1 /*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #if defined(WEBRTC_POSIX)
12 #include <sys/time.h>
13 #endif
14
15 #include <algorithm>
16
17 #include "webrtc/base/common.h"
18 #include "webrtc/base/logging.h"
19 #include "webrtc/base/messagequeue.h"
20 #if defined(__native_client__)
21 #include "webrtc/base/nullsocketserver.h"
22 typedef rtc::NullSocketServer DefaultSocketServer;
23 #else
24 #include "webrtc/base/physicalsocketserver.h"
25 typedef rtc::PhysicalSocketServer DefaultSocketServer;
26 #endif
27
28 namespace rtc {
29
30 const uint32_t kMaxMsgLatency = 150; // 150 ms
31
32 //------------------------------------------------------------------
33 // MessageQueueManager
34
35 MessageQueueManager* MessageQueueManager::instance_ = NULL;
36
Instance()37 MessageQueueManager* MessageQueueManager::Instance() {
38 // Note: This is not thread safe, but it is first called before threads are
39 // spawned.
40 if (!instance_)
41 instance_ = new MessageQueueManager;
42 return instance_;
43 }
44
IsInitialized()45 bool MessageQueueManager::IsInitialized() {
46 return instance_ != NULL;
47 }
48
MessageQueueManager()49 MessageQueueManager::MessageQueueManager() {
50 }
51
~MessageQueueManager()52 MessageQueueManager::~MessageQueueManager() {
53 }
54
Add(MessageQueue * message_queue)55 void MessageQueueManager::Add(MessageQueue *message_queue) {
56 return Instance()->AddInternal(message_queue);
57 }
AddInternal(MessageQueue * message_queue)58 void MessageQueueManager::AddInternal(MessageQueue *message_queue) {
59 // MessageQueueManager methods should be non-reentrant, so we
60 // ASSERT that is the case. If any of these ASSERT, please
61 // contact bpm or jbeda.
62 #if CS_DEBUG_CHECKS // CurrentThreadIsOwner returns true by default.
63 ASSERT(!crit_.CurrentThreadIsOwner());
64 #endif
65 CritScope cs(&crit_);
66 message_queues_.push_back(message_queue);
67 }
68
Remove(MessageQueue * message_queue)69 void MessageQueueManager::Remove(MessageQueue *message_queue) {
70 // If there isn't a message queue manager instance, then there isn't a queue
71 // to remove.
72 if (!instance_) return;
73 return Instance()->RemoveInternal(message_queue);
74 }
RemoveInternal(MessageQueue * message_queue)75 void MessageQueueManager::RemoveInternal(MessageQueue *message_queue) {
76 #if CS_DEBUG_CHECKS // CurrentThreadIsOwner returns true by default.
77 ASSERT(!crit_.CurrentThreadIsOwner()); // See note above.
78 #endif
79 // If this is the last MessageQueue, destroy the manager as well so that
80 // we don't leak this object at program shutdown. As mentioned above, this is
81 // not thread-safe, but this should only happen at program termination (when
82 // the ThreadManager is destroyed, and threads are no longer active).
83 bool destroy = false;
84 {
85 CritScope cs(&crit_);
86 std::vector<MessageQueue *>::iterator iter;
87 iter = std::find(message_queues_.begin(), message_queues_.end(),
88 message_queue);
89 if (iter != message_queues_.end()) {
90 message_queues_.erase(iter);
91 }
92 destroy = message_queues_.empty();
93 }
94 if (destroy) {
95 instance_ = NULL;
96 delete this;
97 }
98 }
99
Clear(MessageHandler * handler)100 void MessageQueueManager::Clear(MessageHandler *handler) {
101 // If there isn't a message queue manager instance, then there aren't any
102 // queues to remove this handler from.
103 if (!instance_) return;
104 return Instance()->ClearInternal(handler);
105 }
ClearInternal(MessageHandler * handler)106 void MessageQueueManager::ClearInternal(MessageHandler *handler) {
107 #if CS_DEBUG_CHECKS // CurrentThreadIsOwner returns true by default.
108 ASSERT(!crit_.CurrentThreadIsOwner()); // See note above.
109 #endif
110 CritScope cs(&crit_);
111 std::vector<MessageQueue *>::iterator iter;
112 for (iter = message_queues_.begin(); iter != message_queues_.end(); iter++)
113 (*iter)->Clear(handler);
114 }
115
116 //------------------------------------------------------------------
117 // MessageQueue
118
MessageQueue(SocketServer * ss)119 MessageQueue::MessageQueue(SocketServer* ss)
120 : ss_(ss), fStop_(false), fPeekKeep_(false),
121 dmsgq_next_num_(0) {
122 if (!ss_) {
123 // Currently, MessageQueue holds a socket server, and is the base class for
124 // Thread. It seems like it makes more sense for Thread to hold the socket
125 // server, and provide it to the MessageQueue, since the Thread controls
126 // the I/O model, and MQ is agnostic to those details. Anyway, this causes
127 // messagequeue_unittest to depend on network libraries... yuck.
128 default_ss_.reset(new DefaultSocketServer());
129 ss_ = default_ss_.get();
130 }
131 ss_->SetMessageQueue(this);
132 MessageQueueManager::Add(this);
133 }
134
~MessageQueue()135 MessageQueue::~MessageQueue() {
136 // The signal is done from here to ensure
137 // that it always gets called when the queue
138 // is going away.
139 SignalQueueDestroyed();
140 MessageQueueManager::Remove(this);
141 Clear(NULL);
142 if (ss_) {
143 ss_->SetMessageQueue(NULL);
144 }
145 }
146
set_socketserver(SocketServer * ss)147 void MessageQueue::set_socketserver(SocketServer* ss) {
148 ss_ = ss ? ss : default_ss_.get();
149 ss_->SetMessageQueue(this);
150 }
151
Quit()152 void MessageQueue::Quit() {
153 fStop_ = true;
154 ss_->WakeUp();
155 }
156
IsQuitting()157 bool MessageQueue::IsQuitting() {
158 return fStop_;
159 }
160
Restart()161 void MessageQueue::Restart() {
162 fStop_ = false;
163 }
164
Peek(Message * pmsg,int cmsWait)165 bool MessageQueue::Peek(Message *pmsg, int cmsWait) {
166 if (fPeekKeep_) {
167 *pmsg = msgPeek_;
168 return true;
169 }
170 if (!Get(pmsg, cmsWait))
171 return false;
172 msgPeek_ = *pmsg;
173 fPeekKeep_ = true;
174 return true;
175 }
176
Get(Message * pmsg,int cmsWait,bool process_io)177 bool MessageQueue::Get(Message *pmsg, int cmsWait, bool process_io) {
178 // Return and clear peek if present
179 // Always return the peek if it exists so there is Peek/Get symmetry
180
181 if (fPeekKeep_) {
182 *pmsg = msgPeek_;
183 fPeekKeep_ = false;
184 return true;
185 }
186
187 // Get w/wait + timer scan / dispatch + socket / event multiplexer dispatch
188
189 int cmsTotal = cmsWait;
190 int cmsElapsed = 0;
191 uint32_t msStart = Time();
192 uint32_t msCurrent = msStart;
193 while (true) {
194 // Check for sent messages
195 ReceiveSends();
196
197 // Check for posted events
198 int cmsDelayNext = kForever;
199 bool first_pass = true;
200 while (true) {
201 // All queue operations need to be locked, but nothing else in this loop
202 // (specifically handling disposed message) can happen inside the crit.
203 // Otherwise, disposed MessageHandlers will cause deadlocks.
204 {
205 CritScope cs(&crit_);
206 // On the first pass, check for delayed messages that have been
207 // triggered and calculate the next trigger time.
208 if (first_pass) {
209 first_pass = false;
210 while (!dmsgq_.empty()) {
211 if (TimeIsLater(msCurrent, dmsgq_.top().msTrigger_)) {
212 cmsDelayNext = TimeDiff(dmsgq_.top().msTrigger_, msCurrent);
213 break;
214 }
215 msgq_.push_back(dmsgq_.top().msg_);
216 dmsgq_.pop();
217 }
218 }
219 // Pull a message off the message queue, if available.
220 if (msgq_.empty()) {
221 break;
222 } else {
223 *pmsg = msgq_.front();
224 msgq_.pop_front();
225 }
226 } // crit_ is released here.
227
228 // Log a warning for time-sensitive messages that we're late to deliver.
229 if (pmsg->ts_sensitive) {
230 int32_t delay = TimeDiff(msCurrent, pmsg->ts_sensitive);
231 if (delay > 0) {
232 LOG_F(LS_WARNING) << "id: " << pmsg->message_id << " delay: "
233 << (delay + kMaxMsgLatency) << "ms";
234 }
235 }
236 // If this was a dispose message, delete it and skip it.
237 if (MQID_DISPOSE == pmsg->message_id) {
238 ASSERT(NULL == pmsg->phandler);
239 delete pmsg->pdata;
240 *pmsg = Message();
241 continue;
242 }
243 return true;
244 }
245
246 if (fStop_)
247 break;
248
249 // Which is shorter, the delay wait or the asked wait?
250
251 int cmsNext;
252 if (cmsWait == kForever) {
253 cmsNext = cmsDelayNext;
254 } else {
255 cmsNext = std::max(0, cmsTotal - cmsElapsed);
256 if ((cmsDelayNext != kForever) && (cmsDelayNext < cmsNext))
257 cmsNext = cmsDelayNext;
258 }
259
260 // Wait and multiplex in the meantime
261 if (!ss_->Wait(cmsNext, process_io))
262 return false;
263
264 // If the specified timeout expired, return
265
266 msCurrent = Time();
267 cmsElapsed = TimeDiff(msCurrent, msStart);
268 if (cmsWait != kForever) {
269 if (cmsElapsed >= cmsWait)
270 return false;
271 }
272 }
273 return false;
274 }
275
ReceiveSends()276 void MessageQueue::ReceiveSends() {
277 }
278
Post(MessageHandler * phandler,uint32_t id,MessageData * pdata,bool time_sensitive)279 void MessageQueue::Post(MessageHandler* phandler,
280 uint32_t id,
281 MessageData* pdata,
282 bool time_sensitive) {
283 if (fStop_)
284 return;
285
286 // Keep thread safe
287 // Add the message to the end of the queue
288 // Signal for the multiplexer to return
289
290 CritScope cs(&crit_);
291 Message msg;
292 msg.phandler = phandler;
293 msg.message_id = id;
294 msg.pdata = pdata;
295 if (time_sensitive) {
296 msg.ts_sensitive = Time() + kMaxMsgLatency;
297 }
298 msgq_.push_back(msg);
299 ss_->WakeUp();
300 }
301
PostDelayed(int cmsDelay,MessageHandler * phandler,uint32_t id,MessageData * pdata)302 void MessageQueue::PostDelayed(int cmsDelay,
303 MessageHandler* phandler,
304 uint32_t id,
305 MessageData* pdata) {
306 return DoDelayPost(cmsDelay, TimeAfter(cmsDelay), phandler, id, pdata);
307 }
308
PostAt(uint32_t tstamp,MessageHandler * phandler,uint32_t id,MessageData * pdata)309 void MessageQueue::PostAt(uint32_t tstamp,
310 MessageHandler* phandler,
311 uint32_t id,
312 MessageData* pdata) {
313 return DoDelayPost(TimeUntil(tstamp), tstamp, phandler, id, pdata);
314 }
315
DoDelayPost(int cmsDelay,uint32_t tstamp,MessageHandler * phandler,uint32_t id,MessageData * pdata)316 void MessageQueue::DoDelayPost(int cmsDelay,
317 uint32_t tstamp,
318 MessageHandler* phandler,
319 uint32_t id,
320 MessageData* pdata) {
321 if (fStop_)
322 return;
323
324 // Keep thread safe
325 // Add to the priority queue. Gets sorted soonest first.
326 // Signal for the multiplexer to return.
327
328 CritScope cs(&crit_);
329 Message msg;
330 msg.phandler = phandler;
331 msg.message_id = id;
332 msg.pdata = pdata;
333 DelayedMessage dmsg(cmsDelay, tstamp, dmsgq_next_num_, msg);
334 dmsgq_.push(dmsg);
335 // If this message queue processes 1 message every millisecond for 50 days,
336 // we will wrap this number. Even then, only messages with identical times
337 // will be misordered, and then only briefly. This is probably ok.
338 VERIFY(0 != ++dmsgq_next_num_);
339 ss_->WakeUp();
340 }
341
GetDelay()342 int MessageQueue::GetDelay() {
343 CritScope cs(&crit_);
344
345 if (!msgq_.empty())
346 return 0;
347
348 if (!dmsgq_.empty()) {
349 int delay = TimeUntil(dmsgq_.top().msTrigger_);
350 if (delay < 0)
351 delay = 0;
352 return delay;
353 }
354
355 return kForever;
356 }
357
Clear(MessageHandler * phandler,uint32_t id,MessageList * removed)358 void MessageQueue::Clear(MessageHandler* phandler,
359 uint32_t id,
360 MessageList* removed) {
361 CritScope cs(&crit_);
362
363 // Remove messages with phandler
364
365 if (fPeekKeep_ && msgPeek_.Match(phandler, id)) {
366 if (removed) {
367 removed->push_back(msgPeek_);
368 } else {
369 delete msgPeek_.pdata;
370 }
371 fPeekKeep_ = false;
372 }
373
374 // Remove from ordered message queue
375
376 for (MessageList::iterator it = msgq_.begin(); it != msgq_.end();) {
377 if (it->Match(phandler, id)) {
378 if (removed) {
379 removed->push_back(*it);
380 } else {
381 delete it->pdata;
382 }
383 it = msgq_.erase(it);
384 } else {
385 ++it;
386 }
387 }
388
389 // Remove from priority queue. Not directly iterable, so use this approach
390
391 PriorityQueue::container_type::iterator new_end = dmsgq_.container().begin();
392 for (PriorityQueue::container_type::iterator it = new_end;
393 it != dmsgq_.container().end(); ++it) {
394 if (it->msg_.Match(phandler, id)) {
395 if (removed) {
396 removed->push_back(it->msg_);
397 } else {
398 delete it->msg_.pdata;
399 }
400 } else {
401 *new_end++ = *it;
402 }
403 }
404 dmsgq_.container().erase(new_end, dmsgq_.container().end());
405 dmsgq_.reheap();
406 }
407
Dispatch(Message * pmsg)408 void MessageQueue::Dispatch(Message *pmsg) {
409 pmsg->phandler->OnMessage(pmsg);
410 }
411
412 } // namespace rtc
413