1 /****************************************************************************
2 * Copyright (C) 2014-2015 Intel Corporation. All Rights Reserved.
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11 * The above copyright notice and this permission notice (including the next
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13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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22 *
23 * @file clip.cpp
24 *
25 * @brief Implementation for clipping
26 *
27 ******************************************************************************/
28
29 #include <assert.h>
30
31 #include "common/os.h"
32 #include "core/clip.h"
33
34 // Temp storage used by the clipper
35 THREAD SIMDVERTEX_T<SIMD256> tlsTempVertices[7];
36 #if USE_SIMD16_FRONTEND
37 THREAD SIMDVERTEX_T<SIMD512> tlsTempVertices_simd16[7];
38 #endif
39
ComputeInterpFactor(float boundaryCoord0,float boundaryCoord1)40 float ComputeInterpFactor(float boundaryCoord0, float boundaryCoord1)
41 {
42 return (boundaryCoord0 / (boundaryCoord0 - boundaryCoord1));
43 }
44
45 template<SWR_CLIPCODES ClippingPlane>
intersect(int s,int p,const float * pInPts,const float * pInAttribs,int numInAttribs,int i,float * pOutPts,float * pOutAttribs)46 inline void intersect(
47 int s, // index to first edge vertex v0 in pInPts.
48 int p, // index to second edge vertex v1 in pInPts.
49 const float *pInPts, // array of all the input positions.
50 const float *pInAttribs, // array of all attributes for all vertex. All the attributes for each vertex is contiguous.
51 int numInAttribs, // number of attributes per vertex.
52 int i, // output index.
53 float *pOutPts, // array of output positions. We'll write our new intersection point at i*4.
54 float *pOutAttribs) // array of output attributes. We'll write our new attributes at i*numInAttribs.
55 {
56 float t;
57
58 // Find the parameter of the intersection.
59 // t = (v1.w - v1.x) / ((v2.x - v1.x) - (v2.w - v1.w)) for x = w (RIGHT) plane, etc.
60 const float *v1 = &pInPts[s*4];
61 const float *v2 = &pInPts[p*4];
62
63 switch (ClippingPlane)
64 {
65 case FRUSTUM_LEFT: t = ComputeInterpFactor(v1[3] + v1[0], v2[3] + v2[0]); break;
66 case FRUSTUM_RIGHT: t = ComputeInterpFactor(v1[3] - v1[0], v2[3] - v2[0]); break;
67 case FRUSTUM_TOP: t = ComputeInterpFactor(v1[3] + v1[1], v2[3] + v2[1]); break;
68 case FRUSTUM_BOTTOM: t = ComputeInterpFactor(v1[3] - v1[1], v2[3] - v2[1]); break;
69 case FRUSTUM_NEAR: t = ComputeInterpFactor(v1[2], v2[2]); break;
70 case FRUSTUM_FAR: t = ComputeInterpFactor(v1[3] - v1[2], v2[3] - v2[2]); break;
71 default: SWR_INVALID("invalid clipping plane: %d", ClippingPlane);
72 };
73
74
75 const float *a1 = &pInAttribs[s*numInAttribs];
76 const float *a2 = &pInAttribs[p*numInAttribs];
77
78 float *pOutP = &pOutPts[i*4];
79 float *pOutA = &pOutAttribs[i*numInAttribs];
80
81 // Interpolate new position.
82 for(int j = 0; j < 4; ++j)
83 {
84 pOutP[j] = v1[j] + (v2[j]-v1[j])*t;
85 }
86
87 // Interpolate Attributes
88 for(int attr = 0; attr < numInAttribs; ++attr)
89 {
90 pOutA[attr] = a1[attr] + (a2[attr]-a1[attr])*t;
91 }
92 }
93
94
95 // Checks whether vertex v lies inside clipping plane
96 // in homogenous coords check -w < {x,y,z} < w;
97 //
98 template<SWR_CLIPCODES ClippingPlane>
inside(const float v[4])99 inline int inside(const float v[4])
100 {
101 switch (ClippingPlane)
102 {
103 case FRUSTUM_LEFT : return (v[0]>=-v[3]);
104 case FRUSTUM_RIGHT : return (v[0]<= v[3]);
105 case FRUSTUM_TOP : return (v[1]>=-v[3]);
106 case FRUSTUM_BOTTOM : return (v[1]<= v[3]);
107 case FRUSTUM_NEAR : return (v[2]>=0.0f);
108 case FRUSTUM_FAR : return (v[2]<= v[3]);
109 default:
110 SWR_INVALID("invalid clipping plane: %d", ClippingPlane);
111 return 0;
112 }
113 }
114
115
116 // Clips a polygon in homogenous coordinates to a particular clipping plane.
117 // Takes in vertices of the polygon (InPts) and the clipping plane
118 // Puts the vertices of the clipped polygon in OutPts
119 // Returns number of points in clipped polygon
120 //
121 template<SWR_CLIPCODES ClippingPlane>
ClipTriToPlane(const float * pInPts,int numInPts,const float * pInAttribs,int numInAttribs,float * pOutPts,float * pOutAttribs)122 int ClipTriToPlane( const float *pInPts, int numInPts,
123 const float *pInAttribs, int numInAttribs,
124 float *pOutPts, float *pOutAttribs)
125 {
126 int i=0; // index number of OutPts, # of vertices in OutPts = i div 4;
127
128 for (int j = 0; j < numInPts; ++j)
129 {
130 int s = j;
131 int p = (j + 1) % numInPts;
132
133 int s_in = inside<ClippingPlane>(&pInPts[s*4]);
134 int p_in = inside<ClippingPlane>(&pInPts[p*4]);
135
136 // test if vertex is to be added to output vertices
137 if (s_in != p_in) // edge crosses clipping plane
138 {
139 // find point of intersection
140 intersect<ClippingPlane>(s, p, pInPts, pInAttribs, numInAttribs, i, pOutPts, pOutAttribs);
141 i++;
142 }
143 if (p_in) // 2nd vertex is inside clipping volume, add it to output
144 {
145 // Copy 2nd vertex position of edge over to output.
146 for(int k = 0; k < 4; ++k)
147 {
148 pOutPts[i*4 + k] = pInPts[p*4 + k];
149 }
150 // Copy 2nd vertex attributes of edge over to output.
151 for(int attr = 0; attr < numInAttribs; ++attr)
152 {
153 pOutAttribs[i*numInAttribs+attr] = pInAttribs[p*numInAttribs+attr];
154 }
155 i++;
156 }
157 // edge does not cross clipping plane and vertex outside clipping volume
158 // => do not add vertex
159 }
160 return i;
161 }
162
ClipTriangles(DRAW_CONTEXT * pDC,PA_STATE & pa,uint32_t workerId,simdvector prims[],uint32_t primMask,simdscalari const & primId,simdscalari const & viewportIdx,simdscalari const & rtIdx)163 void ClipTriangles(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask,
164 simdscalari const &primId, simdscalari const &viewportIdx, simdscalari const &rtIdx)
165 {
166 SWR_CONTEXT *pContext = pDC->pContext;
167 AR_BEGIN(FEClipTriangles, pDC->drawId);
168 Clipper<SIMD256, 3> clipper(workerId, pDC);
169 clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
170 AR_END(FEClipTriangles, 1);
171 }
172
ClipLines(DRAW_CONTEXT * pDC,PA_STATE & pa,uint32_t workerId,simdvector prims[],uint32_t primMask,simdscalari const & primId,simdscalari const & viewportIdx,simdscalari const & rtIdx)173 void ClipLines(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask,
174 simdscalari const &primId, simdscalari const &viewportIdx, simdscalari const &rtIdx)
175 {
176 SWR_CONTEXT *pContext = pDC->pContext;
177 AR_BEGIN(FEClipLines, pDC->drawId);
178 Clipper<SIMD256, 2> clipper(workerId, pDC);
179 clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
180 AR_END(FEClipLines, 1);
181 }
182
ClipPoints(DRAW_CONTEXT * pDC,PA_STATE & pa,uint32_t workerId,simdvector prims[],uint32_t primMask,simdscalari const & primId,simdscalari const & viewportIdx,simdscalari const & rtIdx)183 void ClipPoints(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask,
184 simdscalari const &primId, simdscalari const &viewportIdx, simdscalari const &rtIdx)
185 {
186 SWR_CONTEXT *pContext = pDC->pContext;
187 AR_BEGIN(FEClipPoints, pDC->drawId);
188 Clipper<SIMD256, 1> clipper(workerId, pDC);
189 clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
190 AR_END(FEClipPoints, 1);
191 }
192
193 #if USE_SIMD16_FRONTEND
ClipTriangles_simd16(DRAW_CONTEXT * pDC,PA_STATE & pa,uint32_t workerId,simd16vector prims[],uint32_t primMask,simd16scalari const & primId,simd16scalari const & viewportIdx,simd16scalari const & rtIdx)194 void SIMDCALL ClipTriangles_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask,
195 simd16scalari const &primId, simd16scalari const &viewportIdx, simd16scalari const &rtIdx)
196 {
197 SWR_CONTEXT *pContext = pDC->pContext;
198 AR_BEGIN(FEClipTriangles, pDC->drawId);
199
200 enum { VERTS_PER_PRIM = 3 };
201
202 Clipper<SIMD512, VERTS_PER_PRIM> clipper(workerId, pDC);
203
204 pa.useAlternateOffset = false;
205 clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
206
207 AR_END(FEClipTriangles, 1);
208 }
209
ClipLines_simd16(DRAW_CONTEXT * pDC,PA_STATE & pa,uint32_t workerId,simd16vector prims[],uint32_t primMask,simd16scalari const & primId,simd16scalari const & viewportIdx,simd16scalari const & rtIdx)210 void SIMDCALL ClipLines_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask,
211 simd16scalari const &primId, simd16scalari const &viewportIdx, simd16scalari const &rtIdx)
212 {
213 SWR_CONTEXT *pContext = pDC->pContext;
214 AR_BEGIN(FEClipLines, pDC->drawId);
215
216 enum { VERTS_PER_PRIM = 2 };
217
218 Clipper<SIMD512, VERTS_PER_PRIM> clipper(workerId, pDC);
219
220 pa.useAlternateOffset = false;
221 clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
222
223 AR_END(FEClipLines, 1);
224 }
225
ClipPoints_simd16(DRAW_CONTEXT * pDC,PA_STATE & pa,uint32_t workerId,simd16vector prims[],uint32_t primMask,simd16scalari const & primId,simd16scalari const & viewportIdx,simd16scalari const & rtIdx)226 void SIMDCALL ClipPoints_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask,
227 simd16scalari const &primId, simd16scalari const &viewportIdx, simd16scalari const &rtIdx)
228 {
229 SWR_CONTEXT *pContext = pDC->pContext;
230 AR_BEGIN(FEClipPoints, pDC->drawId);
231
232 enum { VERTS_PER_PRIM = 1 };
233
234 Clipper<SIMD512, VERTS_PER_PRIM> clipper(workerId, pDC);
235
236 pa.useAlternateOffset = false;
237 clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
238
239 AR_END(FEClipPoints, 1);
240 }
241
242 #endif
243