Searched defs:Compute_FPSCR_Flags (Results 1 – 1 of 1) sorted by relevance
1242 void Simulator::Compute_FPSCR_Flags(float val1, float val2) { in Compute_FPSCR_Flags() function in v8::internal::Simulator1269 void Simulator::Compute_FPSCR_Flags(double val1, double val2) { in Compute_FPSCR_Flags() function in v8::internal::Simulator