Searched defs:D16 (Results 1 – 13 of 13) sorted by relevance
204 CFISection &D16(uint16_t v) { Section::D16(v); return *this; } in D16() function205 CFISection &D16(Label v) { Section::D16(v); return *this; } in D16() function
39 bool Capabilities::Surface::DepthStencil::D16 = true; member in D3D8::Capabilities::Surface::DepthStencil123 bool Capabilities::CubeMap::DepthStencil::D16 = false; member in D3D8::Capabilities::CubeMap::DepthStencil207 bool Capabilities::Texture::DepthStencil::D16 = false; member in D3D8::Capabilities::Texture::DepthStencil
50 static bool D16; member157 static bool D16; member264 static bool D16; member
48 bool Capabilities::Surface::DepthStencil::D16 = true; member in D3D9::Capabilities::Surface::DepthStencil172 bool Capabilities::CubeMap::DepthStencil::D16 = false; member in D3D9::Capabilities::CubeMap::DepthStencil294 bool Capabilities::Texture::DepthStencil::D16 = true; member in D3D9::Capabilities::Texture::DepthStencil348 bool Capabilities::Texture::D16 = true; member in D3D9::Capabilities::Texture
79 static bool D16; member231 static bool D16; member379 static bool D16; member441 static bool D16; member
53 D16: label
47 D16, ///< Only 16 D registers enumerator
322 bool D16 = D16Idx >= 0 && MI.getOperand(D16Idx).getImm(); in convertMIMGInst() local