Searched defs:CheckAvailable (Results 1 – 3 of 3) sorted by relevance
239 bool CheckAvailable(size_t size) { in CheckAvailable() function
4068 struct CheckAvailable { in IsAvailableOnEntry() struct4069 bool TraversalDone = false; in IsAvailableOnEntry()4070 bool Available = true; in IsAvailableOnEntry()4072 const Loop *L = nullptr; // The loop BB is in (can be nullptr) in IsAvailableOnEntry()4073 BasicBlock *BB = nullptr; in IsAvailableOnEntry()4074 DominatorTree &DT; in IsAvailableOnEntry()4076 CheckAvailable(const Loop *L, BasicBlock *BB, DominatorTree &DT) in IsAvailableOnEntry() argument4079 bool setUnavailable() { in IsAvailableOnEntry()4085 bool follow(const SCEV *S) { in IsAvailableOnEntry()4127 bool isDone() { return TraversalDone; } in IsAvailableOnEntry()
5173 struct CheckAvailable { in IsAvailableOnEntry() struct5174 bool TraversalDone = false; in IsAvailableOnEntry()5175 bool Available = true; in IsAvailableOnEntry()5177 const Loop *L = nullptr; // The loop BB is in (can be nullptr) in IsAvailableOnEntry()5178 BasicBlock *BB = nullptr; in IsAvailableOnEntry()5179 DominatorTree &DT; in IsAvailableOnEntry()5181 CheckAvailable(const Loop *L, BasicBlock *BB, DominatorTree &DT) in IsAvailableOnEntry() function5184 bool setUnavailable() { in IsAvailableOnEntry()5190 bool follow(const SCEV *S) { in IsAvailableOnEntry()5232 bool isDone() { return TraversalDone; } in IsAvailableOnEntry()