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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.animation;
18 
19 import android.annotation.UnsupportedAppUsage;
20 import android.os.Build;
21 import android.view.View;
22 import android.view.ViewGroup;
23 import android.view.ViewParent;
24 import android.view.ViewTreeObserver;
25 import android.view.animation.AccelerateDecelerateInterpolator;
26 import android.view.animation.DecelerateInterpolator;
27 
28 import java.util.ArrayList;
29 import java.util.Collection;
30 import java.util.HashMap;
31 import java.util.LinkedHashMap;
32 import java.util.List;
33 import java.util.Map;
34 
35 /**
36  * This class enables automatic animations on layout changes in ViewGroup objects. To enable
37  * transitions for a layout container, create a LayoutTransition object and set it on any
38  * ViewGroup by calling {@link ViewGroup#setLayoutTransition(LayoutTransition)}. This will cause
39  * default animations to run whenever items are added to or removed from that container. To specify
40  * custom animations, use the {@link LayoutTransition#setAnimator(int, Animator)
41  * setAnimator()} method.
42  *
43  * <p>One of the core concepts of these transition animations is that there are two types of
44  * changes that cause the transition and four different animations that run because of
45  * those changes. The changes that trigger the transition are items being added to a container
46  * (referred to as an "appearing" transition) or removed from a container (also known as
47  * "disappearing"). Setting the visibility of views (between GONE and VISIBLE) will trigger
48  * the same add/remove logic. The animations that run due to those events are one that animates
49  * items being added, one that animates items being removed, and two that animate the other
50  * items in the container that change due to the add/remove occurrence. Users of
51  * the transition may want different animations for the changing items depending on whether
52  * they are changing due to an appearing or disappearing event, so there is one animation for
53  * each of these variations of the changing event. Most of the API of this class is concerned
54  * with setting up the basic properties of the animations used in these four situations,
55  * or with setting up custom animations for any or all of the four.</p>
56  *
57  * <p>By default, the DISAPPEARING animation begins immediately, as does the CHANGE_APPEARING
58  * animation. The other animations begin after a delay that is set to the default duration
59  * of the animations. This behavior facilitates a sequence of animations in transitions as
60  * follows: when an item is being added to a layout, the other children of that container will
61  * move first (thus creating space for the new item), then the appearing animation will run to
62  * animate the item being added. Conversely, when an item is removed from a container, the
63  * animation to remove it will run first, then the animations of the other children in the
64  * layout will run (closing the gap created in the layout when the item was removed). If this
65  * default choreography behavior is not desired, the {@link #setDuration(int, long)} and
66  * {@link #setStartDelay(int, long)} of any or all of the animations can be changed as
67  * appropriate. Keep in mind, however, that if you start an APPEARING animation before a
68  * DISAPPEARING animation is completed, the DISAPPEARING animation stops, and any effects from
69  * the DISAPPEARING animation are reverted. If you instead start a DISAPPEARING animation
70  * before an APPEARING animation is completed, a similar set of effects occurs for the
71  * APPEARING animation.</p>
72  *
73  * <p>The animations specified for the transition, both the defaults and any custom animations
74  * set on the transition object, are templates only. That is, these animations exist to hold the
75  * basic animation properties, such as the duration, start delay, and properties being animated.
76  * But the actual target object, as well as the start and end values for those properties, are
77  * set automatically in the process of setting up the transition each time it runs. Each of the
78  * animations is cloned from the original copy and the clone is then populated with the dynamic
79  * values of the target being animated (such as one of the items in a layout container that is
80  * moving as a result of the layout event) as well as the values that are changing (such as the
81  * position and size of that object). The actual values that are pushed to each animation
82  * depends on what properties are specified for the animation. For example, the default
83  * CHANGE_APPEARING animation animates the <code>left</code>, <code>top</code>, <code>right</code>,
84  * <code>bottom</code>, <code>scrollX</code>, and <code>scrollY</code> properties.
85  * Values for these properties are updated with the pre- and post-layout
86  * values when the transition begins. Custom animations will be similarly populated with
87  * the target and values being animated, assuming they use ObjectAnimator objects with
88  * property names that are known on the target object.</p>
89  *
90  * <p>This class, and the associated XML flag for containers, animateLayoutChanges="true",
91  * provides a simple utility meant for automating changes in straightforward situations.
92  * Using LayoutTransition at multiple levels of a nested view hierarchy may not work due to the
93  * interrelationship of the various levels of layout. Also, a container that is being scrolled
94  * at the same time as items are being added or removed is probably not a good candidate for
95  * this utility, because the before/after locations calculated by LayoutTransition
96  * may not match the actual locations when the animations finish due to the container
97  * being scrolled as the animations are running. You can work around that
98  * particular issue by disabling the 'changing' animations by setting the CHANGE_APPEARING
99  * and CHANGE_DISAPPEARING animations to null, and setting the startDelay of the
100  * other animations appropriately.</p>
101  */
102 public class LayoutTransition {
103 
104     /**
105      * A flag indicating the animation that runs on those items that are changing
106      * due to a new item appearing in the container.
107      */
108     public static final int CHANGE_APPEARING = 0;
109 
110     /**
111      * A flag indicating the animation that runs on those items that are changing
112      * due to an item disappearing from the container.
113      */
114     public static final int CHANGE_DISAPPEARING = 1;
115 
116     /**
117      * A flag indicating the animation that runs on those items that are appearing
118      * in the container.
119      */
120     public static final int APPEARING = 2;
121 
122     /**
123      * A flag indicating the animation that runs on those items that are disappearing
124      * from the container.
125      */
126     public static final int DISAPPEARING = 3;
127 
128     /**
129      * A flag indicating the animation that runs on those items that are changing
130      * due to a layout change not caused by items being added to or removed
131      * from the container. This transition type is not enabled by default; it can be
132      * enabled via {@link #enableTransitionType(int)}.
133      */
134     public static final int CHANGING = 4;
135 
136     /**
137      * Private bit fields used to set the collection of enabled transition types for
138      * mTransitionTypes.
139      */
140     private static final int FLAG_APPEARING             = 0x01;
141     private static final int FLAG_DISAPPEARING          = 0x02;
142     private static final int FLAG_CHANGE_APPEARING      = 0x04;
143     private static final int FLAG_CHANGE_DISAPPEARING   = 0x08;
144     private static final int FLAG_CHANGING              = 0x10;
145 
146     /**
147      * These variables hold the animations that are currently used to run the transition effects.
148      * These animations are set to defaults, but can be changed to custom animations by
149      * calls to setAnimator().
150      */
151     private Animator mDisappearingAnim = null;
152     private Animator mAppearingAnim = null;
153     private Animator mChangingAppearingAnim = null;
154     private Animator mChangingDisappearingAnim = null;
155     private Animator mChangingAnim = null;
156 
157     /**
158      * These are the default animations, defined in the constructor, that will be used
159      * unless the user specifies custom animations.
160      */
161     private static ObjectAnimator defaultChange;
162     private static ObjectAnimator defaultChangeIn;
163     private static ObjectAnimator defaultChangeOut;
164     private static ObjectAnimator defaultFadeIn;
165     private static ObjectAnimator defaultFadeOut;
166 
167     /**
168      * The default duration used by all animations.
169      */
170     private static long DEFAULT_DURATION = 300;
171 
172     /**
173      * The durations of the different animations
174      */
175     private long mChangingAppearingDuration = DEFAULT_DURATION;
176     private long mChangingDisappearingDuration = DEFAULT_DURATION;
177     private long mChangingDuration = DEFAULT_DURATION;
178     private long mAppearingDuration = DEFAULT_DURATION;
179     private long mDisappearingDuration = DEFAULT_DURATION;
180 
181     /**
182      * The start delays of the different animations. Note that the default behavior of
183      * the appearing item is the default duration, since it should wait for the items to move
184      * before fading it. Same for the changing animation when disappearing; it waits for the item
185      * to fade out before moving the other items.
186      */
187     private long mAppearingDelay = DEFAULT_DURATION;
188     private long mDisappearingDelay = 0;
189     private long mChangingAppearingDelay = 0;
190     private long mChangingDisappearingDelay = DEFAULT_DURATION;
191     private long mChangingDelay = 0;
192 
193     /**
194      * The inter-animation delays used on the changing animations
195      */
196     private long mChangingAppearingStagger = 0;
197     private long mChangingDisappearingStagger = 0;
198     private long mChangingStagger = 0;
199 
200     /**
201      * Static interpolators - these are stateless and can be shared across the instances
202      */
203     private static TimeInterpolator ACCEL_DECEL_INTERPOLATOR =
204             new AccelerateDecelerateInterpolator();
205     private static TimeInterpolator DECEL_INTERPOLATOR = new DecelerateInterpolator();
206     private static TimeInterpolator sAppearingInterpolator = ACCEL_DECEL_INTERPOLATOR;
207     private static TimeInterpolator sDisappearingInterpolator = ACCEL_DECEL_INTERPOLATOR;
208     private static TimeInterpolator sChangingAppearingInterpolator = DECEL_INTERPOLATOR;
209     private static TimeInterpolator sChangingDisappearingInterpolator = DECEL_INTERPOLATOR;
210     private static TimeInterpolator sChangingInterpolator = DECEL_INTERPOLATOR;
211 
212     /**
213      * The default interpolators used for the animations
214      */
215     private TimeInterpolator mAppearingInterpolator = sAppearingInterpolator;
216     private TimeInterpolator mDisappearingInterpolator = sDisappearingInterpolator;
217     private TimeInterpolator mChangingAppearingInterpolator = sChangingAppearingInterpolator;
218     private TimeInterpolator mChangingDisappearingInterpolator = sChangingDisappearingInterpolator;
219     private TimeInterpolator mChangingInterpolator = sChangingInterpolator;
220 
221     /**
222      * These hashmaps are used to store the animations that are currently running as part of
223      * the transition. The reason for this is that a further layout event should cause
224      * existing animations to stop where they are prior to starting new animations. So
225      * we cache all of the current animations in this map for possible cancellation on
226      * another layout event. LinkedHashMaps are used to preserve the order in which animations
227      * are inserted, so that we process events (such as setting up start values) in the same order.
228      */
229     private final HashMap<View, Animator> pendingAnimations =
230             new HashMap<View, Animator>();
231     private final LinkedHashMap<View, Animator> currentChangingAnimations =
232             new LinkedHashMap<View, Animator>();
233     private final LinkedHashMap<View, Animator> currentAppearingAnimations =
234             new LinkedHashMap<View, Animator>();
235     private final LinkedHashMap<View, Animator> currentDisappearingAnimations =
236             new LinkedHashMap<View, Animator>();
237 
238     /**
239      * This hashmap is used to track the listeners that have been added to the children of
240      * a container. When a layout change occurs, an animation is created for each View, so that
241      * the pre-layout values can be cached in that animation. Then a listener is added to the
242      * view to see whether the layout changes the bounds of that view. If so, the animation
243      * is set with the final values and then run. If not, the animation is not started. When
244      * the process of setting up and running all appropriate animations is done, we need to
245      * remove these listeners and clear out the map.
246      */
247     private final HashMap<View, View.OnLayoutChangeListener> layoutChangeListenerMap =
248             new HashMap<View, View.OnLayoutChangeListener>();
249 
250     /**
251      * Used to track the current delay being assigned to successive animations as they are
252      * started. This value is incremented for each new animation, then zeroed before the next
253      * transition begins.
254      */
255     private long staggerDelay;
256 
257     /**
258      * These are the types of transition animations that the LayoutTransition is reacting
259      * to. By default, appearing/disappearing and the change animations related to them are
260      * enabled (not CHANGING).
261      */
262     private int mTransitionTypes = FLAG_CHANGE_APPEARING | FLAG_CHANGE_DISAPPEARING |
263             FLAG_APPEARING | FLAG_DISAPPEARING;
264     /**
265      * The set of listeners that should be notified when APPEARING/DISAPPEARING transitions
266      * start and end.
267      */
268     private ArrayList<TransitionListener> mListeners;
269 
270     /**
271      * Controls whether changing animations automatically animate the parent hierarchy as well.
272      * This behavior prevents artifacts when wrap_content layouts snap to the end state as the
273      * transition begins, causing visual glitches and clipping.
274      * Default value is true.
275      */
276     private boolean mAnimateParentHierarchy = true;
277 
278 
279     /**
280      * Constructs a LayoutTransition object. By default, the object will listen to layout
281      * events on any ViewGroup that it is set on and will run default animations for each
282      * type of layout event.
283      */
LayoutTransition()284     public LayoutTransition() {
285         if (defaultChangeIn == null) {
286             // "left" is just a placeholder; we'll put real properties/values in when needed
287             PropertyValuesHolder pvhLeft = PropertyValuesHolder.ofInt("left", 0, 1);
288             PropertyValuesHolder pvhTop = PropertyValuesHolder.ofInt("top", 0, 1);
289             PropertyValuesHolder pvhRight = PropertyValuesHolder.ofInt("right", 0, 1);
290             PropertyValuesHolder pvhBottom = PropertyValuesHolder.ofInt("bottom", 0, 1);
291             PropertyValuesHolder pvhScrollX = PropertyValuesHolder.ofInt("scrollX", 0, 1);
292             PropertyValuesHolder pvhScrollY = PropertyValuesHolder.ofInt("scrollY", 0, 1);
293             defaultChangeIn = ObjectAnimator.ofPropertyValuesHolder((Object)null,
294                     pvhLeft, pvhTop, pvhRight, pvhBottom, pvhScrollX, pvhScrollY);
295             defaultChangeIn.setDuration(DEFAULT_DURATION);
296             defaultChangeIn.setStartDelay(mChangingAppearingDelay);
297             defaultChangeIn.setInterpolator(mChangingAppearingInterpolator);
298             defaultChangeOut = defaultChangeIn.clone();
299             defaultChangeOut.setStartDelay(mChangingDisappearingDelay);
300             defaultChangeOut.setInterpolator(mChangingDisappearingInterpolator);
301             defaultChange = defaultChangeIn.clone();
302             defaultChange.setStartDelay(mChangingDelay);
303             defaultChange.setInterpolator(mChangingInterpolator);
304 
305             defaultFadeIn = ObjectAnimator.ofFloat(null, "alpha", 0f, 1f);
306             defaultFadeIn.setDuration(DEFAULT_DURATION);
307             defaultFadeIn.setStartDelay(mAppearingDelay);
308             defaultFadeIn.setInterpolator(mAppearingInterpolator);
309             defaultFadeOut = ObjectAnimator.ofFloat(null, "alpha", 1f, 0f);
310             defaultFadeOut.setDuration(DEFAULT_DURATION);
311             defaultFadeOut.setStartDelay(mDisappearingDelay);
312             defaultFadeOut.setInterpolator(mDisappearingInterpolator);
313         }
314         mChangingAppearingAnim = defaultChangeIn;
315         mChangingDisappearingAnim = defaultChangeOut;
316         mChangingAnim = defaultChange;
317         mAppearingAnim = defaultFadeIn;
318         mDisappearingAnim = defaultFadeOut;
319     }
320 
321     /**
322      * Sets the duration to be used by all animations of this transition object. If you want to
323      * set the duration of just one of the animations in particular, use the
324      * {@link #setDuration(int, long)} method.
325      *
326      * @param duration The length of time, in milliseconds, that the transition animations
327      * should last.
328      */
setDuration(long duration)329     public void setDuration(long duration) {
330         mChangingAppearingDuration = duration;
331         mChangingDisappearingDuration = duration;
332         mChangingDuration = duration;
333         mAppearingDuration = duration;
334         mDisappearingDuration = duration;
335     }
336 
337     /**
338      * Enables the specified transitionType for this LayoutTransition object.
339      * By default, a LayoutTransition listens for changes in children being
340      * added/remove/hidden/shown in the container, and runs the animations associated with
341      * those events. That is, all transition types besides {@link #CHANGING} are enabled by default.
342      * You can also enable {@link #CHANGING} animations by calling this method with the
343      * {@link #CHANGING} transitionType.
344      *
345      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
346      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}.
347      */
enableTransitionType(int transitionType)348     public void enableTransitionType(int transitionType) {
349         switch (transitionType) {
350             case APPEARING:
351                 mTransitionTypes |= FLAG_APPEARING;
352                 break;
353             case DISAPPEARING:
354                 mTransitionTypes |= FLAG_DISAPPEARING;
355                 break;
356             case CHANGE_APPEARING:
357                 mTransitionTypes |= FLAG_CHANGE_APPEARING;
358                 break;
359             case CHANGE_DISAPPEARING:
360                 mTransitionTypes |= FLAG_CHANGE_DISAPPEARING;
361                 break;
362             case CHANGING:
363                 mTransitionTypes |= FLAG_CHANGING;
364                 break;
365         }
366     }
367 
368     /**
369      * Disables the specified transitionType for this LayoutTransition object.
370      * By default, all transition types except {@link #CHANGING} are enabled.
371      *
372      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
373      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}.
374      */
disableTransitionType(int transitionType)375     public void disableTransitionType(int transitionType) {
376         switch (transitionType) {
377             case APPEARING:
378                 mTransitionTypes &= ~FLAG_APPEARING;
379                 break;
380             case DISAPPEARING:
381                 mTransitionTypes &= ~FLAG_DISAPPEARING;
382                 break;
383             case CHANGE_APPEARING:
384                 mTransitionTypes &= ~FLAG_CHANGE_APPEARING;
385                 break;
386             case CHANGE_DISAPPEARING:
387                 mTransitionTypes &= ~FLAG_CHANGE_DISAPPEARING;
388                 break;
389             case CHANGING:
390                 mTransitionTypes &= ~FLAG_CHANGING;
391                 break;
392         }
393     }
394 
395     /**
396      * Returns whether the specified transitionType is enabled for this LayoutTransition object.
397      * By default, all transition types except {@link #CHANGING} are enabled.
398      *
399      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
400      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}.
401      * @return true if the specified transitionType is currently enabled, false otherwise.
402      */
isTransitionTypeEnabled(int transitionType)403     public boolean isTransitionTypeEnabled(int transitionType) {
404         switch (transitionType) {
405             case APPEARING:
406                 return (mTransitionTypes & FLAG_APPEARING) == FLAG_APPEARING;
407             case DISAPPEARING:
408                 return (mTransitionTypes & FLAG_DISAPPEARING) == FLAG_DISAPPEARING;
409             case CHANGE_APPEARING:
410                 return (mTransitionTypes & FLAG_CHANGE_APPEARING) == FLAG_CHANGE_APPEARING;
411             case CHANGE_DISAPPEARING:
412                 return (mTransitionTypes & FLAG_CHANGE_DISAPPEARING) == FLAG_CHANGE_DISAPPEARING;
413             case CHANGING:
414                 return (mTransitionTypes & FLAG_CHANGING) == FLAG_CHANGING;
415         }
416         return false;
417     }
418 
419     /**
420      * Sets the start delay on one of the animation objects used by this transition. The
421      * <code>transitionType</code> parameter determines the animation whose start delay
422      * is being set.
423      *
424      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
425      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}, which determines
426      * the animation whose start delay is being set.
427      * @param delay The length of time, in milliseconds, to delay before starting the animation.
428      * @see Animator#setStartDelay(long)
429      */
setStartDelay(int transitionType, long delay)430     public void setStartDelay(int transitionType, long delay) {
431         switch (transitionType) {
432             case CHANGE_APPEARING:
433                 mChangingAppearingDelay = delay;
434                 break;
435             case CHANGE_DISAPPEARING:
436                 mChangingDisappearingDelay = delay;
437                 break;
438             case CHANGING:
439                 mChangingDelay = delay;
440                 break;
441             case APPEARING:
442                 mAppearingDelay = delay;
443                 break;
444             case DISAPPEARING:
445                 mDisappearingDelay = delay;
446                 break;
447         }
448     }
449 
450     /**
451      * Gets the start delay on one of the animation objects used by this transition. The
452      * <code>transitionType</code> parameter determines the animation whose start delay
453      * is returned.
454      *
455      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
456      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}, which determines
457      * the animation whose start delay is returned.
458      * @return long The start delay of the specified animation.
459      * @see Animator#getStartDelay()
460      */
getStartDelay(int transitionType)461     public long getStartDelay(int transitionType) {
462         switch (transitionType) {
463             case CHANGE_APPEARING:
464                 return mChangingAppearingDelay;
465             case CHANGE_DISAPPEARING:
466                 return mChangingDisappearingDelay;
467             case CHANGING:
468                 return mChangingDelay;
469             case APPEARING:
470                 return mAppearingDelay;
471             case DISAPPEARING:
472                 return mDisappearingDelay;
473         }
474         // shouldn't reach here
475         return 0;
476     }
477 
478     /**
479      * Sets the duration on one of the animation objects used by this transition. The
480      * <code>transitionType</code> parameter determines the animation whose duration
481      * is being set.
482      *
483      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
484      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}, which determines
485      * the animation whose duration is being set.
486      * @param duration The length of time, in milliseconds, that the specified animation should run.
487      * @see Animator#setDuration(long)
488      */
setDuration(int transitionType, long duration)489     public void setDuration(int transitionType, long duration) {
490         switch (transitionType) {
491             case CHANGE_APPEARING:
492                 mChangingAppearingDuration = duration;
493                 break;
494             case CHANGE_DISAPPEARING:
495                 mChangingDisappearingDuration = duration;
496                 break;
497             case CHANGING:
498                 mChangingDuration = duration;
499                 break;
500             case APPEARING:
501                 mAppearingDuration = duration;
502                 break;
503             case DISAPPEARING:
504                 mDisappearingDuration = duration;
505                 break;
506         }
507     }
508 
509     /**
510      * Gets the duration on one of the animation objects used by this transition. The
511      * <code>transitionType</code> parameter determines the animation whose duration
512      * is returned.
513      *
514      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
515      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}, which determines
516      * the animation whose duration is returned.
517      * @return long The duration of the specified animation.
518      * @see Animator#getDuration()
519      */
getDuration(int transitionType)520     public long getDuration(int transitionType) {
521         switch (transitionType) {
522             case CHANGE_APPEARING:
523                 return mChangingAppearingDuration;
524             case CHANGE_DISAPPEARING:
525                 return mChangingDisappearingDuration;
526             case CHANGING:
527                 return mChangingDuration;
528             case APPEARING:
529                 return mAppearingDuration;
530             case DISAPPEARING:
531                 return mDisappearingDuration;
532         }
533         // shouldn't reach here
534         return 0;
535     }
536 
537     /**
538      * Sets the length of time to delay between starting each animation during one of the
539      * change animations.
540      *
541      * @param transitionType A value of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING}, or
542      * {@link #CHANGING}.
543      * @param duration The length of time, in milliseconds, to delay before launching the next
544      * animation in the sequence.
545      */
setStagger(int transitionType, long duration)546     public void setStagger(int transitionType, long duration) {
547         switch (transitionType) {
548             case CHANGE_APPEARING:
549                 mChangingAppearingStagger = duration;
550                 break;
551             case CHANGE_DISAPPEARING:
552                 mChangingDisappearingStagger = duration;
553                 break;
554             case CHANGING:
555                 mChangingStagger = duration;
556                 break;
557             // noop other cases
558         }
559     }
560 
561     /**
562      * Gets the length of time to delay between starting each animation during one of the
563      * change animations.
564      *
565      * @param transitionType A value of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING}, or
566      * {@link #CHANGING}.
567      * @return long The length of time, in milliseconds, to delay before launching the next
568      * animation in the sequence.
569      */
getStagger(int transitionType)570     public long getStagger(int transitionType) {
571         switch (transitionType) {
572             case CHANGE_APPEARING:
573                 return mChangingAppearingStagger;
574             case CHANGE_DISAPPEARING:
575                 return mChangingDisappearingStagger;
576             case CHANGING:
577                 return mChangingStagger;
578         }
579         // shouldn't reach here
580         return 0;
581     }
582 
583     /**
584      * Sets the interpolator on one of the animation objects used by this transition. The
585      * <code>transitionType</code> parameter determines the animation whose interpolator
586      * is being set.
587      *
588      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
589      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}, which determines
590      * the animation whose interpolator is being set.
591      * @param interpolator The interpolator that the specified animation should use.
592      * @see Animator#setInterpolator(TimeInterpolator)
593      */
setInterpolator(int transitionType, TimeInterpolator interpolator)594     public void setInterpolator(int transitionType, TimeInterpolator interpolator) {
595         switch (transitionType) {
596             case CHANGE_APPEARING:
597                 mChangingAppearingInterpolator = interpolator;
598                 break;
599             case CHANGE_DISAPPEARING:
600                 mChangingDisappearingInterpolator = interpolator;
601                 break;
602             case CHANGING:
603                 mChangingInterpolator = interpolator;
604                 break;
605             case APPEARING:
606                 mAppearingInterpolator = interpolator;
607                 break;
608             case DISAPPEARING:
609                 mDisappearingInterpolator = interpolator;
610                 break;
611         }
612     }
613 
614     /**
615      * Gets the interpolator on one of the animation objects used by this transition. The
616      * <code>transitionType</code> parameter determines the animation whose interpolator
617      * is returned.
618      *
619      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
620      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}, which determines
621      * the animation whose interpolator is being returned.
622      * @return TimeInterpolator The interpolator that the specified animation uses.
623      * @see Animator#setInterpolator(TimeInterpolator)
624      */
getInterpolator(int transitionType)625     public TimeInterpolator getInterpolator(int transitionType) {
626         switch (transitionType) {
627             case CHANGE_APPEARING:
628                 return mChangingAppearingInterpolator;
629             case CHANGE_DISAPPEARING:
630                 return mChangingDisappearingInterpolator;
631             case CHANGING:
632                 return mChangingInterpolator;
633             case APPEARING:
634                 return mAppearingInterpolator;
635             case DISAPPEARING:
636                 return mDisappearingInterpolator;
637         }
638         // shouldn't reach here
639         return null;
640     }
641 
642     /**
643      * Sets the animation used during one of the transition types that may run. Any
644      * Animator object can be used, but to be most useful in the context of layout
645      * transitions, the animation should either be a ObjectAnimator or a AnimatorSet
646      * of animations including PropertyAnimators. Also, these ObjectAnimator objects
647      * should be able to get and set values on their target objects automatically. For
648      * example, a ObjectAnimator that animates the property "left" is able to set and get the
649      * <code>left</code> property from the View objects being animated by the layout
650      * transition. The transition works by setting target objects and properties
651      * dynamically, according to the pre- and post-layoout values of those objects, so
652      * having animations that can handle those properties appropriately will work best
653      * for custom animation. The dynamic setting of values is only the case for the
654      * CHANGE animations; the APPEARING and DISAPPEARING animations are simply run with
655      * the values they have.
656      *
657      * <p>It is also worth noting that any and all animations (and their underlying
658      * PropertyValuesHolder objects) will have their start and end values set according
659      * to the pre- and post-layout values. So, for example, a custom animation on "alpha"
660      * as the CHANGE_APPEARING animation will inherit the real value of alpha on the target
661      * object (presumably 1) as its starting and ending value when the animation begins.
662      * Animations which need to use values at the beginning and end that may not match the
663      * values queried when the transition begins may need to use a different mechanism
664      * than a standard ObjectAnimator object.</p>
665      *
666      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
667      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}, which determines the
668      * animation whose animator is being set.
669      * @param animator The animation being assigned. A value of <code>null</code> means that no
670      * animation will be run for the specified transitionType.
671      */
setAnimator(int transitionType, Animator animator)672     public void setAnimator(int transitionType, Animator animator) {
673         switch (transitionType) {
674             case CHANGE_APPEARING:
675                 mChangingAppearingAnim = animator;
676                 break;
677             case CHANGE_DISAPPEARING:
678                 mChangingDisappearingAnim = animator;
679                 break;
680             case CHANGING:
681                 mChangingAnim = animator;
682                 break;
683             case APPEARING:
684                 mAppearingAnim = animator;
685                 break;
686             case DISAPPEARING:
687                 mDisappearingAnim = animator;
688                 break;
689         }
690     }
691 
692     /**
693      * Gets the animation used during one of the transition types that may run.
694      *
695      * @param transitionType One of {@link #CHANGE_APPEARING}, {@link #CHANGE_DISAPPEARING},
696      * {@link #CHANGING}, {@link #APPEARING}, or {@link #DISAPPEARING}, which determines
697      * the animation whose animator is being returned.
698      * @return Animator The animation being used for the given transition type.
699      * @see #setAnimator(int, Animator)
700      */
getAnimator(int transitionType)701     public Animator getAnimator(int transitionType) {
702         switch (transitionType) {
703             case CHANGE_APPEARING:
704                 return mChangingAppearingAnim;
705             case CHANGE_DISAPPEARING:
706                 return mChangingDisappearingAnim;
707             case CHANGING:
708                 return mChangingAnim;
709             case APPEARING:
710                 return mAppearingAnim;
711             case DISAPPEARING:
712                 return mDisappearingAnim;
713         }
714         // shouldn't reach here
715         return null;
716     }
717 
718     /**
719      * This function sets up animations on all of the views that change during layout.
720      * For every child in the parent, we create a change animation of the appropriate
721      * type (appearing, disappearing, or changing) and ask it to populate its start values from its
722      * target view. We add layout listeners to all child views and listen for changes. For
723      * those views that change, we populate the end values for those animations and start them.
724      * Animations are not run on unchanging views.
725      *
726      * @param parent The container which is undergoing a change.
727      * @param newView The view being added to or removed from the parent. May be null if the
728      * changeReason is CHANGING.
729      * @param changeReason A value of APPEARING, DISAPPEARING, or CHANGING, indicating whether the
730      * transition is occurring because an item is being added to or removed from the parent, or
731      * if it is running in response to a layout operation (that is, if the value is CHANGING).
732      */
runChangeTransition(final ViewGroup parent, View newView, final int changeReason)733     private void runChangeTransition(final ViewGroup parent, View newView, final int changeReason) {
734 
735         Animator baseAnimator = null;
736         Animator parentAnimator = null;
737         final long duration;
738         switch (changeReason) {
739             case APPEARING:
740                 baseAnimator = mChangingAppearingAnim;
741                 duration = mChangingAppearingDuration;
742                 parentAnimator = defaultChangeIn;
743                 break;
744             case DISAPPEARING:
745                 baseAnimator = mChangingDisappearingAnim;
746                 duration = mChangingDisappearingDuration;
747                 parentAnimator = defaultChangeOut;
748                 break;
749             case CHANGING:
750                 baseAnimator = mChangingAnim;
751                 duration = mChangingDuration;
752                 parentAnimator = defaultChange;
753                 break;
754             default:
755                 // Shouldn't reach here
756                 duration = 0;
757                 break;
758         }
759         // If the animation is null, there's nothing to do
760         if (baseAnimator == null) {
761             return;
762         }
763 
764         // reset the inter-animation delay, in case we use it later
765         staggerDelay = 0;
766 
767         final ViewTreeObserver observer = parent.getViewTreeObserver();
768         if (!observer.isAlive()) {
769             // If the observer's not in a good state, skip the transition
770             return;
771         }
772         int numChildren = parent.getChildCount();
773 
774         for (int i = 0; i < numChildren; ++i) {
775             final View child = parent.getChildAt(i);
776 
777             // only animate the views not being added or removed
778             if (child != newView) {
779                 setupChangeAnimation(parent, changeReason, baseAnimator, duration, child);
780             }
781         }
782         if (mAnimateParentHierarchy) {
783             ViewGroup tempParent = parent;
784             while (tempParent != null) {
785                 ViewParent parentParent = tempParent.getParent();
786                 if (parentParent instanceof ViewGroup) {
787                     setupChangeAnimation((ViewGroup)parentParent, changeReason, parentAnimator,
788                             duration, tempParent);
789                     tempParent = (ViewGroup) parentParent;
790                 } else {
791                     tempParent = null;
792                 }
793 
794             }
795         }
796 
797         // This is the cleanup step. When we get this rendering event, we know that all of
798         // the appropriate animations have been set up and run. Now we can clear out the
799         // layout listeners.
800         CleanupCallback callback = new CleanupCallback(layoutChangeListenerMap, parent);
801         observer.addOnPreDrawListener(callback);
802         parent.addOnAttachStateChangeListener(callback);
803     }
804 
805     /**
806      * This flag controls whether CHANGE_APPEARING or CHANGE_DISAPPEARING animations will
807      * cause the default changing animation to be run on the parent hierarchy as well. This allows
808      * containers of transitioning views to also transition, which may be necessary in situations
809      * where the containers bounds change between the before/after states and may clip their
810      * children during the transition animations. For example, layouts with wrap_content will
811      * adjust their bounds according to the dimensions of their children.
812      *
813      * <p>The default changing transitions animate the bounds and scroll positions of the
814      * target views. These are the animations that will run on the parent hierarchy, not
815      * the custom animations that happen to be set on the transition. This allows custom
816      * behavior for the children of the transitioning container, but uses standard behavior
817      * of resizing/rescrolling on any changing parents.
818      *
819      * @param animateParentHierarchy A boolean value indicating whether the parents of
820      * transitioning views should also be animated during the transition. Default value is true.
821      */
setAnimateParentHierarchy(boolean animateParentHierarchy)822     public void setAnimateParentHierarchy(boolean animateParentHierarchy) {
823         mAnimateParentHierarchy = animateParentHierarchy;
824     }
825 
826     /**
827      * Utility function called by runChangingTransition for both the children and the parent
828      * hierarchy.
829      */
setupChangeAnimation(final ViewGroup parent, final int changeReason, Animator baseAnimator, final long duration, final View child)830     private void setupChangeAnimation(final ViewGroup parent, final int changeReason,
831             Animator baseAnimator, final long duration, final View child) {
832 
833         // If we already have a listener for this child, then we've already set up the
834         // changing animation we need. Multiple calls for a child may occur when several
835         // add/remove operations are run at once on a container; each one will trigger
836         // changes for the existing children in the container.
837         if (layoutChangeListenerMap.get(child) != null) {
838             return;
839         }
840 
841         // Don't animate items up from size(0,0); this is likely because the objects
842         // were offscreen/invisible or otherwise measured to be infinitely small. We don't
843         // want to see them animate into their real size; just ignore animation requests
844         // on these views
845         if (child.getWidth() == 0 && child.getHeight() == 0) {
846             return;
847         }
848 
849         // Make a copy of the appropriate animation
850         final Animator anim = baseAnimator.clone();
851 
852         // Set the target object for the animation
853         anim.setTarget(child);
854 
855         // A ObjectAnimator (or AnimatorSet of them) can extract start values from
856         // its target object
857         anim.setupStartValues();
858 
859         // If there's an animation running on this view already, cancel it
860         Animator currentAnimation = pendingAnimations.get(child);
861         if (currentAnimation != null) {
862             currentAnimation.cancel();
863             pendingAnimations.remove(child);
864         }
865         // Cache the animation in case we need to cancel it later
866         pendingAnimations.put(child, anim);
867 
868         // For the animations which don't get started, we have to have a means of
869         // removing them from the cache, lest we leak them and their target objects.
870         // We run an animator for the default duration+100 (an arbitrary time, but one
871         // which should far surpass the delay between setting them up here and
872         // handling layout events which start them.
873         ValueAnimator pendingAnimRemover = ValueAnimator.ofFloat(0f, 1f).
874                 setDuration(duration + 100);
875         pendingAnimRemover.addListener(new AnimatorListenerAdapter() {
876             @Override
877             public void onAnimationEnd(Animator animation) {
878                 pendingAnimations.remove(child);
879             }
880         });
881         pendingAnimRemover.start();
882 
883         // Add a listener to track layout changes on this view. If we don't get a callback,
884         // then there's nothing to animate.
885         final View.OnLayoutChangeListener listener = new View.OnLayoutChangeListener() {
886             public void onLayoutChange(View v, int left, int top, int right, int bottom,
887                     int oldLeft, int oldTop, int oldRight, int oldBottom) {
888 
889                 // Tell the animation to extract end values from the changed object
890                 anim.setupEndValues();
891                 if (anim instanceof ValueAnimator) {
892                     boolean valuesDiffer = false;
893                     ValueAnimator valueAnim = (ValueAnimator)anim;
894                     PropertyValuesHolder[] oldValues = valueAnim.getValues();
895                     for (int i = 0; i < oldValues.length; ++i) {
896                         PropertyValuesHolder pvh = oldValues[i];
897                         if (pvh.mKeyframes instanceof KeyframeSet) {
898                             KeyframeSet keyframeSet = (KeyframeSet) pvh.mKeyframes;
899                             if (keyframeSet.mFirstKeyframe == null ||
900                                     keyframeSet.mLastKeyframe == null ||
901                                     !keyframeSet.mFirstKeyframe.getValue().equals(
902                                             keyframeSet.mLastKeyframe.getValue())) {
903                                 valuesDiffer = true;
904                             }
905                         } else if (!pvh.mKeyframes.getValue(0).equals(pvh.mKeyframes.getValue(1))) {
906                             valuesDiffer = true;
907                         }
908                     }
909                     if (!valuesDiffer) {
910                         return;
911                     }
912                 }
913 
914                 long startDelay = 0;
915                 switch (changeReason) {
916                     case APPEARING:
917                         startDelay = mChangingAppearingDelay + staggerDelay;
918                         staggerDelay += mChangingAppearingStagger;
919                         if (mChangingAppearingInterpolator != sChangingAppearingInterpolator) {
920                             anim.setInterpolator(mChangingAppearingInterpolator);
921                         }
922                         break;
923                     case DISAPPEARING:
924                         startDelay = mChangingDisappearingDelay + staggerDelay;
925                         staggerDelay += mChangingDisappearingStagger;
926                         if (mChangingDisappearingInterpolator !=
927                                 sChangingDisappearingInterpolator) {
928                             anim.setInterpolator(mChangingDisappearingInterpolator);
929                         }
930                         break;
931                     case CHANGING:
932                         startDelay = mChangingDelay + staggerDelay;
933                         staggerDelay += mChangingStagger;
934                         if (mChangingInterpolator != sChangingInterpolator) {
935                             anim.setInterpolator(mChangingInterpolator);
936                         }
937                         break;
938                 }
939                 anim.setStartDelay(startDelay);
940                 anim.setDuration(duration);
941 
942                 Animator prevAnimation = currentChangingAnimations.get(child);
943                 if (prevAnimation != null) {
944                     prevAnimation.cancel();
945                 }
946                 Animator pendingAnimation = pendingAnimations.get(child);
947                 if (pendingAnimation != null) {
948                     pendingAnimations.remove(child);
949                 }
950                 // Cache the animation in case we need to cancel it later
951                 currentChangingAnimations.put(child, anim);
952 
953                 parent.requestTransitionStart(LayoutTransition.this);
954 
955                 // this only removes listeners whose views changed - must clear the
956                 // other listeners later
957                 child.removeOnLayoutChangeListener(this);
958                 layoutChangeListenerMap.remove(child);
959             }
960         };
961         // Remove the animation from the cache when it ends
962         anim.addListener(new AnimatorListenerAdapter() {
963 
964             @Override
965             public void onAnimationStart(Animator animator) {
966                 if (hasListeners()) {
967                     ArrayList<TransitionListener> listeners =
968                             (ArrayList<TransitionListener>) mListeners.clone();
969                     for (TransitionListener listener : listeners) {
970                         listener.startTransition(LayoutTransition.this, parent, child,
971                                 changeReason == APPEARING ?
972                                         CHANGE_APPEARING : changeReason == DISAPPEARING ?
973                                         CHANGE_DISAPPEARING : CHANGING);
974                     }
975                 }
976             }
977 
978             @Override
979             public void onAnimationCancel(Animator animator) {
980                 child.removeOnLayoutChangeListener(listener);
981                 layoutChangeListenerMap.remove(child);
982             }
983 
984             @Override
985             public void onAnimationEnd(Animator animator) {
986                 currentChangingAnimations.remove(child);
987                 if (hasListeners()) {
988                     ArrayList<TransitionListener> listeners =
989                             (ArrayList<TransitionListener>) mListeners.clone();
990                     for (TransitionListener listener : listeners) {
991                         listener.endTransition(LayoutTransition.this, parent, child,
992                                 changeReason == APPEARING ?
993                                         CHANGE_APPEARING : changeReason == DISAPPEARING ?
994                                         CHANGE_DISAPPEARING : CHANGING);
995                     }
996                 }
997             }
998         });
999 
1000         child.addOnLayoutChangeListener(listener);
1001         // cache the listener for later removal
1002         layoutChangeListenerMap.put(child, listener);
1003     }
1004 
1005     /**
1006      * Starts the animations set up for a CHANGING transition. We separate the setup of these
1007      * animations from actually starting them, to avoid side-effects that starting the animations
1008      * may have on the properties of the affected objects. After setup, we tell the affected parent
1009      * that this transition should be started. The parent informs its ViewAncestor, which then
1010      * starts the transition after the current layout/measurement phase, just prior to drawing
1011      * the view hierarchy.
1012      *
1013      * @hide
1014      */
startChangingAnimations()1015     public void startChangingAnimations() {
1016         LinkedHashMap<View, Animator> currentAnimCopy =
1017                 (LinkedHashMap<View, Animator>) currentChangingAnimations.clone();
1018         for (Animator anim : currentAnimCopy.values()) {
1019             if (anim instanceof ObjectAnimator) {
1020                 ((ObjectAnimator) anim).setCurrentPlayTime(0);
1021             }
1022             anim.start();
1023         }
1024     }
1025 
1026     /**
1027      * Ends the animations that are set up for a CHANGING transition. This is a variant of
1028      * startChangingAnimations() which is called when the window the transition is playing in
1029      * is not visible. We need to make sure the animations put their targets in their end states
1030      * and that the transition finishes to remove any mid-process state (such as isRunning()).
1031      *
1032      * @hide
1033      */
endChangingAnimations()1034     public void endChangingAnimations() {
1035         LinkedHashMap<View, Animator> currentAnimCopy =
1036                 (LinkedHashMap<View, Animator>) currentChangingAnimations.clone();
1037         for (Animator anim : currentAnimCopy.values()) {
1038             anim.start();
1039             anim.end();
1040         }
1041         // listeners should clean up the currentChangingAnimations list, but just in case...
1042         currentChangingAnimations.clear();
1043     }
1044 
1045     /**
1046      * Returns true if animations are running which animate layout-related properties. This
1047      * essentially means that either CHANGE_APPEARING or CHANGE_DISAPPEARING animations
1048      * are running, since these animations operate on layout-related properties.
1049      *
1050      * @return true if CHANGE_APPEARING or CHANGE_DISAPPEARING animations are currently
1051      * running.
1052      */
isChangingLayout()1053     public boolean isChangingLayout() {
1054         return (currentChangingAnimations.size() > 0);
1055     }
1056 
1057     /**
1058      * Returns true if any of the animations in this transition are currently running.
1059      *
1060      * @return true if any animations in the transition are running.
1061      */
isRunning()1062     public boolean isRunning() {
1063         return (currentChangingAnimations.size() > 0 || currentAppearingAnimations.size() > 0 ||
1064                 currentDisappearingAnimations.size() > 0);
1065     }
1066 
1067     /**
1068      * Cancels the currently running transition. Note that we cancel() the changing animations
1069      * but end() the visibility animations. This is because this method is currently called
1070      * in the context of starting a new transition, so we want to move things from their mid-
1071      * transition positions, but we want them to have their end-transition visibility.
1072      *
1073      * @hide
1074      */
1075     @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P)
cancel()1076     public void cancel() {
1077         if (currentChangingAnimations.size() > 0) {
1078             LinkedHashMap<View, Animator> currentAnimCopy =
1079                     (LinkedHashMap<View, Animator>) currentChangingAnimations.clone();
1080             for (Animator anim : currentAnimCopy.values()) {
1081                 anim.cancel();
1082             }
1083             currentChangingAnimations.clear();
1084         }
1085         if (currentAppearingAnimations.size() > 0) {
1086             LinkedHashMap<View, Animator> currentAnimCopy =
1087                     (LinkedHashMap<View, Animator>) currentAppearingAnimations.clone();
1088             for (Animator anim : currentAnimCopy.values()) {
1089                 anim.end();
1090             }
1091             currentAppearingAnimations.clear();
1092         }
1093         if (currentDisappearingAnimations.size() > 0) {
1094             LinkedHashMap<View, Animator> currentAnimCopy =
1095                     (LinkedHashMap<View, Animator>) currentDisappearingAnimations.clone();
1096             for (Animator anim : currentAnimCopy.values()) {
1097                 anim.end();
1098             }
1099             currentDisappearingAnimations.clear();
1100         }
1101     }
1102 
1103     /**
1104      * Cancels the specified type of transition. Note that we cancel() the changing animations
1105      * but end() the visibility animations. This is because this method is currently called
1106      * in the context of starting a new transition, so we want to move things from their mid-
1107      * transition positions, but we want them to have their end-transition visibility.
1108      *
1109      * @hide
1110      */
1111     @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P)
cancel(int transitionType)1112     public void cancel(int transitionType) {
1113         switch (transitionType) {
1114             case CHANGE_APPEARING:
1115             case CHANGE_DISAPPEARING:
1116             case CHANGING:
1117                 if (currentChangingAnimations.size() > 0) {
1118                     LinkedHashMap<View, Animator> currentAnimCopy =
1119                             (LinkedHashMap<View, Animator>) currentChangingAnimations.clone();
1120                     for (Animator anim : currentAnimCopy.values()) {
1121                         anim.cancel();
1122                     }
1123                     currentChangingAnimations.clear();
1124                 }
1125                 break;
1126             case APPEARING:
1127                 if (currentAppearingAnimations.size() > 0) {
1128                     LinkedHashMap<View, Animator> currentAnimCopy =
1129                             (LinkedHashMap<View, Animator>) currentAppearingAnimations.clone();
1130                     for (Animator anim : currentAnimCopy.values()) {
1131                         anim.end();
1132                     }
1133                     currentAppearingAnimations.clear();
1134                 }
1135                 break;
1136             case DISAPPEARING:
1137                 if (currentDisappearingAnimations.size() > 0) {
1138                     LinkedHashMap<View, Animator> currentAnimCopy =
1139                             (LinkedHashMap<View, Animator>) currentDisappearingAnimations.clone();
1140                     for (Animator anim : currentAnimCopy.values()) {
1141                         anim.end();
1142                     }
1143                     currentDisappearingAnimations.clear();
1144                 }
1145                 break;
1146         }
1147     }
1148 
1149     /**
1150      * This method runs the animation that makes an added item appear.
1151      *
1152      * @param parent The ViewGroup to which the View is being added.
1153      * @param child The View being added to the ViewGroup.
1154      */
runAppearingTransition(final ViewGroup parent, final View child)1155     private void runAppearingTransition(final ViewGroup parent, final View child) {
1156         Animator currentAnimation = currentDisappearingAnimations.get(child);
1157         if (currentAnimation != null) {
1158             currentAnimation.cancel();
1159         }
1160         if (mAppearingAnim == null) {
1161             if (hasListeners()) {
1162                 ArrayList<TransitionListener> listeners =
1163                         (ArrayList<TransitionListener>) mListeners.clone();
1164                 for (TransitionListener listener : listeners) {
1165                     listener.endTransition(LayoutTransition.this, parent, child, APPEARING);
1166                 }
1167             }
1168             return;
1169         }
1170         Animator anim = mAppearingAnim.clone();
1171         anim.setTarget(child);
1172         anim.setStartDelay(mAppearingDelay);
1173         anim.setDuration(mAppearingDuration);
1174         if (mAppearingInterpolator != sAppearingInterpolator) {
1175             anim.setInterpolator(mAppearingInterpolator);
1176         }
1177         if (anim instanceof ObjectAnimator) {
1178             ((ObjectAnimator) anim).setCurrentPlayTime(0);
1179         }
1180         anim.addListener(new AnimatorListenerAdapter() {
1181             @Override
1182             public void onAnimationEnd(Animator anim) {
1183                 currentAppearingAnimations.remove(child);
1184                 if (hasListeners()) {
1185                     ArrayList<TransitionListener> listeners =
1186                             (ArrayList<TransitionListener>) mListeners.clone();
1187                     for (TransitionListener listener : listeners) {
1188                         listener.endTransition(LayoutTransition.this, parent, child, APPEARING);
1189                     }
1190                 }
1191             }
1192         });
1193         currentAppearingAnimations.put(child, anim);
1194         anim.start();
1195     }
1196 
1197     /**
1198      * This method runs the animation that makes a removed item disappear.
1199      *
1200      * @param parent The ViewGroup from which the View is being removed.
1201      * @param child The View being removed from the ViewGroup.
1202      */
runDisappearingTransition(final ViewGroup parent, final View child)1203     private void runDisappearingTransition(final ViewGroup parent, final View child) {
1204         Animator currentAnimation = currentAppearingAnimations.get(child);
1205         if (currentAnimation != null) {
1206             currentAnimation.cancel();
1207         }
1208         if (mDisappearingAnim == null) {
1209             if (hasListeners()) {
1210                 ArrayList<TransitionListener> listeners =
1211                         (ArrayList<TransitionListener>) mListeners.clone();
1212                 for (TransitionListener listener : listeners) {
1213                     listener.endTransition(LayoutTransition.this, parent, child, DISAPPEARING);
1214                 }
1215             }
1216             return;
1217         }
1218         Animator anim = mDisappearingAnim.clone();
1219         anim.setStartDelay(mDisappearingDelay);
1220         anim.setDuration(mDisappearingDuration);
1221         if (mDisappearingInterpolator != sDisappearingInterpolator) {
1222             anim.setInterpolator(mDisappearingInterpolator);
1223         }
1224         anim.setTarget(child);
1225         final float preAnimAlpha = child.getAlpha();
1226         anim.addListener(new AnimatorListenerAdapter() {
1227             @Override
1228             public void onAnimationEnd(Animator anim) {
1229                 currentDisappearingAnimations.remove(child);
1230                 child.setAlpha(preAnimAlpha);
1231                 if (hasListeners()) {
1232                     ArrayList<TransitionListener> listeners =
1233                             (ArrayList<TransitionListener>) mListeners.clone();
1234                     for (TransitionListener listener : listeners) {
1235                         listener.endTransition(LayoutTransition.this, parent, child, DISAPPEARING);
1236                     }
1237                 }
1238             }
1239         });
1240         if (anim instanceof ObjectAnimator) {
1241             ((ObjectAnimator) anim).setCurrentPlayTime(0);
1242         }
1243         currentDisappearingAnimations.put(child, anim);
1244         anim.start();
1245     }
1246 
1247     /**
1248      * This method is called by ViewGroup when a child view is about to be added to the
1249      * container. This callback starts the process of a transition; we grab the starting
1250      * values, listen for changes to all of the children of the container, and start appropriate
1251      * animations.
1252      *
1253      * @param parent The ViewGroup to which the View is being added.
1254      * @param child The View being added to the ViewGroup.
1255      * @param changesLayout Whether the removal will cause changes in the layout of other views
1256      * in the container. INVISIBLE views becoming VISIBLE will not cause changes and thus will not
1257      * affect CHANGE_APPEARING or CHANGE_DISAPPEARING animations.
1258      */
addChild(ViewGroup parent, View child, boolean changesLayout)1259     private void addChild(ViewGroup parent, View child, boolean changesLayout) {
1260         if (parent.getWindowVisibility() != View.VISIBLE) {
1261             return;
1262         }
1263         if ((mTransitionTypes & FLAG_APPEARING) == FLAG_APPEARING) {
1264             // Want disappearing animations to finish up before proceeding
1265             cancel(DISAPPEARING);
1266         }
1267         if (changesLayout && (mTransitionTypes & FLAG_CHANGE_APPEARING) == FLAG_CHANGE_APPEARING) {
1268             // Also, cancel changing animations so that we start fresh ones from current locations
1269             cancel(CHANGE_APPEARING);
1270             cancel(CHANGING);
1271         }
1272         if (hasListeners() && (mTransitionTypes & FLAG_APPEARING) == FLAG_APPEARING) {
1273             ArrayList<TransitionListener> listeners =
1274                     (ArrayList<TransitionListener>) mListeners.clone();
1275             for (TransitionListener listener : listeners) {
1276                 listener.startTransition(this, parent, child, APPEARING);
1277             }
1278         }
1279         if (changesLayout && (mTransitionTypes & FLAG_CHANGE_APPEARING) == FLAG_CHANGE_APPEARING) {
1280             runChangeTransition(parent, child, APPEARING);
1281         }
1282         if ((mTransitionTypes & FLAG_APPEARING) == FLAG_APPEARING) {
1283             runAppearingTransition(parent, child);
1284         }
1285     }
1286 
hasListeners()1287     private boolean hasListeners() {
1288         return mListeners != null && mListeners.size() > 0;
1289     }
1290 
1291     /**
1292      * This method is called by ViewGroup when there is a call to layout() on the container
1293      * with this LayoutTransition. If the CHANGING transition is enabled and if there is no other
1294      * transition currently running on the container, then this call runs a CHANGING transition.
1295      * The transition does not start immediately; it just sets up the mechanism to run if any
1296      * of the children of the container change their layout parameters (similar to
1297      * the CHANGE_APPEARING and CHANGE_DISAPPEARING transitions).
1298      *
1299      * @param parent The ViewGroup whose layout() method has been called.
1300      *
1301      * @hide
1302      */
layoutChange(ViewGroup parent)1303     public void layoutChange(ViewGroup parent) {
1304         if (parent.getWindowVisibility() != View.VISIBLE) {
1305             return;
1306         }
1307         if ((mTransitionTypes & FLAG_CHANGING) == FLAG_CHANGING  && !isRunning()) {
1308             // This method is called for all calls to layout() in the container, including
1309             // those caused by add/remove/hide/show events, which will already have set up
1310             // transition animations. Avoid setting up CHANGING animations in this case; only
1311             // do so when there is not a transition already running on the container.
1312             runChangeTransition(parent, null, CHANGING);
1313         }
1314     }
1315 
1316     /**
1317      * This method is called by ViewGroup when a child view is about to be added to the
1318      * container. This callback starts the process of a transition; we grab the starting
1319      * values, listen for changes to all of the children of the container, and start appropriate
1320      * animations.
1321      *
1322      * @param parent The ViewGroup to which the View is being added.
1323      * @param child The View being added to the ViewGroup.
1324      */
addChild(ViewGroup parent, View child)1325     public void addChild(ViewGroup parent, View child) {
1326         addChild(parent, child, true);
1327     }
1328 
1329     /**
1330      * @deprecated Use {@link #showChild(android.view.ViewGroup, android.view.View, int)}.
1331      */
1332     @Deprecated
showChild(ViewGroup parent, View child)1333     public void showChild(ViewGroup parent, View child) {
1334         addChild(parent, child, true);
1335     }
1336 
1337     /**
1338      * This method is called by ViewGroup when a child view is about to be made visible in the
1339      * container. This callback starts the process of a transition; we grab the starting
1340      * values, listen for changes to all of the children of the container, and start appropriate
1341      * animations.
1342      *
1343      * @param parent The ViewGroup in which the View is being made visible.
1344      * @param child The View being made visible.
1345      * @param oldVisibility The previous visibility value of the child View, either
1346      * {@link View#GONE} or {@link View#INVISIBLE}.
1347      */
showChild(ViewGroup parent, View child, int oldVisibility)1348     public void showChild(ViewGroup parent, View child, int oldVisibility) {
1349         addChild(parent, child, oldVisibility == View.GONE);
1350     }
1351 
1352     /**
1353      * This method is called by ViewGroup when a child view is about to be removed from the
1354      * container. This callback starts the process of a transition; we grab the starting
1355      * values, listen for changes to all of the children of the container, and start appropriate
1356      * animations.
1357      *
1358      * @param parent The ViewGroup from which the View is being removed.
1359      * @param child The View being removed from the ViewGroup.
1360      * @param changesLayout Whether the removal will cause changes in the layout of other views
1361      * in the container. Views becoming INVISIBLE will not cause changes and thus will not
1362      * affect CHANGE_APPEARING or CHANGE_DISAPPEARING animations.
1363      */
removeChild(ViewGroup parent, View child, boolean changesLayout)1364     private void removeChild(ViewGroup parent, View child, boolean changesLayout) {
1365         if (parent.getWindowVisibility() != View.VISIBLE) {
1366             return;
1367         }
1368         if ((mTransitionTypes & FLAG_DISAPPEARING) == FLAG_DISAPPEARING) {
1369             // Want appearing animations to finish up before proceeding
1370             cancel(APPEARING);
1371         }
1372         if (changesLayout &&
1373                 (mTransitionTypes & FLAG_CHANGE_DISAPPEARING) == FLAG_CHANGE_DISAPPEARING) {
1374             // Also, cancel changing animations so that we start fresh ones from current locations
1375             cancel(CHANGE_DISAPPEARING);
1376             cancel(CHANGING);
1377         }
1378         if (hasListeners() && (mTransitionTypes & FLAG_DISAPPEARING) == FLAG_DISAPPEARING) {
1379             ArrayList<TransitionListener> listeners = (ArrayList<TransitionListener>) mListeners
1380                     .clone();
1381             for (TransitionListener listener : listeners) {
1382                 listener.startTransition(this, parent, child, DISAPPEARING);
1383             }
1384         }
1385         if (changesLayout &&
1386                 (mTransitionTypes & FLAG_CHANGE_DISAPPEARING) == FLAG_CHANGE_DISAPPEARING) {
1387             runChangeTransition(parent, child, DISAPPEARING);
1388         }
1389         if ((mTransitionTypes & FLAG_DISAPPEARING) == FLAG_DISAPPEARING) {
1390             runDisappearingTransition(parent, child);
1391         }
1392     }
1393 
1394     /**
1395      * This method is called by ViewGroup when a child view is about to be removed from the
1396      * container. This callback starts the process of a transition; we grab the starting
1397      * values, listen for changes to all of the children of the container, and start appropriate
1398      * animations.
1399      *
1400      * @param parent The ViewGroup from which the View is being removed.
1401      * @param child The View being removed from the ViewGroup.
1402      */
removeChild(ViewGroup parent, View child)1403     public void removeChild(ViewGroup parent, View child) {
1404         removeChild(parent, child, true);
1405     }
1406 
1407     /**
1408      * @deprecated Use {@link #hideChild(android.view.ViewGroup, android.view.View, int)}.
1409      */
1410     @Deprecated
hideChild(ViewGroup parent, View child)1411     public void hideChild(ViewGroup parent, View child) {
1412         removeChild(parent, child, true);
1413     }
1414 
1415     /**
1416      * This method is called by ViewGroup when a child view is about to be hidden in
1417      * container. This callback starts the process of a transition; we grab the starting
1418      * values, listen for changes to all of the children of the container, and start appropriate
1419      * animations.
1420      *
1421      * @param parent The parent ViewGroup of the View being hidden.
1422      * @param child The View being hidden.
1423      * @param newVisibility The new visibility value of the child View, either
1424      * {@link View#GONE} or {@link View#INVISIBLE}.
1425      */
hideChild(ViewGroup parent, View child, int newVisibility)1426     public void hideChild(ViewGroup parent, View child, int newVisibility) {
1427         removeChild(parent, child, newVisibility == View.GONE);
1428     }
1429 
1430     /**
1431      * Add a listener that will be called when the bounds of the view change due to
1432      * layout processing.
1433      *
1434      * @param listener The listener that will be called when layout bounds change.
1435      */
addTransitionListener(TransitionListener listener)1436     public void addTransitionListener(TransitionListener listener) {
1437         if (mListeners == null) {
1438             mListeners = new ArrayList<TransitionListener>();
1439         }
1440         mListeners.add(listener);
1441     }
1442 
1443     /**
1444      * Remove a listener for layout changes.
1445      *
1446      * @param listener The listener for layout bounds change.
1447      */
removeTransitionListener(TransitionListener listener)1448     public void removeTransitionListener(TransitionListener listener) {
1449         if (mListeners == null) {
1450             return;
1451         }
1452         mListeners.remove(listener);
1453     }
1454 
1455     /**
1456      * Gets the current list of listeners for layout changes.
1457      * @return
1458      */
getTransitionListeners()1459     public List<TransitionListener> getTransitionListeners() {
1460         return mListeners;
1461     }
1462 
1463     /**
1464      * This interface is used for listening to starting and ending events for transitions.
1465      */
1466     public interface TransitionListener {
1467 
1468         /**
1469          * This event is sent to listeners when any type of transition animation begins.
1470          *
1471          * @param transition The LayoutTransition sending out the event.
1472          * @param container The ViewGroup on which the transition is playing.
1473          * @param view The View object being affected by the transition animation.
1474          * @param transitionType The type of transition that is beginning,
1475          * {@link android.animation.LayoutTransition#APPEARING},
1476          * {@link android.animation.LayoutTransition#DISAPPEARING},
1477          * {@link android.animation.LayoutTransition#CHANGE_APPEARING}, or
1478          * {@link android.animation.LayoutTransition#CHANGE_DISAPPEARING}.
1479          */
startTransition(LayoutTransition transition, ViewGroup container, View view, int transitionType)1480         public void startTransition(LayoutTransition transition, ViewGroup container,
1481                 View view, int transitionType);
1482 
1483         /**
1484          * This event is sent to listeners when any type of transition animation ends.
1485          *
1486          * @param transition The LayoutTransition sending out the event.
1487          * @param container The ViewGroup on which the transition is playing.
1488          * @param view The View object being affected by the transition animation.
1489          * @param transitionType The type of transition that is ending,
1490          * {@link android.animation.LayoutTransition#APPEARING},
1491          * {@link android.animation.LayoutTransition#DISAPPEARING},
1492          * {@link android.animation.LayoutTransition#CHANGE_APPEARING}, or
1493          * {@link android.animation.LayoutTransition#CHANGE_DISAPPEARING}.
1494          */
endTransition(LayoutTransition transition, ViewGroup container, View view, int transitionType)1495         public void endTransition(LayoutTransition transition, ViewGroup container,
1496                 View view, int transitionType);
1497     }
1498 
1499     /**
1500      * Utility class to clean up listeners after animations are setup. Cleanup happens
1501      * when either the OnPreDrawListener method is called or when the parent is detached,
1502      * whichever comes first.
1503      */
1504     private static final class CleanupCallback implements ViewTreeObserver.OnPreDrawListener,
1505             View.OnAttachStateChangeListener {
1506 
1507         final Map<View, View.OnLayoutChangeListener> layoutChangeListenerMap;
1508         final ViewGroup parent;
1509 
CleanupCallback(Map<View, View.OnLayoutChangeListener> listenerMap, ViewGroup parent)1510         CleanupCallback(Map<View, View.OnLayoutChangeListener> listenerMap, ViewGroup parent) {
1511             this.layoutChangeListenerMap = listenerMap;
1512             this.parent = parent;
1513         }
1514 
cleanup()1515         private void cleanup() {
1516             parent.getViewTreeObserver().removeOnPreDrawListener(this);
1517             parent.removeOnAttachStateChangeListener(this);
1518             int count = layoutChangeListenerMap.size();
1519             if (count > 0) {
1520                 Collection<View> views = layoutChangeListenerMap.keySet();
1521                 for (View view : views) {
1522                     View.OnLayoutChangeListener listener = layoutChangeListenerMap.get(view);
1523                     view.removeOnLayoutChangeListener(listener);
1524                 }
1525                 layoutChangeListenerMap.clear();
1526             }
1527         }
1528 
1529         @Override
onViewAttachedToWindow(View v)1530         public void onViewAttachedToWindow(View v) {
1531         }
1532 
1533         @Override
onViewDetachedFromWindow(View v)1534         public void onViewDetachedFromWindow(View v) {
1535             cleanup();
1536         }
1537 
1538         @Override
onPreDraw()1539         public boolean onPreDraw() {
1540             cleanup();
1541             return true;
1542         }
1543     };
1544 
1545 }
1546