• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package javax.microedition.khronos.egl;
18 
19 import android.annotation.UnsupportedAppUsage;
20 import java.lang.String;
21 
22 public interface EGL10 extends EGL {
23     int EGL_SUCCESS                     = 0x3000;
24     int EGL_NOT_INITIALIZED             = 0x3001;
25     int EGL_BAD_ACCESS                  = 0x3002;
26     int EGL_BAD_ALLOC                   = 0x3003;
27     int EGL_BAD_ATTRIBUTE               = 0x3004;
28     int EGL_BAD_CONFIG                  = 0x3005;
29     int EGL_BAD_CONTEXT                 = 0x3006;
30     int EGL_BAD_CURRENT_SURFACE         = 0x3007;
31     int EGL_BAD_DISPLAY                 = 0x3008;
32     int EGL_BAD_MATCH                   = 0x3009;
33     int EGL_BAD_NATIVE_PIXMAP           = 0x300A;
34     int EGL_BAD_NATIVE_WINDOW           = 0x300B;
35     int EGL_BAD_PARAMETER               = 0x300C;
36     int EGL_BAD_SURFACE                 = 0x300D;
37     int EGL_BUFFER_SIZE                 = 0x3020;
38     int EGL_ALPHA_SIZE                  = 0x3021;
39     int EGL_BLUE_SIZE                   = 0x3022;
40     int EGL_GREEN_SIZE                  = 0x3023;
41     int EGL_RED_SIZE                    = 0x3024;
42     int EGL_DEPTH_SIZE                  = 0x3025;
43     int EGL_STENCIL_SIZE                = 0x3026;
44     int EGL_CONFIG_CAVEAT               = 0x3027;
45     int EGL_CONFIG_ID                   = 0x3028;
46     int EGL_LEVEL                       = 0x3029;
47     int EGL_MAX_PBUFFER_HEIGHT          = 0x302A;
48     int EGL_MAX_PBUFFER_PIXELS          = 0x302B;
49     int EGL_MAX_PBUFFER_WIDTH           = 0x302C;
50     int EGL_NATIVE_RENDERABLE           = 0x302D;
51     int EGL_NATIVE_VISUAL_ID            = 0x302E;
52     int EGL_NATIVE_VISUAL_TYPE          = 0x302F;
53     int EGL_SAMPLES                     = 0x3031;
54     int EGL_SAMPLE_BUFFERS              = 0x3032;
55     int EGL_SURFACE_TYPE                = 0x3033;
56     int EGL_TRANSPARENT_TYPE            = 0x3034;
57     int EGL_TRANSPARENT_BLUE_VALUE      = 0x3035;
58     int EGL_TRANSPARENT_GREEN_VALUE     = 0x3036;
59     int EGL_TRANSPARENT_RED_VALUE       = 0x3037;
60     int EGL_NONE                        = 0x3038;
61     int EGL_LUMINANCE_SIZE              = 0x303D;
62     int EGL_ALPHA_MASK_SIZE             = 0x303E;
63     int EGL_COLOR_BUFFER_TYPE           = 0x303F;
64     int EGL_RENDERABLE_TYPE             = 0x3040;
65     int EGL_SLOW_CONFIG                 = 0x3050;
66     int EGL_NON_CONFORMANT_CONFIG       = 0x3051;
67     int EGL_TRANSPARENT_RGB             = 0x3052;
68     int EGL_RGB_BUFFER                  = 0x308E;
69     int EGL_LUMINANCE_BUFFER            = 0x308F;
70     int EGL_VENDOR                      = 0x3053;
71     int EGL_VERSION                     = 0x3054;
72     int EGL_EXTENSIONS                  = 0x3055;
73     int EGL_HEIGHT                      = 0x3056;
74     int EGL_WIDTH                       = 0x3057;
75     int EGL_LARGEST_PBUFFER             = 0x3058;
76     int EGL_RENDER_BUFFER               = 0x3086;
77     int EGL_COLORSPACE                  = 0x3087;
78     int EGL_ALPHA_FORMAT                = 0x3088;
79     int EGL_HORIZONTAL_RESOLUTION       = 0x3090;
80     int EGL_VERTICAL_RESOLUTION         = 0x3091;
81     int EGL_PIXEL_ASPECT_RATIO          = 0x3092;
82     int EGL_SINGLE_BUFFER               = 0x3085;
83     int EGL_CORE_NATIVE_ENGINE          = 0x305B;
84     int EGL_DRAW                        = 0x3059;
85     int EGL_READ                        = 0x305A;
86 
87     int EGL_DONT_CARE                   = -1;
88 
89     int EGL_PBUFFER_BIT                 = 0x01;
90     int EGL_PIXMAP_BIT                  = 0x02;
91     int EGL_WINDOW_BIT                  = 0x04;
92 
93     Object     EGL_DEFAULT_DISPLAY = null;
94     EGLDisplay EGL_NO_DISPLAY = new com.google.android.gles_jni.EGLDisplayImpl(0);
95     EGLContext EGL_NO_CONTEXT = new com.google.android.gles_jni.EGLContextImpl(0);
96     EGLSurface EGL_NO_SURFACE = new com.google.android.gles_jni.EGLSurfaceImpl(0);
97 
eglChooseConfig(EGLDisplay display, int[] attrib_list, EGLConfig[] configs, int config_size, int[] num_config)98     boolean     eglChooseConfig(EGLDisplay display, int[] attrib_list, EGLConfig[] configs, int config_size, int[] num_config);
eglCopyBuffers(EGLDisplay display, EGLSurface surface, Object native_pixmap)99     boolean     eglCopyBuffers(EGLDisplay display, EGLSurface surface, Object native_pixmap);
eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, int[] attrib_list)100     EGLContext  eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, int[] attrib_list);
eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list)101     EGLSurface  eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list);
102     @Deprecated
eglCreatePixmapSurface(EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list)103     EGLSurface  eglCreatePixmapSurface(EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list);
eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list)104     EGLSurface  eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list);
eglDestroyContext(EGLDisplay display, EGLContext context)105     boolean     eglDestroyContext(EGLDisplay display, EGLContext context);
eglDestroySurface(EGLDisplay display, EGLSurface surface)106     boolean     eglDestroySurface(EGLDisplay display, EGLSurface surface);
eglGetConfigAttrib(EGLDisplay display, EGLConfig config, int attribute, int[] value)107     boolean     eglGetConfigAttrib(EGLDisplay display, EGLConfig config, int attribute, int[] value);
eglGetConfigs(EGLDisplay display, EGLConfig[] configs, int config_size, int[] num_config)108     boolean     eglGetConfigs(EGLDisplay display, EGLConfig[] configs, int config_size, int[] num_config);
eglGetCurrentContext()109     EGLContext  eglGetCurrentContext();
eglGetCurrentDisplay()110     EGLDisplay  eglGetCurrentDisplay();
eglGetCurrentSurface(int readdraw)111     EGLSurface  eglGetCurrentSurface(int readdraw);
eglGetDisplay(Object native_display)112     EGLDisplay  eglGetDisplay(Object native_display);
eglGetError()113     int         eglGetError();
eglInitialize(EGLDisplay display, int[] major_minor)114     boolean     eglInitialize(EGLDisplay display, int[] major_minor);
eglMakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext context)115     boolean     eglMakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext context);
eglQueryContext(EGLDisplay display, EGLContext context, int attribute, int[] value)116     boolean     eglQueryContext(EGLDisplay display, EGLContext context, int attribute, int[] value);
eglQueryString(EGLDisplay display, int name)117     String      eglQueryString(EGLDisplay display, int name);
eglQuerySurface(EGLDisplay display, EGLSurface surface, int attribute, int[] value)118     boolean     eglQuerySurface(EGLDisplay display, EGLSurface surface, int attribute, int[] value);
119     /** @hide **/
120     @UnsupportedAppUsage
eglReleaseThread()121     boolean     eglReleaseThread();
eglSwapBuffers(EGLDisplay display, EGLSurface surface)122     boolean     eglSwapBuffers(EGLDisplay display, EGLSurface surface);
eglTerminate(EGLDisplay display)123     boolean     eglTerminate(EGLDisplay display);
eglWaitGL()124     boolean     eglWaitGL();
eglWaitNative(int engine, Object bindTarget)125     boolean     eglWaitNative(int engine, Object bindTarget);
126 }
127