/****************************************************************************** * * Copyright 2014 Google, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ******************************************************************************/ #pragma once #include #include #include #include typedef struct reactor_t reactor_t; typedef struct socket_t socket_t; typedef uint16_t port_t; typedef void (*socket_cb)(socket_t* socket, void* context); // Returns a new socket object. The socket is in an idle, disconnected state // when it is returned by this function. The returned object must be freed by // calling |socket_free|. Returns NULL on failure. socket_t* socket_new(void); // Returns a new socket object backed by |fd|. The socket object is in whichever // state |fd| is in when it was passed to this function. The returned object // must be freed by calling |socket_free|. Returns NULL on failure. If this // function is successful, ownership of |fd| is transferred and the caller must // not close it. socket_t* socket_new_from_fd(int fd); // Frees a socket object created by |socket_new| or |socket_accept|. |socket| // may be NULL. If the socket was connected, it will be disconnected. void socket_free(socket_t* socket); // Puts |socket| in listening mode for incoming TCP connections on the specified // |port| and the loopback IPv4 address. Returns true on success, false on // failure (e.g. |port| is bound by another socket). |socket| may not be NULL. bool socket_listen(const socket_t* socket, port_t port); // Blocks on a listening socket, |socket|, until a client connects to it. // Returns a connected socket on success, NULL on failure. The returned object // must be freed by calling |socket_free|. |socket| may not be NULL. socket_t* socket_accept(const socket_t* socket); // Reads up to |count| bytes from |socket| into |buf|. This function will not // block. This function returns a positive integer representing the number // of bytes copied into |buf| on success, 0 if the socket has disconnected, // and -1 on error. This function may return a value less than |count| if not // enough data is currently available. If this function returns -1, errno will // also be set (see recv(2) for possible errno values). However, if the reading // system call was interrupted with errno of EINTR, the read operation is // restarted internally without propagating EINTR back to the caller. If there // were no bytes available to be read, this function returns -1 and sets errno // to EWOULDBLOCK. Neither |socket| nor |buf| may be NULL. ssize_t socket_read(const socket_t* socket, void* buf, size_t count); // Writes up to |count| bytes from |buf| into |socket|. This function will not // block. Returns a positive integer representing the number of bytes written // to |socket| on success, 0 if the socket has disconnected, and -1 on error. // This function may return a value less than |count| if writing more bytes // would result in blocking. If this function returns -1, errno will also be // set (see send(2) for possible errno values). However, if the writing system // call was interrupted with errno of EINTR, the write operation is restarted // internally without propagating EINTR back to the caller. If no bytes could // be written without blocking, this function will return -1 and set errno to // EWOULDBLOCK. Neither |socket| nor |buf| may be NULL. ssize_t socket_write(const socket_t* socket, const void* buf, size_t count); // This function performs the same write operation as |socket_write| and also // sends the file descriptor |fd| over the socket to a remote process. Ownership // of |fd| transfers to this function and the descriptor must not be used any // longer. If |fd| is INVALID_FD, this function behaves the same as // |socket_write|. ssize_t socket_write_and_transfer_fd(const socket_t* socket, const void* buf, size_t count, int fd); // Returns the number of bytes that can be read from |socket| without blocking. // On error, this function returns -1. |socket| may not be NULL. // // Note: this function should not be part of the socket interface. It is only // provided as a stop-gap until we can refactor away code that depends on // a priori knowledge of the byte count. Do not use this function unless // you need it while refactoring legacy bluedroid code. ssize_t socket_bytes_available(const socket_t* socket); // Registers |socket| with the |reactor|. When the socket becomes readable, // |read_cb| will be called. When the socket becomes writeable, |write_cb| will // be called. The |context| parameter is passed, untouched, to each of the // callback routines. Neither |socket| nor |reactor| may be NULL. |read_cb|, // |write_cb|, and |context| may be NULL. void socket_register(socket_t* socket, reactor_t* reactor, void* context, socket_cb read_cb, socket_cb write_cb); // Unregisters |socket| from whichever reactor it is registered with, if any. // This function is idempotent. void socket_unregister(socket_t* socket);