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Searched defs:CurrentContext (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/hgl/
DGLDispatcher.h57 BGLDispatcher::CurrentContext() in CurrentContext() function
/external/mesa3d/src/egl/main/
Deglcurrent.h55 _EGLContext *CurrentContext; member
Deglsurface.h53 _EGLContext *CurrentContext; member
/external/v8/src/debug/
Ddebug-scopes.h100 Handle<Context> CurrentContext() const { in CurrentContext() function
/external/swiftshader/third_party/LLVM/lib/Support/
DCrashRecoveryContext.cpp24 static sys::ThreadLocal<const CrashRecoveryContextImpl> CurrentContext; variable
/external/llvm/lib/Support/
DCrashRecoveryContext.cpp24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; variable
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/
DCrashRecoveryContext.cpp24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; variable
/external/skqp/tools/gpu/gl/command_buffer/
DGLTestContext_command_buffer.cpp167 static EGLContext CurrentContext() { in CurrentContext() function in __anon4061d4ec0111::TLSCurrentObjects
/external/skia/tools/gpu/gl/command_buffer/
DGLTestContext_command_buffer.cpp167 static EGLContext CurrentContext() { in CurrentContext() function in __anone4e2dc750111::TLSCurrentObjects
/external/clang/lib/StaticAnalyzer/Core/
DSymbolManager.cpp528 const StackFrameContext *CurrentContext = LCtx->getCurrentStackFrame(); in isLive() local
/external/tensorflow/tensorflow/stream_executor/cuda/
Dcuda_driver.cc125 CUcontext CurrentContext() { in CurrentContext() function
/external/ImageMagick/MagickWand/
Ddrawing-wand.c60 #define CurrentContext (wand->graphic_context[wand->index]) macro