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1 /**************************************************************************
2  *
3  * Copyright 2007-2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #ifndef CSO_CONTEXT_H
30 #define CSO_CONTEXT_H
31 
32 #include "pipe/p_context.h"
33 #include "pipe/p_state.h"
34 #include "pipe/p_defines.h"
35 
36 
37 #ifdef	__cplusplus
38 extern "C" {
39 #endif
40 
41 struct cso_context;
42 struct u_vbuf;
43 
44 struct cso_context *cso_create_context(struct pipe_context *pipe,
45                                        unsigned u_vbuf_flags);
46 void cso_destroy_context( struct cso_context *cso );
47 struct pipe_context *cso_get_pipe_context(struct cso_context *cso);
48 
49 
50 enum pipe_error cso_set_blend( struct cso_context *cso,
51                                const struct pipe_blend_state *blend );
52 
53 
54 enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso,
55                                              const struct pipe_depth_stencil_alpha_state *dsa );
56 
57 
58 
59 enum pipe_error cso_set_rasterizer( struct cso_context *cso,
60                                     const struct pipe_rasterizer_state *rasterizer );
61 
62 
63 void
64 cso_set_samplers(struct cso_context *cso,
65                  enum pipe_shader_type shader_stage,
66                  unsigned count,
67                  const struct pipe_sampler_state **states);
68 
69 
70 /* Alternate interface to support state trackers that like to modify
71  * samplers one at a time:
72  */
73 void
74 cso_single_sampler(struct cso_context *cso, enum pipe_shader_type shader_stage,
75                    unsigned idx, const struct pipe_sampler_state *states);
76 
77 void
78 cso_single_sampler_done(struct cso_context *cso,
79                         enum pipe_shader_type shader_stage);
80 
81 
82 enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
83                                         unsigned count,
84                                         const struct pipe_vertex_element *states);
85 
86 void cso_set_vertex_buffers(struct cso_context *ctx,
87                             unsigned start_slot, unsigned count,
88                             const struct pipe_vertex_buffer *buffers);
89 
90 /* One vertex buffer slot is provided with the save/restore functionality.
91  * cso_context chooses the slot, it can be non-zero. */
92 unsigned cso_get_aux_vertex_buffer_slot(struct cso_context *ctx);
93 
94 
95 void cso_set_stream_outputs(struct cso_context *ctx,
96                             unsigned num_targets,
97                             struct pipe_stream_output_target **targets,
98                             const unsigned *offsets);
99 
100 
101 /*
102  * We don't provide shader caching in CSO.  Most of the time the api provides
103  * object semantics for shaders anyway, and the cases where it doesn't
104  * (eg mesa's internally-generated texenv programs), it will be up to
105  * the state tracker to implement their own specialized caching.
106  */
107 
108 void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle);
109 void cso_delete_fragment_shader(struct cso_context *ctx, void *handle );
110 
111 
112 void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle);
113 void cso_delete_vertex_shader(struct cso_context *ctx, void *handle );
114 
115 
116 void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle);
117 void cso_delete_geometry_shader(struct cso_context *ctx, void *handle);
118 
119 
120 void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle);
121 void cso_delete_tessctrl_shader(struct cso_context *ctx, void *handle);
122 
123 
124 void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle);
125 void cso_delete_tesseval_shader(struct cso_context *ctx, void *handle);
126 
127 
128 void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle);
129 void cso_delete_compute_shader(struct cso_context *ctx, void *handle);
130 
131 
132 void cso_set_framebuffer(struct cso_context *cso,
133                          const struct pipe_framebuffer_state *fb);
134 
135 
136 void cso_set_viewport(struct cso_context *cso,
137                       const struct pipe_viewport_state *vp);
138 void cso_set_viewport_dims(struct cso_context *ctx,
139                            float width, float height, boolean invert);
140 
141 
142 void cso_set_blend_color(struct cso_context *cso,
143                          const struct pipe_blend_color *bc);
144 
145 void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask);
146 
147 void cso_set_min_samples(struct cso_context *cso, unsigned min_samples);
148 
149 void cso_set_stencil_ref(struct cso_context *cso,
150                          const struct pipe_stencil_ref *sr);
151 
152 void cso_set_render_condition(struct cso_context *cso,
153                               struct pipe_query *query,
154                               boolean condition,
155                               enum pipe_render_cond_flag mode);
156 
157 
158 #define CSO_BIT_AUX_VERTEX_BUFFER_SLOT    0x1
159 #define CSO_BIT_BLEND                     0x2
160 #define CSO_BIT_DEPTH_STENCIL_ALPHA       0x4
161 #define CSO_BIT_FRAGMENT_SAMPLERS         0x8
162 #define CSO_BIT_FRAGMENT_SAMPLER_VIEWS   0x10
163 #define CSO_BIT_FRAGMENT_SHADER          0x20
164 #define CSO_BIT_FRAMEBUFFER              0x40
165 #define CSO_BIT_GEOMETRY_SHADER          0x80
166 #define CSO_BIT_MIN_SAMPLES             0x100
167 #define CSO_BIT_RASTERIZER              0x200
168 #define CSO_BIT_RENDER_CONDITION        0x400
169 #define CSO_BIT_SAMPLE_MASK             0x800
170 #define CSO_BIT_STENCIL_REF            0x1000
171 #define CSO_BIT_STREAM_OUTPUTS         0x2000
172 #define CSO_BIT_TESSCTRL_SHADER        0x4000
173 #define CSO_BIT_TESSEVAL_SHADER        0x8000
174 #define CSO_BIT_VERTEX_ELEMENTS       0x10000
175 #define CSO_BIT_VERTEX_SHADER         0x20000
176 #define CSO_BIT_VIEWPORT              0x40000
177 #define CSO_BIT_PAUSE_QUERIES         0x80000
178 #define CSO_BIT_FRAGMENT_IMAGE0      0x100000
179 
180 #define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \
181                               CSO_BIT_FRAGMENT_SHADER | \
182                               CSO_BIT_GEOMETRY_SHADER | \
183                               CSO_BIT_TESSCTRL_SHADER | \
184                               CSO_BIT_TESSEVAL_SHADER)
185 
186 void cso_save_state(struct cso_context *cso, unsigned state_mask);
187 void cso_restore_state(struct cso_context *cso);
188 
189 
190 /* sampler view state */
191 
192 void
193 cso_set_sampler_views(struct cso_context *cso,
194                       enum pipe_shader_type shader_stage,
195                       unsigned count,
196                       struct pipe_sampler_view **views);
197 
198 
199 /* shader images */
200 
201 void
202 cso_set_shader_images(struct cso_context *cso,
203                       enum pipe_shader_type shader_stage,
204                       unsigned start, unsigned count,
205                       struct pipe_image_view *views);
206 
207 
208 /* constant buffers */
209 
210 void cso_set_constant_buffer(struct cso_context *cso,
211                              enum pipe_shader_type shader_stage,
212                              unsigned index, struct pipe_constant_buffer *cb);
213 void cso_set_constant_buffer_resource(struct cso_context *cso,
214                                       enum pipe_shader_type shader_stage,
215                                       unsigned index,
216                                       struct pipe_resource *buffer);
217 void cso_save_constant_buffer_slot0(struct cso_context *cso,
218                                     enum pipe_shader_type shader_stage);
219 void cso_restore_constant_buffer_slot0(struct cso_context *cso,
220                                        enum pipe_shader_type shader_stage);
221 
222 
223 /* drawing */
224 
225 void
226 cso_draw_vbo(struct cso_context *cso,
227              const struct pipe_draw_info *info);
228 
229 void
230 cso_draw_arrays_instanced(struct cso_context *cso, uint mode,
231                           uint start, uint count,
232                           uint start_instance, uint instance_count);
233 
234 void
235 cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count);
236 
237 #ifdef	__cplusplus
238 }
239 #endif
240 
241 #endif
242