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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include <windows.h>
29 
30 #include "glapi/glapi.h"
31 #include "util/u_debug.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34 #include "pipe/p_screen.h"
35 
36 #include "stw_device.h"
37 #include "stw_winsys.h"
38 #include "stw_pixelformat.h"
39 #include "stw_icd.h"
40 #include "stw_tls.h"
41 #include "stw_framebuffer.h"
42 #include "stw_st.h"
43 
44 
45 struct stw_device *stw_dev = NULL;
46 
47 static int
stw_get_param(struct st_manager * smapi,enum st_manager_param param)48 stw_get_param(struct st_manager *smapi,
49               enum st_manager_param param)
50 {
51    switch (param) {
52    case ST_MANAGER_BROKEN_INVALIDATE:
53       /*
54        * Force framebuffer validation on glViewport.
55        *
56        * Certain applications, like Rhinoceros 4, uses glReadPixels
57        * exclusively (never uses SwapBuffers), so framebuffers never get
58        * resized unless we check on glViewport.
59        */
60       return 1;
61    default:
62       return 0;
63    }
64 }
65 
66 
67 /** Get the refresh rate for the monitor, in Hz */
68 static int
get_refresh_rate(void)69 get_refresh_rate(void)
70 {
71    DEVMODE devModes;
72 
73    if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devModes)) {
74       /* clamp the value, just in case we get garbage */
75       return CLAMP(devModes.dmDisplayFrequency, 30, 120);
76    }
77    else {
78       /* reasonable default */
79       return 60;
80    }
81 }
82 
83 
84 boolean
stw_init(const struct stw_winsys * stw_winsys)85 stw_init(const struct stw_winsys *stw_winsys)
86 {
87    static struct stw_device stw_dev_storage;
88    struct pipe_screen *screen;
89 
90    debug_disable_error_message_boxes();
91 
92    debug_printf("%s\n", __FUNCTION__);
93 
94    assert(!stw_dev);
95 
96    stw_tls_init();
97 
98    stw_dev = &stw_dev_storage;
99    memset(stw_dev, 0, sizeof(*stw_dev));
100 
101 #ifdef DEBUG
102    stw_dev->memdbg_no = debug_memory_begin();
103 #endif
104 
105    stw_dev->stw_winsys = stw_winsys;
106 
107    stw_dev->stapi = stw_st_create_api();
108    stw_dev->smapi = CALLOC_STRUCT(st_manager);
109    if (!stw_dev->stapi || !stw_dev->smapi)
110       goto error1;
111 
112    screen = stw_winsys->create_screen();
113    if (!screen)
114       goto error1;
115 
116    if (stw_winsys->get_adapter_luid)
117       stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid);
118 
119    stw_dev->smapi->screen = screen;
120    stw_dev->smapi->get_param = stw_get_param;
121    stw_dev->screen = screen;
122 
123    stw_dev->max_2d_levels =
124          screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
125    stw_dev->max_2d_length = 1 << (stw_dev->max_2d_levels - 1);
126 
127    InitializeCriticalSection(&stw_dev->ctx_mutex);
128    InitializeCriticalSection(&stw_dev->fb_mutex);
129 
130    stw_dev->ctx_table = handle_table_create();
131    if (!stw_dev->ctx_table) {
132       goto error1;
133    }
134 
135    stw_pixelformat_init();
136 
137    /* env var override for WGL_EXT_swap_control, useful for testing/debugging */
138    const char *s = os_get_option("SVGA_SWAP_INTERVAL");
139    if (s) {
140       stw_dev->swap_interval = atoi(s);
141    }
142    stw_dev->refresh_rate = get_refresh_rate();
143 
144    stw_dev->initialized = true;
145 
146    return TRUE;
147 
148 error1:
149    FREE(stw_dev->smapi);
150    if (stw_dev->stapi)
151       stw_dev->stapi->destroy(stw_dev->stapi);
152 
153    stw_dev = NULL;
154    return FALSE;
155 }
156 
157 
158 boolean
stw_init_thread(void)159 stw_init_thread(void)
160 {
161    return stw_tls_init_thread();
162 }
163 
164 
165 void
stw_cleanup_thread(void)166 stw_cleanup_thread(void)
167 {
168    stw_tls_cleanup_thread();
169 }
170 
171 
172 void
stw_cleanup(void)173 stw_cleanup(void)
174 {
175    DHGLRC dhglrc;
176 
177    debug_printf("%s\n", __FUNCTION__);
178 
179    if (!stw_dev)
180       return;
181 
182    /*
183     * Abort cleanup if there are still active contexts. In some situations
184     * this DLL may be unloaded before the DLL that is using GL contexts is.
185     */
186    stw_lock_contexts(stw_dev);
187    dhglrc = handle_table_get_first_handle(stw_dev->ctx_table);
188    stw_unlock_contexts(stw_dev);
189    if (dhglrc) {
190       debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__);
191       stw_dev = NULL;
192       return;
193    }
194 
195    handle_table_destroy(stw_dev->ctx_table);
196 
197    stw_framebuffer_cleanup();
198 
199    DeleteCriticalSection(&stw_dev->fb_mutex);
200    DeleteCriticalSection(&stw_dev->ctx_mutex);
201 
202    if (stw_dev->smapi->destroy)
203       stw_dev->smapi->destroy(stw_dev->smapi);
204 
205    FREE(stw_dev->smapi);
206    stw_dev->stapi->destroy(stw_dev->stapi);
207 
208    stw_dev->screen->destroy(stw_dev->screen);
209 
210    /* glapi is statically linked: we can call the local destroy function. */
211 #ifdef _GLAPI_NO_EXPORTS
212    _glapi_destroy_multithread();
213 #endif
214 
215 #ifdef DEBUG
216    debug_memory_end(stw_dev->memdbg_no);
217 #endif
218 
219    stw_tls_cleanup();
220 
221    stw_dev = NULL;
222 }
223 
224 
225 void APIENTRY
DrvSetCallbackProcs(INT nProcs,PROC * pProcs)226 DrvSetCallbackProcs(INT nProcs, PROC *pProcs)
227 {
228    size_t size;
229 
230    if (stw_dev == NULL)
231       return;
232 
233    size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks);
234    memcpy(&stw_dev->callbacks, pProcs, size);
235 
236    return;
237 }
238 
239 
240 BOOL APIENTRY
DrvValidateVersion(ULONG ulVersion)241 DrvValidateVersion(ULONG ulVersion)
242 {
243    /* ulVersion is the version reported by the KMD:
244     * - via D3DKMTQueryAdapterInfo(KMTQAITYPE_UMOPENGLINFO) on WDDM,
245     * - or ExtEscape on XPDM and can be used to ensure the KMD and OpenGL ICD
246     *   versions match.
247     *
248     * We should get the expected version number from the winsys, but for now
249     * ignore it.
250     */
251    (void)ulVersion;
252    return TRUE;
253 }
254