/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "chre/core/event_loop.h" #include "chre/core/event.h" #include "chre/core/event_loop_manager.h" #include "chre/core/nanoapp.h" #include "chre/platform/context.h" #include "chre/platform/fatal_error.h" #include "chre/platform/log.h" #include "chre/util/conditional_lock_guard.h" #include "chre/util/lock_guard.h" #include "chre/util/system/debug_dump.h" #include "chre_api/chre/version.h" namespace chre { namespace { /** * Populates a chreNanoappInfo structure using info from the given Nanoapp * instance. * * @param app A potentially null pointer to the Nanoapp to read from * @param info The structure to populate - should not be null, but this function * will handle that input * * @return true if neither app nor info were null, and info was populated */ bool populateNanoappInfo(const Nanoapp *app, struct chreNanoappInfo *info) { bool success = false; if (app != nullptr && info != nullptr) { info->appId = app->getAppId(); info->version = app->getAppVersion(); info->instanceId = app->getInstanceId(); success = true; } return success; } } // anonymous namespace bool EventLoop::findNanoappInstanceIdByAppId(uint64_t appId, uint32_t *instanceId) const { CHRE_ASSERT(instanceId != nullptr); ConditionalLockGuard lock(mNanoappsLock, !inEventLoopThread()); bool found = false; for (const UniquePtr& app : mNanoapps) { if (app->getAppId() == appId) { *instanceId = app->getInstanceId(); found = true; break; } } return found; } void EventLoop::forEachNanoapp(NanoappCallbackFunction *callback, void *data) { ConditionalLockGuard lock(mNanoappsLock, !inEventLoopThread()); for (const UniquePtr& nanoapp : mNanoapps) { callback(nanoapp.get(), data); } } void EventLoop::invokeMessageFreeFunction( uint64_t appId, chreMessageFreeFunction *freeFunction, void *message, size_t messageSize) { Nanoapp *nanoapp = lookupAppByAppId(appId); if (nanoapp == nullptr) { LOGE("Couldn't find app 0x%016" PRIx64 " for message free callback", appId); } else { auto prevCurrentApp = mCurrentApp; mCurrentApp = nanoapp; freeFunction(message, messageSize); mCurrentApp = prevCurrentApp; } } void EventLoop::run() { LOGI("EventLoop start"); bool havePendingEvents = false; while (mRunning) { // Events are delivered in two stages: first they arrive in the inbound // event queue mEvents (potentially posted from another thread), then within // this context these events are distributed to smaller event queues // associated with each Nanoapp that should receive the event. Once the // event is delivered to all interested Nanoapps, its free callback is // invoked. if (!havePendingEvents || !mEvents.empty()) { if (mEvents.size() > mMaxEventPoolUsage) { mMaxEventPoolUsage = mEvents.size(); } // mEvents.pop() will be a blocking call if mEvents.empty() distributeEvent(mEvents.pop()); } havePendingEvents = deliverEvents(); mPowerControlManager.postEventLoopProcess(mEvents.size()); } // Deliver any events sitting in Nanoapps' own queues (we could drop them to // exit faster, but this is less code and should complete quickly under normal // conditions), then purge the main queue of events pending distribution. All // nanoapps should be prevented from sending events or messages at this point // via currentNanoappIsStopping() returning true. flushNanoappEventQueues(); while (!mEvents.empty()) { freeEvent(mEvents.pop()); } // Unload all running nanoapps while (!mNanoapps.empty()) { unloadNanoappAtIndex(mNanoapps.size() - 1); } LOGI("Exiting EventLoop"); } bool EventLoop::startNanoapp(UniquePtr& nanoapp) { CHRE_ASSERT(!nanoapp.isNull()); bool success = false; auto *eventLoopManager = EventLoopManagerSingleton::get(); EventLoop& eventLoop = eventLoopManager->getEventLoop(); uint32_t existingInstanceId; if (nanoapp.isNull()) { // no-op, invalid argument } else if (eventLoop.findNanoappInstanceIdByAppId(nanoapp->getAppId(), &existingInstanceId)) { LOGE("App with ID 0x%016" PRIx64 " already exists as instance ID 0x%" PRIx32, nanoapp->getAppId(), existingInstanceId); } else if (!mNanoapps.prepareForPush()) { LOG_OOM(); } else { nanoapp->setInstanceId(eventLoopManager->getNextInstanceId()); LOGD("Instance ID %" PRIu32 " assigned to app ID 0x%016" PRIx64, nanoapp->getInstanceId(), nanoapp->getAppId()); Nanoapp *newNanoapp = nanoapp.get(); { LockGuard lock(mNanoappsLock); mNanoapps.push_back(std::move(nanoapp)); // After this point, nanoapp is null as we've transferred ownership into // mNanoapps.back() - use newNanoapp to reference it } mCurrentApp = newNanoapp; success = newNanoapp->start(); mCurrentApp = nullptr; if (!success) { // TODO: to be fully safe, need to purge/flush any events and messages // sent by the nanoapp here (but don't call nanoappEnd). For now, we just // destroy the Nanoapp instance. LOGE("Nanoapp %" PRIu32 " failed to start", newNanoapp->getInstanceId()); // Note that this lock protects against concurrent read and modification // of mNanoapps, but we are assured that no new nanoapps were added since // we pushed the new nanoapp LockGuard lock(mNanoappsLock); mNanoapps.pop_back(); } else { notifyAppStatusChange(CHRE_EVENT_NANOAPP_STARTED, *newNanoapp); } } return success; } bool EventLoop::unloadNanoapp(uint32_t instanceId, bool allowSystemNanoappUnload) { bool unloaded = false; for (size_t i = 0; i < mNanoapps.size(); i++) { if (instanceId == mNanoapps[i]->getInstanceId()) { if (!allowSystemNanoappUnload && mNanoapps[i]->isSystemNanoapp()) { LOGE("Refusing to unload system nanoapp"); } else { // Make sure all messages sent by this nanoapp at least have their // associated free callback processing pending in the event queue (i.e. // there are no messages pending delivery to the host) EventLoopManagerSingleton::get()->getHostCommsManager() .flushMessagesSentByNanoapp(mNanoapps[i]->getAppId()); // Distribute all inbound events we have at this time - here we're // interested in handling any message free callbacks generated by // flushMessagesSentByNanoapp() flushInboundEventQueue(); // Mark that this nanoapp is stopping early, so it can't send events or // messages during the nanoapp event queue flush mStoppingNanoapp = mNanoapps[i].get(); // Process any pending events, with the intent of ensuring that we free // all events generated by this nanoapp flushNanoappEventQueues(); // Post the unload event now (so we can reference the Nanoapp instance // directly), but nanoapps won't get it until after the unload completes notifyAppStatusChange(CHRE_EVENT_NANOAPP_STOPPED, *mStoppingNanoapp); // Finally, we are at a point where there should not be any pending // events or messages sent by the app that could potentially reference // the nanoapp's memory, so we are safe to unload it unloadNanoappAtIndex(i); mStoppingNanoapp = nullptr; // TODO: right now we assume that the nanoapp will clean up all of its // resource allocations in its nanoappEnd callback (memory, sensor // subscriptions, etc.), otherwise we're leaking resources. We should // perform resource cleanup automatically here to avoid these types of // potential leaks. LOGD("Unloaded nanoapp with instanceId %" PRIu32, instanceId); unloaded = true; } break; } } return unloaded; } bool EventLoop::postEvent(uint16_t eventType, void *eventData, chreEventCompleteFunction *freeCallback, uint32_t senderInstanceId, uint32_t targetInstanceId) { bool success = false; if (mRunning && (senderInstanceId == kSystemInstanceId || mEventPool.getFreeBlockCount() > kMinReservedSystemEventCount)) { success = allocateAndPostEvent(eventType, eventData, freeCallback, senderInstanceId,targetInstanceId); if (!success) { // This can only happen if the event is a system event type. This // postEvent method will fail if a non-system event is posted when the // memory pool is close to full. FATAL_ERROR("Failed to allocate system event type %" PRIu16, eventType); } } return success; } bool EventLoop::postEventOrFree(uint16_t eventType, void *eventData, chreEventCompleteFunction *freeCallback, uint32_t senderInstanceId, uint32_t targetInstanceId) { bool success = false; if (mRunning) { success = allocateAndPostEvent(eventType, eventData, freeCallback, senderInstanceId,targetInstanceId); if (!success) { freeCallback(eventType, eventData); LOGE("Failed to allocate event 0x%" PRIx16 " to instanceId %" PRIu32, eventType, targetInstanceId); } } return success; } void EventLoop::stop() { auto callback = [](uint16_t /* type */, void * /* data */) { EventLoopManagerSingleton::get()->getEventLoop().onStopComplete(); }; // Stop accepting new events and tell the main loop to finish. postEvent(0, nullptr, callback, kSystemInstanceId, kSystemInstanceId); } void EventLoop::onStopComplete() { mRunning = false; } Nanoapp *EventLoop::findNanoappByInstanceId(uint32_t instanceId) const { ConditionalLockGuard lock(mNanoappsLock, !inEventLoopThread()); return lookupAppByInstanceId(instanceId); } bool EventLoop::populateNanoappInfoForAppId( uint64_t appId, struct chreNanoappInfo *info) const { ConditionalLockGuard lock(mNanoappsLock, !inEventLoopThread()); Nanoapp *app = lookupAppByAppId(appId); return populateNanoappInfo(app, info); } bool EventLoop::populateNanoappInfoForInstanceId( uint32_t instanceId, struct chreNanoappInfo *info) const { ConditionalLockGuard lock(mNanoappsLock, !inEventLoopThread()); Nanoapp *app = lookupAppByInstanceId(instanceId); return populateNanoappInfo(app, info); } bool EventLoop::currentNanoappIsStopping() const { return (mCurrentApp == mStoppingNanoapp || !mRunning); } void EventLoop::logStateToBuffer(char *buffer, size_t *bufferPos, size_t bufferSize) const { debugDumpPrint(buffer, bufferPos, bufferSize, "\nNanoapps:\n"); for (const UniquePtr& app : mNanoapps) { app->logStateToBuffer(buffer, bufferPos, bufferSize); } debugDumpPrint(buffer, bufferPos, bufferSize, "\nEvent Loop:\n"); debugDumpPrint(buffer, bufferPos, bufferSize, " Max event pool usage: %zu/%zu\n", mMaxEventPoolUsage, kMaxEventCount); } bool EventLoop::allocateAndPostEvent(uint16_t eventType, void *eventData, chreEventCompleteFunction *freeCallback, uint32_t senderInstanceId, uint32_t targetInstanceId) { bool success = false; Event *event = mEventPool.allocate(eventType, eventData, freeCallback, senderInstanceId, targetInstanceId); if (event != nullptr) { success = mEvents.push(event); } return success; } bool EventLoop::deliverEvents() { bool havePendingEvents = false; // Do one loop of round-robin. We might want to have some kind of priority or // time sharing in the future, but this should be good enough for now. for (const UniquePtr& app : mNanoapps) { if (app->hasPendingEvent()) { havePendingEvents |= deliverNextEvent(app); } } return havePendingEvents; } bool EventLoop::deliverNextEvent(const UniquePtr& app) { // TODO: cleaner way to set/clear this? RAII-style? mCurrentApp = app.get(); Event *event = app->processNextEvent(); mCurrentApp = nullptr; if (event->isUnreferenced()) { freeEvent(event); } return app->hasPendingEvent(); } void EventLoop::distributeEvent(Event *event) { for (const UniquePtr& app : mNanoapps) { if ((event->targetInstanceId == chre::kBroadcastInstanceId && app->isRegisteredForBroadcastEvent(event->eventType)) || event->targetInstanceId == app->getInstanceId()) { app->postEvent(event); } } if (event->isUnreferenced()) { // Events sent to the system instance ID are processed via the free callback // and are not expected to be delivered to any nanoapp, so no need to log a // warning in that case if (event->senderInstanceId != kSystemInstanceId) { LOGW("Dropping event 0x%" PRIx16, event->eventType); } freeEvent(event); } } void EventLoop::flushInboundEventQueue() { while (!mEvents.empty()) { distributeEvent(mEvents.pop()); } } void EventLoop::flushNanoappEventQueues() { while (deliverEvents()); } void EventLoop::freeEvent(Event *event) { if (event->freeCallback != nullptr) { // TODO: find a better way to set the context to the creator of the event mCurrentApp = lookupAppByInstanceId(event->senderInstanceId); event->freeCallback(event->eventType, event->eventData); mCurrentApp = nullptr; } mEventPool.deallocate(event); } Nanoapp *EventLoop::lookupAppByAppId(uint64_t appId) const { for (const UniquePtr& app : mNanoapps) { if (app->getAppId() == appId) { return app.get(); } } return nullptr; } Nanoapp *EventLoop::lookupAppByInstanceId(uint32_t instanceId) const { // The system instance ID always has nullptr as its Nanoapp pointer, so can // skip iterating through the nanoapp list for that case if (instanceId != kSystemInstanceId) { for (const UniquePtr& app : mNanoapps) { if (app->getInstanceId() == instanceId) { return app.get(); } } } return nullptr; } void EventLoop::notifyAppStatusChange(uint16_t eventType, const Nanoapp& nanoapp) { auto *info = memoryAlloc(); if (info == nullptr) { LOG_OOM(); } else { info->appId = nanoapp.getAppId(); info->version = nanoapp.getAppVersion(); info->instanceId = nanoapp.getInstanceId(); postEvent(eventType, info, freeEventDataCallback); } } void EventLoop::unloadNanoappAtIndex(size_t index) { const UniquePtr& nanoapp = mNanoapps[index]; // Lock here to prevent the nanoapp instance from being accessed between the // time it is ended and fully erased LockGuard lock(mNanoappsLock); // Let the app know it's going away mCurrentApp = nanoapp.get(); nanoapp->end(); mCurrentApp = nullptr; // Destroy the Nanoapp instance mNanoapps.erase(index); } } // namespace chre