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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 // Config.cpp: Implements the egl::Config class, describing the format, type
16 // and size for an egl::Surface. Implements EGLConfig and related functionality.
17 // [EGL 1.4] section 3.4 page 15.
18 
19 #include "Config.h"
20 
21 #include "common/debug.h"
22 
23 #include <EGL/eglext.h>
24 #ifdef __ANDROID__
25 #include <system/graphics.h>
26 #endif
27 
28 #include <string.h>
29 #include <algorithm>
30 #include <cstring>
31 #include <vector>
32 #include <map>
33 
34 using namespace std;
35 
36 namespace egl
37 {
38 
Config(sw::Format displayFormat,EGLint minInterval,EGLint maxInterval,sw::Format renderTargetFormat,sw::Format depthStencilFormat,EGLint multiSample)39 Config::Config(sw::Format displayFormat, EGLint minInterval, EGLint maxInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample)
40 	: mRenderTargetFormat(renderTargetFormat), mDepthStencilFormat(depthStencilFormat), mMultiSample(multiSample)
41 {
42 	mBindToTextureRGB = EGL_FALSE;
43 	mBindToTextureRGBA = EGL_FALSE;
44 
45 	// Initialize to a high value to lower the preference of formats for which there's no native support
46 	mNativeVisualID = 0x7FFFFFFF;
47 
48 	switch(renderTargetFormat)
49 	{
50 	case sw::FORMAT_A1R5G5B5:
51 		mRedSize = 5;
52 		mGreenSize = 5;
53 		mBlueSize = 5;
54 		mAlphaSize = 1;
55 		break;
56 	case sw::FORMAT_A2R10G10B10:
57 		mRedSize = 10;
58 		mGreenSize = 10;
59 		mBlueSize = 10;
60 		mAlphaSize = 2;
61 		break;
62 	case sw::FORMAT_A8R8G8B8:
63 		mRedSize = 8;
64 		mGreenSize = 8;
65 		mBlueSize = 8;
66 		mAlphaSize = 8;
67 		mBindToTextureRGBA = EGL_TRUE;
68 		#ifdef __ANDROID__
69 			mNativeVisualID = HAL_PIXEL_FORMAT_BGRA_8888;
70 		#else
71 			mNativeVisualID = 2;   // Arbitrary; prefer over ABGR
72 		#endif
73 		break;
74 	case sw::FORMAT_A8B8G8R8:
75 		mRedSize = 8;
76 		mGreenSize = 8;
77 		mBlueSize = 8;
78 		mAlphaSize = 8;
79 		mBindToTextureRGBA = EGL_TRUE;
80 		#ifdef __ANDROID__
81 			mNativeVisualID = HAL_PIXEL_FORMAT_RGBA_8888;
82 		#endif
83 		break;
84 	case sw::FORMAT_R5G6B5:
85 		mRedSize = 5;
86 		mGreenSize = 6;
87 		mBlueSize = 5;
88 		mAlphaSize = 0;
89 		#ifdef __ANDROID__
90 			mNativeVisualID = HAL_PIXEL_FORMAT_RGB_565;
91 		#endif
92 		break;
93 	case sw::FORMAT_X8R8G8B8:
94 		mRedSize = 8;
95 		mGreenSize = 8;
96 		mBlueSize = 8;
97 		mAlphaSize = 0;
98 		mBindToTextureRGB = EGL_TRUE;
99 		#ifdef __ANDROID__
100 			mNativeVisualID = 0x1FF;   // HAL_PIXEL_FORMAT_BGRX_8888
101 		#else
102 			mNativeVisualID = 1;   // Arbitrary; prefer over XBGR
103 		#endif
104 		break;
105 	case sw::FORMAT_X8B8G8R8:
106 		mRedSize = 8;
107 		mGreenSize = 8;
108 		mBlueSize = 8;
109 		mAlphaSize = 0;
110 		mBindToTextureRGB = EGL_TRUE;
111 		#ifdef __ANDROID__
112 			mNativeVisualID = HAL_PIXEL_FORMAT_RGBX_8888;
113 		#endif
114 		break;
115 	default:
116 		UNREACHABLE(renderTargetFormat);
117 	}
118 
119 	mLuminanceSize = 0;
120 	mBufferSize = mRedSize + mGreenSize + mBlueSize + mLuminanceSize + mAlphaSize;
121 	mAlphaMaskSize = 0;
122 	mColorBufferType = EGL_RGB_BUFFER;
123 	mConfigCaveat = EGL_NONE;
124 	mConfigID = 0;
125 	mConformant = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
126 
127 	switch(depthStencilFormat)
128 	{
129 	case sw::FORMAT_NULL:
130 		mDepthSize = 0;
131 		mStencilSize = 0;
132 		break;
133 //	case sw::FORMAT_D16_LOCKABLE:
134 //		mDepthSize = 16;
135 //		mStencilSize = 0;
136 //		break;
137 	case sw::FORMAT_D32:
138 		mDepthSize = 32;
139 		mStencilSize = 0;
140 		break;
141 //	case sw::FORMAT_D15S1:
142 //		mDepthSize = 15;
143 //		mStencilSize = 1;
144 //		break;
145 	case sw::FORMAT_D24S8:
146 		mDepthSize = 24;
147 		mStencilSize = 8;
148 		break;
149 	case sw::FORMAT_D24X8:
150 		mDepthSize = 24;
151 		mStencilSize = 0;
152 		break;
153 //	case sw::FORMAT_D24X4S4:
154 //		mDepthSize = 24;
155 //		mStencilSize = 4;
156 //		break;
157 	case sw::FORMAT_D16:
158 		mDepthSize = 16;
159 		mStencilSize = 0;
160 		break;
161 //	case sw::FORMAT_D32F_LOCKABLE:
162 //		mDepthSize = 32;
163 //		mStencilSize = 0;
164 //		break;
165 //	case sw::FORMAT_D24FS8:
166 //		mDepthSize = 24;
167 //		mStencilSize = 8;
168 //		break;
169 	default:
170 		UNREACHABLE(depthStencilFormat);
171 	}
172 
173 	mLevel = 0;
174 	mMatchNativePixmap = EGL_NONE;
175 	mMaxPBufferWidth = 4096;
176 	mMaxPBufferHeight = 4096;
177 	mMaxPBufferPixels = mMaxPBufferWidth * mMaxPBufferHeight;
178 	mMaxSwapInterval = maxInterval;
179 	mMinSwapInterval = minInterval;
180 	mNativeRenderable = EGL_FALSE;
181 	mNativeVisualType = 0;
182 	mRenderableType = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
183 	mSampleBuffers = (multiSample > 0) ? 1 : 0;
184 	mSamples = multiSample;
185 	mSurfaceType = EGL_PBUFFER_BIT | EGL_WINDOW_BIT | EGL_SWAP_BEHAVIOR_PRESERVED_BIT | EGL_MULTISAMPLE_RESOLVE_BOX_BIT;
186 	mTransparentType = EGL_NONE;
187 	mTransparentRedValue = 0;
188 	mTransparentGreenValue = 0;
189 	mTransparentBlueValue = 0;
190 
191 	// Although we could support any format as an Android HWComposer compatible config by converting when necessary,
192 	// the intent of EGL_ANDROID_framebuffer_target is to prevent any copies or conversions.
193 	mFramebufferTargetAndroid = (displayFormat == renderTargetFormat) ? EGL_TRUE : EGL_FALSE;
194 	mRecordableAndroid = EGL_TRUE;
195 }
196 
getHandle() const197 EGLConfig Config::getHandle() const
198 {
199 	return (EGLConfig)(size_t)mConfigID;
200 }
201 
202 // This ordering determines the config ID
operator ()(const Config & x,const Config & y) const203 bool CompareConfig::operator()(const Config &x, const Config &y) const
204 {
205 	#define SORT_SMALLER(attribute)                \
206 		if(x.attribute != y.attribute)             \
207 		{                                          \
208 			return x.attribute < y.attribute;      \
209 		}
210 
211 	static_assert(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG, "");
212 	SORT_SMALLER(mConfigCaveat);
213 
214 	static_assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER, "");
215 	SORT_SMALLER(mColorBufferType);
216 
217 	SORT_SMALLER(mRedSize);
218 	SORT_SMALLER(mGreenSize);
219 	SORT_SMALLER(mBlueSize);
220 	SORT_SMALLER(mAlphaSize);
221 
222 	SORT_SMALLER(mBufferSize);
223 	SORT_SMALLER(mSampleBuffers);
224 	SORT_SMALLER(mSamples);
225 	SORT_SMALLER(mDepthSize);
226 	SORT_SMALLER(mStencilSize);
227 	SORT_SMALLER(mAlphaMaskSize);
228 	SORT_SMALLER(mNativeVisualType);
229 	SORT_SMALLER(mNativeVisualID);
230 
231 	#undef SORT_SMALLER
232 
233 	// Strict ordering requires sorting all non-equal fields above
234 	assert(memcmp(&x, &y, sizeof(Config)) == 0);
235 
236 	return false;
237 }
238 
239 // Function object used by STL sorting routines for ordering Configs according to [EGL] section 3.4.1 page 24.
240 class SortConfig
241 {
242 public:
243 	explicit SortConfig(const EGLint *attribList);
244 
245 	bool operator()(const Config *x, const Config *y) const;
246 
247 private:
248 	EGLint wantedComponentsSize(const Config *config) const;
249 
250 	bool mWantRed;
251 	bool mWantGreen;
252 	bool mWantBlue;
253 	bool mWantAlpha;
254 	bool mWantLuminance;
255 };
256 
SortConfig(const EGLint * attribList)257 SortConfig::SortConfig(const EGLint *attribList)
258 	: mWantRed(false), mWantGreen(false), mWantBlue(false), mWantAlpha(false), mWantLuminance(false)
259 {
260 	// [EGL] section 3.4.1 page 24
261 	// Sorting rule #3: by larger total number of color bits,
262 	// not considering components that are 0 or don't-care.
263 	for(const EGLint *attr = attribList; attr[0] != EGL_NONE; attr += 2)
264 	{
265 		// When multiple instances of the same attribute are present, last wins.
266 		bool isSpecified = attr[1] && attr[1] != EGL_DONT_CARE;
267 		switch(attr[0])
268 		{
269 			case EGL_RED_SIZE:       mWantRed = isSpecified;       break;
270 			case EGL_GREEN_SIZE:     mWantGreen = isSpecified;     break;
271 			case EGL_BLUE_SIZE:      mWantBlue = isSpecified;      break;
272 			case EGL_ALPHA_SIZE:     mWantAlpha = isSpecified;     break;
273 			case EGL_LUMINANCE_SIZE: mWantLuminance = isSpecified; break;
274 		}
275 	}
276 }
277 
wantedComponentsSize(const Config * config) const278 EGLint SortConfig::wantedComponentsSize(const Config *config) const
279 {
280 	EGLint total = 0;
281 
282 	if(mWantRed)       total += config->mRedSize;
283 	if(mWantGreen)     total += config->mGreenSize;
284 	if(mWantBlue)      total += config->mBlueSize;
285 	if(mWantAlpha)     total += config->mAlphaSize;
286 	if(mWantLuminance) total += config->mLuminanceSize;
287 
288 	return total;
289 }
290 
operator ()(const Config * x,const Config * y) const291 bool SortConfig::operator()(const Config *x, const Config *y) const
292 {
293 	#define SORT_SMALLER(attribute)                \
294 		if(x->attribute != y->attribute)           \
295 		{                                          \
296 			return x->attribute < y->attribute;    \
297 		}
298 
299 	static_assert(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG, "");
300 	SORT_SMALLER(mConfigCaveat);
301 
302 	static_assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER, "");
303 	SORT_SMALLER(mColorBufferType);
304 
305 	// By larger total number of color bits, only considering those that are requested to be > 0.
306 	EGLint xComponentsSize = wantedComponentsSize(x);
307 	EGLint yComponentsSize = wantedComponentsSize(y);
308 	if(xComponentsSize != yComponentsSize)
309 	{
310 		return xComponentsSize > yComponentsSize;
311 	}
312 
313 	SORT_SMALLER(mBufferSize);
314 	SORT_SMALLER(mSampleBuffers);
315 	SORT_SMALLER(mSamples);
316 	SORT_SMALLER(mDepthSize);
317 	SORT_SMALLER(mStencilSize);
318 	SORT_SMALLER(mAlphaMaskSize);
319 	SORT_SMALLER(mNativeVisualType);
320 	SORT_SMALLER(mConfigID);
321 
322 	#undef SORT_SMALLER
323 
324 	return false;
325 }
326 
ConfigSet()327 ConfigSet::ConfigSet()
328 {
329 }
330 
add(sw::Format displayFormat,EGLint minSwapInterval,EGLint maxSwapInterval,sw::Format renderTargetFormat,sw::Format depthStencilFormat,EGLint multiSample)331 void ConfigSet::add(sw::Format displayFormat, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample)
332 {
333 	Config conformantConfig(displayFormat, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample);
334 	mSet.insert(conformantConfig);
335 }
336 
size() const337 size_t ConfigSet::size() const
338 {
339 	return mSet.size();
340 }
341 
getConfigs(EGLConfig * configs,const EGLint * attribList,EGLint configSize,EGLint * numConfig)342 bool ConfigSet::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig)
343 {
344 	vector<const Config*> passed;
345 	passed.reserve(mSet.size());
346 
347 	/* Conformance expects for multiple instances of the same attribute that the
348 	 * last instance `wins`. Reduce the attribute list first to comply with
349 	 * this.
350 	 */
351 	/* TODO: C++11: unordered_map would be fine here */
352 	map<EGLint, EGLint> attribs;
353 	const EGLint *attribute = attribList;
354 	while (attribute[0] != EGL_NONE)
355 	{
356 		attribs[attribute[0]] = attribute[1];
357 		attribute += 2;
358 	}
359 
360 	for(Iterator config = mSet.begin(); config != mSet.end(); config++)
361 	{
362 		bool match = true;
363 		bool caveatMatch = (config->mConfigCaveat == EGL_NONE);
364 		for (map<EGLint, EGLint>::iterator attribIt = attribs.begin(); attribIt != attribs.end(); attribIt++)
365 		{
366 			if(attribIt->second != EGL_DONT_CARE)
367 			{
368 				switch(attribIt->first)
369 				{
370 				case EGL_BUFFER_SIZE:                match = config->mBufferSize >= attribIt->second;                           break;
371 				case EGL_ALPHA_SIZE:                 match = config->mAlphaSize >= attribIt->second;                            break;
372 				case EGL_BLUE_SIZE:                  match = config->mBlueSize >= attribIt->second;                             break;
373 				case EGL_GREEN_SIZE:                 match = config->mGreenSize >= attribIt->second;                            break;
374 				case EGL_RED_SIZE:                   match = config->mRedSize >= attribIt->second;                              break;
375 				case EGL_DEPTH_SIZE:                 match = config->mDepthSize >= attribIt->second;                            break;
376 				case EGL_STENCIL_SIZE:               match = config->mStencilSize >= attribIt->second;                          break;
377 				case EGL_CONFIG_CAVEAT:              match = config->mConfigCaveat == (EGLenum)attribIt->second;                break;
378 				case EGL_CONFIG_ID:                  match = config->mConfigID == attribIt->second;                             break;
379 				case EGL_LEVEL:                      match = config->mLevel >= attribIt->second;                                break;
380 				case EGL_NATIVE_RENDERABLE:          match = config->mNativeRenderable == (EGLBoolean)attribIt->second;         break;
381 				case EGL_NATIVE_VISUAL_TYPE:         match = config->mNativeVisualType == attribIt->second;                     break;
382 				case EGL_SAMPLES:                    match = config->mSamples >= attribIt->second;                              break;
383 				case EGL_SAMPLE_BUFFERS:             match = config->mSampleBuffers >= attribIt->second;                        break;
384 				case EGL_SURFACE_TYPE:               match = (config->mSurfaceType & attribIt->second) == attribIt->second;     break;
385 				case EGL_TRANSPARENT_TYPE:           match = config->mTransparentType == (EGLenum)attribIt->second;             break;
386 				case EGL_TRANSPARENT_BLUE_VALUE:     match = config->mTransparentBlueValue == attribIt->second;                 break;
387 				case EGL_TRANSPARENT_GREEN_VALUE:    match = config->mTransparentGreenValue == attribIt->second;                break;
388 				case EGL_TRANSPARENT_RED_VALUE:      match = config->mTransparentRedValue == attribIt->second;                  break;
389 				case EGL_BIND_TO_TEXTURE_RGB:        match = config->mBindToTextureRGB == (EGLBoolean)attribIt->second;         break;
390 				case EGL_BIND_TO_TEXTURE_RGBA:       match = config->mBindToTextureRGBA == (EGLBoolean)attribIt->second;        break;
391 				case EGL_MIN_SWAP_INTERVAL:          match = config->mMinSwapInterval == attribIt->second;                      break;
392 				case EGL_MAX_SWAP_INTERVAL:          match = config->mMaxSwapInterval == attribIt->second;                      break;
393 				case EGL_LUMINANCE_SIZE:             match = config->mLuminanceSize >= attribIt->second;                        break;
394 				case EGL_ALPHA_MASK_SIZE:            match = config->mAlphaMaskSize >= attribIt->second;                        break;
395 				case EGL_COLOR_BUFFER_TYPE:          match = config->mColorBufferType == (EGLenum)attribIt->second;             break;
396 				case EGL_RENDERABLE_TYPE:            match = (config->mRenderableType & attribIt->second) == attribIt->second;  break;
397 				case EGL_MATCH_NATIVE_PIXMAP:        match = false; UNIMPLEMENTED();                                            break;
398 				case EGL_CONFORMANT:                 match = (config->mConformant & attribIt->second) == attribIt->second;      break;
399 				case EGL_RECORDABLE_ANDROID:         match = config->mRecordableAndroid == (EGLBoolean)attribIt->second;        break;
400 				case EGL_FRAMEBUFFER_TARGET_ANDROID: match = config->mFramebufferTargetAndroid == (EGLBoolean)attribIt->second; break;
401 
402 				// Ignored attributes
403 				case EGL_MAX_PBUFFER_WIDTH:
404 				case EGL_MAX_PBUFFER_HEIGHT:
405 				case EGL_MAX_PBUFFER_PIXELS:
406 				case EGL_NATIVE_VISUAL_ID:
407 					break;
408 
409 				default:
410 					*numConfig = 0;
411 					return false;
412 				}
413 
414 				if(!match)
415 				{
416 					break;
417 				}
418 			}
419 
420 			if(attribIt->first == EGL_CONFIG_CAVEAT)
421 			{
422 				caveatMatch = match;
423 			}
424 		}
425 
426 		if(match && caveatMatch)   // We require the caveats to be NONE or the requested flags
427 		{
428 			passed.push_back(&*config);
429 		}
430 	}
431 
432 	if(configs)
433 	{
434 		sort(passed.begin(), passed.end(), SortConfig(attribList));
435 
436 		EGLint index;
437 		for(index = 0; index < configSize && index < static_cast<EGLint>(passed.size()); index++)
438 		{
439 			configs[index] = passed[index]->getHandle();
440 		}
441 
442 		*numConfig = index;
443 	}
444 	else
445 	{
446 		*numConfig = static_cast<EGLint>(passed.size());
447 	}
448 
449 	return true;
450 }
451 
get(EGLConfig configHandle)452 const egl::Config *ConfigSet::get(EGLConfig configHandle)
453 {
454 	for(Iterator config = mSet.begin(); config != mSet.end(); config++)
455 	{
456 		if(config->getHandle() == configHandle)
457 		{
458 			return &(*config);
459 		}
460 	}
461 
462 	return nullptr;
463 }
464 }
465