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1 /*
2 ** Copyright (c) 2014-2016 The Khronos Group Inc.
3 **
4 ** Permission is hereby granted, free of charge, to any person obtaining a copy
5 ** of this software and/or associated documentation files (the "Materials"),
6 ** to deal in the Materials without restriction, including without limitation
7 ** the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 ** and/or sell copies of the Materials, and to permit persons to whom the
9 ** Materials are furnished to do so, subject to the following conditions:
10 **
11 ** The above copyright notice and this permission notice shall be included in
12 ** all copies or substantial portions of the Materials.
13 **
14 ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
15 ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
16 ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
17 **
18 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
24 ** IN THE MATERIALS.
25 */
26 
27 #ifndef GLSLextAMD_H
28 #define GLSLextAMD_H
29 
30 static const int GLSLextAMDVersion = 100;
31 static const int GLSLextAMDRevision = 7;
32 
33 // SPV_AMD_shader_ballot
34 static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
35 
36 enum ShaderBallotAMD {
37     ShaderBallotBadAMD = 0, // Don't use
38 
39     SwizzleInvocationsAMD = 1,
40     SwizzleInvocationsMaskedAMD = 2,
41     WriteInvocationAMD = 3,
42     MbcntAMD = 4,
43 
44     ShaderBallotCountAMD
45 };
46 
47 // SPV_AMD_shader_trinary_minmax
48 static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
49 
50 enum ShaderTrinaryMinMaxAMD {
51     ShaderTrinaryMinMaxBadAMD = 0, // Don't use
52 
53     FMin3AMD = 1,
54     UMin3AMD = 2,
55     SMin3AMD = 3,
56     FMax3AMD = 4,
57     UMax3AMD = 5,
58     SMax3AMD = 6,
59     FMid3AMD = 7,
60     UMid3AMD = 8,
61     SMid3AMD = 9,
62 
63     ShaderTrinaryMinMaxCountAMD
64 };
65 
66 // SPV_AMD_shader_explicit_vertex_parameter
67 static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
68 
69 enum ShaderExplicitVertexParameterAMD {
70     ShaderExplicitVertexParameterBadAMD = 0, // Don't use
71 
72     InterpolateAtVertexAMD = 1,
73 
74     ShaderExplicitVertexParameterCountAMD
75 };
76 
77 // SPV_AMD_gcn_shader
78 static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
79 
80 enum GcnShaderAMD {
81     GcnShaderBadAMD = 0, // Don't use
82 
83     CubeFaceIndexAMD = 1,
84     CubeFaceCoordAMD = 2,
85     TimeAMD = 3,
86 
87     GcnShaderCountAMD
88 };
89 
90 // SPV_AMD_gpu_shader_half_float
91 static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
92 
93 // SPV_AMD_texture_gather_bias_lod
94 static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
95 
96 // SPV_AMD_gpu_shader_int16
97 static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
98 
99 // SPV_AMD_shader_image_load_store_lod
100 static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
101 
102 // SPV_AMD_shader_fragment_mask
103 static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
104 
105 // SPV_AMD_gpu_shader_half_float_fetch
106 static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch";
107 
108 #endif  // #ifndef GLSLextAMD_H
109