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1 /*
2  * Copyright 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef UTILITY_AAUDIO_UTILITIES_H
18 #define UTILITY_AAUDIO_UTILITIES_H
19 
20 #include <algorithm>
21 #include <functional>
22 #include <stdint.h>
23 #include <sys/types.h>
24 
25 #include <utils/Errors.h>
26 #include <system/audio.h>
27 
28 #include "aaudio/AAudio.h"
29 
30 /**
31  * Convert an AAudio result into the closest matching Android status.
32  */
33 android::status_t AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result);
34 
35 /**
36  * Convert an Android status into the closest matching AAudio result.
37  */
38 aaudio_result_t AAudioConvert_androidToAAudioResult(android::status_t status);
39 
40 /**
41  * Convert an aaudio_session_id_t to a value that is safe to pass to AudioFlinger.
42  * @param sessionId
43  * @return safe value
44  */
45 audio_session_t AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId);
46 
47 /**
48  * Calculate the number of bytes and prevent numeric overflow.
49  * The *sizeInBytes will be set to zero if there is an error.
50  *
51  * @param numFrames frame count
52  * @param bytesPerFrame size of a frame in bytes
53  * @param sizeInBytes pointer to a variable to receive total size in bytes
54  * @return AAUDIO_OK or negative error, eg. AAUDIO_ERROR_OUT_OF_RANGE
55  */
56 int32_t AAudioConvert_framesToBytes(int32_t numFrames,
57                                     int32_t bytesPerFrame,
58                                     int32_t *sizeInBytes);
59 
60 audio_format_t AAudioConvert_aaudioToAndroidDataFormat(aaudio_format_t aaudio_format);
61 
62 aaudio_format_t AAudioConvert_androidToAAudioDataFormat(audio_format_t format);
63 
64 
65 /**
66  * Note that this function does not validate the passed in value.
67  * That is done somewhere else.
68  * @return internal value
69  */
70 
71 audio_usage_t AAudioConvert_usageToInternal(aaudio_usage_t usage);
72 
73 /**
74  * Note that this function does not validate the passed in value.
75  * That is done somewhere else.
76  * @return internal value
77  */
78 audio_content_type_t AAudioConvert_contentTypeToInternal(aaudio_content_type_t contentType);
79 
80 /**
81  * Note that this function does not validate the passed in value.
82  * That is done somewhere else.
83  * @return internal audio source
84  */
85 audio_source_t AAudioConvert_inputPresetToAudioSource(aaudio_input_preset_t preset);
86 
87 /**
88  * Note that this function does not validate the passed in value.
89  * That is done somewhere else.
90  * @return internal audio flags mask
91  */
92 audio_flags_mask_t AAudioConvert_allowCapturePolicyToAudioFlagsMask(
93         aaudio_allowed_capture_policy_t policy);
94 
95 // Note that this code may be replaced by Settings or by some other system configuration tool.
96 
97 #define AAUDIO_PROP_MMAP_POLICY           "aaudio.mmap_policy"
98 
99 /**
100  * Read system property.
101  * @return AAUDIO_UNSPECIFIED, AAUDIO_POLICY_NEVER or AAUDIO_POLICY_AUTO or AAUDIO_POLICY_ALWAYS
102  */
103 int32_t AAudioProperty_getMMapPolicy();
104 
105 #define AAUDIO_PROP_MMAP_EXCLUSIVE_POLICY "aaudio.mmap_exclusive_policy"
106 
107 /**
108  * Read system property.
109  * @return AAUDIO_UNSPECIFIED, AAUDIO_POLICY_NEVER or AAUDIO_POLICY_AUTO or AAUDIO_POLICY_ALWAYS
110  */
111 int32_t AAudioProperty_getMMapExclusivePolicy();
112 
113 #define AAUDIO_PROP_MIXER_BURSTS           "aaudio.mixer_bursts"
114 
115 /**
116  * Read system property.
117  * @return number of bursts per AAudio service mixer cycle
118  */
119 int32_t AAudioProperty_getMixerBursts();
120 
121 #define AAUDIO_PROP_HW_BURST_MIN_USEC      "aaudio.hw_burst_min_usec"
122 
123 /**
124  * Read a system property that specifies the number of extra microseconds that a thread
125  * should sleep when waiting for another thread to service a FIFO. This is used
126  * to avoid the waking thread from being overly optimistic about the other threads
127  * wakeup timing. This value should be set high enough to cover typical scheduling jitter
128  * for a real-time thread.
129  *
130  * @return number of microseconds to delay the wakeup.
131  */
132 int32_t AAudioProperty_getWakeupDelayMicros();
133 
134 #define AAUDIO_PROP_WAKEUP_DELAY_USEC      "aaudio.wakeup_delay_usec"
135 
136 /**
137  * Read a system property that specifies the minimum sleep time when polling the FIFO.
138  *
139  * @return minimum number of microseconds to sleep.
140  */
141 int32_t AAudioProperty_getMinimumSleepMicros();
142 
143 #define AAUDIO_PROP_MINIMUM_SLEEP_USEC      "aaudio.minimum_sleep_usec"
144 
145 /**
146  * Read system property.
147  * This is handy in case the DMA is bursting too quickly for the CPU to keep up.
148  * For example, there may be a DMA burst every 100 usec but you only
149  * want to feed the MMAP buffer every 2000 usec.
150  *
151  * This will affect the framesPerBurst for an MMAP stream.
152  *
153  * @return minimum number of microseconds for a MMAP HW burst
154  */
155 int32_t AAudioProperty_getHardwareBurstMinMicros();
156 
157 
158 /**
159  * Is flush allowed for the given state?
160  * @param state
161  * @return AAUDIO_OK if allowed or an error
162  */
163 aaudio_result_t AAudio_isFlushAllowed(aaudio_stream_state_t state);
164 
165 /**
166  * Try a function f until it returns true.
167  *
168  * The function is always called at least once.
169  *
170  * @param f the function to evaluate, which returns a bool.
171  * @param times the number of times to evaluate f.
172  * @param sleepMs the sleep time per check of f, if greater than 0.
173  * @return true if f() eventually returns true.
174  */
AAudio_tryUntilTrue(std::function<bool ()> f,int times,int sleepMs)175 static inline bool AAudio_tryUntilTrue(
176         std::function<bool()> f, int times, int sleepMs) {
177     static const useconds_t US_PER_MS = 1000;
178 
179     sleepMs = std::max(sleepMs, 0);
180     for (;;) {
181         if (f()) return true;
182         if (times <= 1) return false;
183         --times;
184         usleep(sleepMs * US_PER_MS);
185     }
186 }
187 
188 
189 /**
190  * Simple double buffer for a structure that can be written occasionally and read occasionally.
191  * This allows a SINGLE writer with multiple readers.
192  *
193  * It is OK if the FIFO overflows and we lose old values.
194  * It is also OK if we read an old value.
195  * Thread may return a non-atomic result if the other thread is rapidly writing
196  * new values on another core.
197  */
198 template <class T>
199 class SimpleDoubleBuffer {
200 public:
SimpleDoubleBuffer()201     SimpleDoubleBuffer()
202             : mValues() {}
203 
204     __attribute__((no_sanitize("integer")))
write(T value)205     void write(T value) {
206         int index = mCounter.load() & 1;
207         mValues[index] = value;
208         mCounter++; // Increment AFTER updating storage, OK if it wraps.
209     }
210 
211     /**
212      * This should only be called by the same thread that calls write() or when
213      * no other thread is calling write.
214      */
clear()215     void clear() {
216         mCounter.store(0);
217     }
218 
read()219     T read() const {
220         T result;
221         int before;
222         int after;
223         int timeout = 3;
224         do {
225             // Check to see if a write occurred while were reading.
226             before = mCounter.load();
227             int index = (before & 1) ^ 1;
228             result = mValues[index];
229             after = mCounter.load();
230         } while ((after != before) && (after > 0) && (--timeout > 0));
231         return result;
232     }
233 
234     /**
235      * @return true if at least one value has been written
236      */
isValid()237     bool isValid() const {
238         return mCounter.load() > 0;
239     }
240 
241 private:
242     T                    mValues[2];
243     std::atomic<int>     mCounter{0};
244 };
245 
246 class Timestamp {
247 public:
Timestamp()248     Timestamp()
249             : mPosition(0)
250             , mNanoseconds(0) {}
Timestamp(int64_t position,int64_t nanoseconds)251     Timestamp(int64_t position, int64_t nanoseconds)
252             : mPosition(position)
253             , mNanoseconds(nanoseconds) {}
254 
getPosition()255     int64_t getPosition() const { return mPosition; }
256 
getNanoseconds()257     int64_t getNanoseconds() const { return mNanoseconds; }
258 
259 private:
260     // These cannot be const because we need to implement the copy assignment operator.
261     int64_t mPosition;
262     int64_t mNanoseconds;
263 };
264 
265 
266 /**
267  * Pass a request to another thread.
268  * This is used when one thread, A, wants another thread, B, to do something.
269  * A naive approach would be for A to set a flag and for B to clear it when done.
270  * But that creates a race condition. This technique avoids the race condition.
271  *
272  * Assumes only one requester and one acknowledger.
273  */
274 class AtomicRequestor {
275 public:
276 
277     __attribute__((no_sanitize("integer")))
request()278     void request() {
279         mRequested++;
280     }
281 
282     __attribute__((no_sanitize("integer")))
isRequested()283     bool isRequested() {
284         return (mRequested.load() - mAcknowledged.load()) > 0;
285     }
286 
287     __attribute__((no_sanitize("integer")))
acknowledge()288     void acknowledge() {
289         mAcknowledged++;
290     }
291 
292 private:
293     std::atomic<int> mRequested{0};
294     std::atomic<int> mAcknowledged{0};
295 };
296 #endif //UTILITY_AAUDIO_UTILITIES_H
297