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Searched defs:DoPopulateRandUniform (Results 1 – 2 of 2) sorted by relevance

/external/tensorflow/tensorflow/stream_executor/rocm/
Drocm_rng.cc200 bool GpuRng::DoPopulateRandUniform(Stream* stream, DeviceMemory<float>* v) { in DoPopulateRandUniform() function in stream_executor::gpu::GpuRng
204 bool GpuRng::DoPopulateRandUniform(Stream* stream, DeviceMemory<double>* v) { in DoPopulateRandUniform() function in stream_executor::gpu::GpuRng
208 bool GpuRng::DoPopulateRandUniform(Stream* stream, in DoPopulateRandUniform() function in stream_executor::gpu::GpuRng
213 bool GpuRng::DoPopulateRandUniform(Stream* stream, in DoPopulateRandUniform() function in stream_executor::gpu::GpuRng
/external/tensorflow/tensorflow/stream_executor/cuda/
Dcuda_rng.cc144 bool GpuRng::DoPopulateRandUniform(Stream* stream, DeviceMemory<float>* v) { in DoPopulateRandUniform() function in stream_executor::gpu::GpuRng
148 bool GpuRng::DoPopulateRandUniform(Stream* stream, DeviceMemory<double>* v) { in DoPopulateRandUniform() function in stream_executor::gpu::GpuRng
152 bool GpuRng::DoPopulateRandUniform(Stream* stream, in DoPopulateRandUniform() function in stream_executor::gpu::GpuRng
157 bool GpuRng::DoPopulateRandUniform(Stream* stream, in DoPopulateRandUniform() function in stream_executor::gpu::GpuRng