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1 /**************************************************************************
2  *
3  * Copyright 2008-2009 Vmware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include <windows.h>
29 
30 #include "pipe/p_screen.h"
31 #include "util/u_memory.h"
32 #include "hud/hud_context.h"
33 #include "util/os_time.h"
34 #include "state_tracker/st_api.h"
35 
36 #include "stw_icd.h"
37 #include "stw_framebuffer.h"
38 #include "stw_device.h"
39 #include "stw_winsys.h"
40 #include "stw_tls.h"
41 #include "stw_context.h"
42 #include "stw_st.h"
43 
44 
45 /**
46  * Search the framebuffer with the matching HWND while holding the
47  * stw_dev::fb_mutex global lock.
48  * If a stw_framebuffer is found, lock it and return the pointer.
49  * Else, return NULL.
50  */
51 static struct stw_framebuffer *
stw_framebuffer_from_hwnd_locked(HWND hwnd)52 stw_framebuffer_from_hwnd_locked(HWND hwnd)
53 {
54    struct stw_framebuffer *fb;
55 
56    for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
57       if (fb->hWnd == hwnd) {
58          stw_framebuffer_lock(fb);
59          assert(fb->mutex.RecursionCount == 1);
60          return fb;
61       }
62 
63    return NULL;
64 }
65 
66 
67 /**
68  * Decrement the reference count on the given stw_framebuffer object.
69  * If the reference count hits zero, destroy the object.
70  *
71  * Note: Both stw_dev::fb_mutex and stw_framebuffer::mutex must already be
72  * locked.  After this function completes, the fb's mutex will be unlocked.
73  */
74 void
stw_framebuffer_release_locked(struct stw_framebuffer * fb)75 stw_framebuffer_release_locked(struct stw_framebuffer *fb)
76 {
77    struct stw_framebuffer **link;
78 
79    assert(fb);
80    assert(stw_own_mutex(&fb->mutex));
81    assert(stw_own_mutex(&stw_dev->fb_mutex));
82 
83    /* check the reference count */
84    fb->refcnt--;
85    if (fb->refcnt) {
86       stw_framebuffer_unlock(fb);
87       return;
88    }
89 
90    /* remove this stw_framebuffer from the device's linked list */
91    link = &stw_dev->fb_head;
92    while (*link != fb)
93       link = &(*link)->next;
94    assert(*link);
95    *link = fb->next;
96    fb->next = NULL;
97 
98    if (fb->shared_surface)
99       stw_dev->stw_winsys->shared_surface_close(stw_dev->screen,
100                                                 fb->shared_surface);
101 
102    stw_st_destroy_framebuffer_locked(fb->stfb);
103 
104    stw_framebuffer_unlock(fb);
105 
106    DeleteCriticalSection(&fb->mutex);
107 
108    FREE( fb );
109 }
110 
111 
112 /**
113  * Query the size of the given framebuffer's on-screen window and update
114  * the stw_framebuffer's width/height.
115  */
116 static void
stw_framebuffer_get_size(struct stw_framebuffer * fb)117 stw_framebuffer_get_size(struct stw_framebuffer *fb)
118 {
119    LONG width, height;
120    RECT client_rect;
121    RECT window_rect;
122    POINT client_pos;
123 
124    /*
125     * Sanity checking.
126     */
127    assert(fb->hWnd);
128    assert(fb->width && fb->height);
129    assert(fb->client_rect.right  == fb->client_rect.left + fb->width);
130    assert(fb->client_rect.bottom == fb->client_rect.top  + fb->height);
131 
132    /*
133     * Get the client area size.
134     */
135    if (!GetClientRect(fb->hWnd, &client_rect)) {
136       return;
137    }
138 
139    assert(client_rect.left == 0);
140    assert(client_rect.top == 0);
141    width  = client_rect.right  - client_rect.left;
142    height = client_rect.bottom - client_rect.top;
143 
144    fb->minimized = width == 0 || height == 0;
145 
146    if (width <= 0 || height <= 0) {
147       /*
148        * When the window is minimized GetClientRect will return zeros.  Simply
149        * preserve the current window size, until the window is restored or
150        * maximized again.
151        */
152       return;
153    }
154 
155    if (width != fb->width || height != fb->height) {
156       fb->must_resize = TRUE;
157       fb->width = width;
158       fb->height = height;
159    }
160 
161    client_pos.x = 0;
162    client_pos.y = 0;
163    if (ClientToScreen(fb->hWnd, &client_pos) &&
164        GetWindowRect(fb->hWnd, &window_rect)) {
165       fb->client_rect.left = client_pos.x - window_rect.left;
166       fb->client_rect.top  = client_pos.y - window_rect.top;
167    }
168 
169    fb->client_rect.right  = fb->client_rect.left + fb->width;
170    fb->client_rect.bottom = fb->client_rect.top  + fb->height;
171 
172 #if 0
173    debug_printf("\n");
174    debug_printf("%s: hwnd = %p\n", __FUNCTION__, fb->hWnd);
175    debug_printf("%s: client_position = (%li, %li)\n",
176                 __FUNCTION__, client_pos.x, client_pos.y);
177    debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
178                 __FUNCTION__,
179                 window_rect.left, window_rect.top,
180                 window_rect.right, window_rect.bottom);
181    debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
182                 __FUNCTION__,
183                 fb->client_rect.left, fb->client_rect.top,
184                 fb->client_rect.right, fb->client_rect.bottom);
185 #endif
186 }
187 
188 
189 /**
190  * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
191  * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
192  */
193 LRESULT CALLBACK
stw_call_window_proc(int nCode,WPARAM wParam,LPARAM lParam)194 stw_call_window_proc(int nCode, WPARAM wParam, LPARAM lParam)
195 {
196    struct stw_tls_data *tls_data;
197    PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
198    struct stw_framebuffer *fb;
199 
200    tls_data = stw_tls_get_data();
201    if (!tls_data)
202       return 0;
203 
204    if (nCode < 0 || !stw_dev)
205        return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
206 
207    /* We check that the stw_dev object is initialized before we try to do
208     * anything with it.  Otherwise, in multi-threaded programs there's a
209     * chance of executing this code before the stw_dev object is fully
210     * initialized.
211     */
212    if (stw_dev && stw_dev->initialized) {
213       if (pParams->message == WM_WINDOWPOSCHANGED) {
214          /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according
215           * to http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
216           * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
217           * can be masked out by the application.
218           */
219          LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
220          if ((lpWindowPos->flags & SWP_SHOWWINDOW) ||
221              !(lpWindowPos->flags & SWP_NOMOVE) ||
222              !(lpWindowPos->flags & SWP_NOSIZE)) {
223             fb = stw_framebuffer_from_hwnd( pParams->hwnd );
224             if (fb) {
225                /* Size in WINDOWPOS includes the window frame, so get the size
226                 * of the client area via GetClientRect.
227                 */
228                stw_framebuffer_get_size(fb);
229                stw_framebuffer_unlock(fb);
230             }
231          }
232       }
233       else if (pParams->message == WM_DESTROY) {
234          stw_lock_framebuffers(stw_dev);
235          fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
236          if (fb)
237             stw_framebuffer_release_locked(fb);
238          stw_unlock_framebuffers(stw_dev);
239       }
240    }
241 
242    return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
243 }
244 
245 
246 /**
247  * Create a new stw_framebuffer object which corresponds to the given
248  * HDC/window.  If successful, we return the new stw_framebuffer object
249  * with its mutex locked.
250  */
251 struct stw_framebuffer *
stw_framebuffer_create(HDC hdc,int iPixelFormat)252 stw_framebuffer_create(HDC hdc, int iPixelFormat)
253 {
254    HWND hWnd;
255    struct stw_framebuffer *fb;
256    const struct stw_pixelformat_info *pfi;
257 
258    /* We only support drawing to a window. */
259    hWnd = WindowFromDC( hdc );
260    if (!hWnd)
261       return NULL;
262 
263    fb = CALLOC_STRUCT( stw_framebuffer );
264    if (fb == NULL)
265       return NULL;
266 
267    fb->hWnd = hWnd;
268    fb->iPixelFormat = iPixelFormat;
269 
270    /*
271     * We often need a displayable pixel format to make GDI happy. Set it
272     * here (always 1, i.e., out first pixel format) where appropriate.
273     */
274    fb->iDisplayablePixelFormat = iPixelFormat <= stw_dev->pixelformat_count
275       ? iPixelFormat : 1;
276 
277    fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat );
278    fb->stfb = stw_st_create_framebuffer( fb );
279    if (!fb->stfb) {
280       FREE( fb );
281       return NULL;
282    }
283 
284    fb->refcnt = 1;
285 
286    /*
287     * Windows can be sometimes have zero width and or height, but we ensure
288     * a non-zero framebuffer size at all times.
289     */
290 
291    fb->must_resize = TRUE;
292    fb->width  = 1;
293    fb->height = 1;
294    fb->client_rect.left   = 0;
295    fb->client_rect.top    = 0;
296    fb->client_rect.right  = fb->client_rect.left + fb->width;
297    fb->client_rect.bottom = fb->client_rect.top  + fb->height;
298 
299    stw_framebuffer_get_size(fb);
300 
301    InitializeCriticalSection(&fb->mutex);
302 
303    /* This is the only case where we lock the stw_framebuffer::mutex before
304     * stw_dev::fb_mutex, since no other thread can know about this framebuffer
305     * and we must prevent any other thread from destroying it before we return.
306     */
307    stw_framebuffer_lock(fb);
308 
309    stw_lock_framebuffers(stw_dev);
310    fb->next = stw_dev->fb_head;
311    stw_dev->fb_head = fb;
312    stw_unlock_framebuffers(stw_dev);
313 
314    return fb;
315 }
316 
317 
318 /**
319  * Update the framebuffer's size if necessary.
320  */
321 void
stw_framebuffer_update(struct stw_framebuffer * fb)322 stw_framebuffer_update(struct stw_framebuffer *fb)
323 {
324    assert(fb->stfb);
325    assert(fb->height);
326    assert(fb->width);
327 
328    /* XXX: It would be nice to avoid checking the size again -- in theory
329     * stw_call_window_proc would have cought the resize and stored the right
330     * size already, but unfortunately threads created before the DllMain is
331     * called don't get a DLL_THREAD_ATTACH notification, and there is no way
332     * to know of their existing without using the not very portable PSAPI.
333     */
334    stw_framebuffer_get_size(fb);
335 }
336 
337 
338 /**
339  * Try to free all stw_framebuffer objects associated with the device.
340  */
341 void
stw_framebuffer_cleanup(void)342 stw_framebuffer_cleanup(void)
343 {
344    struct stw_framebuffer *fb;
345    struct stw_framebuffer *next;
346 
347    if (!stw_dev)
348       return;
349 
350    stw_lock_framebuffers(stw_dev);
351 
352    fb = stw_dev->fb_head;
353    while (fb) {
354       next = fb->next;
355 
356       stw_framebuffer_lock(fb);
357       stw_framebuffer_release_locked(fb);
358 
359       fb = next;
360    }
361    stw_dev->fb_head = NULL;
362 
363    stw_unlock_framebuffers(stw_dev);
364 }
365 
366 
367 /**
368  * Given an hdc, return the corresponding stw_framebuffer.
369  * The returned stw_framebuffer will have its mutex locked.
370  */
371 static struct stw_framebuffer *
stw_framebuffer_from_hdc_locked(HDC hdc)372 stw_framebuffer_from_hdc_locked(HDC hdc)
373 {
374    HWND hwnd;
375 
376    hwnd = WindowFromDC(hdc);
377    if (!hwnd) {
378       return NULL;
379    }
380 
381    return stw_framebuffer_from_hwnd_locked(hwnd);
382 }
383 
384 
385 /**
386  * Given an HDC, return the corresponding stw_framebuffer.
387  * The returned stw_framebuffer will have its mutex locked.
388  */
389 struct stw_framebuffer *
stw_framebuffer_from_hdc(HDC hdc)390 stw_framebuffer_from_hdc(HDC hdc)
391 {
392    struct stw_framebuffer *fb;
393 
394    if (!stw_dev)
395       return NULL;
396 
397    stw_lock_framebuffers(stw_dev);
398    fb = stw_framebuffer_from_hdc_locked(hdc);
399    stw_unlock_framebuffers(stw_dev);
400 
401    return fb;
402 }
403 
404 
405 /**
406  * Given an HWND, return the corresponding stw_framebuffer.
407  * The returned stw_framebuffer will have its mutex locked.
408  */
409 struct stw_framebuffer *
stw_framebuffer_from_hwnd(HWND hwnd)410 stw_framebuffer_from_hwnd(HWND hwnd)
411 {
412    struct stw_framebuffer *fb;
413 
414    stw_lock_framebuffers(stw_dev);
415    fb = stw_framebuffer_from_hwnd_locked(hwnd);
416    stw_unlock_framebuffers(stw_dev);
417 
418    return fb;
419 }
420 
421 
422 BOOL APIENTRY
DrvSetPixelFormat(HDC hdc,LONG iPixelFormat)423 DrvSetPixelFormat(HDC hdc, LONG iPixelFormat)
424 {
425    uint count;
426    uint index;
427    struct stw_framebuffer *fb;
428 
429    if (!stw_dev)
430       return FALSE;
431 
432    index = (uint) iPixelFormat - 1;
433    count = stw_pixelformat_get_count();
434    if (index >= count)
435       return FALSE;
436 
437    fb = stw_framebuffer_from_hdc_locked(hdc);
438    if (fb) {
439       /*
440        * SetPixelFormat must be called only once.  However ignore
441        * pbuffers, for which the framebuffer object is created first.
442        */
443       boolean bPbuffer = fb->bPbuffer;
444 
445       stw_framebuffer_unlock( fb );
446 
447       return bPbuffer;
448    }
449 
450    fb = stw_framebuffer_create(hdc, iPixelFormat);
451    if (!fb) {
452       return FALSE;
453    }
454 
455    stw_framebuffer_unlock( fb );
456 
457    /* Some applications mistakenly use the undocumented wglSetPixelFormat
458     * function instead of SetPixelFormat, so we call SetPixelFormat here to
459     * avoid opengl32.dll's wglCreateContext to fail */
460    if (GetPixelFormat(hdc) == 0) {
461       BOOL bRet = SetPixelFormat(hdc, iPixelFormat, NULL);
462       if (!bRet) {
463 	  debug_printf("SetPixelFormat failed\n");
464       }
465    }
466 
467    return TRUE;
468 }
469 
470 
471 int
stw_pixelformat_get(HDC hdc)472 stw_pixelformat_get(HDC hdc)
473 {
474    int iPixelFormat = 0;
475    struct stw_framebuffer *fb;
476 
477    fb = stw_framebuffer_from_hdc(hdc);
478    if (fb) {
479       iPixelFormat = fb->iPixelFormat;
480       stw_framebuffer_unlock(fb);
481    }
482 
483    return iPixelFormat;
484 }
485 
486 
487 BOOL APIENTRY
DrvPresentBuffers(HDC hdc,PGLPRESENTBUFFERSDATA data)488 DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
489 {
490    struct stw_framebuffer *fb;
491    struct pipe_screen *screen;
492    struct pipe_resource *res;
493 
494    if (!stw_dev)
495       return FALSE;
496 
497    fb = stw_framebuffer_from_hdc( hdc );
498    if (fb == NULL)
499       return FALSE;
500 
501    screen = stw_dev->screen;
502 
503    res = (struct pipe_resource *)data->pPrivateData;
504 
505    if (data->hSharedSurface != fb->hSharedSurface) {
506       if (fb->shared_surface) {
507          stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface);
508          fb->shared_surface = NULL;
509       }
510 
511       fb->hSharedSurface = data->hSharedSurface;
512 
513       if (data->hSharedSurface &&
514          stw_dev->stw_winsys->shared_surface_open) {
515          fb->shared_surface =
516             stw_dev->stw_winsys->shared_surface_open(screen,
517                                                      fb->hSharedSurface);
518       }
519    }
520 
521    if (!fb->minimized) {
522       if (fb->shared_surface) {
523          stw_dev->stw_winsys->compose(screen,
524                                       res,
525                                       fb->shared_surface,
526                                       &fb->client_rect,
527                                       data->PresentHistoryToken);
528       }
529       else {
530          stw_dev->stw_winsys->present( screen, res, hdc );
531       }
532    }
533 
534    stw_framebuffer_update(fb);
535    stw_notify_current_locked(fb);
536 
537    stw_framebuffer_unlock(fb);
538 
539    return TRUE;
540 }
541 
542 
543 /**
544  * Queue a composition.
545  *
546  * The stw_framebuffer object must have its mutex locked.  The mutex will
547  * be unlocked here before returning.
548  */
549 BOOL
stw_framebuffer_present_locked(HDC hdc,struct stw_framebuffer * fb,struct pipe_resource * res)550 stw_framebuffer_present_locked(HDC hdc,
551                                struct stw_framebuffer *fb,
552                                struct pipe_resource *res)
553 {
554    if (stw_dev->callbacks.wglCbPresentBuffers &&
555       stw_dev->stw_winsys->compose) {
556       GLCBPRESENTBUFFERSDATA data;
557 
558       memset(&data, 0, sizeof data);
559       data.magic1 = 2;
560       data.magic2 = 0;
561       data.AdapterLuid = stw_dev->AdapterLuid;
562       data.rect = fb->client_rect;
563       data.pPrivateData = (void *)res;
564 
565       stw_notify_current_locked(fb);
566       stw_framebuffer_unlock(fb);
567 
568       return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data);
569    }
570    else {
571       struct pipe_screen *screen = stw_dev->screen;
572 
573       stw_dev->stw_winsys->present( screen, res, hdc );
574 
575       stw_framebuffer_update(fb);
576       stw_notify_current_locked(fb);
577       stw_framebuffer_unlock(fb);
578 
579       return TRUE;
580    }
581 }
582 
583 
584 /**
585  * This is called just before issuing the buffer swap/present.
586  * We query the current time and determine if we should sleep before
587  * issuing the swap/present.
588  * This is a bit of a hack and is certainly not very accurate but it
589  * basically works.
590  * This is for the WGL_ARB_swap_interval extension.
591  */
592 static void
wait_swap_interval(struct stw_framebuffer * fb)593 wait_swap_interval(struct stw_framebuffer *fb)
594 {
595    /* Note: all time variables here are in units of microseconds */
596    int64_t cur_time = os_time_get_nano() / 1000;
597 
598    if (fb->prev_swap_time != 0) {
599       /* Compute time since previous swap */
600       int64_t delta = cur_time - fb->prev_swap_time;
601       int64_t min_swap_period =
602          1.0e6 / stw_dev->refresh_rate * stw_dev->swap_interval;
603 
604       /* If time since last swap is less than wait period, wait.
605        * Note that it's possible for the delta to be negative because of
606        * rollover.  See https://bugs.freedesktop.org/show_bug.cgi?id=102241
607        */
608       if ((delta >= 0) && (delta < min_swap_period)) {
609          float fudge = 1.75f;  /* emperical fudge factor */
610          int64_t wait = (min_swap_period - delta) * fudge;
611          os_time_sleep(wait);
612       }
613    }
614 
615    fb->prev_swap_time = cur_time;
616 }
617 
618 
619 BOOL APIENTRY
DrvSwapBuffers(HDC hdc)620 DrvSwapBuffers(HDC hdc)
621 {
622    struct stw_context *ctx;
623    struct stw_framebuffer *fb;
624 
625    if (!stw_dev)
626       return FALSE;
627 
628    fb = stw_framebuffer_from_hdc( hdc );
629    if (fb == NULL)
630       return FALSE;
631 
632    if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) {
633       stw_framebuffer_unlock(fb);
634       return TRUE;
635    }
636 
637    ctx = stw_current_context();
638    if (ctx) {
639       if (ctx->hud) {
640          /* Display the HUD */
641          struct pipe_resource *back =
642             stw_get_framebuffer_resource(fb->stfb, ST_ATTACHMENT_BACK_LEFT);
643          if (back) {
644             hud_run(ctx->hud, NULL, back);
645          }
646       }
647 
648       if (ctx->current_framebuffer == fb) {
649          /* flush current context */
650          ctx->st->flush(ctx->st, ST_FLUSH_END_OF_FRAME, NULL);
651       }
652    }
653 
654    if (stw_dev->swap_interval != 0) {
655       wait_swap_interval(fb);
656    }
657 
658    return stw_st_swap_framebuffer_locked(hdc, fb->stfb);
659 }
660 
661 
662 BOOL APIENTRY
DrvSwapLayerBuffers(HDC hdc,UINT fuPlanes)663 DrvSwapLayerBuffers(HDC hdc, UINT fuPlanes)
664 {
665    if (fuPlanes & WGL_SWAP_MAIN_PLANE)
666       return DrvSwapBuffers(hdc);
667 
668    return FALSE;
669 }
670