1 //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 #include "llvm/Support/CrashRecoveryContext.h"
11 #include "llvm/ADT/SmallString.h"
12 #include "llvm/Config/config.h"
13 #include "llvm/Support/Mutex.h"
14 #include "llvm/Support/ThreadLocal.h"
15 #include "llvm/Support/ErrorHandling.h"
16 #include <setjmp.h>
17 #include <cstdio>
18 using namespace llvm;
19
20 namespace {
21
22 struct CrashRecoveryContextImpl;
23
24 static sys::ThreadLocal<const CrashRecoveryContextImpl> CurrentContext;
25
26 struct CrashRecoveryContextImpl {
27 CrashRecoveryContext *CRC;
28 std::string Backtrace;
29 ::jmp_buf JumpBuffer;
30 volatile unsigned Failed : 1;
31
32 public:
CrashRecoveryContextImpl__anonfd433db80111::CrashRecoveryContextImpl33 CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC),
34 Failed(false) {
35 CurrentContext.set(this);
36 }
~CrashRecoveryContextImpl__anonfd433db80111::CrashRecoveryContextImpl37 ~CrashRecoveryContextImpl() {
38 CurrentContext.erase();
39 }
40
HandleCrash__anonfd433db80111::CrashRecoveryContextImpl41 void HandleCrash() {
42 // Eliminate the current context entry, to avoid re-entering in case the
43 // cleanup code crashes.
44 CurrentContext.erase();
45
46 assert(!Failed && "Crash recovery context already failed!");
47 Failed = true;
48
49 // FIXME: Stash the backtrace.
50
51 // Jump back to the RunSafely we were called under.
52 longjmp(JumpBuffer, 1);
53 }
54 };
55
56 }
57
58 static sys::Mutex gCrashRecoveryContexMutex;
59 static bool gCrashRecoveryEnabled = false;
60
61 static sys::ThreadLocal<const CrashRecoveryContextCleanup>
62 tlIsRecoveringFromCrash;
63
~CrashRecoveryContextCleanup()64 CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {}
65
~CrashRecoveryContext()66 CrashRecoveryContext::~CrashRecoveryContext() {
67 // Reclaim registered resources.
68 CrashRecoveryContextCleanup *i = head;
69 tlIsRecoveringFromCrash.set(head);
70 while (i) {
71 CrashRecoveryContextCleanup *tmp = i;
72 i = tmp->next;
73 tmp->cleanupFired = true;
74 tmp->recoverResources();
75 delete tmp;
76 }
77 tlIsRecoveringFromCrash.erase();
78
79 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
80 delete CRCI;
81 }
82
isRecoveringFromCrash()83 bool CrashRecoveryContext::isRecoveringFromCrash() {
84 return tlIsRecoveringFromCrash.get() != 0;
85 }
86
GetCurrent()87 CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
88 if (!gCrashRecoveryEnabled)
89 return 0;
90
91 const CrashRecoveryContextImpl *CRCI = CurrentContext.get();
92 if (!CRCI)
93 return 0;
94
95 return CRCI->CRC;
96 }
97
registerCleanup(CrashRecoveryContextCleanup * cleanup)98 void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup)
99 {
100 if (!cleanup)
101 return;
102 if (head)
103 head->prev = cleanup;
104 cleanup->next = head;
105 head = cleanup;
106 }
107
108 void
unregisterCleanup(CrashRecoveryContextCleanup * cleanup)109 CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
110 if (!cleanup)
111 return;
112 if (cleanup == head) {
113 head = cleanup->next;
114 if (head)
115 head->prev = 0;
116 }
117 else {
118 cleanup->prev->next = cleanup->next;
119 if (cleanup->next)
120 cleanup->next->prev = cleanup->prev;
121 }
122 delete cleanup;
123 }
124
125 #ifdef LLVM_ON_WIN32
126
127 #include "Windows/Windows.h"
128
129 // On Windows, we can make use of vectored exception handling to
130 // catch most crashing situations. Note that this does mean
131 // we will be alerted of exceptions *before* structured exception
132 // handling has the opportunity to catch it. But that isn't likely
133 // to cause problems because nowhere in the project is SEH being
134 // used.
135 //
136 // Vectored exception handling is built on top of SEH, and so it
137 // works on a per-thread basis.
138 //
139 // The vectored exception handler functionality was added in Windows
140 // XP, so if support for older versions of Windows is required,
141 // it will have to be added.
142 //
143 // If we want to support as far back as Win2k, we could use the
144 // SetUnhandledExceptionFilter API, but there's a risk of that
145 // being entirely overwritten (it's not a chain).
146
ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)147 static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
148 {
149 // Lookup the current thread local recovery object.
150 const CrashRecoveryContextImpl *CRCI = CurrentContext.get();
151
152 if (!CRCI) {
153 // Something has gone horribly wrong, so let's just tell everyone
154 // to keep searching
155 CrashRecoveryContext::Disable();
156 return EXCEPTION_CONTINUE_SEARCH;
157 }
158
159 // TODO: We can capture the stack backtrace here and store it on the
160 // implementation if we so choose.
161
162 // Handle the crash
163 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
164
165 // Note that we don't actually get here because HandleCrash calls
166 // longjmp, which means the HandleCrash function never returns.
167 llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
168 return EXCEPTION_CONTINUE_SEARCH;
169 }
170
171 // Because the Enable and Disable calls are static, it means that
172 // there may not actually be an Impl available, or even a current
173 // CrashRecoveryContext at all. So we make use of a thread-local
174 // exception table. The handles contained in here will either be
175 // non-NULL, valid VEH handles, or NULL.
176 static sys::ThreadLocal<const void> sCurrentExceptionHandle;
177
Enable()178 void CrashRecoveryContext::Enable() {
179 sys::ScopedLock L(gCrashRecoveryContexMutex);
180
181 if (gCrashRecoveryEnabled)
182 return;
183
184 gCrashRecoveryEnabled = true;
185
186 // We can set up vectored exception handling now. We will install our
187 // handler as the front of the list, though there's no assurances that
188 // it will remain at the front (another call could install itself before
189 // our handler). This 1) isn't likely, and 2) shouldn't cause problems.
190 PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
191 sCurrentExceptionHandle.set(handle);
192 }
193
Disable()194 void CrashRecoveryContext::Disable() {
195 sys::ScopedLock L(gCrashRecoveryContexMutex);
196
197 if (!gCrashRecoveryEnabled)
198 return;
199
200 gCrashRecoveryEnabled = false;
201
202 PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
203 if (currentHandle) {
204 // Now we can remove the vectored exception handler from the chain
205 ::RemoveVectoredExceptionHandler(currentHandle);
206
207 // Reset the handle in our thread-local set.
208 sCurrentExceptionHandle.set(NULL);
209 }
210 }
211
212 #else
213
214 // Generic POSIX implementation.
215 //
216 // This implementation relies on synchronous signals being delivered to the
217 // current thread. We use a thread local object to keep track of the active
218 // crash recovery context, and install signal handlers to invoke HandleCrash on
219 // the active object.
220 //
221 // This implementation does not to attempt to chain signal handlers in any
222 // reliable fashion -- if we get a signal outside of a crash recovery context we
223 // simply disable crash recovery and raise the signal again.
224
225 #include <signal.h>
226
227 static int Signals[] = { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
228 static const unsigned NumSignals = sizeof(Signals) / sizeof(Signals[0]);
229 static struct sigaction PrevActions[NumSignals];
230
CrashRecoverySignalHandler(int Signal)231 static void CrashRecoverySignalHandler(int Signal) {
232 // Lookup the current thread local recovery object.
233 const CrashRecoveryContextImpl *CRCI = CurrentContext.get();
234
235 if (!CRCI) {
236 // We didn't find a crash recovery context -- this means either we got a
237 // signal on a thread we didn't expect it on, the application got a signal
238 // outside of a crash recovery context, or something else went horribly
239 // wrong.
240 //
241 // Disable crash recovery and raise the signal again. The assumption here is
242 // that the enclosing application will terminate soon, and we won't want to
243 // attempt crash recovery again.
244 //
245 // This call of Disable isn't thread safe, but it doesn't actually matter.
246 CrashRecoveryContext::Disable();
247 raise(Signal);
248
249 // The signal will be thrown once the signal mask is restored.
250 return;
251 }
252
253 // Unblock the signal we received.
254 sigset_t SigMask;
255 sigemptyset(&SigMask);
256 sigaddset(&SigMask, Signal);
257 sigprocmask(SIG_UNBLOCK, &SigMask, 0);
258
259 if (CRCI)
260 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
261 }
262
Enable()263 void CrashRecoveryContext::Enable() {
264 sys::ScopedLock L(gCrashRecoveryContexMutex);
265
266 if (gCrashRecoveryEnabled)
267 return;
268
269 gCrashRecoveryEnabled = true;
270
271 #ifdef ENABLE_SIGNAL_OVERRIDES
272 // Setup the signal handler.
273 struct sigaction Handler;
274 Handler.sa_handler = CrashRecoverySignalHandler;
275 Handler.sa_flags = 0;
276 sigemptyset(&Handler.sa_mask);
277
278 for (unsigned i = 0; i != NumSignals; ++i) {
279 sigaction(Signals[i], &Handler, &PrevActions[i]);
280 }
281 #endif
282 }
283
Disable()284 void CrashRecoveryContext::Disable() {
285 sys::ScopedLock L(gCrashRecoveryContexMutex);
286
287 if (!gCrashRecoveryEnabled)
288 return;
289
290 gCrashRecoveryEnabled = false;
291
292 #ifdef ENABLE_SIGNAL_OVERRIDES
293 // Restore the previous signal handlers.
294 for (unsigned i = 0; i != NumSignals; ++i)
295 sigaction(Signals[i], &PrevActions[i], 0);
296 #endif
297 }
298
299 #endif
300
RunSafely(void (* Fn)(void *),void * UserData)301 bool CrashRecoveryContext::RunSafely(void (*Fn)(void*), void *UserData) {
302 // If crash recovery is disabled, do nothing.
303 if (gCrashRecoveryEnabled) {
304 assert(!Impl && "Crash recovery context already initialized!");
305 CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
306 Impl = CRCI;
307
308 if (setjmp(CRCI->JumpBuffer) != 0) {
309 return false;
310 }
311 }
312
313 Fn(UserData);
314 return true;
315 }
316
HandleCrash()317 void CrashRecoveryContext::HandleCrash() {
318 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
319 assert(CRCI && "Crash recovery context never initialized!");
320 CRCI->HandleCrash();
321 }
322
getBacktrace() const323 const std::string &CrashRecoveryContext::getBacktrace() const {
324 CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *) Impl;
325 assert(CRC && "Crash recovery context never initialized!");
326 assert(CRC->Failed && "No crash was detected!");
327 return CRC->Backtrace;
328 }
329
330 //
331
332 namespace {
333 struct RunSafelyOnThreadInfo {
334 void (*UserFn)(void*);
335 void *UserData;
336 CrashRecoveryContext *CRC;
337 bool Result;
338 };
339 }
340
RunSafelyOnThread_Dispatch(void * UserData)341 static void RunSafelyOnThread_Dispatch(void *UserData) {
342 RunSafelyOnThreadInfo *Info =
343 reinterpret_cast<RunSafelyOnThreadInfo*>(UserData);
344 Info->Result = Info->CRC->RunSafely(Info->UserFn, Info->UserData);
345 }
RunSafelyOnThread(void (* Fn)(void *),void * UserData,unsigned RequestedStackSize)346 bool CrashRecoveryContext::RunSafelyOnThread(void (*Fn)(void*), void *UserData,
347 unsigned RequestedStackSize) {
348 RunSafelyOnThreadInfo Info = { Fn, UserData, this, false };
349 llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize);
350 return Info.Result;
351 }
352