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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5  * Copyright 2010-2011 LunarG, Inc.
6  * All Rights Reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sub license, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice (including the
17  * next paragraph) shall be included in all copies or substantial portions
18  * of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26  * DEALINGS IN THE SOFTWARE.
27  *
28  **************************************************************************/
29 
30 
31 #ifndef EGLCONTEXT_INCLUDED
32 #define EGLCONTEXT_INCLUDED
33 
34 #include "c99_compat.h"
35 
36 #include "egltypedefs.h"
37 #include "egldisplay.h"
38 
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
44 /**
45  * "Base" class for device driver contexts.
46  */
47 struct _egl_context
48 {
49    /* A context is a display resource */
50    _EGLResource Resource;
51 
52    /* The bound status of the context */
53    _EGLThreadInfo *Binding;
54    _EGLSurface *DrawSurface;
55    _EGLSurface *ReadSurface;
56 
57    _EGLConfig *Config;
58 
59    EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
60    EGLint ClientMajorVersion;
61    EGLint ClientMinorVersion;
62    EGLint Flags;
63    EGLint Profile;
64    EGLint ResetNotificationStrategy;
65    EGLint ContextPriority;
66    EGLBoolean NoError;
67    EGLint ReleaseBehavior;
68 
69    /* The real render buffer when a window surface is bound */
70    EGLint WindowRenderBuffer;
71 };
72 
73 
74 extern EGLBoolean
75 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy,
76                 _EGLConfig *config, const EGLint *attrib_list);
77 
78 
79 extern EGLBoolean
80 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
81 
82 
83 extern EGLBoolean
84 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
85                 _EGLContext **old_ctx,
86                 _EGLSurface **old_draw, _EGLSurface **old_read);
87 
88 extern _EGLContext *
89 _eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t);
90 
91 
92 /**
93  * Increment reference count for the context.
94  */
95 static inline _EGLContext *
_eglGetContext(_EGLContext * ctx)96 _eglGetContext(_EGLContext *ctx)
97 {
98    if (ctx)
99       _eglGetResource(&ctx->Resource);
100    return ctx;
101 }
102 
103 
104 /**
105  * Decrement reference count for the context.
106  */
107 static inline EGLBoolean
_eglPutContext(_EGLContext * ctx)108 _eglPutContext(_EGLContext *ctx)
109 {
110    return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE;
111 }
112 
113 
114 /**
115  * Link a context to its display and return the handle of the link.
116  * The handle can be passed to client directly.
117  */
118 static inline EGLContext
_eglLinkContext(_EGLContext * ctx)119 _eglLinkContext(_EGLContext *ctx)
120 {
121    _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
122    return (EGLContext) ctx;
123 }
124 
125 
126 /**
127  * Unlink a linked context from its display.
128  * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
129  */
130 static inline void
_eglUnlinkContext(_EGLContext * ctx)131 _eglUnlinkContext(_EGLContext *ctx)
132 {
133    _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
134 }
135 
136 
137 /**
138  * Lookup a handle to find the linked context.
139  * Return NULL if the handle has no corresponding linked context.
140  */
141 static inline _EGLContext *
_eglLookupContext(EGLContext context,_EGLDisplay * dpy)142 _eglLookupContext(EGLContext context, _EGLDisplay *dpy)
143 {
144    _EGLContext *ctx = (_EGLContext *) context;
145    if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy))
146       ctx = NULL;
147    return ctx;
148 }
149 
150 
151 /**
152  * Return the handle of a linked context, or EGL_NO_CONTEXT.
153  */
154 static inline EGLContext
_eglGetContextHandle(_EGLContext * ctx)155 _eglGetContextHandle(_EGLContext *ctx)
156 {
157    _EGLResource *res = (_EGLResource *) ctx;
158    return (res && _eglIsResourceLinked(res)) ?
159       (EGLContext) ctx : EGL_NO_CONTEXT;
160 }
161 
162 
163 #ifdef __cplusplus
164 }
165 #endif
166 
167 #endif /* EGLCONTEXT_INCLUDED */
168