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Searched defs:AddSymbol (Results 1 – 4 of 4) sorted by relevance

/frameworks/compile/mclinker/lib/Core/
DIRBuilder.cpp397 LDSymbol* IRBuilder::AddSymbol(Input& pInput, in AddSymbol() function in mcld::IRBuilder
636 LDSymbol* IRBuilder::AddSymbol<IRBuilder::Force, IRBuilder::Unresolve>( in AddSymbol() function in mcld::IRBuilder
706 LDSymbol* IRBuilder::AddSymbol<IRBuilder::AsReferred, IRBuilder::Unresolve>( in AddSymbol() function in mcld::IRBuilder
753 LDSymbol* IRBuilder::AddSymbol<IRBuilder::Force, IRBuilder::Resolve>( in AddSymbol() function in mcld::IRBuilder
803 LDSymbol* IRBuilder::AddSymbol<IRBuilder::AsReferred, IRBuilder::Resolve>( in AddSymbol() function in mcld::IRBuilder
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/Reflection/
DDescriptorPool.cs153 internal void AddSymbol(IDescriptor descriptor) in AddSymbol() method in Google.Protobuf.Reflection.DescriptorPool
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor_database.cc86 bool SimpleDescriptorDatabase::DescriptorIndex<Value>::AddSymbol( in AddSymbol() function in google::protobuf::SimpleDescriptorDatabase::DescriptorIndex
Ddescriptor.cc913 bool DescriptorPool::Tables::AddSymbol( in AddSymbol() function in google::protobuf::DescriptorPool::Tables
3590 bool DescriptorBuilder::AddSymbol( in AddSymbol() function in google::protobuf::DescriptorBuilder