/****************************************************************************** * * Copyright 2014 Google, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ******************************************************************************/ #pragma once #include #include "common/message_loop_thread.h" #include "osi/include/future.h" #include "osi/include/thread.h" typedef future_t* (*module_lifecycle_fn)(void); #define BTCORE_MAX_MODULE_DEPENDENCIES 10 typedef struct { const char* name; module_lifecycle_fn init; module_lifecycle_fn start_up; module_lifecycle_fn shut_down; module_lifecycle_fn clean_up; const char* dependencies[BTCORE_MAX_MODULE_DEPENDENCIES]; } module_t; // Prepares module management. Must be called before doing anything with // modules. void module_management_start(void); // Cleans up all module management resources. void module_management_stop(void); const module_t* get_module(const char* name); // Initialize the provided module. |module| may not be NULL // and must not be initialized. bool module_init(const module_t* module); // Start up the provided module. |module| may not be NULL // and must be initialized or have no init function. bool module_start_up(const module_t* module); // Shut down the provided module. |module| may not be NULL. // If not started, does nothing. void module_shut_down(const module_t* module); // Clean up the provided module. |module| may not be NULL. // If not initialized, does nothing. void module_clean_up(const module_t* module); // Temporary callbacked wrapper for module start up, so real modules can be // spliced into the current janky startup sequence. Runs on a separate thread, // which terminates when the module start up has finished. When module startup // has finished, |callback| is called within the context of |callback_thread| // with |FUTURE_SUCCESS| or |FUTURE_FAIL| depending on whether startup succeeded // or not. void module_start_up_callbacked_wrapper( const module_t* module, bluetooth::common::MessageLoopThread* callback_thread, thread_fn callback);