)]; } } } EXPECT_EQ(expected, dataOut); } /* * This test creates one 2D Allocations, one with 512 * 512 Float Elements, and * one 2D AllocationAdapter with a window of 256 * 256 based on the Allocation. * The Allocation is pre-populated with dataIn. Then the Allocation is copied * into dataOut with allocationRead on the AllocationAdapter. * * Calls: elementCreate, typeCreate, allocationCreateFromBitmap, * allocationAdapterCreate, allocationAdapterOffset, allocation2DRead * * Expect: dataIn & dataOut are the same. */ TEST_F(RenderscriptHidlTest, SimpleAdapterTest) { // float1 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); ASSERT_NE(Element(0), element); // 512 x 512 x float1 Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), type); std::vector dataIn(512*512), dataOut(256*256), expected; std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); // 512 x 512 x float1 Allocation allocation = context->allocationCreateFromBitmap(type, AllocationMipmapControl::NONE, _data, (int)AllocationUsageType::SCRIPT); ASSERT_NE(Allocation(0), allocation); // 256 x 256 x float1 Type subType = context->typeCreate(element, 256, 256, 0, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), subType); // 256 x 256 x float1 AllocationAdapter allocationAdapter = context->allocationAdapterCreate(subType, allocation); ASSERT_NE(AllocationAdapter(0), allocationAdapter); std::vector offsets(9, 0); offsets[0] = 128; offsets[1] = 128; hidl_vec _offsets; _offsets.setToExternal(offsets.data(), offsets.size()); // origin at (128,128) context->allocationAdapterOffset(allocationAdapter, _offsets); context->allocation2DRead(allocationAdapter, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 256, 256, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float), 0); for (int i = 128; i < 128 + 256; ++i) { for (int j = 128; j < 128 + 256; ++j) { expected.push_back(i * 512 + j); } } EXPECT_EQ(expected, dataOut); } /* * This test creates one 2D Allocations, one with 64 * 64 USIGNED_8 Elements, * and with AllocationMipmapControl::FULL. The Allocation is pre-populated with * dataIn and the mipmaps are filled with allocationGenerateMipmaps. Then * dataOut is then overridden with allocation2DRead. * * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation2DWrite, * allocationGenerateMipmaps, allocationSyncAll, allocation2DRead * * Expect: dataIn & dataOut are the same. */ TEST_F(RenderscriptHidlTest, SimpleMipmapTest) { // uint8_t Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 1); ASSERT_NE(Element(0), element); // 64 x 64 x uint8_t Type type = context->typeCreate(element, 64, 64, 0, true, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), type); std::vector dataIn(64*64), dataOut(32*32), expected(32*32); std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (uint8_t)(0xFF & val++); }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint8_t)); // 64 x 64 x uint8_t Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::FULL, (int)AllocationUsageType::SCRIPT, (Ptr)nullptr); ASSERT_NE(Allocation(0), allocation); context->allocation2DWrite(allocation, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 64, 64, _data, 64*sizeof(uint8_t)); context->allocationGenerateMipmaps(allocation); context->allocationSyncAll(allocation, AllocationUsageType::SCRIPT); context->allocation2DRead(allocation, 0, 0, 1, AllocationCubemapFace::POSITIVE_X, 32, 32, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(uint8_t), 32*sizeof(uint8_t)); for (int i = 0; i < 32; ++i) { for (int j = 0; j < 32; ++j) { expected[i*32 + j] = ((uint32_t)dataIn[i*2*64 + j*2] + dataIn[i*2*64 + j*2 + 1] + dataIn[i*2*64 + j*2 + 64] + dataIn[i*2*64 + j*2 + 64+1]) / 4; } } EXPECT_EQ(expected, dataOut); } /* * This test creates one 2D Allocations, one with 128 * 128 Float Elements with * allocationCubeCreateFromBitmap. The Allocation is pre-populated with dataIn * and the mipmaps are filled with allocationGenerateMipmaps. Then dataOut is * then overridden with allocation2DRead. * * Calls: elementCreate, typeCreate, allocationCubeCreateFromBitmap, * allocation2DRead * * Expect: dataIn & dataOut are the same. */ TEST_F(RenderscriptHidlTest, SimpleCubemapTest) { // float1 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); ASSERT_NE(Element(0), element); // 128 x 128 x float1 Type type = context->typeCreate(element, 128, 128, 0, false, true, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), type); std::vector dataIn(128*128*6), dataOut(128*128), expected(128*128); std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); // 128 x 128 x float1 x 6 Allocation allocation = context->allocationCubeCreateFromBitmap( type, AllocationMipmapControl::NONE, _data, (int)AllocationUsageType::SCRIPT); ASSERT_NE(Allocation(0), allocation); context->allocation2DRead(allocation, 0, 0, 0, AllocationCubemapFace::NEGATIVE_Z, 128, 128, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float), 128*sizeof(float)); for (int i = 0; i < 128; ++i) { for (int j = 0; j < 128; ++j) { expected[i*128 + j] = i*128*6 + j + 128*5; } } EXPECT_EQ(expected, dataOut); } /* * This test creates a complex element type (uint8_t, uint32_t) out of known * elements. It then verifies the element structure was created correctly. * Finally, the test creates a 1-wide, 1-dimension allocation of this type * and transfers memory to and from a single cell of this Allocation. * * Calls: elementCreate, elementComplexCreate, elementGetSubElements, * typeCreate, allocationCreateTyped, allocationElementWrite, * allocationElementRead */ TEST_F(RenderscriptHidlTest, ComplexElementTest) { Element element1 = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 1); ASSERT_NE(Element(0), element1); Element element2 = context->elementCreate(DataType::UNSIGNED_32, DataKind::USER, false, 1); ASSERT_NE(Element(0), element2); hidl_vec eins = {element1, element2}; hidl_vec names = {hidl_string("first"), hidl_string("second")}; hidl_vec arraySizesPtr = {1, 1}; Element element3 = context->elementComplexCreate(eins, names, arraySizesPtr); ASSERT_NE(Element(0), element3); std::vector ids; std::vector namesOut; std::vector arraySizesOut; context->elementGetSubElements(element3, 2, [&](const hidl_vec& _ids, const hidl_vec& _names, const hidl_vec& _arraySizes){ ids = _ids; namesOut.push_back(_names[0]); namesOut.push_back(_names[1]); arraySizesOut = _arraySizes; }); EXPECT_EQ(element1, ids[0]); EXPECT_EQ(element2, ids[1]); EXPECT_EQ("first", namesOut[0]); EXPECT_EQ("second", namesOut[1]); EXPECT_EQ(Size(1), arraySizesOut[0]); EXPECT_EQ(Size(1), arraySizesOut[1]); // 1 x (uint8_t, uint32_t) Type type = context->typeCreate(element3, 1, 0, 0, false, false, YuvFormat::YUV_NONE); ASSERT_NE(Type(0), type); // 1 x (uint8_t, uint32_t) Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE, (int)AllocationUsageType::SCRIPT, (Ptr)nullptr); ASSERT_NE(Allocation(0), allocation); std::vector dataIn(1), dataOut(1); std::generate(dataIn.begin(), dataIn.end(), [](){ static uint32_t val = 0; return val++; }); hidl_vec _data; _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint32_t)); context->allocationElementWrite(allocation, 0, 0, 0, 0, _data, 1); context->allocationElementRead(allocation, 0, 0, 0, 0, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(uint32_t), 1); EXPECT_EQ(dataIn, dataOut); }