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Searched defs:DrvAllocation (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdAllocation.h35 struct DrvAllocation { struct
38 uint32_t textureID;
43 uint32_t bufferID;
46 uint32_t renderTargetID;
49 GLenum glTarget;
50 GLenum glType;
51 GLenum glFormat;
53 int glTarget;
54 int glType;
55 int glFormat;
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